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authorGravatar bsalomon <bsalomon@google.com>2016-03-31 10:22:40 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-31 10:22:40 -0700
commit3e4616ff10fad7ee7dae48f465223b4591ec8ffd (patch)
treedf01f28a98905063005845649a6cff2ea417c626 /tools/gpu/gl/angle
parent062bd860338dbaa8cae38486a338ea97435aed92 (diff)
Revert of rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (patchset #5 id:80001 of https://codereview.chromium.org/1849463002/ )
Reason for revert: breaking bots Original issue's description: > rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext > > rename subclasses > > Fix up the EGL native GLTestContext > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002 > > TBR=jvanverth@google.com > > Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971 TBR=jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1850543003
Diffstat (limited to 'tools/gpu/gl/angle')
-rw-r--r--tools/gpu/gl/angle/GLContext_angle.cpp (renamed from tools/gpu/gl/angle/GLTestContext_angle.cpp)16
-rw-r--r--tools/gpu/gl/angle/GLContext_angle.h (renamed from tools/gpu/gl/angle/GLTestContext_angle.h)14
2 files changed, 15 insertions, 15 deletions
diff --git a/tools/gpu/gl/angle/GLTestContext_angle.cpp b/tools/gpu/gl/angle/GLContext_angle.cpp
index d992be375a..f1e8aad509 100644
--- a/tools/gpu/gl/angle/GLTestContext_angle.cpp
+++ b/tools/gpu/gl/angle/GLContext_angle.cpp
@@ -6,7 +6,7 @@
* found in the LICENSE file.
*/
-#include "GLTestContext_angle.h"
+#include "GLContext_angle.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
@@ -84,7 +84,7 @@ void* get_angle_egl_display(void* nativeDisplay, bool useGLBackend) {
return display;
}
-class ANGLEGLContext : public sk_gpu_test::GLTestContext {
+class ANGLEGLContext : public sk_gpu_test::GLContext {
public:
ANGLEGLContext(bool preferGLBackend);
~ANGLEGLContext() override;
@@ -92,7 +92,7 @@ public:
GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
void destroyEGLImage(GrEGLImage) const override;
GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
- sk_gpu_test::GLTestContext* createNew() const override;
+ sk_gpu_test::GLContext* createNew() const override;
private:
void destroyGLContext();
@@ -223,12 +223,12 @@ GrGLuint ANGLEGLContext::eglImageToExternalTexture(GrEGLImage image) const {
return texID;
}
-sk_gpu_test::GLTestContext* ANGLEGLContext::createNew() const {
+sk_gpu_test::GLContext* ANGLEGLContext::createNew() const {
#ifdef SK_BUILD_FOR_WIN
- sk_gpu_test::GLTestContext* ctx = fIsGLBackend ? sk_gpu_test::CreateANGLEOpenGLGLContext()
+ sk_gpu_test::GLContext* ctx = fIsGLBackend ? sk_gpu_test::CreateANGLEOpenGLGLContext()
: sk_gpu_test::CreateANGLEDirect3DGLContext();
#else
- sk_gpu_test::GLTestContext* ctx = sk_gpu_test::CreateANGLEOpenGLGLTestContext();
+ sk_gpu_test::GLContext* ctx = sk_gpu_test::CreateANGLEOpenGLGLContext();
#endif
if (ctx) {
ctx->makeCurrent();
@@ -299,7 +299,7 @@ const GrGLInterface* CreateANGLEGLInterface() {
}
#ifdef SK_BUILD_FOR_WIN
-GLTestContext* CreateANGLEDirect3DGLTestContext() {
+GLContext* CreateANGLEDirect3DGLContext() {
ANGLEGLContext* ctx = new ANGLEGLContext(false);
if (!ctx->isValid()) {
delete ctx;
@@ -309,7 +309,7 @@ GLTestContext* CreateANGLEDirect3DGLTestContext() {
}
#endif
-GLTestContext* CreateANGLEOpenGLGLTestContext() {
+GLContext* CreateANGLEOpenGLGLContext() {
ANGLEGLContext* ctx = new ANGLEGLContext(true);
if (!ctx->isValid()) {
delete ctx;
diff --git a/tools/gpu/gl/angle/GLTestContext_angle.h b/tools/gpu/gl/angle/GLContext_angle.h
index 0140477a54..519ea6b5a3 100644
--- a/tools/gpu/gl/angle/GLTestContext_angle.h
+++ b/tools/gpu/gl/angle/GLContext_angle.h
@@ -5,10 +5,10 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-#ifndef GLTestContext_angle_DEFINED
-#define GLTestContext_angle_DEFINED
+#ifndef GLContext_angle_DEFINED
+#define GLContext_angle_DEFINED
-#include "gl/GLTestContext.h"
+#include "gl/GLContext.h"
namespace sk_gpu_test {
@@ -19,12 +19,12 @@ namespace sk_gpu_test {
const GrGLInterface* CreateANGLEGLInterface();
#ifdef SK_BUILD_FOR_WIN
-/** Creates a GLTestContext backed by ANGLE's Direct3D backend. */
-GLTestContext* CreateANGLEDirect3DGLTestContext();
+/** Creates a GLContext backed by ANGLE's Direct3D backend. */
+GLContext* CreateANGLEDirect3DGLContext();
#endif
-/** Creates a GLTestContext backed by ANGLE's OpenGL backend. */
-GLTestContext* CreateANGLEOpenGLGLTestContext();
+/** Creates a GLContext backed by ANGLE's OpenGL backend. */
+GLContext* CreateANGLEOpenGLGLContext();
} // namespace sk_gpu_test
#endif