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authorGravatar robertphillips <robertphillips@google.com>2014-06-09 06:25:34 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-06-09 06:25:34 -0700
commit9f1c241e0d8a756fca1ec2dacb565eec83166d5f (patch)
tree77a588bd485fb27de5d4dc81a78624968361f65e /tools/bench_record.cpp
parent5713352a64936428d37a721382d021f4a9002172 (diff)
Remove SkPicture::kUsePathBoundsForClip_RecordingFlag
The real question is whether we ever want to record a picture without using the path bounds for a conservative (but faster) clip answer? R=reed@google.com, mtklein@google.com, djsollen@google.com, scroggo@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/316143003
Diffstat (limited to 'tools/bench_record.cpp')
-rw-r--r--tools/bench_record.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/bench_record.cpp b/tools/bench_record.cpp
index c7941eda98..271597f52a 100644
--- a/tools/bench_record.cpp
+++ b/tools/bench_record.cpp
@@ -25,7 +25,7 @@ __SK_FORCE_IMAGE_DECODER_LINKING;
DEFINE_string2(skps, r, "skps", "Directory containing SKPs to read and re-record.");
DEFINE_int32(loops, 900, "Number of times to re-record each SKP.");
-DEFINE_int32(flags, SkPicture::kUsePathBoundsForClip_RecordingFlag, "RecordingFlags to use.");
+DEFINE_int32(flags, 0, "RecordingFlags to use.");
DEFINE_bool(endRecording, true, "If false, don't time SkPicture::endRecording()");
DEFINE_int32(nullSize, 1000, "Pretend dimension of null source picture.");
DEFINE_int32(tileGridSize, 512, "Set the tile grid size. Has no effect if bbh is not set to tilegrid.");