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authorGravatar Robert Phillips <robertphillips@google.com>2018-05-29 16:13:26 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-30 10:12:08 +0000
commit96601084b3f7b108c1faf12a2ea12eb7ea8688a0 (patch)
tree222f8ec851bd0156b32a382f458226170f7b33c0 /tools/DDLTileHelper.cpp
parent16f558ddeed33c816f3d3dad03997b2ea523c5b9 (diff)
Add DDL to SKPBench
Most of this CL is just repackaging the promise image and tile code from ViaDDL for reuse by SKPBench. Change-Id: Ie5003c36fe85cc5be9639552f9488b8e92dcdbbf Reviewed-on: https://skia-review.googlesource.com/129805 Reviewed-by: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'tools/DDLTileHelper.cpp')
-rw-r--r--tools/DDLTileHelper.cpp166
1 files changed, 166 insertions, 0 deletions
diff --git a/tools/DDLTileHelper.cpp b/tools/DDLTileHelper.cpp
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+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "DDLTileHelper.h"
+
+#if SK_SUPPORT_GPU
+
+#include "DDLPromiseImageHelper.h"
+#include "SkCanvas.h"
+#include "SkDeferredDisplayListRecorder.h"
+#include "SkImage_Gpu.h"
+#include "SkPicture.h"
+#include "SkSurface.h"
+#include "SkSurfaceCharacterization.h"
+#include "SkTaskGroup.h"
+
+DDLTileHelper::TileData::TileData(sk_sp<SkSurface> s, const SkIRect& clip)
+ : fSurface(std::move(s))
+ , fClip(clip) {
+ SkAssertResult(fSurface->characterize(&fCharacterization));
+}
+
+void DDLTileHelper::TileData::createTileSpecificSKP(SkData* compressedPictureData,
+ const DDLPromiseImageHelper& helper) {
+ SkASSERT(!fReconstitutedPicture);
+
+ // This is bending the DDLRecorder contract! The promise images in the SKP should be
+ // created by the same recorder used to create the matching DDL.
+ SkDeferredDisplayListRecorder recorder(fCharacterization);
+
+ fReconstitutedPicture = helper.reinflateSKP(&recorder, compressedPictureData, &fPromiseImages);
+}
+
+void DDLTileHelper::TileData::createDDL() {
+ SkASSERT(fReconstitutedPicture);
+ SkASSERT(!fDisplayList);
+
+ SkDeferredDisplayListRecorder recorder(fCharacterization);
+
+ // DDL TODO: the DDLRecorder's GrContext isn't initialized until getCanvas is called.
+ // Maybe set it up in the ctor?
+ SkCanvas* subCanvas = recorder.getCanvas();
+
+ // Because we cheated in createTileSpecificSKP and used the wrong DDLRecorder, the GrContext's
+ // stored in fReconstitutedPicture's promise images are incorrect. Patch them with the correct
+ // one now.
+ for (int i = 0; i < fPromiseImages.count(); ++i) {
+ GrContext* newContext = subCanvas->getGrContext();
+
+ if (fPromiseImages[i]->isTextureBacked()) {
+ SkImage_Gpu* gpuImage = (SkImage_Gpu*) fPromiseImages[i].get();
+ gpuImage->resetContext(sk_ref_sp(newContext));
+ }
+ }
+
+ subCanvas->clipRect(SkRect::MakeWH(fClip.width(), fClip.height()));
+ subCanvas->translate(-fClip.fLeft, -fClip.fTop);
+
+ // Note: in this use case we only render a picture to the deferred canvas
+ // but, more generally, clients will use arbitrary draw calls.
+ subCanvas->drawPicture(fReconstitutedPicture);
+
+ fDisplayList = recorder.detach();
+}
+
+void DDLTileHelper::TileData::draw() {
+ SkASSERT(fDisplayList);
+
+ fSurface->draw(fDisplayList.get());
+}
+
+void DDLTileHelper::TileData::compose(SkCanvas* dst) {
+ sk_sp<SkImage> img = fSurface->makeImageSnapshot();
+ dst->save();
+ dst->clipRect(SkRect::Make(fClip));
+ dst->drawImage(std::move(img), fClip.fLeft, fClip.fTop);
+ dst->restore();
+}
+
+void DDLTileHelper::TileData::reset() {
+ // TODO: when DDLs are re-renderable we don't need to do this
+ fDisplayList = nullptr;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+DDLTileHelper::DDLTileHelper(SkCanvas* canvas, const SkIRect& viewport, int numDivisions)
+ : fNumDivisions(numDivisions) {
+ SkASSERT(fNumDivisions > 0);
+ fTiles.reserve(fNumDivisions*fNumDivisions);
+
+ int xTileSize = viewport.width()/fNumDivisions;
+ int yTileSize = viewport.height()/fNumDivisions;
+
+ // Create the destination tiles
+ for (int y = 0, yOff = 0; y < fNumDivisions; ++y, yOff += yTileSize) {
+ int ySize = (y < fNumDivisions-1) ? yTileSize : viewport.height()-yOff;
+
+ for (int x = 0, xOff = 0; x < fNumDivisions; ++x, xOff += xTileSize) {
+ int xSize = (x < fNumDivisions-1) ? xTileSize : viewport.width()-xOff;
+
+ SkIRect clip = SkIRect::MakeXYWH(xOff, yOff, xSize, ySize);
+
+ SkASSERT(viewport.contains(clip));
+
+ SkImageInfo tileII = SkImageInfo::MakeN32Premul(xSize, ySize);
+
+ sk_sp<SkSurface> tileSurface = canvas->makeSurface(tileII);
+
+ // TODO: this is here to deal w/ a resource allocator bug (skbug.com/8007). If all
+ // the DDLs are flushed at the same time (w/o the composition draws) the allocator
+ // feels free to reuse the backing GrSurfaces!
+ tileSurface->flush();
+
+ fTiles.push_back(TileData(std::move(tileSurface), clip));
+ }
+ }
+}
+
+void DDLTileHelper::createSKPPerTile(SkData* compressedPictureData,
+ const DDLPromiseImageHelper& helper) {
+ for (int i = 0; i < fTiles.count(); ++i) {
+ fTiles[i].createTileSpecificSKP(compressedPictureData, helper);
+ }
+}
+
+void DDLTileHelper::createDDLsInParallel() {
+#if 1
+ SkTaskGroup().batch(fTiles.count(), [&](int i) {
+ fTiles[i].createDDL();
+ });
+#else
+ // Use this code path to debug w/o threads
+ for (int i = 0; i < fTiles.count(); ++i) {
+ fTiles[i].createDDL();
+ }
+#endif
+
+}
+
+void DDLTileHelper::drawAllTilesAndFlush(GrContext* context, bool flush) {
+ for (int i = 0; i < fTiles.count(); ++i) {
+ fTiles[i].draw();
+ }
+ if (flush) {
+ context->flush();
+ }
+}
+
+void DDLTileHelper::composeAllTiles(SkCanvas* dstCanvas) {
+ for (int i = 0; i < fTiles.count(); ++i) {
+ fTiles[i].compose(dstCanvas);
+ }
+}
+
+void DDLTileHelper::resetAllTiles() {
+ for (int i = 0; i < fTiles.count(); ++i) {
+ fTiles[i].reset();
+ }
+}
+
+#endif