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authorGravatar Brian Salomon <bsalomon@google.com>2018-07-11 17:07:24 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-12 12:33:08 +0000
commitf666cbc10b414a73b56cad1360741751aca9429f (patch)
treedeee243aa9b8181e0a75e8ffdfc68652bf6c0c50 /tools/flags
parent42974b73cd6f3515af69c553aac8dd15e3fc1927 (diff)
remove debug gl interface, grcontextfactory context type, and config.
Change-Id: I476d1066a227d70e39c1dd49220972fb4a075393 Reviewed-on: https://skia-review.googlesource.com/140788 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/flags')
-rw-r--r--tools/flags/SkCommonFlagsConfig.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/tools/flags/SkCommonFlagsConfig.cpp b/tools/flags/SkCommonFlagsConfig.cpp
index 7aca8f5be1..ffe3502fff 100644
--- a/tools/flags/SkCommonFlagsConfig.cpp
+++ b/tools/flags/SkCommonFlagsConfig.cpp
@@ -69,7 +69,6 @@ static const struct {
{ "glesdft", "gpu", "api=gles,dit=true" },
{ "gltestthreading", "gpu", "api=gl,testThreading=true" },
{ "gltestpersistentcache", "gpu", "api=gl,testPersistentCache=true" },
- { "debuggl", "gpu", "api=debuggl" },
{ "nullgl", "gpu", "api=nullgl" },
{ "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" },
{ "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" },
@@ -130,7 +129,6 @@ static const char configExtendedHelp[] =
"\t Options:\n"
"\t\tgl \t\t\tUse OpenGL.\n"
"\t\tgles \t\t\tUse OpenGL ES.\n"
- "\t\tdebuggl \t\tUse debug OpenGL.\n"
"\t\tnullgl \t\t\tUse null OpenGL.\n"
"\t\tangle_d3d9_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n"
"\t\tangle_d3d11_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n"
@@ -234,10 +232,6 @@ static bool parse_option_gpu_api(const SkString& value,
*outContextType = GrContextFactory::kGLES_ContextType;
return true;
}
- if (value.equals("debuggl")) {
- *outContextType = GrContextFactory::kDebugGL_ContextType;
- return true;
- }
if (value.equals("nullgl")) {
*outContextType = GrContextFactory::kNullGL_ContextType;
return true;