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author | joshualitt <joshualitt@chromium.org> | 2014-10-07 16:43:25 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-10-07 16:43:25 -0700 |
commit | 47bb38283072dc87dc93220cd2f370ca109972ff (patch) | |
tree | 973cb20bb7c4cb4f865b4977b7b218829a7bf1ab /tools/timer/SysTimer_posix.cpp | |
parent | e6efd39a33a9efa5e20c3289384c0e08ef8c9287 (diff) |
Cleanup of shader building system
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec
Review URL: https://codereview.chromium.org/611653002
Diffstat (limited to 'tools/timer/SysTimer_posix.cpp')
0 files changed, 0 insertions, 0 deletions