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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-02 20:32:49 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-03 01:59:59 +0000
commitbdecacfbe47bc7211336bb847bb33c00ef85ea3e (patch)
treefdaac47f9254d9a8e3de61604b899eae8cb718ff /tools/sk_app/android
parent816acee9be62d9de323ff5144017451e443b3329 (diff)
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/sk_app/android')
-rw-r--r--tools/sk_app/android/GLWindowContext_android.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/tools/sk_app/android/GLWindowContext_android.cpp b/tools/sk_app/android/GLWindowContext_android.cpp
index acdb587230..5111114115 100644
--- a/tools/sk_app/android/GLWindowContext_android.cpp
+++ b/tools/sk_app/android/GLWindowContext_android.cpp
@@ -70,6 +70,8 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API));
EGLint numConfigs = 0;
+ EGLint eglSampleCnt = fDisplayParams.fMSAASampleCount > 1 ? fDisplayParams.fMSAASampleCount > 1
+ : 0;
const EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
@@ -78,8 +80,8 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_STENCIL_SIZE, 8,
- EGL_SAMPLE_BUFFERS, fDisplayParams.fMSAASampleCount ? 1 : 0,
- EGL_SAMPLES, fDisplayParams.fMSAASampleCount,
+ EGL_SAMPLE_BUFFERS, eglSampleCnt ? 1 : 0,
+ EGL_SAMPLES, eglSampleCnt,
EGL_NONE
};
@@ -131,6 +133,7 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits);
eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount);
+ fSampleCount = SkTMax(fSampleCount, 1);
return GrGLMakeNativeInterface();
}