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authorGravatar Brian Osman <brianosman@google.com>2018-06-01 12:25:08 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-01 17:00:26 +0000
commit2b23c4bf3186bf3fa71bb105afdcf3b8e5995b52 (patch)
tree5bd5b115bb5d133682ba6c44e1b3422086e90a6b /tools/gpu
parent7abeb28342078af39b19a1448d6147c7258f5203 (diff)
Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap mode on GrTexture, sRGB decode state per-texture. Because we were often choosing sRGB configs for RGB color types, legacy rendering would then be incorrect (too dark). So... PS7: Stops ever using sRGB pixel configs when translating image info or color type. Also removes a bunch of GrCaps bits and a GrContextOption that are no longer relevant. PS9: Adjusts surface creation unit test expectations, and changes the raster rules accordingly. At this point, sRGB configs are (obviously) going to be broken. Locally, I ran 8888, gl, and the gbr- versions of both. Across all GMs x configs, there are 13 diffs. 12 are GMs that create surfaces with a color-space attached (and thus, the offscreen is no longer getting sRGB pixel config). The only remainder constructs an SkPictureImageGenerator, (with an attached color space) and renders it to the gbr-gl canvas, which triggers a a tagged surface inside the generator. Bug: skia: Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789 Reviewed-on: https://skia-review.googlesource.com/131282 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/gpu')
-rw-r--r--tools/gpu/GrContextFactory.cpp8
-rw-r--r--tools/gpu/GrContextFactory.h6
-rw-r--r--tools/gpu/GrTest.cpp5
3 files changed, 4 insertions, 15 deletions
diff --git a/tools/gpu/GrContextFactory.cpp b/tools/gpu/GrContextFactory.cpp
index 2bfccd9763..54f4742b73 100644
--- a/tools/gpu/GrContextFactory.cpp
+++ b/tools/gpu/GrContextFactory.cpp
@@ -261,9 +261,6 @@ ContextInfo GrContextFactory::getContextInfoInternal(ContextType type, ContextOv
if (ContextOverrides::kDisableNVPR & overrides) {
grOptions.fSuppressPathRendering = true;
}
- if (ContextOverrides::kAllowSRGBWithoutDecodeControl & overrides) {
- grOptions.fRequireDecodeDisableForSRGB = false;
- }
if (ContextOverrides::kAvoidStencilBuffers & overrides) {
grOptions.fAvoidStencilBuffers = true;
}
@@ -280,11 +277,6 @@ ContextInfo GrContextFactory::getContextInfoInternal(ContextType type, ContextOv
return ContextInfo();
}
}
- if (ContextOverrides::kRequireSRGBSupport & overrides) {
- if (!grCtx->contextPriv().caps()->srgbSupport()) {
- return ContextInfo();
- }
- }
// We must always add new contexts by pushing to the back so that when we delete them we delete
// them in reverse order in which they were made.
diff --git a/tools/gpu/GrContextFactory.h b/tools/gpu/GrContextFactory.h
index 5f16ea8ca9..471e3fd142 100644
--- a/tools/gpu/GrContextFactory.h
+++ b/tools/gpu/GrContextFactory.h
@@ -56,11 +56,9 @@ public:
enum class ContextOverrides {
kNone = 0x0,
kDisableNVPR = 0x1,
- kAllowSRGBWithoutDecodeControl = 0x2,
- kAvoidStencilBuffers = 0x4,
+ kAvoidStencilBuffers = 0x2,
- kRequireNVPRSupport = 0x8,
- kRequireSRGBSupport = 0x10,
+ kRequireNVPRSupport = 0x4,
};
static bool IsRenderingContext(ContextType type) {
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index f3630ff721..14ba7a0035 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -165,10 +165,9 @@ void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>*
#endif
GrBackendTexture GrGpu::createTestingOnlyBackendTexture(const void* pixels, int w, int h,
- SkColorType colorType,
- SkColorSpace* cs, bool isRenderTarget,
+ SkColorType colorType, bool isRenderTarget,
GrMipMapped mipMapped) {
- GrPixelConfig config = SkImageInfo2GrPixelConfig(colorType, cs, *this->caps());
+ GrPixelConfig config = SkColorType2GrPixelConfig(colorType);
if (kUnknown_GrPixelConfig == config) {
return GrBackendTexture();
}