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authorGravatar msarett <msarett@google.com>2015-10-22 07:29:19 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-10-22 07:29:19 -0700
commit26ad17b8f872fc8bc18df7f49067edbd8b9799e8 (patch)
treeff8699a8e9614cc328011d172fdb8cd6b2fbdae2 /tools/SkBitmapRegionCodec.cpp
parented0935a28a29af7d3b16ac8d9365f291a335c6bd (diff)
Implementation of SkBitmapRegionDecoder using SkAndroidCodec
Includes testing in DM and nanobench BUG=skia: Review URL: https://codereview.chromium.org/1402863002
Diffstat (limited to 'tools/SkBitmapRegionCodec.cpp')
-rw-r--r--tools/SkBitmapRegionCodec.cpp143
1 files changed, 143 insertions, 0 deletions
diff --git a/tools/SkBitmapRegionCodec.cpp b/tools/SkBitmapRegionCodec.cpp
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmapRegionCodec.h"
+#include "SkAndroidCodec.h"
+#include "SkCodecPriv.h"
+#include "SkCodecTools.h"
+
+SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec)
+ : INHERITED(codec->getInfo().width(), codec->getInfo().height())
+ , fCodec(codec)
+{}
+
+/*
+ * Three differences from the Android version:
+ * Returns a skia bitmap instead of an Android bitmap.
+ * Android version attempts to reuse a recycled bitmap.
+ * Removed the options object and used parameters for color type and sample size.
+ */
+// FIXME: Should this function should take in SkIRect?
+SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWidth, int inputHeight,
+ int sampleSize, SkColorType dstColorType) {
+
+ // Fix the input sampleSize if necessary.
+ if (sampleSize < 1) {
+ sampleSize = 1;
+ }
+
+ // The size of the output bitmap is determined by the size of the
+ // requested subset, not by the size of the intersection of the subset
+ // and the image dimensions.
+ // If inputX is negative, we will need to place decoded pixels into the
+ // output bitmap starting at a left offset. Call this outX.
+ // If outX is non-zero, subsetX must be zero.
+ // If inputY is negative, we will need to place decoded pixels into the
+ // output bitmap starting at a top offset. Call this outY.
+ // If outY is non-zero, subsetY must be zero.
+ int outX;
+ int outY;
+ SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight);
+ SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset, &outX, &outY);
+ if (SubsetType::kOutside_SubsetType == type) {
+ return nullptr;
+ }
+
+ // Ask the codec for a scaled subset
+ if (!fCodec->getSupportedSubset(&subset)) {
+ SkCodecPrintf("Error: Could not get subset.\n");
+ return nullptr;
+ }
+ SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset);
+
+ // Create the image info for the decode
+ SkAlphaType dstAlphaType = fCodec->getInfo().alphaType();
+ if (kUnpremul_SkAlphaType == dstAlphaType) {
+ dstAlphaType = kPremul_SkAlphaType;
+ }
+ SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.height(),
+ dstColorType, dstAlphaType);
+
+ // Construct a color table for the decode if necessary
+ SkAutoTUnref<SkColorTable> colorTable(nullptr);
+ SkPMColor* colorPtr = nullptr;
+ int* colorCountPtr = nullptr;
+ int maxColors = 256;
+ SkPMColor colors[256];
+ if (kIndex_8_SkColorType == dstColorType) {
+ // TODO (msarett): This performs a copy that is unnecessary since
+ // we have not yet initialized the color table.
+ // And then we need to use a const cast to get
+ // a pointer to the color table that we can
+ // modify during the decode. We could alternatively
+ // perform the decode before creating the bitmap and
+ // the color table. We still would need to copy the
+ // colors into the color table after the decode.
+ colorTable.reset(new SkColorTable(colors, maxColors));
+ colorPtr = const_cast<SkPMColor*>(colorTable->readColors());
+ colorCountPtr = &maxColors;
+ }
+
+ // Initialize the destination bitmap
+ SkAutoTDelete<SkBitmap> bitmap(new SkBitmap());
+ int scaledOutX = 0;
+ int scaledOutY = 0;
+ int scaledOutWidth = scaledSize.width();
+ int scaledOutHeight = scaledSize.height();
+ if (SubsetType::kPartiallyInside_SubsetType == type) {
+ scaledOutX = outX / sampleSize;
+ scaledOutY = outY / sampleSize;
+ // We need to be safe here because getSupportedSubset() may have modified the subset.
+ const int extraX = SkTMax(0, inputWidth - outX - subset.width());
+ const int extraY = SkTMax(0, inputHeight - outY - subset.height());
+ const int scaledExtraX = extraX / sampleSize;
+ const int scaledExtraY = extraY / sampleSize;
+ scaledOutWidth += scaledOutX + scaledExtraX;
+ scaledOutHeight += scaledOutY + scaledExtraY;
+ }
+ SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight);
+ if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) {
+ SkCodecPrintf("Error: Could not allocate pixels.\n");
+ return nullptr;
+ }
+
+ // Zero the bitmap if the region is not completely within the image.
+ // TODO (msarett): Can we make this faster by implementing it to only
+ // zero parts of the image that we won't overwrite with
+ // pixels?
+ // TODO (msarett): This could be skipped if memory is zero initialized.
+ // This would matter if this code is moved to Android and
+ // uses Android bitmaps.
+ if (SubsetType::kPartiallyInside_SubsetType == type) {
+ void* pixels = bitmap->getPixels();
+ size_t bytes = outInfo.getSafeSize(bitmap->rowBytes());
+ memset(pixels, 0, bytes);
+ }
+
+ // Decode into the destination bitmap
+ SkAndroidCodec::AndroidOptions options;
+ options.fSampleSize = sampleSize;
+ options.fSubset = &subset;
+ options.fColorPtr = colorPtr;
+ options.fColorCount = colorCountPtr;
+ void* dst = bitmap->getAddr(scaledOutX, scaledOutY);
+ size_t rowBytes = bitmap->rowBytes();
+ SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options);
+ if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) {
+ SkCodecPrintf("Error: Could not get pixels.\n");
+ return nullptr;
+ }
+
+ return bitmap.detach();
+}
+
+bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) {
+ // FIXME: Call virtual function when it lands.
+ SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alphaType(),
+ fCodec->getInfo().profileType());
+ return conversion_possible(info, fCodec->getInfo());
+}