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authorGravatar kkinnunen <kkinnunen@nvidia.com>2014-10-15 23:03:54 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-15 23:03:54 -0700
commit30bc88ccd524c0372fd2f8f79190ea4b81685beb (patch)
treebc506a76edaa98c6285f6e2496c83585d1ada1cc /tools/timer
parentde258cd6b402c4da78b66e88191ad02162d87916 (diff)
Refactor SkGLContext to be actually extendable
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass would need to destroy the GL connection upon running the destructor. However, the base class would run GL commands in its own destructor (with destroyed GL connection) Refactor so that SkGLContext subclass object creation is completely done by the factory function. If the factory function returns a non-NULL ptr, it means the context is usable. The destruction is done with the destructor instead of virtual function called upon destruction. Make the destructors not to call virtual functions, for clarity. Remove custom 1x1 FBO setup code from the base class. It appears not to be used anymore. BUG=skia:2992 Review URL: https://codereview.chromium.org/640283004
Diffstat (limited to 'tools/timer')
-rw-r--r--tools/timer/GpuTimer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/timer/GpuTimer.cpp b/tools/timer/GpuTimer.cpp
index 0fdd999922..51ab3ad235 100644
--- a/tools/timer/GpuTimer.cpp
+++ b/tools/timer/GpuTimer.cpp
@@ -15,8 +15,8 @@ GpuTimer::GpuTimer(const SkGLContext* glctx) : fContext(glctx) {
fContext->makeCurrent();
fStarted = false;
fSupported = GrGLGetVersion(fContext->gl()) > GR_GL_VER(3,3) ||
- fContext->hasExtension("GL_ARB_timer_query") ||
- fContext->hasExtension("GL_EXT_timer_query");
+ fContext->gl()->hasExtension("GL_ARB_timer_query") ||
+ fContext->gl()->hasExtension("GL_EXT_timer_query");
if (fSupported) {
SK_GL(*fContext, GenQueries(1, &fQuery));