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authorGravatar bsalomon <bsalomon@google.com>2016-03-30 08:35:09 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-30 08:35:09 -0700
commitfe3456cb006110d045b26ff3f8681b893a757b58 (patch)
tree8d07fbc43230b807d0cf7174c79d5757c397b07f /tools/gpu/gl/egl
parentb4a7f144b41dbe8341d26abb71d87b13d072a5cf (diff)
Move SkGLContext and some GrGLInterface implementations to skgputest module
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot Review URL: https://codereview.chromium.org/1815823002
Diffstat (limited to 'tools/gpu/gl/egl')
-rw-r--r--tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp337
1 files changed, 337 insertions, 0 deletions
diff --git a/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp b/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp
new file mode 100644
index 0000000000..ac2e7ca7cf
--- /dev/null
+++ b/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp
@@ -0,0 +1,337 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "gl/GLContext.h"
+
+#include <GLES2/gl2.h>
+
+#define EGL_EGLEXT_PROTOTYPES
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include "gl/GrGLDefines.h"
+#include "gl/GrGLUtil.h"
+
+namespace {
+
+// TODO: Share this class with ANGLE if/when it gets support for EGL_KHR_fence_sync.
+class SkEGLFenceSync : public SkGpuFenceSync {
+public:
+ static SkEGLFenceSync* CreateIfSupported(EGLDisplay);
+
+ SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override;
+ bool waitFence(SkPlatformGpuFence fence, bool flush) const override;
+ void deleteFence(SkPlatformGpuFence fence) const override;
+
+private:
+ SkEGLFenceSync(EGLDisplay display) : fDisplay(display) {}
+
+ EGLDisplay fDisplay;
+
+ typedef SkGpuFenceSync INHERITED;
+};
+
+class EGLGLContext : public sk_gpu_test::GLContext {
+public:
+ EGLGLContext(GrGLStandard forcedGpuAPI);
+ ~EGLGLContext() override;
+
+ GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
+ void destroyEGLImage(GrEGLImage) const override;
+ GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
+ sk_gpu_test::GLContext* createNew() const override;
+
+private:
+ void destroyGLContext();
+
+ void onPlatformMakeCurrent() const override;
+ void onPlatformSwapBuffers() const override;
+ GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
+
+ EGLContext fContext;
+ EGLDisplay fDisplay;
+ EGLSurface fSurface;
+};
+
+EGLGLContext::EGLGLContext(GrGLStandard forcedGpuAPI)
+ : fContext(EGL_NO_CONTEXT)
+ , fDisplay(EGL_NO_DISPLAY)
+ , fSurface(EGL_NO_SURFACE) {
+ static const EGLint kEGLContextAttribsForOpenGL[] = {
+ EGL_NONE
+ };
+
+ static const EGLint kEGLContextAttribsForOpenGLES[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+
+ static const struct {
+ const EGLint* fContextAttribs;
+ EGLenum fAPI;
+ EGLint fRenderableTypeBit;
+ GrGLStandard fStandard;
+ } kAPIs[] = {
+ { // OpenGL
+ kEGLContextAttribsForOpenGL,
+ EGL_OPENGL_API,
+ EGL_OPENGL_BIT,
+ kGL_GrGLStandard
+ },
+ { // OpenGL ES. This seems to work for both ES2 and 3 (when available).
+ kEGLContextAttribsForOpenGLES,
+ EGL_OPENGL_ES_API,
+ EGL_OPENGL_ES2_BIT,
+ kGLES_GrGLStandard
+ },
+ };
+
+ size_t apiLimit = SK_ARRAY_COUNT(kAPIs);
+ size_t api = 0;
+ if (forcedGpuAPI == kGL_GrGLStandard) {
+ apiLimit = 1;
+ } else if (forcedGpuAPI == kGLES_GrGLStandard) {
+ api = 1;
+ }
+ SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kAPIs[api].fStandard == forcedGpuAPI);
+
+ SkAutoTUnref<const GrGLInterface> gl;
+
+ for (; nullptr == gl.get() && api < apiLimit; ++api) {
+ fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+
+ EGLint majorVersion;
+ EGLint minorVersion;
+ eglInitialize(fDisplay, &majorVersion, &minorVersion);
+
+#if 0
+ SkDebugf("VENDOR: %s\n", eglQueryString(fDisplay, EGL_VENDOR));
+ SkDebugf("APIS: %s\n", eglQueryString(fDisplay, EGL_CLIENT_APIS));
+ SkDebugf("VERSION: %s\n", eglQueryString(fDisplay, EGL_VERSION));
+ SkDebugf("EXTENSIONS %s\n", eglQueryString(fDisplay, EGL_EXTENSIONS));
+#endif
+
+ if (!eglBindAPI(kAPIs[api].fAPI)) {
+ continue;
+ }
+
+ EGLint numConfigs = 0;
+ const EGLint configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+ EGL_RENDERABLE_TYPE, kAPIs[api].fRenderableTypeBit,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_NONE
+ };
+
+ EGLConfig surfaceConfig;
+ if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) {
+ SkDebugf("eglChooseConfig failed. EGL Error: 0x%08x\n", eglGetError());
+ continue;
+ }
+
+ if (0 == numConfigs) {
+ SkDebugf("No suitable EGL config found.\n");
+ continue;
+ }
+
+ fContext = eglCreateContext(fDisplay, surfaceConfig, nullptr, kAPIs[api].fContextAttribs);
+ if (EGL_NO_CONTEXT == fContext) {
+ SkDebugf("eglCreateContext failed. EGL Error: 0x%08x\n", eglGetError());
+ continue;
+ }
+
+ static const EGLint kSurfaceAttribs[] = {
+ EGL_WIDTH, 1,
+ EGL_HEIGHT, 1,
+ EGL_NONE
+ };
+
+ fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, kSurfaceAttribs);
+ if (EGL_NO_SURFACE == fSurface) {
+ SkDebugf("eglCreatePbufferSurface failed. EGL Error: 0x%08x\n", eglGetError());
+ this->destroyGLContext();
+ continue;
+ }
+
+ if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
+ SkDebugf("eglMakeCurrent failed. EGL Error: 0x%08x\n", eglGetError());
+ this->destroyGLContext();
+ continue;
+ }
+
+ gl.reset(GrGLCreateNativeInterface());
+ if (nullptr == gl.get()) {
+ SkDebugf("Failed to create gl interface.\n");
+ this->destroyGLContext();
+ continue;
+ }
+
+ if (!gl->validate()) {
+ SkDebugf("Failed to validate gl interface.\n");
+ this->destroyGLContext();
+ continue;
+ }
+
+ this->init(gl.release(), SkEGLFenceSync::CreateIfSupported(fDisplay));
+ break;
+ }
+}
+
+EGLGLContext::~EGLGLContext() {
+ this->teardown();
+ this->destroyGLContext();
+}
+
+void EGLGLContext::destroyGLContext() {
+ if (fDisplay) {
+ eglMakeCurrent(fDisplay, 0, 0, 0);
+
+ if (fContext) {
+ eglDestroyContext(fDisplay, fContext);
+ fContext = EGL_NO_CONTEXT;
+ }
+
+ if (fSurface) {
+ eglDestroySurface(fDisplay, fSurface);
+ fSurface = EGL_NO_SURFACE;
+ }
+
+ //TODO should we close the display?
+ fDisplay = EGL_NO_DISPLAY;
+ }
+}
+
+GrEGLImage EGLGLContext::texture2DToEGLImage(GrGLuint texID) const {
+ if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
+ return GR_EGL_NO_IMAGE;
+ }
+ GrEGLImage img;
+ GrEGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0, GR_EGL_NONE };
+ GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID);
+ GR_GL_CALL_RET(this->gl(), img,
+ EGLCreateImage(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs));
+ return img;
+}
+
+void EGLGLContext::destroyEGLImage(GrEGLImage image) const {
+ GR_GL_CALL(this->gl(), EGLDestroyImage(fDisplay, image));
+}
+
+GrGLuint EGLGLContext::eglImageToExternalTexture(GrEGLImage image) const {
+ GrGLClearErr(this->gl());
+ if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) {
+ return 0;
+ }
+ typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage);
+
+ EGLImageTargetTexture2DProc glEGLImageTargetTexture2D =
+ (EGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTargetTexture2DOES");
+ if (!glEGLImageTargetTexture2D) {
+ return 0;
+ }
+ GrGLuint texID;
+ glGenTextures(1, &texID);
+ if (!texID) {
+ return 0;
+ }
+ glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID);
+ if (glGetError() != GR_GL_NO_ERROR) {
+ glDeleteTextures(1, &texID);
+ return 0;
+ }
+ glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image);
+ if (glGetError() != GR_GL_NO_ERROR) {
+ glDeleteTextures(1, &texID);
+ return 0;
+ }
+ return texID;
+}
+
+sk_gpu_test::GLContext* EGLGLContext::createNew() const {
+ sk_gpu_test::GLContext* ctx = new EGLGLContext(this->gl()->fStandard);
+ if (ctx) {
+ ctx->makeCurrent();
+ }
+ return ctx;
+}
+
+void EGLGLContext::onPlatformMakeCurrent() const {
+ if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
+ SkDebugf("Could not set the context.\n");
+ }
+}
+
+void EGLGLContext::onPlatformSwapBuffers() const {
+ if (!eglSwapBuffers(fDisplay, fSurface)) {
+ SkDebugf("Could not complete eglSwapBuffers.\n");
+ }
+}
+
+GrGLFuncPtr EGLGLContext::onPlatformGetProcAddress(const char* procName) const {
+ return eglGetProcAddress(procName);
+}
+
+static bool supports_egl_extension(EGLDisplay display, const char* extension) {
+ size_t extensionLength = strlen(extension);
+ const char* extensionsStr = eglQueryString(display, EGL_EXTENSIONS);
+ while (const char* match = strstr(extensionsStr, extension)) {
+ // Ensure the string we found is its own extension, not a substring of a larger extension
+ // (e.g. GL_ARB_occlusion_query / GL_ARB_occlusion_query2).
+ if ((match == extensionsStr || match[-1] == ' ') &&
+ (match[extensionLength] == ' ' || match[extensionLength] == '\0')) {
+ return true;
+ }
+ extensionsStr = match + extensionLength;
+ }
+ return false;
+}
+
+SkEGLFenceSync* SkEGLFenceSync::CreateIfSupported(EGLDisplay display) {
+ if (!display || !supports_egl_extension(display, "EGL_KHR_fence_sync")) {
+ return nullptr;
+ }
+ return new SkEGLFenceSync(display);
+}
+
+SkPlatformGpuFence SkEGLFenceSync::insertFence() const {
+ return eglCreateSyncKHR(fDisplay, EGL_SYNC_FENCE_KHR, nullptr);
+}
+
+bool SkEGLFenceSync::waitFence(SkPlatformGpuFence platformFence, bool flush) const {
+ EGLSyncKHR eglsync = static_cast<EGLSyncKHR>(platformFence);
+ return EGL_CONDITION_SATISFIED_KHR ==
+ eglClientWaitSyncKHR(fDisplay,
+ eglsync,
+ flush ? EGL_SYNC_FLUSH_COMMANDS_BIT_KHR : 0,
+ EGL_FOREVER_KHR);
+}
+
+void SkEGLFenceSync::deleteFence(SkPlatformGpuFence platformFence) const {
+ EGLSyncKHR eglsync = static_cast<EGLSyncKHR>(platformFence);
+ eglDestroySyncKHR(fDisplay, eglsync);
+}
+
+} // anonymous namespace
+
+namespace sk_gpu_test {
+GLContext *CreatePlatformGLContext(GrGLStandard forcedGpuAPI, GLContext *shareContext) {
+ SkASSERT(!shareContext);
+ if (shareContext) {
+ return nullptr;
+ }
+ EGLGLContext *ctx = new EGLGLContext(forcedGpuAPI);
+ if (!ctx->isValid()) {
+ delete ctx;
+ return nullptr;
+ }
+ return ctx;
+}
+} // namespace sk_gpu_test
+