diff options
author | Brian Osman <brianosman@google.com> | 2018-06-01 12:25:08 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-06-01 17:00:26 +0000 |
commit | 2b23c4bf3186bf3fa71bb105afdcf3b8e5995b52 (patch) | |
tree | 5bd5b115bb5d133682ba6c44e1b3422086e90a6b /tools/gpu | |
parent | 7abeb28342078af39b19a1448d6147c7258f5203 (diff) |
Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/gpu')
-rw-r--r-- | tools/gpu/GrContextFactory.cpp | 8 | ||||
-rw-r--r-- | tools/gpu/GrContextFactory.h | 6 | ||||
-rw-r--r-- | tools/gpu/GrTest.cpp | 5 |
3 files changed, 4 insertions, 15 deletions
diff --git a/tools/gpu/GrContextFactory.cpp b/tools/gpu/GrContextFactory.cpp index 2bfccd9763..54f4742b73 100644 --- a/tools/gpu/GrContextFactory.cpp +++ b/tools/gpu/GrContextFactory.cpp @@ -261,9 +261,6 @@ ContextInfo GrContextFactory::getContextInfoInternal(ContextType type, ContextOv if (ContextOverrides::kDisableNVPR & overrides) { grOptions.fSuppressPathRendering = true; } - if (ContextOverrides::kAllowSRGBWithoutDecodeControl & overrides) { - grOptions.fRequireDecodeDisableForSRGB = false; - } if (ContextOverrides::kAvoidStencilBuffers & overrides) { grOptions.fAvoidStencilBuffers = true; } @@ -280,11 +277,6 @@ ContextInfo GrContextFactory::getContextInfoInternal(ContextType type, ContextOv return ContextInfo(); } } - if (ContextOverrides::kRequireSRGBSupport & overrides) { - if (!grCtx->contextPriv().caps()->srgbSupport()) { - return ContextInfo(); - } - } // We must always add new contexts by pushing to the back so that when we delete them we delete // them in reverse order in which they were made. diff --git a/tools/gpu/GrContextFactory.h b/tools/gpu/GrContextFactory.h index 5f16ea8ca9..471e3fd142 100644 --- a/tools/gpu/GrContextFactory.h +++ b/tools/gpu/GrContextFactory.h @@ -56,11 +56,9 @@ public: enum class ContextOverrides { kNone = 0x0, kDisableNVPR = 0x1, - kAllowSRGBWithoutDecodeControl = 0x2, - kAvoidStencilBuffers = 0x4, + kAvoidStencilBuffers = 0x2, - kRequireNVPRSupport = 0x8, - kRequireSRGBSupport = 0x10, + kRequireNVPRSupport = 0x4, }; static bool IsRenderingContext(ContextType type) { diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp index f3630ff721..14ba7a0035 100644 --- a/tools/gpu/GrTest.cpp +++ b/tools/gpu/GrTest.cpp @@ -165,10 +165,9 @@ void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* #endif GrBackendTexture GrGpu::createTestingOnlyBackendTexture(const void* pixels, int w, int h, - SkColorType colorType, - SkColorSpace* cs, bool isRenderTarget, + SkColorType colorType, bool isRenderTarget, GrMipMapped mipMapped) { - GrPixelConfig config = SkImageInfo2GrPixelConfig(colorType, cs, *this->caps()); + GrPixelConfig config = SkColorType2GrPixelConfig(colorType); if (kUnknown_GrPixelConfig == config) { return GrBackendTexture(); } |