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authorGravatar Jim Van Verth <jvanverth@google.com>2017-10-20 12:14:22 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-20 17:42:56 +0000
commit328a33fc7abd9b6de99409a9b6e44c5c372609d5 (patch)
treec880852580992cb04ed0ae00bef4027484e0d451 /tools/skpbench
parent36f182faa77ae9715d63e505ac573c8450e5ca90 (diff)
Use uint16_t instead of SkIPoint16 when clipping texCoords for text.
The texCoords and texture indices are packed into two uint16_t, so that should be used instead of SkIPoint16 for clipping. This CL also cleans up the clipping code a little, and keeps everything in int arithmetic (since the positions and coords are pixel/texel aligned). Bug: skia:6990 Change-Id: I9a237f7df32467adb6a56ddeca6352cbd4f8dd6f Reviewed-on: https://skia-review.googlesource.com/62360 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
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