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authorGravatar Greg Daniel <egdaniel@google.com>2017-04-25 13:38:26 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-25 18:30:37 +0000
commitec6ae52168ae4803c2312c362280f7f79e0d380e (patch)
tree7404350bcf03ba924580f3c7733b7c53dba3bccc /tools/gpu/vk
parentc15bb7b10736e7b8f8d4bd0207c608546206ec1b (diff)
Use system Vulkan headers except when no building with vulkan support
We now will always use the system vulkan.h files whenever we are building with vulkan. With non vulkan builds we use our checked in header to so that we can get the needed symbols for compiling. Bug: skia: Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16 Reviewed-on: https://skia-review.googlesource.com/14270 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/gpu/vk')
-rw-r--r--tools/gpu/vk/VkTestContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gpu/vk/VkTestContext.cpp b/tools/gpu/vk/VkTestContext.cpp
index 3e76d87830..0f4e508354 100644
--- a/tools/gpu/vk/VkTestContext.cpp
+++ b/tools/gpu/vk/VkTestContext.cpp
@@ -11,7 +11,7 @@
#include "vk/GrVkInterface.h"
#include "vk/GrVkUtil.h"
-#include <vulkan.h>
+#include <vulkan/vulkan.h>
namespace {
/**