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author | robertphillips <robertphillips@google.com> | 2014-06-09 06:25:34 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-06-09 06:25:34 -0700 |
commit | 9f1c241e0d8a756fca1ec2dacb565eec83166d5f (patch) | |
tree | 77a588bd485fb27de5d4dc81a78624968361f65e /tools/PictureRenderer.h | |
parent | 5713352a64936428d37a721382d021f4a9002172 (diff) |
Remove SkPicture::kUsePathBoundsForClip_RecordingFlag
The real question is whether we ever want to record a picture without using the path bounds for a conservative (but faster) clip answer?
R=reed@google.com, mtklein@google.com, djsollen@google.com, scroggo@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/316143003
Diffstat (limited to 'tools/PictureRenderer.h')
-rw-r--r-- | tools/PictureRenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/PictureRenderer.h b/tools/PictureRenderer.h index 57d73cf334..efe118ff08 100644 --- a/tools/PictureRenderer.h +++ b/tools/PictureRenderer.h @@ -413,7 +413,7 @@ protected: void scaleToScaleFactor(SkCanvas*); SkBBHFactory* getFactory(); - uint32_t recordFlags(); + uint32_t recordFlags() const { return 0; } SkCanvas* setupCanvas(); virtual SkCanvas* setupCanvas(int width, int height); |