diff options
author | Brian Salomon <bsalomon@google.com> | 2018-02-01 14:16:02 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-01 21:15:39 +0000 |
commit | d0d7270fcc32546005b8e847df516cb11592cd30 (patch) | |
tree | 032f102536ecb8e665c348b733b230a062a1c010 /tools/sk_app/ios | |
parent | 2331c82e0d10ee519d9afb3f9e85485c6cf0b3c3 (diff) |
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/sk_app/ios')
-rw-r--r-- | tools/sk_app/ios/GLWindowContext_ios.cpp | 1 | ||||
-rw-r--r-- | tools/sk_app/ios/RasterWindowContext_ios.cpp | 1 | ||||
-rw-r--r-- | tools/sk_app/ios/Window_ios.cpp | 2 | ||||
-rw-r--r-- | tools/sk_app/ios/Window_ios.h | 6 |
4 files changed, 4 insertions, 6 deletions
diff --git a/tools/sk_app/ios/GLWindowContext_ios.cpp b/tools/sk_app/ios/GLWindowContext_ios.cpp index f4c0d6b3c0..2a57b33e30 100644 --- a/tools/sk_app/ios/GLWindowContext_ios.cpp +++ b/tools/sk_app/ios/GLWindowContext_ios.cpp @@ -67,6 +67,7 @@ sk_sp<const GrGLInterface> GLWindowContext_ios::onInitializeContext() { SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); + fSampleCount = SkTMax(fSampleCount, 1); SDL_GL_GetDrawableSize(fWindow, &fWidth, &fHeight); glViewport(0, 0, fWidth, fHeight); diff --git a/tools/sk_app/ios/RasterWindowContext_ios.cpp b/tools/sk_app/ios/RasterWindowContext_ios.cpp index cae5774c28..53d7c1a372 100644 --- a/tools/sk_app/ios/RasterWindowContext_ios.cpp +++ b/tools/sk_app/ios/RasterWindowContext_ios.cpp @@ -79,6 +79,7 @@ sk_sp<const GrGLInterface> RasterWindowContext_ios::onInitializeContext() { SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); + fSampleCount = SkTMax(fSampleCount, 1); SDL_GL_GetDrawableSize(fWindow, &fWidth, &fHeight); glViewport(0, 0, fWidth, fHeight); diff --git a/tools/sk_app/ios/Window_ios.cpp b/tools/sk_app/ios/Window_ios.cpp index c1bdeae5fc..ac0ad0caa0 100644 --- a/tools/sk_app/ios/Window_ios.cpp +++ b/tools/sk_app/ios/Window_ios.cpp @@ -49,7 +49,7 @@ bool Window_ios::initWindow() { SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); - if (fRequestedDisplayParams.fMSAASampleCount > 0) { + if (fRequestedDisplayParams.fMSAASampleCount > 1) { SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fRequestedDisplayParams.fMSAASampleCount); } else { diff --git a/tools/sk_app/ios/Window_ios.h b/tools/sk_app/ios/Window_ios.h index 667fa74e82..a0fed90697 100644 --- a/tools/sk_app/ios/Window_ios.h +++ b/tools/sk_app/ios/Window_ios.h @@ -18,11 +18,7 @@ namespace sk_app { class Window_ios : public Window { public: - Window_ios() - : INHERITED() - , fWindow(nullptr) - , fWindowID(0) - , fMSAASampleCount(0) {} + Window_ios() : INHERITED(), fWindow(nullptr), fWindowID(0), fMSAASampleCount(1) {} ~Window_ios() override { this->closeWindow(); } bool initWindow(); |