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authorGravatar brianosman <brianosman@google.com>2016-12-02 06:43:32 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-12-02 06:43:32 -0800
commit20471894eaa441193d5ae8f2395e8244c91c55af (patch)
treecc003f32bc938c79dcc8ea6bd477193924b235b5 /tools/gpu/GrContextFactory.h
parent4b7b6f0229fa51f5beb71f92cb77ba84d39b41e1 (diff)
Two (related) changes here:
1) Our older iOS devices failed our sRGB tests, due to precision issues with alpha. At this point, we only test on iPadMini 4, and that appears not to have any problems. 2) iOS devices still don't have the sRGB texture decode extension. But, some clients have no interest in mixing legacy/color-correct rendering, and would like to use sRGB on these devices. This GrContextOptions flag enables sRGB support in those cases. Adjust the test code to produce sRGB capable contexts on these devices, but only for configs that have a color space. (See comment). BUG=skia:4148 Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444 Review-Url: https://codereview.chromium.org/2539993002
Diffstat (limited to 'tools/gpu/GrContextFactory.h')
-rw-r--r--tools/gpu/GrContextFactory.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/tools/gpu/GrContextFactory.h b/tools/gpu/GrContextFactory.h
index 54b6611e0f..a232112d75 100644
--- a/tools/gpu/GrContextFactory.h
+++ b/tools/gpu/GrContextFactory.h
@@ -93,10 +93,11 @@ public:
* to not using GL_NV_path_rendering extension even when the driver supports it.
*/
enum class ContextOptions {
- kNone = 0x0,
- kEnableNVPR = 0x1,
- kUseInstanced = 0x2,
- kRequireSRGBSupport = 0x4,
+ kNone = 0x0,
+ kEnableNVPR = 0x1,
+ kUseInstanced = 0x2,
+ kRequireSRGBSupport = 0x4,
+ kRequireSRGBDecodeDisableSupport = 0x8,
};
static ContextType NativeContextTypeForBackend(GrBackend backend) {