diff options
author | Florin Malita <fmalita@chromium.org> | 2018-05-07 16:30:01 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-07 21:30:27 +0000 |
commit | 4e9e32572529ffc5bb442fe082206df2285261e3 (patch) | |
tree | e81897b758b73a6b346945d40abe367b8a125451 /tools/viewer/Viewer.cpp | |
parent | d3cee17add2becfa526d6ec7337cdcf72a74e108 (diff) |
[viewer] Avoid per-frame json UI updates
The reason we push Json updates for every frame is to support the
Android FPS meter - which happens to require the native FPS meter for
updates.
Instead of supporting two meters:
1) scale up the native FPS widget on Android (1.5x)
2) remove the Android widget
3) stop calling updateUIState() from onPaint()
Change-Id: Ica8109869035b2f885743a7e38b50688b69fa5e4
Reviewed-on: https://skia-review.googlesource.com/126621
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'tools/viewer/Viewer.cpp')
-rw-r--r-- | tools/viewer/Viewer.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp index b4da7dba64..c47c62fd39 100644 --- a/tools/viewer/Viewer.cpp +++ b/tools/viewer/Viewer.cpp @@ -1144,9 +1144,6 @@ void Viewer::onPaint(SkCanvas* canvas) { fCommands.drawHelp(canvas); this->drawImGui(); - - // Update the FPS - this->updateUIState(); } SkPoint Viewer::mapEvent(float x, float y) { @@ -1811,24 +1808,12 @@ void Viewer::updateUIState() { softkeyState[kOptions].append(Json::Value(softkey.c_str())); } - // FPS state - Json::Value fpsState(Json::objectValue); - fpsState[kName] = kFpsStateName; - double animTime = fStatsLayer.getLastTime(fAnimateTimer); - double paintTime = fStatsLayer.getLastTime(fPaintTimer); - double flushTime = fStatsLayer.getLastTime(fFlushTimer); - fpsState[kValue] = SkStringPrintf("%8.3lf ms\n\nA %8.3lf\nP %8.3lf\nF%8.3lf", - animTime + paintTime + flushTime, - animTime, paintTime, flushTime).c_str(); - fpsState[kOptions] = Json::Value(Json::arrayValue); - Json::Value state(Json::arrayValue); state.append(slideState); state.append(backendState); state.append(msaaState); state.append(prState); state.append(softkeyState); - state.append(fpsState); fWindow->setUIState(state.toStyledString().c_str()); } |