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author | robertphillips <robertphillips@google.com> | 2014-06-09 06:25:34 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-06-09 06:25:34 -0700 |
commit | 9f1c241e0d8a756fca1ec2dacb565eec83166d5f (patch) | |
tree | 77a588bd485fb27de5d4dc81a78624968361f65e /tools/bench_record.cpp | |
parent | 5713352a64936428d37a721382d021f4a9002172 (diff) |
Remove SkPicture::kUsePathBoundsForClip_RecordingFlag
The real question is whether we ever want to record a picture without using the path bounds for a conservative (but faster) clip answer?
R=reed@google.com, mtklein@google.com, djsollen@google.com, scroggo@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/316143003
Diffstat (limited to 'tools/bench_record.cpp')
-rw-r--r-- | tools/bench_record.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/bench_record.cpp b/tools/bench_record.cpp index c7941eda98..271597f52a 100644 --- a/tools/bench_record.cpp +++ b/tools/bench_record.cpp @@ -25,7 +25,7 @@ __SK_FORCE_IMAGE_DECODER_LINKING; DEFINE_string2(skps, r, "skps", "Directory containing SKPs to read and re-record."); DEFINE_int32(loops, 900, "Number of times to re-record each SKP."); -DEFINE_int32(flags, SkPicture::kUsePathBoundsForClip_RecordingFlag, "RecordingFlags to use."); +DEFINE_int32(flags, 0, "RecordingFlags to use."); DEFINE_bool(endRecording, true, "If false, don't time SkPicture::endRecording()"); DEFINE_int32(nullSize, 1000, "Pretend dimension of null source picture."); DEFINE_int32(tileGridSize, 512, "Set the tile grid size. Has no effect if bbh is not set to tilegrid."); |