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authorGravatar Mike Klein <mtklein@chromium.org>2018-01-10 08:09:06 -0500
committerGravatar Mike Klein <mtklein@chromium.org>2018-01-10 17:54:00 +0000
commitb19737d78afd3b5fab247b05fa475b6f6f47f54f (patch)
tree258affe1e5832c43f050f76c75584441e1714cbb /third_party/lua
parent52f8e71a45ead72f257317f82775eb3459b71eae (diff)
make lua a rollable dep, roll it
This rolls from 5.2.1 (2013) to 5.3.4 (2017). I was looking at why the GomaNoFallback bot was failing, and noticed that we had a static copy of Lua here instead of a DEPS entry. This doesn't do anything to change the GomaNoFallback situation. Change-Id: Ia3cdca85551fe680b60b38cb8c5a8fb5349e177f Reviewed-on: https://skia-review.googlesource.com/93120 Reviewed-by: Ben Wagner <benjaminwagner@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'third_party/lua')
-rw-r--r--third_party/lua/BUILD.gn67
-rw-r--r--third_party/lua/Makefile114
-rw-r--r--third_party/lua/README6
-rw-r--r--third_party/lua/doc/contents.html533
-rw-r--r--third_party/lua/doc/logo.gifbin4232 -> 0 bytes
-rw-r--r--third_party/lua/doc/lua.1116
-rw-r--r--third_party/lua/doc/lua.css83
-rw-r--r--third_party/lua/doc/luac.1118
-rw-r--r--third_party/lua/doc/manual.css26
-rw-r--r--third_party/lua/doc/manual.html10507
-rw-r--r--third_party/lua/doc/osi-certified-72x60.pngbin3774 -> 0 bytes
-rw-r--r--third_party/lua/doc/readme.html412
-rw-r--r--third_party/lua/src/Makefile187
-rw-r--r--third_party/lua/src/lapi.c1284
-rw-r--r--third_party/lua/src/lapi.h24
-rw-r--r--third_party/lua/src/lauxlib.c959
-rw-r--r--third_party/lua/src/lauxlib.h210
-rw-r--r--third_party/lua/src/lbaselib.c458
-rw-r--r--third_party/lua/src/lbitlib.c211
-rw-r--r--third_party/lua/src/lcode.c881
-rw-r--r--third_party/lua/src/lcode.h83
-rw-r--r--third_party/lua/src/lcorolib.c155
-rw-r--r--third_party/lua/src/lctype.c52
-rw-r--r--third_party/lua/src/lctype.h94
-rw-r--r--third_party/lua/src/ldblib.c398
-rw-r--r--third_party/lua/src/ldebug.c580
-rw-r--r--third_party/lua/src/ldebug.h34
-rw-r--r--third_party/lua/src/ldo.c673
-rw-r--r--third_party/lua/src/ldo.h45
-rw-r--r--third_party/lua/src/ldump.c173
-rw-r--r--third_party/lua/src/lfunc.c161
-rw-r--r--third_party/lua/src/lfunc.h33
-rw-r--r--third_party/lua/src/lgc.c1213
-rw-r--r--third_party/lua/src/lgc.h157
-rw-r--r--third_party/lua/src/linit.c67
-rw-r--r--third_party/lua/src/liolib.c665
-rw-r--r--third_party/lua/src/llex.c527
-rw-r--r--third_party/lua/src/llex.h78
-rw-r--r--third_party/lua/src/llimits.h309
-rw-r--r--third_party/lua/src/lmathlib.c279
-rw-r--r--third_party/lua/src/lmem.c99
-rw-r--r--third_party/lua/src/lmem.h56
-rw-r--r--third_party/lua/src/loadlib.c725
-rw-r--r--third_party/lua/src/lobject.c287
-rw-r--r--third_party/lua/src/lobject.h606
-rw-r--r--third_party/lua/src/lopcodes.c107
-rw-r--r--third_party/lua/src/lopcodes.h288
-rw-r--r--third_party/lua/src/loslib.c323
-rw-r--r--third_party/lua/src/lparser.c1638
-rw-r--r--third_party/lua/src/lparser.h119
-rw-r--r--third_party/lua/src/lstate.c322
-rw-r--r--third_party/lua/src/lstate.h227
-rw-r--r--third_party/lua/src/lstring.c185
-rw-r--r--third_party/lua/src/lstring.h46
-rw-r--r--third_party/lua/src/lstrlib.c1019
-rw-r--r--third_party/lua/src/ltable.c588
-rw-r--r--third_party/lua/src/ltable.h41
-rw-r--r--third_party/lua/src/ltablib.c283
-rw-r--r--third_party/lua/src/ltm.c77
-rw-r--r--third_party/lua/src/ltm.h57
-rw-r--r--third_party/lua/src/lua.c497
-rw-r--r--third_party/lua/src/lua.h444
-rw-r--r--third_party/lua/src/lua.hpp9
-rw-r--r--third_party/lua/src/luac.c432
-rw-r--r--third_party/lua/src/luaconf.h550
-rw-r--r--third_party/lua/src/lualib.h55
-rw-r--r--third_party/lua/src/lundump.c258
-rw-r--r--third_party/lua/src/lundump.h28
-rw-r--r--third_party/lua/src/lvm.c867
-rw-r--r--third_party/lua/src/lvm.h44
-rw-r--r--third_party/lua/src/lzio.c76
-rw-r--r--third_party/lua/src/lzio.h65
72 files changed, 34 insertions, 32356 deletions
diff --git a/third_party/lua/BUILD.gn b/third_party/lua/BUILD.gn
index 14ce4175b9..d6578bacea 100644
--- a/third_party/lua/BUILD.gn
+++ b/third_party/lua/BUILD.gn
@@ -15,41 +15,42 @@ if (skia_use_system_lua) {
}
} else {
third_party("lua") {
- public_include_dirs = [ "src" ]
+ public_include_dirs = [ "../externals/lua" ]
sources = [
- "src/lapi.c",
- "src/lauxlib.c",
- "src/lbaselib.c",
- "src/lbitlib.c",
- "src/lcode.c",
- "src/lcorolib.c",
- "src/lctype.c",
- "src/ldblib.c",
- "src/ldebug.c",
- "src/ldo.c",
- "src/ldump.c",
- "src/lfunc.c",
- "src/lgc.c",
- "src/linit.c",
- "src/liolib.c",
- "src/llex.c",
- "src/lmathlib.c",
- "src/lmem.c",
- "src/loadlib.c",
- "src/lobject.c",
- "src/lopcodes.c",
- "src/loslib.c",
- "src/lparser.c",
- "src/lstate.c",
- "src/lstring.c",
- "src/lstrlib.c",
- "src/ltable.c",
- "src/ltablib.c",
- "src/ltm.c",
- "src/lundump.c",
- "src/lvm.c",
- "src/lzio.c",
+ "../externals/lua/lapi.c",
+ "../externals/lua/lauxlib.c",
+ "../externals/lua/lbaselib.c",
+ "../externals/lua/lbitlib.c",
+ "../externals/lua/lcode.c",
+ "../externals/lua/lcorolib.c",
+ "../externals/lua/lctype.c",
+ "../externals/lua/ldblib.c",
+ "../externals/lua/ldebug.c",
+ "../externals/lua/ldo.c",
+ "../externals/lua/ldump.c",
+ "../externals/lua/lfunc.c",
+ "../externals/lua/lgc.c",
+ "../externals/lua/linit.c",
+ "../externals/lua/liolib.c",
+ "../externals/lua/llex.c",
+ "../externals/lua/lmathlib.c",
+ "../externals/lua/lmem.c",
+ "../externals/lua/loadlib.c",
+ "../externals/lua/lobject.c",
+ "../externals/lua/lopcodes.c",
+ "../externals/lua/loslib.c",
+ "../externals/lua/lparser.c",
+ "../externals/lua/lstate.c",
+ "../externals/lua/lstring.c",
+ "../externals/lua/lstrlib.c",
+ "../externals/lua/ltable.c",
+ "../externals/lua/ltablib.c",
+ "../externals/lua/ltm.c",
+ "../externals/lua/lundump.c",
+ "../externals/lua/lutf8lib.c",
+ "../externals/lua/lvm.c",
+ "../externals/lua/lzio.c",
]
}
}
diff --git a/third_party/lua/Makefile b/third_party/lua/Makefile
deleted file mode 100644
index bd9515fd84..0000000000
--- a/third_party/lua/Makefile
+++ /dev/null
@@ -1,114 +0,0 @@
-# Makefile for installing Lua
-# See doc/readme.html for installation and customization instructions.
-
-# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
-
-# Your platform. See PLATS for possible values.
-PLAT= none
-
-# Where to install. The installation starts in the src and doc directories,
-# so take care if INSTALL_TOP is not an absolute path. See the local target.
-# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
-# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
-INSTALL_TOP= /usr/local
-INSTALL_BIN= $(INSTALL_TOP)/bin
-INSTALL_INC= $(INSTALL_TOP)/include
-INSTALL_LIB= $(INSTALL_TOP)/lib
-INSTALL_MAN= $(INSTALL_TOP)/man/man1
-INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
-INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
-
-# How to install. If your install program does not support "-p", then
-# you may have to run ranlib on the installed liblua.a.
-INSTALL= install -p
-INSTALL_EXEC= $(INSTALL) -m 0755
-INSTALL_DATA= $(INSTALL) -m 0644
-#
-# If you don't have "install" you can use "cp" instead.
-# INSTALL= cp -p
-# INSTALL_EXEC= $(INSTALL)
-# INSTALL_DATA= $(INSTALL)
-
-# Other utilities.
-MKDIR= mkdir -p
-RM= rm -f
-
-# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
-
-# Convenience platforms targets.
-PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
-
-# What to install.
-TO_BIN= lua luac
-TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
-TO_LIB= liblua.a
-TO_MAN= lua.1 luac.1
-
-# Lua version and release.
-V= 5.2
-R= $V.1
-
-# Targets start here.
-all: $(PLAT)
-
-$(PLATS) clean:
- cd src && $(MAKE) $@
-
-test: dummy
- src/lua -v
-
-install: dummy
- cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
- cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
- cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
- cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
- cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
-
-uninstall:
- cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
- cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
- cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
- cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
-
-local:
- $(MAKE) install INSTALL_TOP=../install
-
-none:
- @echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
- @echo " $(PLATS)"
- @echo "See doc/readme.html for complete instructions."
-
-# make may get confused with test/ and install/
-dummy:
-
-# echo config parameters
-echo:
- @cd src && $(MAKE) -s echo
- @echo "PLAT= $(PLAT)"
- @echo "V= $V"
- @echo "R= $R"
- @echo "TO_BIN= $(TO_BIN)"
- @echo "TO_INC= $(TO_INC)"
- @echo "TO_LIB= $(TO_LIB)"
- @echo "TO_MAN= $(TO_MAN)"
- @echo "INSTALL_TOP= $(INSTALL_TOP)"
- @echo "INSTALL_BIN= $(INSTALL_BIN)"
- @echo "INSTALL_INC= $(INSTALL_INC)"
- @echo "INSTALL_LIB= $(INSTALL_LIB)"
- @echo "INSTALL_MAN= $(INSTALL_MAN)"
- @echo "INSTALL_LMOD= $(INSTALL_LMOD)"
- @echo "INSTALL_CMOD= $(INSTALL_CMOD)"
- @echo "INSTALL_EXEC= $(INSTALL_EXEC)"
- @echo "INSTALL_DATA= $(INSTALL_DATA)"
-
-# echo pkg-config data
-pc:
- @echo "version=$R"
- @echo "prefix=$(INSTALL_TOP)"
- @echo "libdir=$(INSTALL_LIB)"
- @echo "includedir=$(INSTALL_INC)"
-
-# list targets that do not create files (but not all makes understand .PHONY)
-.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
-
-# (end of Makefile)
diff --git a/third_party/lua/README b/third_party/lua/README
deleted file mode 100644
index 6e2aee6ce3..0000000000
--- a/third_party/lua/README
+++ /dev/null
@@ -1,6 +0,0 @@
-
-This is Lua 5.2.2, released on 21 Mar 2013.
-
-For installation instructions, license details, and
-further information about Lua, see doc/readme.html.
-
diff --git a/third_party/lua/doc/contents.html b/third_party/lua/doc/contents.html
deleted file mode 100644
index 0ce297da19..0000000000
--- a/third_party/lua/doc/contents.html
+++ /dev/null
@@ -1,533 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-<HEAD>
-<TITLE>Lua 5.2 Reference Manual - contents</TITLE>
-<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
-<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
-<STYLE TYPE="text/css">
-ul {
- list-style-type: none ;
- list-style-position: outside ;
-}
-</STYLE>
-</HEAD>
-
-<BODY>
-
-<HR>
-<H1>
-<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
-Lua 5.2 Reference Manual
-</H1>
-
-<P>
-The reference manual is the official definition of the Lua language.
-For a complete introduction to Lua programming, see the book
-<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
-
-<P>
-<A HREF="manual.html">start</A>
-&middot;
-<A HREF="#contents">contents</A>
-&middot;
-<A HREF="#index">index</A>
-<HR>
-<SMALL>
-Copyright &copy; 2011&ndash;2013 Lua.org, PUC-Rio.
-Freely available under the terms of the
-<A HREF="http://www.lua.org/license.html">Lua license</A>.
-</SMALL>
-
-<H2><A NAME="contents">Contents</A></H2>
-<UL style="padding: 0">
-<LI><A HREF="manual.html">1 &ndash; Introduction</A>
-<P>
-<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
-<UL>
-<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
-<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
-<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
-<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
-<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
-<UL>
-<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Garbage-Collection Metamethods</A>
-<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Weak Tables</A>
-</UL>
-<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
-<UL>
-<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
-<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
-<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
-<UL>
-<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
-<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
-<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
-<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
-<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
-<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
-<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
-</UL>
-<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
-<UL>
-<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
-<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Coercion</A>
-<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Relational Operators</A>
-<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Logical Operators</A>
-<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Concatenation</A>
-<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; The Length Operator</A>
-<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; Precedence</A>
-<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Table Constructors</A>
-<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Function Calls</A>
-<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Definitions</A>
-</UL>
-<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
-<UL>
-<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
-<LI><A HREF="manual.html#4.2">4.2 &ndash; Stack Size</A>
-<LI><A HREF="manual.html#4.3">4.3 &ndash; Valid and Acceptable Indices</A>
-<LI><A HREF="manual.html#4.4">4.4 &ndash; C Closures</A>
-<LI><A HREF="manual.html#4.5">4.5 &ndash; Registry</A>
-<LI><A HREF="manual.html#4.6">4.6 &ndash; Error Handling in C</A>
-<LI><A HREF="manual.html#4.7">4.7 &ndash; Handling Yields in C</A>
-<LI><A HREF="manual.html#4.8">4.8 &ndash; Functions and Types</A>
-<LI><A HREF="manual.html#4.9">4.9 &ndash; The Debug Interface</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
-<UL>
-<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#6">6 &ndash; Standard Libraries</A>
-<UL>
-<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
-<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
-<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
-<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
-<UL>
-<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
-</UL>
-<LI><A HREF="manual.html#6.5">6.5 &ndash; Table Manipulation</A>
-<LI><A HREF="manual.html#6.6">6.6 &ndash; Mathematical Functions</A>
-<LI><A HREF="manual.html#6.7">6.7 &ndash; Bitwise Operations</A>
-<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
-<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
-<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
-<P>
-<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
-<UL>
-<LI><A HREF="manual.html#8.1">8.1 &ndash; Changes in the Language</A>
-<LI><A HREF="manual.html#8.2">8.2 &ndash; Changes in the Libraries</A>
-<LI><A HREF="manual.html#8.3">8.3 &ndash; Changes in the API</A>
-</UL>
-<P>
-<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
-</UL>
-
-<H2><A NAME="index">Index</A></H2>
-<TABLE WIDTH="100%">
-<TR VALIGN="top">
-<TD>
-<H3><A NAME="functions">Lua functions</A></H3>
-<P>
-<A HREF="manual.html#pdf-_G">_G</A><BR>
-<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-assert">assert</A><BR>
-<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
-<A HREF="manual.html#pdf-dofile">dofile</A><BR>
-<A HREF="manual.html#pdf-error">error</A><BR>
-<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
-<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
-<A HREF="manual.html#pdf-load">load</A><BR>
-<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
-<A HREF="manual.html#pdf-next">next</A><BR>
-<A HREF="manual.html#pdf-pairs">pairs</A><BR>
-<A HREF="manual.html#pdf-pcall">pcall</A><BR>
-<A HREF="manual.html#pdf-print">print</A><BR>
-<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
-<A HREF="manual.html#pdf-rawget">rawget</A><BR>
-<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
-<A HREF="manual.html#pdf-rawset">rawset</A><BR>
-<A HREF="manual.html#pdf-require">require</A><BR>
-<A HREF="manual.html#pdf-select">select</A><BR>
-<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
-<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
-<A HREF="manual.html#pdf-tostring">tostring</A><BR>
-<A HREF="manual.html#pdf-type">type</A><BR>
-<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-bit32.arshift">bit32.arshift</A><BR>
-<A HREF="manual.html#pdf-bit32.band">bit32.band</A><BR>
-<A HREF="manual.html#pdf-bit32.bnot">bit32.bnot</A><BR>
-<A HREF="manual.html#pdf-bit32.bor">bit32.bor</A><BR>
-<A HREF="manual.html#pdf-bit32.btest">bit32.btest</A><BR>
-<A HREF="manual.html#pdf-bit32.bxor">bit32.bxor</A><BR>
-<A HREF="manual.html#pdf-bit32.extract">bit32.extract</A><BR>
-<A HREF="manual.html#pdf-bit32.lrotate">bit32.lrotate</A><BR>
-<A HREF="manual.html#pdf-bit32.lshift">bit32.lshift</A><BR>
-<A HREF="manual.html#pdf-bit32.replace">bit32.replace</A><BR>
-<A HREF="manual.html#pdf-bit32.rrotate">bit32.rrotate</A><BR>
-<A HREF="manual.html#pdf-bit32.rshift">bit32.rshift</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
-<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
-<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
-<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
-<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
-<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
-<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
-<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
-<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
-<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
-<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
-<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
-<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
-<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
-<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
-<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
-<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
-<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
-<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
-<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
-<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-file:close">file:close</A><BR>
-<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
-<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
-<A HREF="manual.html#pdf-file:read">file:read</A><BR>
-<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
-<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
-<A HREF="manual.html#pdf-file:write">file:write</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-io.close">io.close</A><BR>
-<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
-<A HREF="manual.html#pdf-io.input">io.input</A><BR>
-<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
-<A HREF="manual.html#pdf-io.open">io.open</A><BR>
-<A HREF="manual.html#pdf-io.output">io.output</A><BR>
-<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
-<A HREF="manual.html#pdf-io.read">io.read</A><BR>
-<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
-<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
-<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
-<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
-<A HREF="manual.html#pdf-io.type">io.type</A><BR>
-<A HREF="manual.html#pdf-io.write">io.write</A><BR>
-
-</TD>
-<TD>
-<H3>&nbsp;</H3>
-<P>
-<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
-<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
-<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
-<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
-<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR>
-<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
-<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
-<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR>
-<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
-<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
-<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
-<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
-<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR>
-<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
-<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR>
-<A HREF="manual.html#pdf-math.log">math.log</A><BR>
-<A HREF="manual.html#pdf-math.max">math.max</A><BR>
-<A HREF="manual.html#pdf-math.min">math.min</A><BR>
-<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
-<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
-<A HREF="manual.html#pdf-math.pow">math.pow</A><BR>
-<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
-<A HREF="manual.html#pdf-math.random">math.random</A><BR>
-<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
-<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
-<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR>
-<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
-<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
-<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
-<A HREF="manual.html#pdf-os.date">os.date</A><BR>
-<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
-<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
-<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
-<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
-<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
-<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
-<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
-<A HREF="manual.html#pdf-os.time">os.time</A><BR>
-<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-package.config">package.config</A><BR>
-<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
-<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
-<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
-<A HREF="manual.html#pdf-package.path">package.path</A><BR>
-<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
-<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
-<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
-<A HREF="manual.html#pdf-string.char">string.char</A><BR>
-<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
-<A HREF="manual.html#pdf-string.find">string.find</A><BR>
-<A HREF="manual.html#pdf-string.format">string.format</A><BR>
-<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
-<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
-<A HREF="manual.html#pdf-string.len">string.len</A><BR>
-<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
-<A HREF="manual.html#pdf-string.match">string.match</A><BR>
-<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
-<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
-<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
-<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
-
-<P>
-<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
-<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
-<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
-<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
-<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
-<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
-
-</TD>
-<TD>
-<H3>C API</H3>
-<P>
-<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
-<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
-<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
-<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
-<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
-<A HREF="manual.html#lua_Number">lua_Number</A><BR>
-<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
-<A HREF="manual.html#lua_State">lua_State</A><BR>
-<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
-<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
-
-<P>
-<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
-<A HREF="manual.html#lua_arith">lua_arith</A><BR>
-<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
-<A HREF="manual.html#lua_call">lua_call</A><BR>
-<A HREF="manual.html#lua_callk">lua_callk</A><BR>
-<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
-<A HREF="manual.html#lua_close">lua_close</A><BR>
-<A HREF="manual.html#lua_compare">lua_compare</A><BR>
-<A HREF="manual.html#lua_concat">lua_concat</A><BR>
-<A HREF="manual.html#lua_copy">lua_copy</A><BR>
-<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
-<A HREF="manual.html#lua_dump">lua_dump</A><BR>
-<A HREF="manual.html#lua_error">lua_error</A><BR>
-<A HREF="manual.html#lua_gc">lua_gc</A><BR>
-<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
-<A HREF="manual.html#lua_getctx">lua_getctx</A><BR>
-<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
-<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
-<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
-<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
-<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
-<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
-<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
-<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
-<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
-<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
-<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
-<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
-<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR>
-<A HREF="manual.html#lua_insert">lua_insert</A><BR>
-<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
-<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
-<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
-<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
-<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
-<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
-<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
-<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
-<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
-<A HREF="manual.html#lua_istable">lua_istable</A><BR>
-<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
-<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
-<A HREF="manual.html#lua_len">lua_len</A><BR>
-<A HREF="manual.html#lua_load">lua_load</A><BR>
-<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
-<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
-<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
-<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
-<A HREF="manual.html#lua_next">lua_next</A><BR>
-<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
-<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
-<A HREF="manual.html#lua_pop">lua_pop</A><BR>
-<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
-<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
-<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
-<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
-<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
-<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
-<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
-<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
-<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
-<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
-<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
-<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
-<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
-<A HREF="manual.html#lua_pushunsigned">lua_pushunsigned</A><BR>
-<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
-<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
-<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
-<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
-<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
-<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
-<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
-<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
-<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
-<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
-<A HREF="manual.html#lua_register">lua_register</A><BR>
-<A HREF="manual.html#lua_remove">lua_remove</A><BR>
-<A HREF="manual.html#lua_replace">lua_replace</A><BR>
-<A HREF="manual.html#lua_resume">lua_resume</A><BR>
-<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
-<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
-<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
-<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
-<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
-<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
-<A HREF="manual.html#lua_settable">lua_settable</A><BR>
-<A HREF="manual.html#lua_settop">lua_settop</A><BR>
-<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
-<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR>
-<A HREF="manual.html#lua_status">lua_status</A><BR>
-<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
-<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
-<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
-<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
-<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
-<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
-<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
-<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
-<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
-<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
-<A HREF="manual.html#lua_tounsigned">lua_tounsigned</A><BR>
-<A HREF="manual.html#lua_tounsignedx">lua_tounsignedx</A><BR>
-<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
-<A HREF="manual.html#lua_type">lua_type</A><BR>
-<A HREF="manual.html#lua_typename">lua_typename</A><BR>
-<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
-<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
-<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
-<A HREF="manual.html#lua_version">lua_version</A><BR>
-<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
-<A HREF="manual.html#lua_yield">lua_yield</A><BR>
-<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
-
-</TD>
-<TD>
-<H3>auxiliary library</H3>
-<P>
-<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
-<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
-
-<P>
-<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
-<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
-<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
-<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
-<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
-<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
-<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
-<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
-<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
-<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
-<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
-<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR>
-<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
-<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR>
-<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
-<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
-<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
-<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
-<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
-<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
-<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
-<A HREF="manual.html#luaL_checkunsigned">luaL_checkunsigned</A><BR>
-<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
-<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
-<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
-<A HREF="manual.html#luaL_error">luaL_error</A><BR>
-<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
-<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
-<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
-<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
-<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
-<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
-<A HREF="manual.html#luaL_len">luaL_len</A><BR>
-<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
-<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
-<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
-<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
-<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
-<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
-<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
-<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
-<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
-<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
-<A HREF="manual.html#luaL_optint">luaL_optint</A><BR>
-<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
-<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR>
-<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
-<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
-<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
-<A HREF="manual.html#luaL_optunsigned">luaL_optunsigned</A><BR>
-<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
-<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
-<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
-<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
-<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
-<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
-<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
-<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
-<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
-<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
-<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
-<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
-<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
-<A HREF="manual.html#luaL_where">luaL_where</A><BR>
-
-</TD>
-</TR>
-</TABLE>
-
-<HR>
-<SMALL CLASS="footer">
-Last update:
-Tue Mar 12 11:22:18 BRT 2013
-</SMALL>
-<!--
-Last change: revised for Lua 5.2.2
--->
-
-</BODY>
-</HTML>
diff --git a/third_party/lua/doc/logo.gif b/third_party/lua/doc/logo.gif
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--- a/third_party/lua/doc/logo.gif
+++ /dev/null
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diff --git a/third_party/lua/doc/lua.1 b/third_party/lua/doc/lua.1
deleted file mode 100644
index 1dbf04366c..0000000000
--- a/third_party/lua/doc/lua.1
+++ /dev/null
@@ -1,116 +0,0 @@
-.\" $Id: lua.man,v 1.13 2011/11/16 17:16:53 lhf Exp $
-.TH LUA 1 "$Date: 2011/11/16 17:16:53 $"
-.SH NAME
-lua \- Lua interpreter
-.SH SYNOPSIS
-.B lua
-[
-.I options
-]
-[
-.I script
-[
-.I args
-]
-]
-.SH DESCRIPTION
-.B lua
-is the standalone Lua interpreter.
-It loads and executes Lua programs,
-either in textual source form or
-in precompiled binary form.
-(Precompiled binaries are output by
-.BR luac ,
-the Lua compiler.)
-.B lua
-can be used as a batch interpreter and also interactively.
-.LP
-The given
-.I options
-are handled in order and then
-the Lua program in file
-.I script
-is loaded and executed.
-The given
-.I args
-are available to
-.I script
-as strings in a global table named
-.BR arg .
-If no options or arguments are given,
-then
-.B "\-v \-i"
-is assumed when the standard input is a terminal;
-otherwise,
-.B "\-"
-is assumed.
-.LP
-In interactive mode,
-.B lua
-prompts the user,
-reads lines from the standard input,
-and executes them as they are read.
-If a line does not contain a complete statement,
-then a secondary prompt is displayed and
-lines are read until a complete statement is formed or
-a syntax error is found.
-If a line starts with
-.BR '=' ,
-then
-.B lua
-evaluates and displays
-the values of the expressions in the remainder of the line.
-.LP
-At the very start,
-before even handling the command line,
-.B lua
-checks the contents of the environment variables
-.B LUA_INIT_5_2
-or
-.BR LUA_INIT ,
-in that order.
-If the contents is of the form
-.RI '@ filename ',
-then
-.I filename
-is executed.
-Otherwise, the string is assumed to be a Lua statement and is executed.
-.SH OPTIONS
-.TP
-.BI \-e " stat"
-execute statement
-.IR stat .
-.TP
-.B \-i
-enter interactive mode after executing
-.IR script .
-.TP
-.BI \-l " name"
-execute the equivalent of
-.IB name =require(' name ')
-before executing
-.IR script .
-.TP
-.B \-v
-show version information.
-.TP
-.B \-E
-ignore environment variables.
-.TP
-.B \-\-
-stop handling options.
-.TP
-.B \-
-stop handling options and execute the standard input as a file.
-.SH "SEE ALSO"
-.BR luac (1)
-.br
-The documentation at lua.org,
-especially section 7 of the reference manual.
-.SH DIAGNOSTICS
-Error messages should be self explanatory.
-.SH AUTHORS
-R. Ierusalimschy,
-L. H. de Figueiredo,
-W. Celes
-.\" EOF
diff --git a/third_party/lua/doc/lua.css b/third_party/lua/doc/lua.css
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index 240e85eb8b..0000000000
--- a/third_party/lua/doc/lua.css
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@@ -1,83 +0,0 @@
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- background-color: #FFFFFF ;
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- margin-right: 30px ;
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- font-family: Verdana, Geneva, sans-serif ;
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-}
-
-h3 {
- padding-left: 0.5em ;
- border-left: solid #E0E0FF 1em ;
-}
-
-table h3 {
- padding-left: 0px ;
- border-left: none ;
-}
-
-a:link {
- color: #000080 ;
- background-color: inherit ;
- text-decoration: none ;
-}
-
-a:visited {
- background-color: inherit ;
- text-decoration: none ;
-}
-
-a:link:hover, a:visited:hover {
- color: #000080 ;
- background-color: #E0E0FF ;
-}
-
-a:link:active, a:visited:active {
- color: #FF0000 ;
-}
-
-hr {
- border: 0 ;
- height: 1px ;
- color: #a0a0a0 ;
- background-color: #a0a0a0 ;
-}
-
-:target {
- background-color: #F8F8F8 ;
- padding: 8px ;
- border: solid #a0a0a0 2px ;
-}
-
-.footer {
- color: gray ;
- font-size: small ;
-}
-
-input[type=text] {
- border: solid #a0a0a0 2px ;
- border-radius: 2em ;
- -moz-border-radius: 2em ;
- background-image: url('images/search.png') ;
- background-repeat: no-repeat;
- background-position: 4px center ;
- padding-left: 20px ;
- height: 2em ;
-}
-
diff --git a/third_party/lua/doc/luac.1 b/third_party/lua/doc/luac.1
deleted file mode 100644
index 33a4ed00ac..0000000000
--- a/third_party/lua/doc/luac.1
+++ /dev/null
@@ -1,118 +0,0 @@
-.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
-.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
-.SH NAME
-luac \- Lua compiler
-.SH SYNOPSIS
-.B luac
-[
-.I options
-] [
-.I filenames
-]
-.SH DESCRIPTION
-.B luac
-is the Lua compiler.
-It translates programs written in the Lua programming language
-into binary files containing precompiled chunks
-that can be later loaded and executed.
-.LP
-The main advantages of precompiling chunks are:
-faster loading,
-protecting source code from accidental user changes,
-and
-off-line syntax checking.
-Precompiling does not imply faster execution
-because in Lua chunks are always compiled into bytecodes before being executed.
-.B luac
-simply allows those bytecodes to be saved in a file for later execution.
-Precompiled chunks are not necessarily smaller than the corresponding source.
-The main goal in precompiling is faster loading.
-.LP
-In the command line,
-you can mix
-text files containing Lua source and
-binary files containing precompiled chunks.
-.B luac
-produces a single output file containing the combined bytecodes
-for all files given.
-Executing the combined file is equivalent to executing the given files.
-By default,
-the output file is named
-.BR luac.out ,
-but you can change this with the
-.B \-o
-option.
-.LP
-Precompiled chunks are
-.I not
-portable across different architectures.
-Moreover,
-the internal format of precompiled chunks
-is likely to change when a new version of Lua is released.
-Make sure you save the source files of all Lua programs that you precompile.
-.LP
-.SH OPTIONS
-.TP
-.B \-l
-produce a listing of the compiled bytecode for Lua's virtual machine.
-Listing bytecodes is useful to learn about Lua's virtual machine.
-If no files are given, then
-.B luac
-loads
-.B luac.out
-and lists its contents.
-Use
-.B \-l \-l
-for a full listing.
-.TP
-.BI \-o " file"
-output to
-.IR file ,
-instead of the default
-.BR luac.out .
-(You can use
-.B "'\-'"
-for standard output,
-but not on platforms that open standard output in text mode.)
-The output file may be one of the given files because
-all files are loaded before the output file is written.
-Be careful not to overwrite precious files.
-.TP
-.B \-p
-load files but do not generate any output file.
-Used mainly for syntax checking and for testing precompiled chunks:
-corrupted files will probably generate errors when loaded.
-If no files are given, then
-.B luac
-loads
-.B luac.out
-and tests its contents.
-No messages are displayed if the file loads without errors.
-.TP
-.B \-s
-strip debug information before writing the output file.
-This saves some space in very large chunks,
-but if errors occur when running a stripped chunk,
-then the error messages may not contain the full information they usually do.
-In particular,
-line numbers and names of local variables are lost.
-.TP
-.B \-v
-show version information.
-.TP
-.B \-\-
-stop handling options.
-.TP
-.B \-
-stop handling options and process standard input.
-.SH "SEE ALSO"
-.BR lua (1)
-.br
-The documentation at lua.org.
-.SH DIAGNOSTICS
-Error messages should be self explanatory.
-.SH AUTHORS
-R. Ierusalimschy,
-L. H. de Figueiredo,
-W. Celes
-.\" EOF
diff --git a/third_party/lua/doc/manual.css b/third_party/lua/doc/manual.css
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--- a/third_party/lua/doc/manual.css
+++ /dev/null
@@ -1,26 +0,0 @@
-h3 code {
- font-family: inherit ;
- font-size: inherit ;
-}
-
-pre, code {
- font-size: 12pt ;
-}
-
-span.apii {
- float: right ;
- font-family: inherit ;
- font-style: normal ;
- font-size: small ;
- color: gray ;
-}
-
-p+h1, ul+h1 {
- padding-top: 0.4em ;
- padding-bottom: 0.4em ;
- padding-left: 24px ;
- margin-left: -24px ;
- background-color: #E0E0FF ;
- border-radius: 8px ;
-}
-
diff --git a/third_party/lua/doc/manual.html b/third_party/lua/doc/manual.html
deleted file mode 100644
index 85365363fb..0000000000
--- a/third_party/lua/doc/manual.html
+++ /dev/null
@@ -1,10507 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-
-<head>
-<title>Lua 5.2 Reference Manual</title>
-<link rel="stylesheet" type="text/css" href="lua.css">
-<link rel="stylesheet" type="text/css" href="manual.css">
-<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
-</head>
-
-<body>
-
-<hr>
-<h1>
-<a href="http://www.lua.org/"><img src="logo.gif" alt="" border="0"></a>
-Lua 5.2 Reference Manual
-</h1>
-
-by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
-<p>
-<small>
-Copyright &copy; 2011&ndash;2013 Lua.org, PUC-Rio.
-Freely available under the terms of the
-<a href="http://www.lua.org/license.html">Lua license</a>.
-</small>
-<hr>
-<p>
-
-<a href="contents.html#contents">contents</A>
-&middot;
-<a href="contents.html#index">index</A>
-
-<!-- ====================================================================== -->
-<p>
-
-<!-- $Id: manual.of,v 1.103 2013/03/14 18:51:56 roberto Exp $ -->
-
-
-
-
-<h1>1 &ndash; <a name="1">Introduction</a></h1>
-
-<p>
-Lua is an extension programming language designed to support
-general procedural programming with data description
-facilities.
-It also offers good support for object-oriented programming,
-functional programming, and data-driven programming.
-Lua is intended to be used as a powerful, lightweight,
-embeddable scripting language for any program that needs one.
-Lua is implemented as a library, written in <em>clean C</em>,
-the common subset of Standard&nbsp;C and C++.
-
-
-<p>
-Being an extension language, Lua has no notion of a "main" program:
-it only works <em>embedded</em> in a host client,
-called the <em>embedding program</em> or simply the <em>host</em>.
-The host program can invoke functions to execute a piece of Lua code,
-can write and read Lua variables,
-and can register C&nbsp;functions to be called by Lua code.
-Through the use of C&nbsp;functions, Lua can be augmented to cope with
-a wide range of different domains,
-thus creating customized programming languages sharing a syntactical framework.
-The Lua distribution includes a sample host program called <code>lua</code>,
-which uses the Lua library to offer a complete, standalone Lua interpreter,
-for interactive or batch use.
-
-
-<p>
-Lua is free software,
-and is provided as usual with no guarantees,
-as stated in its license.
-The implementation described in this manual is available
-at Lua's official web site, <code>www.lua.org</code>.
-
-
-<p>
-Like any other reference manual,
-this document is dry in places.
-For a discussion of the decisions behind the design of Lua,
-see the technical papers available at Lua's web site.
-For a detailed introduction to programming in Lua,
-see Roberto's book, <em>Programming in Lua</em>.
-
-
-
-<h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
-
-<p>
-This section describes the basic concepts of the language.
-
-
-
-<h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
-
-<p>
-Lua is a <em>dynamically typed language</em>.
-This means that
-variables do not have types; only values do.
-There are no type definitions in the language.
-All values carry their own type.
-
-
-<p>
-All values in Lua are <em>first-class values</em>.
-This means that all values can be stored in variables,
-passed as arguments to other functions, and returned as results.
-
-
-<p>
-There are eight basic types in Lua:
-<em>nil</em>, <em>boolean</em>, <em>number</em>,
-<em>string</em>, <em>function</em>, <em>userdata</em>,
-<em>thread</em>, and <em>table</em>.
-<em>Nil</em> is the type of the value <b>nil</b>,
-whose main property is to be different from any other value;
-it usually represents the absence of a useful value.
-<em>Boolean</em> is the type of the values <b>false</b> and <b>true</b>.
-Both <b>nil</b> and <b>false</b> make a condition false;
-any other value makes it true.
-<em>Number</em> represents real (double-precision floating-point) numbers.
-Operations on numbers follow the same rules of
-the underlying C&nbsp;implementation,
-which, in turn, usually follows the IEEE 754 standard.
-(It is easy to build Lua interpreters that use other
-internal representations for numbers,
-such as single-precision floats or long integers;
-see file <code>luaconf.h</code>.)
-<em>String</em> represents immutable sequences of bytes.
-
-Lua is 8-bit clean:
-strings can contain any 8-bit value,
-including embedded zeros ('<code>\0</code>').
-
-
-<p>
-Lua can call (and manipulate) functions written in Lua and
-functions written in C
-(see <a href="#3.4.9">&sect;3.4.9</a>).
-
-
-<p>
-The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
-be stored in Lua variables.
-A userdata value is a pointer to a block of raw memory.
-There are two kinds of userdata:
-full userdata, where the block of memory is managed by Lua,
-and light userdata, where the block of memory is managed by the host.
-Userdata has no predefined operations in Lua,
-except assignment and identity test.
-By using <em>metatables</em>,
-the programmer can define operations for full userdata values
-(see <a href="#2.4">&sect;2.4</a>).
-Userdata values cannot be created or modified in Lua,
-only through the C&nbsp;API.
-This guarantees the integrity of data owned by the host program.
-
-
-<p>
-The type <em>thread</em> represents independent threads of execution
-and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
-Do not confuse Lua threads with operating-system threads.
-Lua supports coroutines on all systems,
-even those that do not support threads.
-
-
-<p>
-The type <em>table</em> implements associative arrays,
-that is, arrays that can be indexed not only with numbers,
-but with any Lua value except <b>nil</b> and NaN
-(<em>Not a Number</em>, a special numeric value used to represent
-undefined or unrepresentable results, such as <code>0/0</code>).
-Tables can be <em>heterogeneous</em>;
-that is, they can contain values of all types (except <b>nil</b>).
-Any key with value <b>nil</b> is not considered part of the table.
-Conversely, any key that is not part of a table has
-an associated value <b>nil</b>.
-
-
-<p>
-Tables are the sole data structuring mechanism in Lua;
-they can be used to represent ordinary arrays, sequences,
-symbol tables, sets, records, graphs, trees, etc.
-To represent records, Lua uses the field name as an index.
-The language supports this representation by
-providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
-There are several convenient ways to create tables in Lua
-(see <a href="#3.4.8">&sect;3.4.8</a>).
-
-
-<p>
-We use the term <em>sequence</em> to denote a table where
-the set of all positive numeric keys is equal to <em>{1..n}</em>
-for some integer <em>n</em>,
-which is called the length of the sequence (see <a href="#3.4.6">&sect;3.4.6</a>).
-
-
-<p>
-Like indices,
-the values of table fields can be of any type.
-In particular,
-because functions are first-class values,
-table fields can contain functions.
-Thus tables can also carry <em>methods</em> (see <a href="#3.4.10">&sect;3.4.10</a>).
-
-
-<p>
-The indexing of tables follows
-the definition of raw equality in the language.
-The expressions <code>a[i]</code> and <code>a[j]</code>
-denote the same table element
-if and only if <code>i</code> and <code>j</code> are raw equal
-(that is, equal without metamethods).
-
-
-<p>
-Tables, functions, threads, and (full) userdata values are <em>objects</em>:
-variables do not actually <em>contain</em> these values,
-only <em>references</em> to them.
-Assignment, parameter passing, and function returns
-always manipulate references to such values;
-these operations do not imply any kind of copy.
-
-
-<p>
-The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
-of a given value (see <a href="#6.1">&sect;6.1</a>).
-
-
-
-
-
-<h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
-
-<p>
-As will be discussed in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
-any reference to a global name <code>var</code> is syntactically translated
-to <code>_ENV.var</code>.
-Moreover, every chunk is compiled in the scope of
-an external local variable called <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
-so <code>_ENV</code> itself is never a global name in a chunk.
-
-
-<p>
-Despite the existence of this external <code>_ENV</code> variable and
-the translation of global names,
-<code>_ENV</code> is a completely regular name.
-In particular,
-you can define new variables and parameters with that name.
-Each reference to a global name uses the <code>_ENV</code> that is
-visible at that point in the program,
-following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
-
-
-<p>
-Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
-
-
-<p>
-Lua keeps a distinguished environment called the <em>global environment</em>.
-This value is kept at a special index in the C registry (see <a href="#4.5">&sect;4.5</a>).
-In Lua, the variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
-
-
-<p>
-When Lua compiles a chunk,
-it initializes the value of its <code>_ENV</code> upvalue
-with the global environment (see <a href="#pdf-load"><code>load</code></a>).
-Therefore, by default,
-global variables in Lua code refer to entries in the global environment.
-Moreover, all standard libraries are loaded in the global environment
-and several functions there operate on that environment.
-You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
-to load a chunk with a different environment.
-(In C, you have to load the chunk and then change the value
-of its first upvalue.)
-
-
-<p>
-If you change the global environment in the registry
-(through C code or the debug library),
-all chunks loaded after the change will get the new environment.
-Previously loaded chunks are not affected, however,
-as each has its own reference to the environment in its <code>_ENV</code> variable.
-Moreover, the variable <a href="#pdf-_G"><code>_G</code></a>
-(which is stored in the original global environment)
-is never updated by Lua.
-
-
-
-
-
-<h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
-
-<p>
-Because Lua is an embedded extension language,
-all Lua actions start from C&nbsp;code in the host program
-calling a function from the Lua library (see <a href="#lua_pcall"><code>lua_pcall</code></a>).
-Whenever an error occurs during
-the compilation or execution of a Lua chunk,
-control returns to the host,
-which can take appropriate measures
-(such as printing an error message).
-
-
-<p>
-Lua code can explicitly generate an error by calling the
-<a href="#pdf-error"><code>error</code></a> function.
-If you need to catch errors in Lua,
-you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a>
-to call a given function in <em>protected mode</em>.
-
-
-<p>
-Whenever there is an error,
-an <em>error object</em> (also called an <em>error message</em>)
-is propagated with information about the error.
-Lua itself only generates errors where the error object is a string,
-but programs may generate errors with
-any value for the error object.
-
-
-<p>
-When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>,
-you may give a <em>message handler</em>
-to be called in case of errors.
-This function is called with the original error message
-and returns a new error message.
-It is called before the error unwinds the stack,
-so that it can gather more information about the error,
-for instance by inspecting the stack and creating a stack traceback.
-This message handler is still protected by the protected call;
-so, an error inside the message handler
-will call the message handler again.
-If this loop goes on, Lua breaks it and returns an appropriate message.
-
-
-
-
-
-<h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
-
-<p>
-Every value in Lua can have a <em>metatable</em>.
-This <em>metatable</em> is an ordinary Lua table
-that defines the behavior of the original value
-under certain special operations.
-You can change several aspects of the behavior
-of operations over a value by setting specific fields in its metatable.
-For instance, when a non-numeric value is the operand of an addition,
-Lua checks for a function in the field "<code>__add</code>" of the value's metatable.
-If it finds one,
-Lua calls this function to perform the addition.
-
-
-<p>
-The keys in a metatable are derived from the <em>event</em> names;
-the corresponding values are called <em>metamethods</em>.
-In the previous example, the event is <code>"add"</code>
-and the metamethod is the function that performs the addition.
-
-
-<p>
-You can query the metatable of any value
-using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
-
-
-<p>
-You can replace the metatable of tables
-using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
-You cannot change the metatable of other types from Lua
-(except by using the debug library);
-you must use the C&nbsp;API for that.
-
-
-<p>
-Tables and full userdata have individual metatables
-(although multiple tables and userdata can share their metatables).
-Values of all other types share one single metatable per type;
-that is, there is one single metatable for all numbers,
-one for all strings, etc.
-By default, a value has no metatable,
-but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
-
-
-<p>
-A metatable controls how an object behaves in arithmetic operations,
-order comparisons, concatenation, length operation, and indexing.
-A metatable also can define a function to be called
-when a userdata or a table is garbage collected.
-When Lua performs one of these operations over a value,
-it checks whether this value has a metatable with the corresponding event.
-If so, the value associated with that key (the metamethod)
-controls how Lua will perform the operation.
-
-
-<p>
-Metatables control the operations listed next.
-Each operation is identified by its corresponding name.
-The key for each operation is a string with its name prefixed by
-two underscores, '<code>__</code>';
-for instance, the key for operation "add" is the
-string "<code>__add</code>".
-
-
-<p>
-The semantics of these operations is better explained by a Lua function
-describing how the interpreter executes the operation.
-The code shown here in Lua is only illustrative;
-the real behavior is hard coded in the interpreter
-and it is much more efficient than this simulation.
-All functions used in these descriptions
-(<a href="#pdf-rawget"><code>rawget</code></a>, <a href="#pdf-tonumber"><code>tonumber</code></a>, etc.)
-are described in <a href="#6.1">&sect;6.1</a>.
-In particular, to retrieve the metamethod of a given object,
-we use the expression
-
-<pre>
- metatable(obj)[event]
-</pre><p>
-This should be read as
-
-<pre>
- rawget(getmetatable(obj) or {}, event)
-</pre><p>
-This means that the access to a metamethod does not invoke other metamethods,
-and access to objects with no metatables does not fail
-(it simply results in <b>nil</b>).
-
-
-<p>
-For the unary <code>-</code> and <code>#</code> operators,
-the metamethod is called with a dummy second argument.
-This extra argument is only to simplify Lua's internals;
-it may be removed in future versions and therefore it is not present
-in the following code.
-(For most uses this extra argument is irrelevant.)
-
-
-
-<ul>
-
-<li><b>"add": </b>
-the <code>+</code> operation.
-
-
-
-<p>
-The function <code>getbinhandler</code> below defines how Lua chooses a handler
-for a binary operation.
-First, Lua tries the first operand.
-If its type does not define a handler for the operation,
-then Lua tries the second operand.
-
-<pre>
- function getbinhandler (op1, op2, event)
- return metatable(op1)[event] or metatable(op2)[event]
- end
-</pre><p>
-By using this function,
-the behavior of the <code>op1 + op2</code> is
-
-<pre>
- function add_event (op1, op2)
- local o1, o2 = tonumber(op1), tonumber(op2)
- if o1 and o2 then -- both operands are numeric?
- return o1 + o2 -- '+' here is the primitive 'add'
- else -- at least one of the operands is not numeric
- local h = getbinhandler(op1, op2, "__add")
- if h then
- -- call the handler with both operands
- return (h(op1, op2))
- else -- no handler available: default behavior
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-</li>
-
-<li><b>"sub": </b>
-the <code>-</code> operation.
-
-Behavior similar to the "add" operation.
-</li>
-
-<li><b>"mul": </b>
-the <code>*</code> operation.
-
-Behavior similar to the "add" operation.
-</li>
-
-<li><b>"div": </b>
-the <code>/</code> operation.
-
-Behavior similar to the "add" operation.
-</li>
-
-<li><b>"mod": </b>
-the <code>%</code> operation.
-
-Behavior similar to the "add" operation,
-with the operation
-<code>o1 - floor(o1/o2)*o2</code> as the primitive operation.
-</li>
-
-<li><b>"pow": </b>
-the <code>^</code> (exponentiation) operation.
-
-Behavior similar to the "add" operation,
-with the function <code>pow</code> (from the C&nbsp;math library)
-as the primitive operation.
-</li>
-
-<li><b>"unm": </b>
-the unary <code>-</code> operation.
-
-
-<pre>
- function unm_event (op)
- local o = tonumber(op)
- if o then -- operand is numeric?
- return -o -- '-' here is the primitive 'unm'
- else -- the operand is not numeric.
- -- Try to get a handler from the operand
- local h = metatable(op).__unm
- if h then
- -- call the handler with the operand
- return (h(op))
- else -- no handler available: default behavior
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-</li>
-
-<li><b>"concat": </b>
-the <code>..</code> (concatenation) operation.
-
-
-<pre>
- function concat_event (op1, op2)
- if (type(op1) == "string" or type(op1) == "number") and
- (type(op2) == "string" or type(op2) == "number") then
- return op1 .. op2 -- primitive string concatenation
- else
- local h = getbinhandler(op1, op2, "__concat")
- if h then
- return (h(op1, op2))
- else
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-</li>
-
-<li><b>"len": </b>
-the <code>#</code> operation.
-
-
-<pre>
- function len_event (op)
- if type(op) == "string" then
- return strlen(op) -- primitive string length
- else
- local h = metatable(op).__len
- if h then
- return (h(op)) -- call handler with the operand
- elseif type(op) == "table" then
- return #op -- primitive table length
- else -- no handler available: error
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-See <a href="#3.4.6">&sect;3.4.6</a> for a description of the length of a table.
-</li>
-
-<li><b>"eq": </b>
-the <code>==</code> operation.
-
-The function <code>getequalhandler</code> defines how Lua chooses a metamethod
-for equality.
-A metamethod is selected only when both values
-being compared have the same type
-and the same metamethod for the selected operation,
-and the values are either tables or full userdata.
-
-<pre>
- function getequalhandler (op1, op2)
- if type(op1) ~= type(op2) or
- (type(op1) ~= "table" and type(op1) ~= "userdata") then
- return nil -- different values
- end
- local mm1 = metatable(op1).__eq
- local mm2 = metatable(op2).__eq
- if mm1 == mm2 then return mm1 else return nil end
- end
-</pre><p>
-The "eq" event is defined as follows:
-
-<pre>
- function eq_event (op1, op2)
- if op1 == op2 then -- primitive equal?
- return true -- values are equal
- end
- -- try metamethod
- local h = getequalhandler(op1, op2)
- if h then
- return not not h(op1, op2)
- else
- return false
- end
- end
-</pre><p>
-Note that the result is always a boolean.
-</li>
-
-<li><b>"lt": </b>
-the <code>&lt;</code> operation.
-
-
-<pre>
- function lt_event (op1, op2)
- if type(op1) == "number" and type(op2) == "number" then
- return op1 &lt; op2 -- numeric comparison
- elseif type(op1) == "string" and type(op2) == "string" then
- return op1 &lt; op2 -- lexicographic comparison
- else
- local h = getbinhandler(op1, op2, "__lt")
- if h then
- return not not h(op1, op2)
- else
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-Note that the result is always a boolean.
-</li>
-
-<li><b>"le": </b>
-the <code>&lt;=</code> operation.
-
-
-<pre>
- function le_event (op1, op2)
- if type(op1) == "number" and type(op2) == "number" then
- return op1 &lt;= op2 -- numeric comparison
- elseif type(op1) == "string" and type(op2) == "string" then
- return op1 &lt;= op2 -- lexicographic comparison
- else
- local h = getbinhandler(op1, op2, "__le")
- if h then
- return not not h(op1, op2)
- else
- h = getbinhandler(op1, op2, "__lt")
- if h then
- return not h(op2, op1)
- else
- error(&middot;&middot;&middot;)
- end
- end
- end
- end
-</pre><p>
-Note that, in the absence of a "le" metamethod,
-Lua tries the "lt", assuming that <code>a &lt;= b</code> is
-equivalent to <code>not (b &lt; a)</code>.
-
-
-<p>
-As with the other comparison operators,
-the result is always a boolean.
-</li>
-
-<li><b>"index": </b>
-The indexing access <code>table[key]</code>.
-Note that the metamethod is tried only
-when <code>key</code> is not present in <code>table</code>.
-(When <code>table</code> is not a table,
-no key is ever present,
-so the metamethod is always tried.)
-
-
-<pre>
- function gettable_event (table, key)
- local h
- if type(table) == "table" then
- local v = rawget(table, key)
- -- if key is present, return raw value
- if v ~= nil then return v end
- h = metatable(table).__index
- if h == nil then return nil end
- else
- h = metatable(table).__index
- if h == nil then
- error(&middot;&middot;&middot;)
- end
- end
- if type(h) == "function" then
- return (h(table, key)) -- call the handler
- else return h[key] -- or repeat operation on it
- end
- end
-</pre><p>
-</li>
-
-<li><b>"newindex": </b>
-The indexing assignment <code>table[key] = value</code>.
-Note that the metamethod is tried only
-when <code>key</code> is not present in <code>table</code>.
-
-
-<pre>
- function settable_event (table, key, value)
- local h
- if type(table) == "table" then
- local v = rawget(table, key)
- -- if key is present, do raw assignment
- if v ~= nil then rawset(table, key, value); return end
- h = metatable(table).__newindex
- if h == nil then rawset(table, key, value); return end
- else
- h = metatable(table).__newindex
- if h == nil then
- error(&middot;&middot;&middot;)
- end
- end
- if type(h) == "function" then
- h(table, key,value) -- call the handler
- else h[key] = value -- or repeat operation on it
- end
- end
-</pre><p>
-</li>
-
-<li><b>"call": </b>
-called when Lua calls a value.
-
-
-<pre>
- function function_event (func, ...)
- if type(func) == "function" then
- return func(...) -- primitive call
- else
- local h = metatable(func).__call
- if h then
- return h(func, ...)
- else
- error(&middot;&middot;&middot;)
- end
- end
- end
-</pre><p>
-</li>
-
-</ul>
-
-
-
-
-<h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
-
-<p>
-Lua performs automatic memory management.
-This means that
-you have to worry neither about allocating memory for new objects
-nor about freeing it when the objects are no longer needed.
-Lua manages memory automatically by running
-a <em>garbage collector</em> to collect all <em>dead objects</em>
-(that is, objects that are no longer accessible from Lua).
-All memory used by Lua is subject to automatic management:
-strings, tables, userdata, functions, threads, internal structures, etc.
-
-
-<p>
-Lua implements an incremental mark-and-sweep collector.
-It uses two numbers to control its garbage-collection cycles:
-the <em>garbage-collector pause</em> and
-the <em>garbage-collector step multiplier</em>.
-Both use percentage points as units
-(e.g., a value of 100 means an internal value of 1).
-
-
-<p>
-The garbage-collector pause
-controls how long the collector waits before starting a new cycle.
-Larger values make the collector less aggressive.
-Values smaller than 100 mean the collector will not wait to
-start a new cycle.
-A value of 200 means that the collector waits for the total memory in use
-to double before starting a new cycle.
-
-
-<p>
-The garbage-collector step multiplier
-controls the relative speed of the collector relative to
-memory allocation.
-Larger values make the collector more aggressive but also increase
-the size of each incremental step.
-Values smaller than 100 make the collector too slow and
-can result in the collector never finishing a cycle.
-The default is 200,
-which means that the collector runs at "twice"
-the speed of memory allocation.
-
-
-<p>
-If you set the step multiplier to a very large number
-(larger than 10% of the maximum number of
-bytes that the program may use),
-the collector behaves like a stop-the-world collector.
-If you then set the pause to 200,
-the collector behaves as in old Lua versions,
-doing a complete collection every time Lua doubles its
-memory usage.
-
-
-<p>
-You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C
-or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
-You can also use these functions to control
-the collector directly (e.g., stop and restart it).
-
-
-<p>
-As an experimental feature in Lua 5.2,
-you can change the collector's operation mode
-from incremental to <em>generational</em>.
-A <em>generational collector</em> assumes that most objects die young,
-and therefore it traverses only young (recently created) objects.
-This behavior can reduce the time used by the collector,
-but also increases memory usage (as old dead objects may accumulate).
-To mitigate this second problem,
-from time to time the generational collector performs a full collection.
-Remember that this is an experimental feature;
-you are welcome to try it,
-but check your gains.
-
-
-
-<h3>2.5.1 &ndash; <a name="2.5.1">Garbage-Collection Metamethods</a></h3>
-
-<p>
-You can set garbage-collector metamethods for tables
-and, using the C&nbsp;API,
-for full userdata (see <a href="#2.4">&sect;2.4</a>).
-These metamethods are also called <em>finalizers</em>.
-Finalizers allow you to coordinate Lua's garbage collection
-with external resource management
-(such as closing files, network or database connections,
-or freeing your own memory).
-
-
-<p>
-For an object (table or userdata) to be finalized when collected,
-you must <em>mark</em> it for finalization.
-
-You mark an object for finalization when you set its metatable
-and the metatable has a field indexed by the string "<code>__gc</code>".
-Note that if you set a metatable without a <code>__gc</code> field
-and later create that field in the metatable,
-the object will not be marked for finalization.
-However, after an object is marked,
-you can freely change the <code>__gc</code> field of its metatable.
-
-
-<p>
-When a marked object becomes garbage,
-it is not collected immediately by the garbage collector.
-Instead, Lua puts it in a list.
-After the collection,
-Lua does the equivalent of the following function
-for each object in that list:
-
-<pre>
- function gc_event (obj)
- local h = metatable(obj).__gc
- if type(h) == "function" then
- h(obj)
- end
- end
-</pre>
-
-<p>
-At the end of each garbage-collection cycle,
-the finalizers for objects are called in
-the reverse order that they were marked for collection,
-among those collected in that cycle;
-that is, the first finalizer to be called is the one associated
-with the object marked last in the program.
-The execution of each finalizer may occur at any point during
-the execution of the regular code.
-
-
-<p>
-Because the object being collected must still be used by the finalizer,
-it (and other objects accessible only through it)
-must be <em>resurrected</em> by Lua.
-Usually, this resurrection is transient,
-and the object memory is freed in the next garbage-collection cycle.
-However, if the finalizer stores the object in some global place
-(e.g., a global variable),
-then there is a permanent resurrection.
-In any case,
-the object memory is freed only when it becomes completely inaccessible;
-its finalizer will never be called twice.
-
-
-<p>
-When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
-Lua calls the finalizers of all objects marked for finalization,
-following the reverse order that they were marked.
-If any finalizer marks new objects for collection during that phase,
-these new objects will not be finalized.
-
-
-
-
-
-<h3>2.5.2 &ndash; <a name="2.5.2">Weak Tables</a></h3>
-
-<p>
-A <em>weak table</em> is a table whose elements are
-<em>weak references</em>.
-A weak reference is ignored by the garbage collector.
-In other words,
-if the only references to an object are weak references,
-then the garbage collector will collect that object.
-
-
-<p>
-A weak table can have weak keys, weak values, or both.
-A table with weak keys allows the collection of its keys,
-but prevents the collection of its values.
-A table with both weak keys and weak values allows the collection of
-both keys and values.
-In any case, if either the key or the value is collected,
-the whole pair is removed from the table.
-The weakness of a table is controlled by the
-<code>__mode</code> field of its metatable.
-If the <code>__mode</code> field is a string containing the character&nbsp;'<code>k</code>',
-the keys in the table are weak.
-If <code>__mode</code> contains '<code>v</code>',
-the values in the table are weak.
-
-
-<p>
-A table with weak keys and strong values
-is also called an <em>ephemeron table</em>.
-In an ephemeron table,
-a value is considered reachable only if its key is reachable.
-In particular,
-if the only reference to a key comes through its value,
-the pair is removed.
-
-
-<p>
-Any change in the weakness of a table may take effect only
-at the next collect cycle.
-In particular, if you change the weakness to a stronger mode,
-Lua may still collect some items from that table
-before the change takes effect.
-
-
-<p>
-Only objects that have an explicit construction
-are removed from weak tables.
-Values, such as numbers and light C functions,
-are not subject to garbage collection,
-and therefore are not removed from weak tables
-(unless its associated value is collected).
-Although strings are subject to garbage collection,
-they do not have an explicit construction,
-and therefore are not removed from weak tables.
-
-
-<p>
-Resurrected objects
-(that is, objects being finalized
-and objects accessible only through objects being finalized)
-have a special behavior in weak tables.
-They are removed from weak values before running their finalizers,
-but are removed from weak keys only in the next collection
-after running their finalizers, when such objects are actually freed.
-This behavior allows the finalizer to access properties
-associated with the object through weak tables.
-
-
-<p>
-If a weak table is among the resurrected objects in a collection cycle,
-it may not be properly cleared until the next cycle.
-
-
-
-
-
-
-
-<h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
-
-<p>
-Lua supports coroutines,
-also called <em>collaborative multithreading</em>.
-A coroutine in Lua represents an independent thread of execution.
-Unlike threads in multithread systems, however,
-a coroutine only suspends its execution by explicitly calling
-a yield function.
-
-
-<p>
-You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
-Its sole argument is a function
-that is the main function of the coroutine.
-The <code>create</code> function only creates a new coroutine and
-returns a handle to it (an object of type <em>thread</em>);
-it does not start the coroutine.
-
-
-<p>
-You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
-When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
-passing as its first argument
-a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
-the coroutine starts its execution,
-at the first line of its main function.
-Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed on
-to the coroutine main function.
-After the coroutine starts running,
-it runs until it terminates or <em>yields</em>.
-
-
-<p>
-A coroutine can terminate its execution in two ways:
-normally, when its main function returns
-(explicitly or implicitly, after the last instruction);
-and abnormally, if there is an unprotected error.
-In the first case, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
-plus any values returned by the coroutine main function.
-In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
-plus an error message.
-
-
-<p>
-A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
-When a coroutine yields,
-the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
-even if the yield happens inside nested function calls
-(that is, not in the main function,
-but in a function directly or indirectly called by the main function).
-In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
-plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
-The next time you resume the same coroutine,
-it continues its execution from the point where it yielded,
-with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
-arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
-
-
-<p>
-Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
-the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
-but instead of returning the coroutine itself,
-it returns a function that, when called, resumes the coroutine.
-Any arguments passed to this function
-go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
-<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
-except the first one (the boolean error code).
-Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
-<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors;
-any error is propagated to the caller.
-
-
-<p>
-As an example of how coroutines work,
-consider the following code:
-
-<pre>
- function foo (a)
- print("foo", a)
- return coroutine.yield(2*a)
- end
-
- co = coroutine.create(function (a,b)
- print("co-body", a, b)
- local r = foo(a+1)
- print("co-body", r)
- local r, s = coroutine.yield(a+b, a-b)
- print("co-body", r, s)
- return b, "end"
- end)
-
- print("main", coroutine.resume(co, 1, 10))
- print("main", coroutine.resume(co, "r"))
- print("main", coroutine.resume(co, "x", "y"))
- print("main", coroutine.resume(co, "x", "y"))
-</pre><p>
-When you run it, it produces the following output:
-
-<pre>
- co-body 1 10
- foo 2
- main true 4
- co-body r
- main true 11 -9
- co-body x y
- main true 10 end
- main false cannot resume dead coroutine
-</pre>
-
-<p>
-You can also create and manipulate coroutines through the C API:
-see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
-and <a href="#lua_yield"><code>lua_yield</code></a>.
-
-
-
-
-
-<h1>3 &ndash; <a name="3">The Language</a></h1>
-
-<p>
-This section describes the lexis, the syntax, and the semantics of Lua.
-In other words,
-this section describes
-which tokens are valid,
-how they can be combined,
-and what their combinations mean.
-
-
-<p>
-Language constructs will be explained using the usual extended BNF notation,
-in which
-{<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
-[<em>a</em>]&nbsp;means an optional <em>a</em>.
-Non-terminals are shown like non-terminal,
-keywords are shown like <b>kword</b>,
-and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
-The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
-at the end of this manual.
-
-
-
-<h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
-
-<p>
-Lua is a free-form language.
-It ignores spaces (including new lines) and comments
-between lexical elements (tokens),
-except as delimiters between names and keywords.
-
-
-<p>
-<em>Names</em>
-(also called <em>identifiers</em>)
-in Lua can be any string of letters,
-digits, and underscores,
-not beginning with a digit.
-Identifiers are used to name variables, table fields, and labels.
-
-
-<p>
-The following <em>keywords</em> are reserved
-and cannot be used as names:
-
-
-<pre>
- and break do else elseif end
- false for function goto if in
- local nil not or repeat return
- then true until while
-</pre>
-
-<p>
-Lua is a case-sensitive language:
-<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
-are two different, valid names.
-As a convention, names starting with an underscore followed by
-uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>)
-are reserved for variables used by Lua.
-
-
-<p>
-The following strings denote other tokens:
-
-<pre>
- + - * / % ^ #
- == ~= &lt;= &gt;= &lt; &gt; =
- ( ) { } [ ] ::
- ; : , . .. ...
-</pre>
-
-<p>
-<em>Literal strings</em>
-can be delimited by matching single or double quotes,
-and can contain the following C-like escape sequences:
-'<code>\a</code>' (bell),
-'<code>\b</code>' (backspace),
-'<code>\f</code>' (form feed),
-'<code>\n</code>' (newline),
-'<code>\r</code>' (carriage return),
-'<code>\t</code>' (horizontal tab),
-'<code>\v</code>' (vertical tab),
-'<code>\\</code>' (backslash),
-'<code>\"</code>' (quotation mark [double quote]),
-and '<code>\'</code>' (apostrophe [single quote]).
-A backslash followed by a real newline
-results in a newline in the string.
-The escape sequence '<code>\z</code>' skips the following span
-of white-space characters,
-including line breaks;
-it is particularly useful to break and indent a long literal string
-into multiple lines without adding the newlines and spaces
-into the string contents.
-
-
-<p>
-A byte in a literal string can also be specified by its numerical value.
-This can be done with the escape sequence <code>\x<em>XX</em></code>,
-where <em>XX</em> is a sequence of exactly two hexadecimal digits,
-or with the escape sequence <code>\<em>ddd</em></code>,
-where <em>ddd</em> is a sequence of up to three decimal digits.
-(Note that if a decimal escape is to be followed by a digit,
-it must be expressed using exactly three digits.)
-Strings in Lua can contain any 8-bit value, including embedded zeros,
-which can be specified as '<code>\0</code>'.
-
-
-<p>
-Literal strings can also be defined using a long format
-enclosed by <em>long brackets</em>.
-We define an <em>opening long bracket of level <em>n</em></em> as an opening
-square bracket followed by <em>n</em> equal signs followed by another
-opening square bracket.
-So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>,
-an opening long bracket of level&nbsp;1 is written as <code>[=[</code>,
-and so on.
-A <em>closing long bracket</em> is defined similarly;
-for instance, a closing long bracket of level&nbsp;4 is written as <code>]====]</code>.
-A <em>long literal</em> starts with an opening long bracket of any level and
-ends at the first closing long bracket of the same level.
-It can contain any text except a closing bracket of the proper level.
-Literals in this bracketed form can run for several lines,
-do not interpret any escape sequences,
-and ignore long brackets of any other level.
-Any kind of end-of-line sequence
-(carriage return, newline, carriage return followed by newline,
-or newline followed by carriage return)
-is converted to a simple newline.
-
-
-<p>
-Any byte in a literal string not
-explicitly affected by the previous rules represents itself.
-However, Lua opens files for parsing in text mode,
-and the system file functions may have problems with
-some control characters.
-So, it is safer to represent
-non-text data as a quoted literal with
-explicit escape sequences for non-text characters.
-
-
-<p>
-For convenience,
-when the opening long bracket is immediately followed by a newline,
-the newline is not included in the string.
-As an example, in a system using ASCII
-(in which '<code>a</code>' is coded as&nbsp;97,
-newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
-the five literal strings below denote the same string:
-
-<pre>
- a = 'alo\n123"'
- a = "alo\n123\""
- a = '\97lo\10\04923"'
- a = [[alo
- 123"]]
- a = [==[
- alo
- 123"]==]
-</pre>
-
-<p>
-A <em>numerical constant</em> can be written with an optional fractional part
-and an optional decimal exponent,
-marked by a letter '<code>e</code>' or '<code>E</code>'.
-Lua also accepts hexadecimal constants,
-which start with <code>0x</code> or <code>0X</code>.
-Hexadecimal constants also accept an optional fractional part
-plus an optional binary exponent,
-marked by a letter '<code>p</code>' or '<code>P</code>'.
-Examples of valid numerical constants are
-
-<pre>
- 3 3.0 3.1416 314.16e-2 0.31416E1
- 0xff 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1
-</pre>
-
-<p>
-A <em>comment</em> starts with a double hyphen (<code>--</code>)
-anywhere outside a string.
-If the text immediately after <code>--</code> is not an opening long bracket,
-the comment is a <em>short comment</em>,
-which runs until the end of the line.
-Otherwise, it is a <em>long comment</em>,
-which runs until the corresponding closing long bracket.
-Long comments are frequently used to disable code temporarily.
-
-
-
-
-
-<h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
-
-<p>
-Variables are places that store values.
-There are three kinds of variables in Lua:
-global variables, local variables, and table fields.
-
-
-<p>
-A single name can denote a global variable or a local variable
-(or a function's formal parameter,
-which is a particular kind of local variable):
-
-<pre>
- var ::= Name
-</pre><p>
-Name denotes identifiers, as defined in <a href="#3.1">&sect;3.1</a>.
-
-
-<p>
-Any variable name is assumed to be global unless explicitly declared
-as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
-Local variables are <em>lexically scoped</em>:
-local variables can be freely accessed by functions
-defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
-
-
-<p>
-Before the first assignment to a variable, its value is <b>nil</b>.
-
-
-<p>
-Square brackets are used to index a table:
-
-<pre>
- var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
-</pre><p>
-The meaning of accesses to table fields can be changed via metatables.
-An access to an indexed variable <code>t[i]</code> is equivalent to
-a call <code>gettable_event(t,i)</code>.
-(See <a href="#2.4">&sect;2.4</a> for a complete description of the
-<code>gettable_event</code> function.
-This function is not defined or callable in Lua.
-We use it here only for explanatory purposes.)
-
-
-<p>
-The syntax <code>var.Name</code> is just syntactic sugar for
-<code>var["Name"]</code>:
-
-<pre>
- var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
-</pre>
-
-<p>
-An access to a global variable <code>x</code>
-is equivalent to <code>_ENV.x</code>.
-Due to the way that chunks are compiled,
-<code>_ENV</code> is never a global name (see <a href="#2.2">&sect;2.2</a>).
-
-
-
-
-
-<h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
-
-<p>
-Lua supports an almost conventional set of statements,
-similar to those in Pascal or C.
-This set includes
-assignments, control structures, function calls,
-and variable declarations.
-
-
-
-<h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
-
-<p>
-A block is a list of statements,
-which are executed sequentially:
-
-<pre>
- block ::= {stat}
-</pre><p>
-Lua has <em>empty statements</em>
-that allow you to separate statements with semicolons,
-start a block with a semicolon
-or write two semicolons in sequence:
-
-<pre>
- stat ::= &lsquo;<b>;</b>&rsquo;
-</pre>
-
-<p>
-Function calls and assignments
-can start with an open parenthesis.
-This possibility leads to an ambiguity in Lua's grammar.
-Consider the following fragment:
-
-<pre>
- a = b + c
- (print or io.write)('done')
-</pre><p>
-The grammar could see it in two ways:
-
-<pre>
- a = b + c(print or io.write)('done')
-
- a = b + c; (print or io.write)('done')
-</pre><p>
-The current parser always sees such constructions
-in the first way,
-interpreting the open parenthesis
-as the start of the arguments to a call.
-To avoid this ambiguity,
-it is a good practice to always precede with a semicolon
-statements that start with a parenthesis:
-
-<pre>
- ;(print or io.write)('done')
-</pre>
-
-<p>
-A block can be explicitly delimited to produce a single statement:
-
-<pre>
- stat ::= <b>do</b> block <b>end</b>
-</pre><p>
-Explicit blocks are useful
-to control the scope of variable declarations.
-Explicit blocks are also sometimes used to
-add a <b>return</b> statement in the middle
-of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
-
-
-
-
-
-<h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
-
-<p>
-The unit of compilation of Lua is called a <em>chunk</em>.
-Syntactically,
-a chunk is simply a block:
-
-<pre>
- chunk ::= block
-</pre>
-
-<p>
-Lua handles a chunk as the body of an anonymous function
-with a variable number of arguments
-(see <a href="#3.4.10">&sect;3.4.10</a>).
-As such, chunks can define local variables,
-receive arguments, and return values.
-Moreover, such anonymous function is compiled as in the
-scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
-The resulting function always has <code>_ENV</code> as its only upvalue,
-even if it does not use that variable.
-
-
-<p>
-A chunk can be stored in a file or in a string inside the host program.
-To execute a chunk,
-Lua first precompiles the chunk into instructions for a virtual machine,
-and then it executes the compiled code
-with an interpreter for the virtual machine.
-
-
-<p>
-Chunks can also be precompiled into binary form;
-see program <code>luac</code> for details.
-Programs in source and compiled forms are interchangeable;
-Lua automatically detects the file type and acts accordingly.
-
-
-
-
-
-
-<h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
-
-<p>
-Lua allows multiple assignments.
-Therefore, the syntax for assignment
-defines a list of variables on the left side
-and a list of expressions on the right side.
-The elements in both lists are separated by commas:
-
-<pre>
- stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
- varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
- explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
-</pre><p>
-Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
-
-
-<p>
-Before the assignment,
-the list of values is <em>adjusted</em> to the length of
-the list of variables.
-If there are more values than needed,
-the excess values are thrown away.
-If there are fewer values than needed,
-the list is extended with as many <b>nil</b>'s as needed.
-If the list of expressions ends with a function call,
-then all values returned by that call enter the list of values,
-before the adjustment
-(except when the call is enclosed in parentheses; see <a href="#3.4">&sect;3.4</a>).
-
-
-<p>
-The assignment statement first evaluates all its expressions
-and only then are the assignments performed.
-Thus the code
-
-<pre>
- i = 3
- i, a[i] = i+1, 20
-</pre><p>
-sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
-because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
-before it is assigned&nbsp;4.
-Similarly, the line
-
-<pre>
- x, y = y, x
-</pre><p>
-exchanges the values of <code>x</code> and <code>y</code>,
-and
-
-<pre>
- x, y, z = y, z, x
-</pre><p>
-cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
-
-
-<p>
-The meaning of assignments to global variables
-and table fields can be changed via metatables.
-An assignment to an indexed variable <code>t[i] = val</code> is equivalent to
-<code>settable_event(t,i,val)</code>.
-(See <a href="#2.4">&sect;2.4</a> for a complete description of the
-<code>settable_event</code> function.
-This function is not defined or callable in Lua.
-We use it here only for explanatory purposes.)
-
-
-<p>
-An assignment to a global variable <code>x = val</code>
-is equivalent to the assignment
-<code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
-
-
-
-
-
-<h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
-The control structures
-<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
-familiar syntax:
-
-
-
-
-<pre>
- stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
- stat ::= <b>repeat</b> block <b>until</b> exp
- stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
-</pre><p>
-Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
-
-
-<p>
-The condition expression of a
-control structure can return any value.
-Both <b>false</b> and <b>nil</b> are considered false.
-All values different from <b>nil</b> and <b>false</b> are considered true
-(in particular, the number 0 and the empty string are also true).
-
-
-<p>
-In the <b>repeat</b>&ndash;<b>until</b> loop,
-the inner block does not end at the <b>until</b> keyword,
-but only after the condition.
-So, the condition can refer to local variables
-declared inside the loop block.
-
-
-<p>
-The <b>goto</b> statement transfers the program control to a label.
-For syntactical reasons,
-labels in Lua are considered statements too:
-
-
-
-<pre>
- stat ::= <b>goto</b> Name
- stat ::= label
- label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
-</pre>
-
-<p>
-A label is visible in the entire block where it is defined,
-except
-inside nested blocks where a label with the same name is defined and
-inside nested functions.
-A goto may jump to any visible label as long as it does not
-enter into the scope of a local variable.
-
-
-<p>
-Labels and empty statements are called <em>void statements</em>,
-as they perform no actions.
-
-
-<p>
-The <b>break</b> statement terminates the execution of a
-<b>while</b>, <b>repeat</b>, or <b>for</b> loop,
-skipping to the next statement after the loop:
-
-
-<pre>
- stat ::= <b>break</b>
-</pre><p>
-A <b>break</b> ends the innermost enclosing loop.
-
-
-<p>
-The <b>return</b> statement is used to return values
-from a function or a chunk (which is a function in disguise).
-
-Functions can return more than one value,
-so the syntax for the <b>return</b> statement is
-
-<pre>
- stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
-</pre>
-
-<p>
-The <b>return</b> statement can only be written
-as the last statement of a block.
-If it is really necessary to <b>return</b> in the middle of a block,
-then an explicit inner block can be used,
-as in the idiom <code>do return end</code>,
-because now <b>return</b> is the last statement in its (inner) block.
-
-
-
-
-
-<h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
-
-<p>
-
-The <b>for</b> statement has two forms:
-one numeric and one generic.
-
-
-<p>
-The numeric <b>for</b> loop repeats a block of code while a
-control variable runs through an arithmetic progression.
-It has the following syntax:
-
-<pre>
- stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
-</pre><p>
-The <em>block</em> is repeated for <em>name</em> starting at the value of
-the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the
-third <em>exp</em>.
-More precisely, a <b>for</b> statement like
-
-<pre>
- for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end
-</pre><p>
-is equivalent to the code:
-
-<pre>
- do
- local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>)
- if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end
- while (<em>step</em> &gt; 0 and <em>var</em> &lt;= <em>limit</em>) or (<em>step</em> &lt;= 0 and <em>var</em> &gt;= <em>limit</em>) do
- local v = <em>var</em>
- <em>block</em>
- <em>var</em> = <em>var</em> + <em>step</em>
- end
- end
-</pre><p>
-Note the following:
-
-<ul>
-
-<li>
-All three control expressions are evaluated only once,
-before the loop starts.
-They must all result in numbers.
-</li>
-
-<li>
-<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables.
-The names shown here are for explanatory purposes only.
-</li>
-
-<li>
-If the third expression (the step) is absent,
-then a step of&nbsp;1 is used.
-</li>
-
-<li>
-You can use <b>break</b> to exit a <b>for</b> loop.
-</li>
-
-<li>
-The loop variable <code>v</code> is local to the loop;
-you cannot use its value after the <b>for</b> ends or is broken.
-If you need this value,
-assign it to another variable before breaking or exiting the loop.
-</li>
-
-</ul>
-
-<p>
-The generic <b>for</b> statement works over functions,
-called <em>iterators</em>.
-On each iteration, the iterator function is called to produce a new value,
-stopping when this new value is <b>nil</b>.
-The generic <b>for</b> loop has the following syntax:
-
-<pre>
- stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
- namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
-</pre><p>
-A <b>for</b> statement like
-
-<pre>
- for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>block</em> end
-</pre><p>
-is equivalent to the code:
-
-<pre>
- do
- local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em>
- while true do
- local <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>)
- if <em>var_1</em> == nil then break end
- <em>var</em> = <em>var_1</em>
- <em>block</em>
- end
- end
-</pre><p>
-Note the following:
-
-<ul>
-
-<li>
-<code><em>explist</em></code> is evaluated only once.
-Its results are an <em>iterator</em> function,
-a <em>state</em>,
-and an initial value for the first <em>iterator variable</em>.
-</li>
-
-<li>
-<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables.
-The names are here for explanatory purposes only.
-</li>
-
-<li>
-You can use <b>break</b> to exit a <b>for</b> loop.
-</li>
-
-<li>
-The loop variables <code><em>var_i</em></code> are local to the loop;
-you cannot use their values after the <b>for</b> ends.
-If you need these values,
-then assign them to other variables before breaking or exiting the loop.
-</li>
-
-</ul>
-
-
-
-
-<h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
-To allow possible side-effects,
-function calls can be executed as statements:
-
-<pre>
- stat ::= functioncall
-</pre><p>
-In this case, all returned values are thrown away.
-Function calls are explained in <a href="#3.4.9">&sect;3.4.9</a>.
-
-
-
-
-
-<h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
-Local variables can be declared anywhere inside a block.
-The declaration can include an initial assignment:
-
-<pre>
- stat ::= <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
-</pre><p>
-If present, an initial assignment has the same semantics
-of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
-Otherwise, all variables are initialized with <b>nil</b>.
-
-
-<p>
-A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
-and so local variables can be declared in a chunk outside any explicit block.
-
-
-<p>
-The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
-
-
-
-
-
-
-
-<h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
-
-<p>
-The basic expressions in Lua are the following:
-
-<pre>
- exp ::= prefixexp
- exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
- exp ::= Number
- exp ::= String
- exp ::= functiondef
- exp ::= tableconstructor
- exp ::= &lsquo;<b>...</b>&rsquo;
- exp ::= exp binop exp
- exp ::= unop exp
- prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
-</pre>
-
-<p>
-Numbers and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
-variables are explained in <a href="#3.2">&sect;3.2</a>;
-function definitions are explained in <a href="#3.4.10">&sect;3.4.10</a>;
-function calls are explained in <a href="#3.4.9">&sect;3.4.9</a>;
-table constructors are explained in <a href="#3.4.8">&sect;3.4.8</a>.
-Vararg expressions,
-denoted by three dots ('<code>...</code>'), can only be used when
-directly inside a vararg function;
-they are explained in <a href="#3.4.10">&sect;3.4.10</a>.
-
-
-<p>
-Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
-relational operators (see <a href="#3.4.3">&sect;3.4.3</a>), logical operators (see <a href="#3.4.4">&sect;3.4.4</a>),
-and the concatenation operator (see <a href="#3.4.5">&sect;3.4.5</a>).
-Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
-the unary <b>not</b> (see <a href="#3.4.4">&sect;3.4.4</a>),
-and the unary <em>length operator</em> (see <a href="#3.4.6">&sect;3.4.6</a>).
-
-
-<p>
-Both function calls and vararg expressions can result in multiple values.
-If a function call is used as a statement (see <a href="#3.3.6">&sect;3.3.6</a>),
-then its return list is adjusted to zero elements,
-thus discarding all returned values.
-If an expression is used as the last (or the only) element
-of a list of expressions,
-then no adjustment is made
-(unless the expression is enclosed in parentheses).
-In all other contexts,
-Lua adjusts the result list to one element,
-either discarding all values except the first one
-or adding a single <b>nil</b> if there are no values.
-
-
-<p>
-Here are some examples:
-
-<pre>
- f() -- adjusted to 0 results
- g(f(), x) -- f() is adjusted to 1 result
- g(x, f()) -- g gets x plus all results from f()
- a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil)
- a,b = ... -- a gets the first vararg parameter, b gets
- -- the second (both a and b can get nil if there
- -- is no corresponding vararg parameter)
-
- a,b,c = x, f() -- f() is adjusted to 2 results
- a,b,c = f() -- f() is adjusted to 3 results
- return f() -- returns all results from f()
- return ... -- returns all received vararg parameters
- return x,y,f() -- returns x, y, and all results from f()
- {f()} -- creates a list with all results from f()
- {...} -- creates a list with all vararg parameters
- {f(), nil} -- f() is adjusted to 1 result
-</pre>
-
-<p>
-Any expression enclosed in parentheses always results in only one value.
-Thus,
-<code>(f(x,y,z))</code> is always a single value,
-even if <code>f</code> returns several values.
-(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code>
-or <b>nil</b> if <code>f</code> does not return any values.)
-
-
-
-<h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
-Lua supports the usual arithmetic operators:
-the binary <code>+</code> (addition),
-<code>-</code> (subtraction), <code>*</code> (multiplication),
-<code>/</code> (division), <code>%</code> (modulo), and <code>^</code> (exponentiation);
-and unary <code>-</code> (mathematical negation).
-If the operands are numbers, or strings that can be converted to
-numbers (see <a href="#3.4.2">&sect;3.4.2</a>),
-then all operations have the usual meaning.
-Exponentiation works for any exponent.
-For instance, <code>x^(-0.5)</code> computes the inverse of the square root of <code>x</code>.
-Modulo is defined as
-
-<pre>
- a % b == a - math.floor(a/b)*b
-</pre><p>
-That is, it is the remainder of a division that rounds
-the quotient towards minus infinity.
-
-
-
-
-
-<h3>3.4.2 &ndash; <a name="3.4.2">Coercion</a></h3>
-
-<p>
-Lua provides automatic conversion between
-string and number values at run time.
-Any arithmetic operation applied to a string tries to convert
-this string to a number, following the rules of the Lua lexer.
-(The string may have leading and trailing spaces and a sign.)
-Conversely, whenever a number is used where a string is expected,
-the number is converted to a string, in a reasonable format.
-For complete control over how numbers are converted to strings,
-use the <code>format</code> function from the string library
-(see <a href="#pdf-string.format"><code>string.format</code></a>).
-
-
-
-
-
-<h3>3.4.3 &ndash; <a name="3.4.3">Relational Operators</a></h3><p>
-The relational operators in Lua are
-
-<pre>
- == ~= &lt; &gt; &lt;= &gt;=
-</pre><p>
-These operators always result in <b>false</b> or <b>true</b>.
-
-
-<p>
-Equality (<code>==</code>) first compares the type of its operands.
-If the types are different, then the result is <b>false</b>.
-Otherwise, the values of the operands are compared.
-Numbers and strings are compared in the usual way.
-Tables, userdata, and threads
-are compared by reference:
-two objects are considered equal only if they are the same object.
-Every time you create a new object
-(a table, userdata, or thread),
-this new object is different from any previously existing object.
-Closures with the same reference are always equal.
-Closures with any detectable difference
-(different behavior, different definition) are always different.
-
-
-<p>
-You can change the way that Lua compares tables and userdata
-by using the "eq" metamethod (see <a href="#2.4">&sect;2.4</a>).
-
-
-<p>
-The conversion rules of <a href="#3.4.2">&sect;3.4.2</a>
-do not apply to equality comparisons.
-Thus, <code>"0"==0</code> evaluates to <b>false</b>,
-and <code>t[0]</code> and <code>t["0"]</code> denote different
-entries in a table.
-
-
-<p>
-The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
-
-
-<p>
-The order operators work as follows.
-If both arguments are numbers, then they are compared as such.
-Otherwise, if both arguments are strings,
-then their values are compared according to the current locale.
-Otherwise, Lua tries to call the "lt" or the "le"
-metamethod (see <a href="#2.4">&sect;2.4</a>).
-A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
-and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
-
-
-
-
-
-<h3>3.4.4 &ndash; <a name="3.4.4">Logical Operators</a></h3><p>
-The logical operators in Lua are
-<b>and</b>, <b>or</b>, and <b>not</b>.
-Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
-all logical operators consider both <b>false</b> and <b>nil</b> as false
-and anything else as true.
-
-
-<p>
-The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
-The conjunction operator <b>and</b> returns its first argument
-if this value is <b>false</b> or <b>nil</b>;
-otherwise, <b>and</b> returns its second argument.
-The disjunction operator <b>or</b> returns its first argument
-if this value is different from <b>nil</b> and <b>false</b>;
-otherwise, <b>or</b> returns its second argument.
-Both <b>and</b> and <b>or</b> use short-cut evaluation;
-that is,
-the second operand is evaluated only if necessary.
-Here are some examples:
-
-<pre>
- 10 or 20 --&gt; 10
- 10 or error() --&gt; 10
- nil or "a" --&gt; "a"
- nil and 10 --&gt; nil
- false and error() --&gt; false
- false and nil --&gt; false
- false or nil --&gt; nil
- 10 and 20 --&gt; 20
-</pre><p>
-(In this manual,
-<code>--&gt;</code> indicates the result of the preceding expression.)
-
-
-
-
-
-<h3>3.4.5 &ndash; <a name="3.4.5">Concatenation</a></h3><p>
-The string concatenation operator in Lua is
-denoted by two dots ('<code>..</code>').
-If both operands are strings or numbers, then they are converted to
-strings according to the rules mentioned in <a href="#3.4.2">&sect;3.4.2</a>.
-Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
-
-
-
-
-
-<h3>3.4.6 &ndash; <a name="3.4.6">The Length Operator</a></h3>
-
-<p>
-The length operator is denoted by the unary prefix operator <code>#</code>.
-The length of a string is its number of bytes
-(that is, the usual meaning of string length when each
-character is one byte).
-
-
-<p>
-A program can modify the behavior of the length operator for
-any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
-
-
-<p>
-Unless a <code>__len</code> metamethod is given,
-the length of a table <code>t</code> is only defined if the
-table is a <em>sequence</em>,
-that is,
-the set of its positive numeric keys is equal to <em>{1..n}</em>
-for some integer <em>n</em>.
-In that case, <em>n</em> is its length.
-Note that a table like
-
-<pre>
- {10, 20, nil, 40}
-</pre><p>
-is not a sequence, because it has the key <code>4</code>
-but does not have the key <code>3</code>.
-(So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal
-to the set of positive numeric keys of that table.)
-Note, however, that non-numeric keys do not interfere
-with whether a table is a sequence.
-
-
-
-
-
-<h3>3.4.7 &ndash; <a name="3.4.7">Precedence</a></h3><p>
-Operator precedence in Lua follows the table below,
-from lower to higher priority:
-
-<pre>
- or
- and
- &lt; &gt; &lt;= &gt;= ~= ==
- ..
- + -
- * / %
- not # - (unary)
- ^
-</pre><p>
-As usual,
-you can use parentheses to change the precedences of an expression.
-The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
-operators are right associative.
-All other binary operators are left associative.
-
-
-
-
-
-<h3>3.4.8 &ndash; <a name="3.4.8">Table Constructors</a></h3><p>
-Table constructors are expressions that create tables.
-Every time a constructor is evaluated, a new table is created.
-A constructor can be used to create an empty table
-or to create a table and initialize some of its fields.
-The general syntax for constructors is
-
-<pre>
- tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
- fieldlist ::= field {fieldsep field} [fieldsep]
- field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
- fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
-</pre>
-
-<p>
-Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
-with key <code>exp1</code> and value <code>exp2</code>.
-A field of the form <code>name = exp</code> is equivalent to
-<code>["name"] = exp</code>.
-Finally, fields of the form <code>exp</code> are equivalent to
-<code>[i] = exp</code>, where <code>i</code> are consecutive numerical integers,
-starting with 1.
-Fields in the other formats do not affect this counting.
-For example,
-
-<pre>
- a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
-</pre><p>
-is equivalent to
-
-<pre>
- do
- local t = {}
- t[f(1)] = g
- t[1] = "x" -- 1st exp
- t[2] = "y" -- 2nd exp
- t.x = 1 -- t["x"] = 1
- t[3] = f(x) -- 3rd exp
- t[30] = 23
- t[4] = 45 -- 4th exp
- a = t
- end
-</pre>
-
-<p>
-If the last field in the list has the form <code>exp</code>
-and the expression is a function call or a vararg expression,
-then all values returned by this expression enter the list consecutively
-(see <a href="#3.4.9">&sect;3.4.9</a>).
-
-
-<p>
-The field list can have an optional trailing separator,
-as a convenience for machine-generated code.
-
-
-
-
-
-<h3>3.4.9 &ndash; <a name="3.4.9">Function Calls</a></h3><p>
-A function call in Lua has the following syntax:
-
-<pre>
- functioncall ::= prefixexp args
-</pre><p>
-In a function call,
-first prefixexp and args are evaluated.
-If the value of prefixexp has type <em>function</em>,
-then this function is called
-with the given arguments.
-Otherwise, the prefixexp "call" metamethod is called,
-having as first parameter the value of prefixexp,
-followed by the original call arguments
-(see <a href="#2.4">&sect;2.4</a>).
-
-
-<p>
-The form
-
-<pre>
- functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
-</pre><p>
-can be used to call "methods".
-A call <code>v:name(<em>args</em>)</code>
-is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
-except that <code>v</code> is evaluated only once.
-
-
-<p>
-Arguments have the following syntax:
-
-<pre>
- args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
- args ::= tableconstructor
- args ::= String
-</pre><p>
-All argument expressions are evaluated before the call.
-A call of the form <code>f{<em>fields</em>}</code> is
-syntactic sugar for <code>f({<em>fields</em>})</code>;
-that is, the argument list is a single new table.
-A call of the form <code>f'<em>string</em>'</code>
-(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
-is syntactic sugar for <code>f('<em>string</em>')</code>;
-that is, the argument list is a single literal string.
-
-
-<p>
-A call of the form <code>return <em>functioncall</em></code> is called
-a <em>tail call</em>.
-Lua implements <em>proper tail calls</em>
-(or <em>proper tail recursion</em>):
-in a tail call,
-the called function reuses the stack entry of the calling function.
-Therefore, there is no limit on the number of nested tail calls that
-a program can execute.
-However, a tail call erases any debug information about the
-calling function.
-Note that a tail call only happens with a particular syntax,
-where the <b>return</b> has one single function call as argument;
-this syntax makes the calling function return exactly
-the returns of the called function.
-So, none of the following examples are tail calls:
-
-<pre>
- return (f(x)) -- results adjusted to 1
- return 2 * f(x)
- return x, f(x) -- additional results
- f(x); return -- results discarded
- return x or f(x) -- results adjusted to 1
-</pre>
-
-
-
-
-<h3>3.4.10 &ndash; <a name="3.4.10">Function Definitions</a></h3>
-
-<p>
-The syntax for function definition is
-
-<pre>
- functiondef ::= <b>function</b> funcbody
- funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
-</pre>
-
-<p>
-The following syntactic sugar simplifies function definitions:
-
-<pre>
- stat ::= <b>function</b> funcname funcbody
- stat ::= <b>local</b> <b>function</b> Name funcbody
- funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
-</pre><p>
-The statement
-
-<pre>
- function f () <em>body</em> end
-</pre><p>
-translates to
-
-<pre>
- f = function () <em>body</em> end
-</pre><p>
-The statement
-
-<pre>
- function t.a.b.c.f () <em>body</em> end
-</pre><p>
-translates to
-
-<pre>
- t.a.b.c.f = function () <em>body</em> end
-</pre><p>
-The statement
-
-<pre>
- local function f () <em>body</em> end
-</pre><p>
-translates to
-
-<pre>
- local f; f = function () <em>body</em> end
-</pre><p>
-not to
-
-<pre>
- local f = function () <em>body</em> end
-</pre><p>
-(This only makes a difference when the body of the function
-contains references to <code>f</code>.)
-
-
-<p>
-A function definition is an executable expression,
-whose value has type <em>function</em>.
-When Lua precompiles a chunk,
-all its function bodies are precompiled too.
-Then, whenever Lua executes the function definition,
-the function is <em>instantiated</em> (or <em>closed</em>).
-This function instance (or <em>closure</em>)
-is the final value of the expression.
-
-
-<p>
-Parameters act as local variables that are
-initialized with the argument values:
-
-<pre>
- parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
-</pre><p>
-When a function is called,
-the list of arguments is adjusted to
-the length of the list of parameters,
-unless the function is a <em>vararg function</em>,
-which is indicated by three dots ('<code>...</code>')
-at the end of its parameter list.
-A vararg function does not adjust its argument list;
-instead, it collects all extra arguments and supplies them
-to the function through a <em>vararg expression</em>,
-which is also written as three dots.
-The value of this expression is a list of all actual extra arguments,
-similar to a function with multiple results.
-If a vararg expression is used inside another expression
-or in the middle of a list of expressions,
-then its return list is adjusted to one element.
-If the expression is used as the last element of a list of expressions,
-then no adjustment is made
-(unless that last expression is enclosed in parentheses).
-
-
-<p>
-As an example, consider the following definitions:
-
-<pre>
- function f(a, b) end
- function g(a, b, ...) end
- function r() return 1,2,3 end
-</pre><p>
-Then, we have the following mapping from arguments to parameters and
-to the vararg expression:
-
-<pre>
- CALL PARAMETERS
-
- f(3) a=3, b=nil
- f(3, 4) a=3, b=4
- f(3, 4, 5) a=3, b=4
- f(r(), 10) a=1, b=10
- f(r()) a=1, b=2
-
- g(3) a=3, b=nil, ... --&gt; (nothing)
- g(3, 4) a=3, b=4, ... --&gt; (nothing)
- g(3, 4, 5, 8) a=3, b=4, ... --&gt; 5 8
- g(5, r()) a=5, b=1, ... --&gt; 2 3
-</pre>
-
-<p>
-Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
-If control reaches the end of a function
-without encountering a <b>return</b> statement,
-then the function returns with no results.
-
-
-<p>
-
-There is a system-dependent limit on the number of values
-that a function may return.
-This limit is guaranteed to be larger than 1000.
-
-
-<p>
-The <em>colon</em> syntax
-is used for defining <em>methods</em>,
-that is, functions that have an implicit extra parameter <code>self</code>.
-Thus, the statement
-
-<pre>
- function t.a.b.c:f (<em>params</em>) <em>body</em> end
-</pre><p>
-is syntactic sugar for
-
-<pre>
- t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
-</pre>
-
-
-
-
-
-
-<h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
-
-<p>
-
-Lua is a lexically scoped language.
-The scope of a local variable begins at the first statement after
-its declaration and lasts until the last non-void statement
-of the innermost block that includes the declaration.
-Consider the following example:
-
-<pre>
- x = 10 -- global variable
- do -- new block
- local x = x -- new 'x', with value 10
- print(x) --&gt; 10
- x = x+1
- do -- another block
- local x = x+1 -- another 'x'
- print(x) --&gt; 12
- end
- print(x) --&gt; 11
- end
- print(x) --&gt; 10 (the global one)
-</pre>
-
-<p>
-Notice that, in a declaration like <code>local x = x</code>,
-the new <code>x</code> being declared is not in scope yet,
-and so the second <code>x</code> refers to the outside variable.
-
-
-<p>
-Because of the lexical scoping rules,
-local variables can be freely accessed by functions
-defined inside their scope.
-A local variable used by an inner function is called
-an <em>upvalue</em>, or <em>external local variable</em>,
-inside the inner function.
-
-
-<p>
-Notice that each execution of a <b>local</b> statement
-defines new local variables.
-Consider the following example:
-
-<pre>
- a = {}
- local x = 20
- for i=1,10 do
- local y = 0
- a[i] = function () y=y+1; return x+y end
- end
-</pre><p>
-The loop creates ten closures
-(that is, ten instances of the anonymous function).
-Each of these closures uses a different <code>y</code> variable,
-while all of them share the same <code>x</code>.
-
-
-
-
-
-<h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
-
-<p>
-
-This section describes the C&nbsp;API for Lua, that is,
-the set of C&nbsp;functions available to the host program to communicate
-with Lua.
-All API functions and related types and constants
-are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
-
-
-<p>
-Even when we use the term "function",
-any facility in the API may be provided as a macro instead.
-Except where stated otherwise,
-all such macros use each of their arguments exactly once
-(except for the first argument, which is always a Lua state),
-and so do not generate any hidden side-effects.
-
-
-<p>
-As in most C&nbsp;libraries,
-the Lua API functions do not check their arguments for validity or consistency.
-However, you can change this behavior by compiling Lua
-with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
-
-
-
-<h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
-
-<p>
-Lua uses a <em>virtual stack</em> to pass values to and from C.
-Each element in this stack represents a Lua value
-(<b>nil</b>, number, string, etc.).
-
-
-<p>
-Whenever Lua calls C, the called function gets a new stack,
-which is independent of previous stacks and of stacks of
-C&nbsp;functions that are still active.
-This stack initially contains any arguments to the C&nbsp;function
-and it is where the C&nbsp;function pushes its results
-to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
-
-
-<p>
-For convenience,
-most query operations in the API do not follow a strict stack discipline.
-Instead, they can refer to any element in the stack
-by using an <em>index</em>:
-A positive index represents an absolute stack position
-(starting at&nbsp;1);
-a negative index represents an offset relative to the top of the stack.
-More specifically, if the stack has <em>n</em> elements,
-then index&nbsp;1 represents the first element
-(that is, the element that was pushed onto the stack first)
-and
-index&nbsp;<em>n</em> represents the last element;
-index&nbsp;-1 also represents the last element
-(that is, the element at the&nbsp;top)
-and index <em>-n</em> represents the first element.
-
-
-
-
-
-<h2>4.2 &ndash; <a name="4.2">Stack Size</a></h2>
-
-<p>
-When you interact with the Lua API,
-you are responsible for ensuring consistency.
-In particular,
-<em>you are responsible for controlling stack overflow</em>.
-You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
-to ensure that the stack has extra slots when pushing new elements.
-
-
-<p>
-Whenever Lua calls C,
-it ensures that the stack has at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots.
-<code>LUA_MINSTACK</code> is defined as 20,
-so that usually you do not have to worry about stack space
-unless your code has loops pushing elements onto the stack.
-
-
-<p>
-When you call a Lua function
-without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
-Lua ensures that the stack has enough size for all results,
-but it does not ensure any extra space.
-So, before pushing anything in the stack after such a call
-you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
-
-
-
-
-
-<h2>4.3 &ndash; <a name="4.3">Valid and Acceptable Indices</a></h2>
-
-<p>
-Any function in the API that receives stack indices
-works only with <em>valid indices</em> or <em>acceptable indices</em>.
-
-
-<p>
-A <em>valid index</em> is an index that refers to a
-real position within the stack, that is,
-its position lies between&nbsp;1 and the stack top
-(<code>1 &le; abs(index) &le; top</code>).
-
-Usually, functions that can modify the value at an index
-require valid indices.
-
-
-<p>
-Unless otherwise noted,
-any function that accepts valid indices also accepts <em>pseudo-indices</em>,
-which represent some Lua values that are accessible to C&nbsp;code
-but which are not in the stack.
-Pseudo-indices are used to access the registry
-and the upvalues of a C&nbsp;function (see <a href="#4.4">&sect;4.4</a>).
-
-
-<p>
-Functions that do not need a specific stack position,
-but only a value in the stack (e.g., query functions),
-can be called with acceptable indices.
-An <em>acceptable index</em> can be any valid index,
-including the pseudo-indices,
-but it also can be any positive index after the stack top
-within the space allocated for the stack,
-that is, indices up to the stack size.
-(Note that 0 is never an acceptable index.)
-Except when noted otherwise,
-functions in the API work with acceptable indices.
-
-
-<p>
-Acceptable indices serve to avoid extra tests
-against the stack top when querying the stack.
-For instance, a C&nbsp;function can query its third argument
-without the need to first check whether there is a third argument,
-that is, without the need to check whether 3 is a valid index.
-
-
-<p>
-For functions that can be called with acceptable indices,
-any non-valid index is treated as if it
-contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
-which behaves like a nil value.
-
-
-
-
-
-<h2>4.4 &ndash; <a name="4.4">C Closures</a></h2>
-
-<p>
-When a C&nbsp;function is created,
-it is possible to associate some values with it,
-thus creating a <em>C&nbsp;closure</em>
-(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
-these values are called <em>upvalues</em> and are
-accessible to the function whenever it is called.
-
-
-<p>
-Whenever a C&nbsp;function is called,
-its upvalues are located at specific pseudo-indices.
-These pseudo-indices are produced by the macro
-<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
-The first value associated with a function is at position
-<code>lua_upvalueindex(1)</code>, and so on.
-Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
-where <em>n</em> is greater than the number of upvalues of the
-current function (but not greater than 256),
-produces an acceptable but invalid index.
-
-
-
-
-
-<h2>4.5 &ndash; <a name="4.5">Registry</a></h2>
-
-<p>
-Lua provides a <em>registry</em>,
-a predefined table that can be used by any C&nbsp;code to
-store whatever Lua values it needs to store.
-The registry table is always located at pseudo-index
-<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>,
-which is a valid index.
-Any C&nbsp;library can store data into this table,
-but it should take care to choose keys
-that are different from those used
-by other libraries, to avoid collisions.
-Typically, you should use as key a string containing your library name,
-or a light userdata with the address of a C&nbsp;object in your code,
-or any Lua object created by your code.
-As with global names,
-string keys starting with an underscore followed by
-uppercase letters are reserved for Lua.
-
-
-<p>
-The integer keys in the registry are used by the reference mechanism,
-implemented by the auxiliary library,
-and by some predefined values.
-Therefore, integer keys should not be used for other purposes.
-
-
-<p>
-When you create a new Lua state,
-its registry comes with some predefined values.
-These predefined values are indexed with integer keys
-defined as constants in <code>lua.h</code>.
-The following constants are defined:
-
-<ul>
-<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
-the main thread of the state.
-(The main thread is the one created together with the state.)
-</li>
-
-<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
-the global environment.
-</li>
-</ul>
-
-
-
-
-<h2>4.6 &ndash; <a name="4.6">Error Handling in C</a></h2>
-
-<p>
-Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
-(You can also choose to use exceptions if you compile Lua as C++;
-search for <code>LUAI_THROW</code> in the source code.)
-When Lua faces any error
-(such as a memory allocation error, type errors, syntax errors,
-and runtime errors)
-it <em>raises</em> an error;
-that is, it does a long jump.
-A <em>protected environment</em> uses <code>setjmp</code>
-to set a recovery point;
-any error jumps to the most recent active recovery point.
-
-
-<p>
-If an error happens outside any protected environment,
-Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
-and then calls <code>abort</code>,
-thus exiting the host application.
-Your panic function can avoid this exit by
-never returning
-(e.g., doing a long jump to your own recovery point outside Lua).
-
-
-<p>
-The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
-in particular, the error message is at the top of the stack.
-However, there is no guarantees about stack space.
-To push anything on the stack,
-the panic function should first check the available space (see <a href="#4.2">&sect;4.2</a>).
-
-
-<p>
-Most functions in the API can throw an error,
-for instance due to a memory allocation error.
-The documentation for each function indicates whether
-it can throw errors.
-
-
-<p>
-Inside a C&nbsp;function you can throw an error by calling <a href="#lua_error"><code>lua_error</code></a>.
-
-
-
-
-
-<h2>4.7 &ndash; <a name="4.7">Handling Yields in C</a></h2>
-
-<p>
-Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
-Therefore, if a function <code>foo</code> calls an API function
-and this API function yields
-(directly or indirectly by calling another function that yields),
-Lua cannot return to <code>foo</code> any more,
-because the <code>longjmp</code> removes its frame from the C stack.
-
-
-<p>
-To avoid this kind of problem,
-Lua raises an error whenever it tries to yield across an API call,
-except for three functions:
-<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
-All those functions receive a <em>continuation function</em>
-(as a parameter called <code>k</code>) to continue execution after a yield.
-
-
-<p>
-We need to set some terminology to explain continuations.
-We have a C function called from Lua which we will call
-the <em>original function</em>.
-This original function then calls one of those three functions in the C API,
-which we will call the <em>callee function</em>,
-that then yields the current thread.
-(This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
-or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
-and the function called by them yields.)
-
-
-<p>
-Suppose the running thread yields while executing the callee function.
-After the thread resumes,
-it eventually will finish running the callee function.
-However,
-the callee function cannot return to the original function,
-because its frame in the C stack was destroyed by the yield.
-Instead, Lua calls a <em>continuation function</em>,
-which was given as an argument to the callee function.
-As the name implies,
-the continuation function should continue the task
-of the original function.
-
-
-<p>
-Lua treats the continuation function as if it were the original function.
-The continuation function receives the same Lua stack
-from the original function,
-in the same state it would be if the callee function had returned.
-(For instance,
-after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
-removed from the stack and replaced by the results from the call.)
-It also has the same upvalues.
-Whatever it returns is handled by Lua as if it were the return
-of the original function.
-
-
-<p>
-The only difference in the Lua state between the original function
-and its continuation is the result of a call to <a href="#lua_getctx"><code>lua_getctx</code></a>.
-
-
-
-
-
-<h2>4.8 &ndash; <a name="4.8">Functions and Types</a></h2>
-
-<p>
-Here we list all functions and types from the C&nbsp;API in
-alphabetical order.
-Each function has an indicator like this:
-<span class="apii">[-o, +p, <em>x</em>]</span>
-
-
-<p>
-The first field, <code>o</code>,
-is how many elements the function pops from the stack.
-The second field, <code>p</code>,
-is how many elements the function pushes onto the stack.
-(Any function always pushes its results after popping its arguments.)
-A field in the form <code>x|y</code> means the function can push (or pop)
-<code>x</code> or <code>y</code> elements,
-depending on the situation;
-an interrogation mark '<code>?</code>' means that
-we cannot know how many elements the function pops/pushes
-by looking only at its arguments
-(e.g., they may depend on what is on the stack).
-The third field, <code>x</code>,
-tells whether the function may throw errors:
-'<code>-</code>' means the function never throws any error;
-'<code>e</code>' means the function may throw errors;
-'<code>v</code>' means the function may throw an error on purpose.
-
-
-
-<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_absindex (lua_State *L, int idx);</pre>
-
-<p>
-Converts the acceptable index <code>idx</code> into an absolute index
-(that is, one that does not depend on the stack top).
-
-
-
-
-
-<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
-<pre>typedef void * (*lua_Alloc) (void *ud,
- void *ptr,
- size_t osize,
- size_t nsize);</pre>
-
-<p>
-The type of the memory-allocation function used by Lua states.
-The allocator function must provide a
-functionality similar to <code>realloc</code>,
-but not exactly the same.
-Its arguments are
-<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
-<code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
-<code>osize</code>, the original size of the block or some code about what
-is being allocated;
-<code>nsize</code>, the new size of the block.
-
-
-<p>
-When <code>ptr</code> is not <code>NULL</code>,
-<code>osize</code> is the size of the block pointed by <code>ptr</code>,
-that is, the size given when it was allocated or reallocated.
-
-
-<p>
-When <code>ptr</code> is <code>NULL</code>,
-<code>osize</code> encodes the kind of object that Lua is allocating.
-<code>osize</code> is any of
-<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
-<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
-Lua is creating a new object of that type.
-When <code>osize</code> is some other value,
-Lua is allocating memory for something else.
-
-
-<p>
-Lua assumes the following behavior from the allocator function:
-
-
-<p>
-When <code>nsize</code> is zero,
-the allocator should behave like <code>free</code>
-and return <code>NULL</code>.
-
-
-<p>
-When <code>nsize</code> is not zero,
-the allocator should behave like <code>realloc</code>.
-The allocator returns <code>NULL</code>
-if and only if it cannot fulfill the request.
-Lua assumes that the allocator never fails when
-<code>osize &gt;= nsize</code>.
-
-
-<p>
-Here is a simple implementation for the allocator function.
-It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
-
-<pre>
- static void *l_alloc (void *ud, void *ptr, size_t osize,
- size_t nsize) {
- (void)ud; (void)osize; /* not used */
- if (nsize == 0) {
- free(ptr);
- return NULL;
- }
- else
- return realloc(ptr, nsize);
- }
-</pre><p>
-Note that Standard&nbsp;C ensures
-that <code>free(NULL)</code> has no effect and that
-<code>realloc(NULL, size)</code> is equivalent to <code>malloc(size)</code>.
-This code assumes that <code>realloc</code> does not fail when shrinking a block.
-(Although Standard&nbsp;C does not ensure this behavior,
-it seems to be a safe assumption.)
-
-
-
-
-
-<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
-<span class="apii">[-(2|1), +1, <em>e</em>]</span>
-<pre>void lua_arith (lua_State *L, int op);</pre>
-
-<p>
-Performs an arithmetic operation over the two values
-(or one, in the case of negation)
-at the top of the stack,
-with the value at the top being the second operand,
-pops these values, and pushes the result of the operation.
-The function follows the semantics of the corresponding Lua operator
-(that is, it may call metamethods).
-
-
-<p>
-The value of <code>op</code> must be one of the following constants:
-
-<ul>
-
-<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
-<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
-<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
-<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs division (<code>/</code>)</li>
-<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
-<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
-<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
-
-</ul>
-
-
-
-
-<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
-
-<p>
-Sets a new panic function and returns the old one (see <a href="#4.6">&sect;4.6</a>).
-
-
-
-
-
-<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
-<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
-<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
-
-<p>
-Calls a function.
-
-
-<p>
-To call a function you must use the following protocol:
-first, the function to be called is pushed onto the stack;
-then, the arguments to the function are pushed
-in direct order;
-that is, the first argument is pushed first.
-Finally you call <a href="#lua_call"><code>lua_call</code></a>;
-<code>nargs</code> is the number of arguments that you pushed onto the stack.
-All arguments and the function value are popped from the stack
-when the function is called.
-The function results are pushed onto the stack when the function returns.
-The number of results is adjusted to <code>nresults</code>,
-unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
-In this case, all results from the function are pushed.
-Lua takes care that the returned values fit into the stack space.
-The function results are pushed onto the stack in direct order
-(the first result is pushed first),
-so that after the call the last result is on the top of the stack.
-
-
-<p>
-Any error inside the called function is propagated upwards
-(with a <code>longjmp</code>).
-
-
-<p>
-The following example shows how the host program can do the
-equivalent to this Lua code:
-
-<pre>
- a = f("how", t.x, 14)
-</pre><p>
-Here it is in&nbsp;C:
-
-<pre>
- lua_getglobal(L, "f"); /* function to be called */
- lua_pushstring(L, "how"); /* 1st argument */
- lua_getglobal(L, "t"); /* table to be indexed */
- lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */
- lua_remove(L, -2); /* remove 't' from the stack */
- lua_pushinteger(L, 14); /* 3rd argument */
- lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */
- lua_setglobal(L, "a"); /* set global 'a' */
-</pre><p>
-Note that the code above is "balanced":
-at its end, the stack is back to its original configuration.
-This is considered good programming practice.
-
-
-
-
-
-<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
-<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
-<pre>void lua_callk (lua_State *L, int nargs, int nresults, int ctx,
- lua_CFunction k);</pre>
-
-<p>
-This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
-but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
-
-
-
-
-
-<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
-<pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
-
-<p>
-Type for C&nbsp;functions.
-
-
-<p>
-In order to communicate properly with Lua,
-a C&nbsp;function must use the following protocol,
-which defines the way parameters and results are passed:
-a C&nbsp;function receives its arguments from Lua in its stack
-in direct order (the first argument is pushed first).
-So, when the function starts,
-<code>lua_gettop(L)</code> returns the number of arguments received by the function.
-The first argument (if any) is at index 1
-and its last argument is at index <code>lua_gettop(L)</code>.
-To return values to Lua, a C&nbsp;function just pushes them onto the stack,
-in direct order (the first result is pushed first),
-and returns the number of results.
-Any other value in the stack below the results will be properly
-discarded by Lua.
-Like a Lua function, a C&nbsp;function called by Lua can also return
-many results.
-
-
-<p>
-As an example, the following function receives a variable number
-of numerical arguments and returns their average and sum:
-
-<pre>
- static int foo (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- lua_Number sum = 0;
- int i;
- for (i = 1; i &lt;= n; i++) {
- if (!lua_isnumber(L, i)) {
- lua_pushstring(L, "incorrect argument");
- lua_error(L);
- }
- sum += lua_tonumber(L, i);
- }
- lua_pushnumber(L, sum/n); /* first result */
- lua_pushnumber(L, sum); /* second result */
- return 2; /* number of results */
- }
-</pre>
-
-
-
-
-<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_checkstack (lua_State *L, int extra);</pre>
-
-<p>
-Ensures that there are at least <code>extra</code> free stack slots in the stack.
-It returns false if it cannot fulfill the request,
-because it would cause the stack to be larger than a fixed maximum size
-(typically at least a few thousand elements) or
-because it cannot allocate memory for the new stack size.
-This function never shrinks the stack;
-if the stack is already larger than the new size,
-it is left unchanged.
-
-
-
-
-
-<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void lua_close (lua_State *L);</pre>
-
-<p>
-Destroys all objects in the given Lua state
-(calling the corresponding garbage-collection metamethods, if any)
-and frees all dynamic memory used by this state.
-On several platforms, you may not need to call this function,
-because all resources are naturally released when the host program ends.
-On the other hand, long-running programs that create multiple states,
-such as daemons or web servers,
-might need to close states as soon as they are not needed.
-
-
-
-
-
-<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
-
-<p>
-Compares two Lua values.
-Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
-when compared with the value at index <code>index2</code>,
-following the semantics of the corresponding Lua operator
-(that is, it may call metamethods).
-Otherwise returns&nbsp;0.
-Also returns&nbsp;0 if any of the indices is non valid.
-
-
-<p>
-The value of <code>op</code> must be one of the following constants:
-
-<ul>
-
-<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
-<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
-<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
-
-</ul>
-
-
-
-
-<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
-<span class="apii">[-n, +1, <em>e</em>]</span>
-<pre>void lua_concat (lua_State *L, int n);</pre>
-
-<p>
-Concatenates the <code>n</code> values at the top of the stack,
-pops them, and leaves the result at the top.
-If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
-(that is, the function does nothing);
-if <code>n</code> is 0, the result is the empty string.
-Concatenation is performed following the usual semantics of Lua
-(see <a href="#3.4.5">&sect;3.4.5</a>).
-
-
-
-
-
-<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
-
-<p>
-Moves the element at index <code>fromidx</code>
-into the valid index <code>toidx</code>
-without shifting any element
-(therefore replacing the value at that position).
-
-
-
-
-
-<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
-
-<p>
-Creates a new empty table and pushes it onto the stack.
-Parameter <code>narr</code> is a hint for how many elements the table
-will have as a sequence;
-parameter <code>nrec</code> is a hint for how many other elements
-the table will have.
-Lua may use these hints to preallocate memory for the new table.
-This pre-allocation is useful for performance when you know in advance
-how many elements the table will have.
-Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
-
-
-
-
-
-<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>int lua_dump (lua_State *L, lua_Writer writer, void *data);</pre>
-
-<p>
-Dumps a function as a binary chunk.
-Receives a Lua function on the top of the stack
-and produces a binary chunk that,
-if loaded again,
-results in a function equivalent to the one dumped.
-As it produces parts of the chunk,
-<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
-with the given <code>data</code>
-to write them.
-
-
-<p>
-The value returned is the error code returned by the last
-call to the writer;
-0&nbsp;means no errors.
-
-
-<p>
-This function does not pop the Lua function from the stack.
-
-
-
-
-
-<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
-<span class="apii">[-1, +0, <em>v</em>]</span>
-<pre>int lua_error (lua_State *L);</pre>
-
-<p>
-Generates a Lua error.
-The error message (which can actually be a Lua value of any type)
-must be on the stack top.
-This function does a long jump,
-and therefore never returns
-(see <a href="#luaL_error"><code>luaL_error</code></a>).
-
-
-
-
-
-<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>int lua_gc (lua_State *L, int what, int data);</pre>
-
-<p>
-Controls the garbage collector.
-
-
-<p>
-This function performs several tasks,
-according to the value of the parameter <code>what</code>:
-
-<ul>
-
-<li><b><code>LUA_GCSTOP</code>: </b>
-stops the garbage collector.
-</li>
-
-<li><b><code>LUA_GCRESTART</code>: </b>
-restarts the garbage collector.
-</li>
-
-<li><b><code>LUA_GCCOLLECT</code>: </b>
-performs a full garbage-collection cycle.
-</li>
-
-<li><b><code>LUA_GCCOUNT</code>: </b>
-returns the current amount of memory (in Kbytes) in use by Lua.
-</li>
-
-<li><b><code>LUA_GCCOUNTB</code>: </b>
-returns the remainder of dividing the current amount of bytes of
-memory in use by Lua by 1024.
-</li>
-
-<li><b><code>LUA_GCSTEP</code>: </b>
-performs an incremental step of garbage collection.
-The step "size" is controlled by <code>data</code>
-(larger values mean more steps) in a non-specified way.
-If you want to control the step size
-you must experimentally tune the value of <code>data</code>.
-The function returns 1 if the step finished a
-garbage-collection cycle.
-</li>
-
-<li><b><code>LUA_GCSETPAUSE</code>: </b>
-sets <code>data</code> as the new value
-for the <em>pause</em> of the collector (see <a href="#2.5">&sect;2.5</a>).
-The function returns the previous value of the pause.
-</li>
-
-<li><b><code>LUA_GCSETSTEPMUL</code>: </b>
-sets <code>data</code> as the new value for the <em>step multiplier</em> of
-the collector (see <a href="#2.5">&sect;2.5</a>).
-The function returns the previous value of the step multiplier.
-</li>
-
-<li><b><code>LUA_GCISRUNNING</code>: </b>
-returns a boolean that tells whether the collector is running
-(i.e., not stopped).
-</li>
-
-<li><b><code>LUA_GCGEN</code>: </b>
-changes the collector to generational mode
-(see <a href="#2.5">&sect;2.5</a>).
-</li>
-
-<li><b><code>LUA_GCINC</code>: </b>
-changes the collector to incremental mode.
-This is the default mode.
-</li>
-
-</ul>
-
-<p>
-For more details about these options,
-see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
-
-
-
-
-
-<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
-
-<p>
-Returns the memory-allocation function of a given state.
-If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
-opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>.
-
-
-
-
-
-<hr><h3><a name="lua_getctx"><code>lua_getctx</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_getctx (lua_State *L, int *ctx);</pre>
-
-<p>
-This function is called by a continuation function (see <a href="#4.7">&sect;4.7</a>)
-to retrieve the status of the thread and a context information.
-
-
-<p>
-When called in the original function,
-<a href="#lua_getctx"><code>lua_getctx</code></a> always returns <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
-and does not change the value of its argument <code>ctx</code>.
-When called inside a continuation function,
-<a href="#lua_getctx"><code>lua_getctx</code></a> returns <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> and sets
-the value of <code>ctx</code> to be the context information
-(the value passed as the <code>ctx</code> argument
-to the callee together with the continuation function).
-
-
-<p>
-When the callee is <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
-Lua may also call its continuation function
-to handle errors during the call.
-That is, upon an error in the function called by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
-Lua may not return to the original function
-but instead may call the continuation function.
-In that case, a call to <a href="#lua_getctx"><code>lua_getctx</code></a> will return the error code
-(the value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>);
-the value of <code>ctx</code> will be set to the context information,
-as in the case of a yield.
-
-
-
-
-
-<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void lua_getfield (lua_State *L, int index, const char *k);</pre>
-
-<p>
-Pushes onto the stack the value <code>t[k]</code>,
-where <code>t</code> is the value at the given index.
-As in Lua, this function may trigger a metamethod
-for the "index" event (see <a href="#2.4">&sect;2.4</a>).
-
-
-
-
-
-<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void lua_getglobal (lua_State *L, const char *name);</pre>
-
-<p>
-Pushes onto the stack the value of the global <code>name</code>.
-
-
-
-
-
-<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
-<span class="apii">[-0, +(0|1), &ndash;]</span>
-<pre>int lua_getmetatable (lua_State *L, int index);</pre>
-
-<p>
-Pushes onto the stack the metatable of the value at the given index.
-If the value does not have a metatable,
-the function returns&nbsp;0 and pushes nothing on the stack.
-
-
-
-
-
-<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
-<span class="apii">[-1, +1, <em>e</em>]</span>
-<pre>void lua_gettable (lua_State *L, int index);</pre>
-
-<p>
-Pushes onto the stack the value <code>t[k]</code>,
-where <code>t</code> is the value at the given index
-and <code>k</code> is the value at the top of the stack.
-
-
-<p>
-This function pops the key from the stack
-(putting the resulting value in its place).
-As in Lua, this function may trigger a metamethod
-for the "index" event (see <a href="#2.4">&sect;2.4</a>).
-
-
-
-
-
-<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_gettop (lua_State *L);</pre>
-
-<p>
-Returns the index of the top element in the stack.
-Because indices start at&nbsp;1,
-this result is equal to the number of elements in the stack
-(and so 0&nbsp;means an empty stack).
-
-
-
-
-
-<hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_getuservalue (lua_State *L, int index);</pre>
-
-<p>
-Pushes onto the stack the Lua value associated with the userdata
-at the given index.
-This Lua value must be a table or <b>nil</b>.
-
-
-
-
-
-<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
-<span class="apii">[-1, +1, &ndash;]</span>
-<pre>void lua_insert (lua_State *L, int index);</pre>
-
-<p>
-Moves the top element into the given valid index,
-shifting up the elements above this index to open space.
-This function cannot be called with a pseudo-index,
-because a pseudo-index is not an actual stack position.
-
-
-
-
-
-<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
-<pre>typedef ptrdiff_t lua_Integer;</pre>
-
-<p>
-The type used by the Lua API to represent signed integral values.
-
-
-<p>
-By default it is a <code>ptrdiff_t</code>,
-which is usually the largest signed integral type the machine handles
-"comfortably".
-
-
-
-
-
-<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isboolean (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a boolean,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_iscfunction (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a C&nbsp;function,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isfunction (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a function
-(either C or Lua), and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_islightuserdata (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a light userdata,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isnil (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is <b>nil</b>,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isnone (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the given index is not valid,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isnoneornil (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the given index is not valid
-or if the value at this index is <b>nil</b>,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isnumber (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a number
-or a string convertible to a number,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isstring (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a string
-or a number (which is always convertible to a string),
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_istable (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a table,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isthread (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a thread,
-and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_isuserdata (lua_State *L, int index);</pre>
-
-<p>
-Returns 1 if the value at the given index is a userdata
-(either full or light), and 0&nbsp;otherwise.
-
-
-
-
-
-<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void lua_len (lua_State *L, int index);</pre>
-
-<p>
-Returns the "length" of the value at the given index;
-it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">&sect;3.4.6</a>).
-The result is pushed on the stack.
-
-
-
-
-
-<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>int lua_load (lua_State *L,
- lua_Reader reader,
- void *data,
- const char *source,
- const char *mode);</pre>
-
-<p>
-Loads a Lua chunk (without running it).
-If there are no errors,
-<code>lua_load</code> pushes the compiled chunk as a Lua
-function on top of the stack.
-Otherwise, it pushes an error message.
-
-
-<p>
-The return values of <code>lua_load</code> are:
-
-<ul>
-
-<li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li>
-
-<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b>
-syntax error during precompilation;</li>
-
-<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
-memory allocation error;</li>
-
-<li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
-error while running a <code>__gc</code> metamethod.
-(This error has no relation with the chunk being loaded.
-It is generated by the garbage collector.)
-</li>
-
-</ul>
-
-<p>
-The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
-to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
-The <code>data</code> argument is an opaque value passed to the reader function.
-
-
-<p>
-The <code>source</code> argument gives a name to the chunk,
-which is used for error messages and in debug information (see <a href="#4.9">&sect;4.9</a>).
-
-
-<p>
-<code>lua_load</code> automatically detects whether the chunk is text or binary
-and loads it accordingly (see program <code>luac</code>).
-The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
-with the addition that
-a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
-
-
-<p>
-<code>lua_load</code> uses the stack internally,
-so the reader function should always leave the stack
-unmodified when returning.
-
-
-<p>
-If the resulting function has one upvalue,
-this upvalue is set to the value of the global environment
-stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">&sect;4.5</a>).
-When loading main chunks,
-this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
-
-
-
-
-
-<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
-
-<p>
-Creates a new thread running in a new, independent state.
-Returns <code>NULL</code> if cannot create the thread or the state
-(due to lack of memory).
-The argument <code>f</code> is the allocator function;
-Lua does all memory allocation for this state through this function.
-The second argument, <code>ud</code>, is an opaque pointer that Lua
-passes to the allocator in every call.
-
-
-
-
-
-<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void lua_newtable (lua_State *L);</pre>
-
-<p>
-Creates a new empty table and pushes it onto the stack.
-It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
-
-
-
-
-
-<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>lua_State *lua_newthread (lua_State *L);</pre>
-
-<p>
-Creates a new thread, pushes it on the stack,
-and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
-The new thread returned by this function shares with the original thread
-its global environment,
-but has an independent execution stack.
-
-
-<p>
-There is no explicit function to close or to destroy a thread.
-Threads are subject to garbage collection,
-like any Lua object.
-
-
-
-
-
-<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre>
-
-<p>
-This function allocates a new block of memory with the given size,
-pushes onto the stack a new full userdata with the block address,
-and returns this address.
-The host program can freely use this memory.
-
-
-
-
-
-<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
-<span class="apii">[-1, +(2|0), <em>e</em>]</span>
-<pre>int lua_next (lua_State *L, int index);</pre>
-
-<p>
-Pops a key from the stack,
-and pushes a key&ndash;value pair from the table at the given index
-(the "next" pair after the given key).
-If there are no more elements in the table,
-then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing).
-
-
-<p>
-A typical traversal looks like this:
-
-<pre>
- /* table is in the stack at index 't' */
- lua_pushnil(L); /* first key */
- while (lua_next(L, t) != 0) {
- /* uses 'key' (at index -2) and 'value' (at index -1) */
- printf("%s - %s\n",
- lua_typename(L, lua_type(L, -2)),
- lua_typename(L, lua_type(L, -1)));
- /* removes 'value'; keeps 'key' for next iteration */
- lua_pop(L, 1);
- }
-</pre>
-
-<p>
-While traversing a table,
-do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
-unless you know that the key is actually a string.
-Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
-the value at the given index;
-this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
-
-
-<p>
-See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
-the table during its traversal.
-
-
-
-
-
-<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
-<pre>typedef double lua_Number;</pre>
-
-<p>
-The type of numbers in Lua.
-By default, it is double, but that can be changed in <code>luaconf.h</code>.
-Through this configuration file you can change
-Lua to operate with another type for numbers (e.g., float or long).
-
-
-
-
-
-<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
-<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
-<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
-
-<p>
-Calls a function in protected mode.
-
-
-<p>
-Both <code>nargs</code> and <code>nresults</code> have the same meaning as
-in <a href="#lua_call"><code>lua_call</code></a>.
-If there are no errors during the call,
-<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
-However, if there is any error,
-<a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
-pushes a single value on the stack (the error message),
-and returns an error code.
-Like <a href="#lua_call"><code>lua_call</code></a>,
-<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
-and its arguments from the stack.
-
-
-<p>
-If <code>msgh</code> is 0,
-then the error message returned on the stack
-is exactly the original error message.
-Otherwise, <code>msgh</code> is the stack index of a
-<em>message handler</em>.
-(In the current implementation, this index cannot be a pseudo-index.)
-In case of runtime errors,
-this function will be called with the error message
-and its return value will be the message
-returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
-
-
-<p>
-Typically, the message handler is used to add more debug
-information to the error message, such as a stack traceback.
-Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
-since by then the stack has unwound.
-
-
-<p>
-The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following codes
-(defined in <code>lua.h</code>):
-
-<ul>
-
-<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b>
-success.</li>
-
-<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b>
-a runtime error.
-</li>
-
-<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
-memory allocation error.
-For such errors, Lua does not call the message handler.
-</li>
-
-<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b>
-error while running the message handler.
-</li>
-
-<li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
-error while running a <code>__gc</code> metamethod.
-(This error typically has no relation with the function being called.
-It is generated by the garbage collector.)
-</li>
-
-</ul>
-
-
-
-
-<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
-<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
-<pre>int lua_pcallk (lua_State *L,
- int nargs,
- int nresults,
- int errfunc,
- int ctx,
- lua_CFunction k);</pre>
-
-<p>
-This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
-but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
-
-
-
-
-
-<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
-<span class="apii">[-n, +0, &ndash;]</span>
-<pre>void lua_pop (lua_State *L, int n);</pre>
-
-<p>
-Pops <code>n</code> elements from the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushboolean (lua_State *L, int b);</pre>
-
-<p>
-Pushes a boolean value with value <code>b</code> onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
-<span class="apii">[-n, +1, <em>e</em>]</span>
-<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
-
-<p>
-Pushes a new C&nbsp;closure onto the stack.
-
-
-<p>
-When a C&nbsp;function is created,
-it is possible to associate some values with it,
-thus creating a C&nbsp;closure (see <a href="#4.4">&sect;4.4</a>);
-these values are then accessible to the function whenever it is called.
-To associate values with a C&nbsp;function,
-first these values should be pushed onto the stack
-(when there are multiple values, the first value is pushed first).
-Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
-is called to create and push the C&nbsp;function onto the stack,
-with the argument <code>n</code> telling how many values should be
-associated with the function.
-<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
-
-
-<p>
-The maximum value for <code>n</code> is 255.
-
-
-<p>
-When <code>n</code> is zero,
-this function creates a <em>light C function</em>,
-which is just a pointer to the C&nbsp;function.
-In that case, it never throws a memory error.
-
-
-
-
-
-<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
-
-<p>
-Pushes a C&nbsp;function onto the stack.
-This function receives a pointer to a C function
-and pushes onto the stack a Lua value of type <code>function</code> that,
-when called, invokes the corresponding C&nbsp;function.
-
-
-<p>
-Any function to be registered in Lua must
-follow the correct protocol to receive its parameters
-and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
-
-
-<p>
-<code>lua_pushcfunction</code> is defined as a macro:
-
-<pre>
- #define lua_pushcfunction(L,f) lua_pushcclosure(L,f,0)
-</pre><p>
-Note that <code>f</code> is used twice.
-
-
-
-
-
-<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
-
-<p>
-Pushes onto the stack a formatted string
-and returns a pointer to this string.
-It is similar to the ANSI&nbsp;C function <code>sprintf</code>,
-but has some important differences:
-
-<ul>
-
-<li>
-You do not have to allocate space for the result:
-the result is a Lua string and Lua takes care of memory allocation
-(and deallocation, through garbage collection).
-</li>
-
-<li>
-The conversion specifiers are quite restricted.
-There are no flags, widths, or precisions.
-The conversion specifiers can only be
-'<code>%%</code>' (inserts a '<code>%</code>' in the string),
-'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
-'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
-'<code>%p</code>' (inserts a pointer as a hexadecimal numeral),
-'<code>%d</code>' (inserts an <code>int</code>), and
-'<code>%c</code>' (inserts an <code>int</code> as a byte).
-</li>
-
-</ul>
-
-
-
-
-<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushglobaltable (lua_State *L);</pre>
-
-<p>
-Pushes the global environment onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
-
-<p>
-Pushes a number with value <code>n</code> onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
-
-<p>
-Pushes a light userdata onto the stack.
-
-
-<p>
-Userdata represent C&nbsp;values in Lua.
-A <em>light userdata</em> represents a pointer, a <code>void*</code>.
-It is a value (like a number):
-you do not create it, it has no individual metatable,
-and it is not collected (as it was never created).
-A light userdata is equal to "any"
-light userdata with the same C&nbsp;address.
-
-
-
-
-
-<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
-
-<p>
-This macro is equivalent to <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>,
-but can be used only when <code>s</code> is a literal string.
-It automatically provides the string length.
-
-
-
-
-
-<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
-
-<p>
-Pushes the string pointed to by <code>s</code> with size <code>len</code>
-onto the stack.
-Lua makes (or reuses) an internal copy of the given string,
-so the memory at <code>s</code> can be freed or reused immediately after
-the function returns.
-The string can contain any binary data,
-including embedded zeros.
-
-
-<p>
-Returns a pointer to the internal copy of the string.
-
-
-
-
-
-<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushnil (lua_State *L);</pre>
-
-<p>
-Pushes a nil value onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
-
-<p>
-Pushes a number with value <code>n</code> onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
-
-<p>
-Pushes the zero-terminated string pointed to by <code>s</code>
-onto the stack.
-Lua makes (or reuses) an internal copy of the given string,
-so the memory at <code>s</code> can be freed or reused immediately after
-the function returns.
-
-
-<p>
-Returns a pointer to the internal copy of the string.
-
-
-<p>
-If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>int lua_pushthread (lua_State *L);</pre>
-
-<p>
-Pushes the thread represented by <code>L</code> onto the stack.
-Returns 1 if this thread is the main thread of its state.
-
-
-
-
-
-<hr><h3><a name="lua_pushunsigned"><code>lua_pushunsigned</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushunsigned (lua_State *L, lua_Unsigned n);</pre>
-
-<p>
-Pushes a number with value <code>n</code> onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_pushvalue (lua_State *L, int index);</pre>
-
-<p>
-Pushes a copy of the element at the given index
-onto the stack.
-
-
-
-
-
-<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *lua_pushvfstring (lua_State *L,
- const char *fmt,
- va_list argp);</pre>
-
-<p>
-Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
-instead of a variable number of arguments.
-
-
-
-
-
-<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
-
-<p>
-Returns 1 if the two values in indices <code>index1</code> and
-<code>index2</code> are primitively equal
-(that is, without calling metamethods).
-Otherwise returns&nbsp;0.
-Also returns&nbsp;0 if any of the indices are non valid.
-
-
-
-
-
-<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
-<span class="apii">[-1, +1, &ndash;]</span>
-<pre>void lua_rawget (lua_State *L, int index);</pre>
-
-<p>
-Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
-(i.e., without metamethods).
-
-
-
-
-
-<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_rawgeti (lua_State *L, int index, int n);</pre>
-
-<p>
-Pushes onto the stack the value <code>t[n]</code>,
-where <code>t</code> is the table at the given index.
-The access is raw;
-that is, it does not invoke metamethods.
-
-
-
-
-
-<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void lua_rawgetp (lua_State *L, int index, const void *p);</pre>
-
-<p>
-Pushes onto the stack the value <code>t[k]</code>,
-where <code>t</code> is the table at the given index and
-<code>k</code> is the pointer <code>p</code> represented as a light userdata.
-The access is raw;
-that is, it does not invoke metamethods.
-
-
-
-
-
-<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>size_t lua_rawlen (lua_State *L, int index);</pre>
-
-<p>
-Returns the raw "length" of the value at the given index:
-for strings, this is the string length;
-for tables, this is the result of the length operator ('<code>#</code>')
-with no metamethods;
-for userdata, this is the size of the block of memory allocated
-for the userdata;
-for other values, it is&nbsp;0.
-
-
-
-
-
-<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
-<span class="apii">[-2, +0, <em>e</em>]</span>
-<pre>void lua_rawset (lua_State *L, int index);</pre>
-
-<p>
-Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
-(i.e., without metamethods).
-
-
-
-
-
-<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
-<span class="apii">[-1, +0, <em>e</em>]</span>
-<pre>void lua_rawseti (lua_State *L, int index, int n);</pre>
-
-<p>
-Does the equivalent of <code>t[n] = v</code>,
-where <code>t</code> is the table at the given index
-and <code>v</code> is the value at the top of the stack.
-
-
-<p>
-This function pops the value from the stack.
-The assignment is raw;
-that is, it does not invoke metamethods.
-
-
-
-
-
-<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
-<span class="apii">[-1, +0, <em>e</em>]</span>
-<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
-
-<p>
-Does the equivalent of <code>t[k] = v</code>,
-where <code>t</code> is the table at the given index,
-<code>k</code> is the pointer <code>p</code> represented as a light userdata,
-and <code>v</code> is the value at the top of the stack.
-
-
-<p>
-This function pops the value from the stack.
-The assignment is raw;
-that is, it does not invoke metamethods.
-
-
-
-
-
-<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
-<pre>typedef const char * (*lua_Reader) (lua_State *L,
- void *data,
- size_t *size);</pre>
-
-<p>
-The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
-Every time it needs another piece of the chunk,
-<a href="#lua_load"><code>lua_load</code></a> calls the reader,
-passing along its <code>data</code> parameter.
-The reader must return a pointer to a block of memory
-with a new piece of the chunk
-and set <code>size</code> to the block size.
-The block must exist until the reader function is called again.
-To signal the end of the chunk,
-the reader must return <code>NULL</code> or set <code>size</code> to zero.
-The reader function may return pieces of any size greater than zero.
-
-
-
-
-
-<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
-
-<p>
-Sets the C function <code>f</code> as the new value of global <code>name</code>.
-It is defined as a macro:
-
-<pre>
- #define lua_register(L,n,f) \
- (lua_pushcfunction(L, f), lua_setglobal(L, n))
-</pre>
-
-
-
-
-<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
-<span class="apii">[-1, +0, &ndash;]</span>
-<pre>void lua_remove (lua_State *L, int index);</pre>
-
-<p>
-Removes the element at the given valid index,
-shifting down the elements above this index to fill the gap.
-This function cannot be called with a pseudo-index,
-because a pseudo-index is not an actual stack position.
-
-
-
-
-
-<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
-<span class="apii">[-1, +0, &ndash;]</span>
-<pre>void lua_replace (lua_State *L, int index);</pre>
-
-<p>
-Moves the top element into the given valid index
-without shifting any element
-(therefore replacing the value at the given index),
-and then pops the top element.
-
-
-
-
-
-<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
-<span class="apii">[-?, +?, &ndash;]</span>
-<pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre>
-
-<p>
-Starts and resumes a coroutine in a given thread.
-
-
-<p>
-To start a coroutine,
-you push onto the thread stack the main function plus any arguments;
-then you call <a href="#lua_resume"><code>lua_resume</code></a>,
-with <code>nargs</code> being the number of arguments.
-This call returns when the coroutine suspends or finishes its execution.
-When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>,
-or all values returned by the body function.
-<a href="#lua_resume"><code>lua_resume</code></a> returns
-<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
-<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
-without errors,
-or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>).
-
-
-<p>
-In case of errors,
-the stack is not unwound,
-so you can use the debug API over it.
-The error message is on the top of the stack.
-
-
-<p>
-To resume a coroutine,
-you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>,
-put on its stack only the values to
-be passed as results from <code>yield</code>,
-and then call <a href="#lua_resume"><code>lua_resume</code></a>.
-
-
-<p>
-The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
-If there is no such coroutine,
-this parameter can be <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
-
-<p>
-Changes the allocator function of a given state to <code>f</code>
-with user data <code>ud</code>.
-
-
-
-
-
-<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
-<span class="apii">[-1, +0, <em>e</em>]</span>
-<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
-
-<p>
-Does the equivalent to <code>t[k] = v</code>,
-where <code>t</code> is the value at the given index
-and <code>v</code> is the value at the top of the stack.
-
-
-<p>
-This function pops the value from the stack.
-As in Lua, this function may trigger a metamethod
-for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
-
-
-
-
-
-<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
-<span class="apii">[-1, +0, <em>e</em>]</span>
-<pre>void lua_setglobal (lua_State *L, const char *name);</pre>
-
-<p>
-Pops a value from the stack and
-sets it as the new value of global <code>name</code>.
-
-
-
-
-
-<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
-<span class="apii">[-1, +0, &ndash;]</span>
-<pre>void lua_setmetatable (lua_State *L, int index);</pre>
-
-<p>
-Pops a table from the stack and
-sets it as the new metatable for the value at the given index.
-
-
-
-
-
-<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
-<span class="apii">[-2, +0, <em>e</em>]</span>
-<pre>void lua_settable (lua_State *L, int index);</pre>
-
-<p>
-Does the equivalent to <code>t[k] = v</code>,
-where <code>t</code> is the value at the given index,
-<code>v</code> is the value at the top of the stack,
-and <code>k</code> is the value just below the top.
-
-
-<p>
-This function pops both the key and the value from the stack.
-As in Lua, this function may trigger a metamethod
-for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
-
-
-
-
-
-<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
-<span class="apii">[-?, +?, &ndash;]</span>
-<pre>void lua_settop (lua_State *L, int index);</pre>
-
-<p>
-Accepts any index, or&nbsp;0,
-and sets the stack top to this index.
-If the new top is larger than the old one,
-then the new elements are filled with <b>nil</b>.
-If <code>index</code> is&nbsp;0, then all stack elements are removed.
-
-
-
-
-
-<hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p>
-<span class="apii">[-1, +0, &ndash;]</span>
-<pre>void lua_setuservalue (lua_State *L, int index);</pre>
-
-<p>
-Pops a table or <b>nil</b> from the stack and sets it as
-the new value associated to the userdata at the given index.
-
-
-
-
-
-<hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
-<pre>typedef struct lua_State lua_State;</pre>
-
-<p>
-An opaque structure that points to a thread and indirectly
-(through the thread) to the whole state of a Lua interpreter.
-The Lua library is fully reentrant:
-it has no global variables.
-All information about a state is accessible through this structure.
-
-
-<p>
-A pointer to this structure must be passed as the first argument to
-every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
-which creates a Lua state from scratch.
-
-
-
-
-
-<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_status (lua_State *L);</pre>
-
-<p>
-Returns the status of the thread <code>L</code>.
-
-
-<p>
-The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread,
-an error code if the thread finished the execution
-of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
-or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
-
-
-<p>
-You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
-You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
-(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
-(to resume a coroutine).
-
-
-
-
-
-<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_toboolean (lua_State *L, int index);</pre>
-
-<p>
-Converts the Lua value at the given index to a C&nbsp;boolean
-value (0&nbsp;or&nbsp;1).
-Like all tests in Lua,
-<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
-different from <b>false</b> and <b>nil</b>;
-otherwise it returns false.
-(If you want to accept only actual boolean values,
-use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
-
-
-
-
-
-<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
-
-<p>
-Converts a value at the given index to a C&nbsp;function.
-That value must be a C&nbsp;function;
-otherwise, returns <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
-
-<p>
-Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
-
-<p>
-Converts the Lua value at the given index
-to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
-The Lua value must be a number or a string convertible to a number
-(see <a href="#3.4.2">&sect;3.4.2</a>);
-otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
-
-
-<p>
-If the number is not an integer,
-it is truncated in some non-specified way.
-
-
-<p>
-If <code>isnum</code> is not <code>NULL</code>,
-its referent is assigned a boolean value that
-indicates whether the operation succeeded.
-
-
-
-
-
-<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
-
-<p>
-Converts the Lua value at the given index to a C&nbsp;string.
-If <code>len</code> is not <code>NULL</code>,
-it also sets <code>*len</code> with the string length.
-The Lua value must be a string or a number;
-otherwise, the function returns <code>NULL</code>.
-If the value is a number,
-then <code>lua_tolstring</code> also
-<em>changes the actual value in the stack to a string</em>.
-(This change confuses <a href="#lua_next"><code>lua_next</code></a>
-when <code>lua_tolstring</code> is applied to keys during a table traversal.)
-
-
-<p>
-<code>lua_tolstring</code> returns a fully aligned pointer
-to a string inside the Lua state.
-This string always has a zero ('<code>\0</code>')
-after its last character (as in&nbsp;C),
-but can contain other zeros in its body.
-Because Lua has garbage collection,
-there is no guarantee that the pointer returned by <code>lua_tolstring</code>
-will be valid after the corresponding value is removed from the stack.
-
-
-
-
-
-<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
-
-<p>
-Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
-
-<p>
-Converts the Lua value at the given index
-to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
-The Lua value must be a number or a string convertible to a number
-(see <a href="#3.4.2">&sect;3.4.2</a>);
-otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
-
-
-<p>
-If <code>isnum</code> is not <code>NULL</code>,
-its referent is assigned a boolean value that
-indicates whether the operation succeeded.
-
-
-
-
-
-<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>const void *lua_topointer (lua_State *L, int index);</pre>
-
-<p>
-Converts the value at the given index to a generic
-C&nbsp;pointer (<code>void*</code>).
-The value can be a userdata, a table, a thread, or a function;
-otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
-Different objects will give different pointers.
-There is no way to convert the pointer back to its original value.
-
-
-<p>
-Typically this function is used only for debug information.
-
-
-
-
-
-<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>const char *lua_tostring (lua_State *L, int index);</pre>
-
-<p>
-Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
-
-<p>
-Converts the value at the given index to a Lua thread
-(represented as <code>lua_State*</code>).
-This value must be a thread;
-otherwise, the function returns <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tounsigned"><code>lua_tounsigned</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Unsigned lua_tounsigned (lua_State *L, int index);</pre>
-
-<p>
-Equivalent to <a href="#lua_tounsignedx"><code>lua_tounsignedx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_tounsignedx"><code>lua_tounsignedx</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Unsigned lua_tounsignedx (lua_State *L, int index, int *isnum);</pre>
-
-<p>
-Converts the Lua value at the given index
-to the unsigned integral type <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>.
-The Lua value must be a number or a string convertible to a number
-(see <a href="#3.4.2">&sect;3.4.2</a>);
-otherwise, <code>lua_tounsignedx</code> returns&nbsp;0.
-
-
-<p>
-If the number is not an integer,
-it is truncated in some non-specified way.
-If the number is outside the range of representable values,
-it is normalized to the remainder of its division by
-one more than the maximum representable value.
-
-
-<p>
-If <code>isnum</code> is not <code>NULL</code>,
-its referent is assigned a boolean value that
-indicates whether the operation succeeded.
-
-
-
-
-
-<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void *lua_touserdata (lua_State *L, int index);</pre>
-
-<p>
-If the value at the given index is a full userdata,
-returns its block address.
-If the value is a light userdata,
-returns its pointer.
-Otherwise, returns <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_type (lua_State *L, int index);</pre>
-
-<p>
-Returns the type of the value in the given valid index,
-or <code>LUA_TNONE</code> for a non-valid (but acceptable) index.
-The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
-defined in <code>lua.h</code>:
-<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>,
-<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
-<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
-<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
-<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
-<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
-<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
-<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
-and
-<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
-
-
-
-
-
-<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>const char *lua_typename (lua_State *L, int tp);</pre>
-
-<p>
-Returns the name of the type encoded by the value <code>tp</code>,
-which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
-
-
-
-
-
-<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
-<pre>typedef unsigned long lua_Unsigned;</pre>
-
-<p>
-The type used by the Lua API to represent unsigned integral values.
-It must have at least 32 bits.
-
-
-<p>
-By default it is an <code>unsigned int</code> or an <code>unsigned long</code>,
-whichever can hold 32-bit values.
-
-
-
-
-
-<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_upvalueindex (int i);</pre>
-
-<p>
-Returns the pseudo-index that represents the <code>i</code>-th upvalue of
-the running function (see <a href="#4.4">&sect;4.4</a>).
-
-
-
-
-
-<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>const lua_Number *lua_version (lua_State *L);</pre>
-
-<p>
-Returns the address of the version number stored in the Lua core.
-When called with a valid <a href="#lua_State"><code>lua_State</code></a>,
-returns the address of the version used to create that state.
-When called with <code>NULL</code>,
-returns the address of the version running the call.
-
-
-
-
-
-<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
-<pre>typedef int (*lua_Writer) (lua_State *L,
- const void* p,
- size_t sz,
- void* ud);</pre>
-
-<p>
-The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
-Every time it produces another piece of chunk,
-<a href="#lua_dump"><code>lua_dump</code></a> calls the writer,
-passing along the buffer to be written (<code>p</code>),
-its size (<code>sz</code>),
-and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
-
-
-<p>
-The writer returns an error code:
-0&nbsp;means no errors;
-any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
-calling the writer again.
-
-
-
-
-
-<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
-<span class="apii">[-?, +?, &ndash;]</span>
-<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
-
-<p>
-Exchange values between different threads of the same state.
-
-
-<p>
-This function pops <code>n</code> values from the stack <code>from</code>,
-and pushes them onto the stack <code>to</code>.
-
-
-
-
-
-<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
-<span class="apii">[-?, +?, &ndash;]</span>
-<pre>int lua_yield (lua_State *L, int nresults);</pre>
-
-<p>
-This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
-but it has no continuation (see <a href="#4.7">&sect;4.7</a>).
-Therefore, when the thread resumes,
-it returns to the function that called
-the function calling <code>lua_yield</code>.
-
-
-
-
-
-<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
-<span class="apii">[-?, +?, &ndash;]</span>
-<pre>int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k);</pre>
-
-<p>
-Yields a coroutine.
-
-
-<p>
-This function should only be called as the
-return expression of a C&nbsp;function, as follows:
-
-<pre>
- return lua_yieldk (L, n, i, k);
-</pre><p>
-When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a> in that way,
-the running coroutine suspends its execution,
-and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
-The parameter <code>nresults</code> is the number of values from the stack
-that are passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
-
-
-<p>
-When the coroutine is resumed again,
-Lua calls the given continuation function <code>k</code> to continue
-the execution of the C function that yielded (see <a href="#4.7">&sect;4.7</a>).
-This continuation function receives the same stack
-from the previous function,
-with the results removed and
-replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
-Moreover,
-the continuation function may access the value <code>ctx</code>
-by calling <a href="#lua_getctx"><code>lua_getctx</code></a>.
-
-
-
-
-
-
-
-<h2>4.9 &ndash; <a name="4.9">The Debug Interface</a></h2>
-
-<p>
-Lua has no built-in debugging facilities.
-Instead, it offers a special interface
-by means of functions and <em>hooks</em>.
-This interface allows the construction of different
-kinds of debuggers, profilers, and other tools
-that need "inside information" from the interpreter.
-
-
-
-<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
-<pre>typedef struct lua_Debug {
- int event;
- const char *name; /* (n) */
- const char *namewhat; /* (n) */
- const char *what; /* (S) */
- const char *source; /* (S) */
- int currentline; /* (l) */
- int linedefined; /* (S) */
- int lastlinedefined; /* (S) */
- unsigned char nups; /* (u) number of upvalues */
- unsigned char nparams; /* (u) number of parameters */
- char isvararg; /* (u) */
- char istailcall; /* (t) */
- char short_src[LUA_IDSIZE]; /* (S) */
- /* private part */
- <em>other fields</em>
-} lua_Debug;</pre>
-
-<p>
-A structure used to carry different pieces of
-information about a function or an activation record.
-<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
-of this structure, for later use.
-To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
-call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
-
-
-<p>
-The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
-
-<ul>
-
-<li><b><code>source</code>: </b>
-the source of the chunk that created the function.
-If <code>source</code> starts with a '<code>@</code>',
-it means that the function was defined in a file where
-the file name follows the '<code>@</code>'.
-If <code>source</code> starts with a '<code>=</code>',
-the remainder of its contents describe the source in a user-dependent manner.
-Otherwise,
-the function was defined in a string where
-<code>source</code> is that string.
-</li>
-
-<li><b><code>short_src</code>: </b>
-a "printable" version of <code>source</code>, to be used in error messages.
-</li>
-
-<li><b><code>linedefined</code>: </b>
-the line number where the definition of the function starts.
-</li>
-
-<li><b><code>lastlinedefined</code>: </b>
-the line number where the definition of the function ends.
-</li>
-
-<li><b><code>what</code>: </b>
-the string <code>"Lua"</code> if the function is a Lua function,
-<code>"C"</code> if it is a C&nbsp;function,
-<code>"main"</code> if it is the main part of a chunk.
-</li>
-
-<li><b><code>currentline</code>: </b>
-the current line where the given function is executing.
-When no line information is available,
-<code>currentline</code> is set to -1.
-</li>
-
-<li><b><code>name</code>: </b>
-a reasonable name for the given function.
-Because functions in Lua are first-class values,
-they do not have a fixed name:
-some functions can be the value of multiple global variables,
-while others can be stored only in a table field.
-The <code>lua_getinfo</code> function checks how the function was
-called to find a suitable name.
-If it cannot find a name,
-then <code>name</code> is set to <code>NULL</code>.
-</li>
-
-<li><b><code>namewhat</code>: </b>
-explains the <code>name</code> field.
-The value of <code>namewhat</code> can be
-<code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
-<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
-according to how the function was called.
-(Lua uses the empty string when no other option seems to apply.)
-</li>
-
-<li><b><code>istailcall</code>: </b>
-true if this function invocation was called by a tail call.
-In this case, the caller of this level is not in the stack.
-</li>
-
-<li><b><code>nups</code>: </b>
-the number of upvalues of the function.
-</li>
-
-<li><b><code>nparams</code>: </b>
-the number of fixed parameters of the function
-(always 0&nbsp;for C&nbsp;functions).
-</li>
-
-<li><b><code>isvararg</code>: </b>
-true if the function is a vararg function
-(always true for C&nbsp;functions).
-</li>
-
-</ul>
-
-
-
-
-<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_Hook lua_gethook (lua_State *L);</pre>
-
-<p>
-Returns the current hook function.
-
-
-
-
-
-<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_gethookcount (lua_State *L);</pre>
-
-<p>
-Returns the current hook count.
-
-
-
-
-
-<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_gethookmask (lua_State *L);</pre>
-
-<p>
-Returns the current hook mask.
-
-
-
-
-
-<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
-<span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span>
-<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
-
-<p>
-Gets information about a specific function or function invocation.
-
-
-<p>
-To get information about a function invocation,
-the parameter <code>ar</code> must be a valid activation record that was
-filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
-given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
-
-
-<p>
-To get information about a function you push it onto the stack
-and start the <code>what</code> string with the character '<code>&gt;</code>'.
-(In that case,
-<code>lua_getinfo</code> pops the function from the top of the stack.)
-For instance, to know in which line a function <code>f</code> was defined,
-you can write the following code:
-
-<pre>
- lua_Debug ar;
- lua_getglobal(L, "f"); /* get global 'f' */
- lua_getinfo(L, "&gt;S", &amp;ar);
- printf("%d\n", ar.linedefined);
-</pre>
-
-<p>
-Each character in the string <code>what</code>
-selects some fields of the structure <code>ar</code> to be filled or
-a value to be pushed on the stack:
-
-<ul>
-
-<li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>;
-</li>
-
-<li><b>'<code>S</code>': </b>
-fills in the fields <code>source</code>, <code>short_src</code>,
-<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
-</li>
-
-<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
-</li>
-
-<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
-</li>
-
-<li><b>'<code>u</code>': </b> fills in the fields
-<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
-</li>
-
-<li><b>'<code>f</code>': </b>
-pushes onto the stack the function that is
-running at the given level;
-</li>
-
-<li><b>'<code>L</code>': </b>
-pushes onto the stack a table whose indices are the
-numbers of the lines that are valid on the function.
-(A <em>valid line</em> is a line with some associated code,
-that is, a line where you can put a break point.
-Non-valid lines include empty lines and comments.)
-</li>
-
-</ul>
-
-<p>
-This function returns 0 on error
-(for instance, an invalid option in <code>what</code>).
-
-
-
-
-
-<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
-<span class="apii">[-0, +(0|1), &ndash;]</span>
-<pre>const char *lua_getlocal (lua_State *L, lua_Debug *ar, int n);</pre>
-
-<p>
-Gets information about a local variable of
-a given activation record or a given function.
-
-
-<p>
-In the first case,
-the parameter <code>ar</code> must be a valid activation record that was
-filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
-given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
-The index <code>n</code> selects which local variable to inspect;
-see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
-and names.
-
-
-<p>
-<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
-and returns its name.
-
-
-<p>
-In the second case, <code>ar</code> should be <code>NULL</code> and the function
-to be inspected must be at the top of the stack.
-In this case, only parameters of Lua functions are visible
-(as there is no information about what variables are active)
-and no values are pushed onto the stack.
-
-
-<p>
-Returns <code>NULL</code> (and pushes nothing)
-when the index is greater than
-the number of active local variables.
-
-
-
-
-
-<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
-
-<p>
-Gets information about the interpreter runtime stack.
-
-
-<p>
-This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
-an identification of the <em>activation record</em>
-of the function executing at a given level.
-Level&nbsp;0 is the current running function,
-whereas level <em>n+1</em> is the function that has called level <em>n</em>
-(except for tail calls, which do not count on the stack).
-When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1;
-when called with a level greater than the stack depth,
-it returns 0.
-
-
-
-
-
-<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
-<span class="apii">[-0, +(0|1), &ndash;]</span>
-<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
-
-<p>
-Gets information about a closure's upvalue.
-(For Lua functions,
-upvalues are the external local variables that the function uses,
-and that are consequently included in its closure.)
-<a href="#lua_getupvalue"><code>lua_getupvalue</code></a> gets the index <code>n</code> of an upvalue,
-pushes the upvalue's value onto the stack,
-and returns its name.
-<code>funcindex</code> points to the closure in the stack.
-(Upvalues have no particular order,
-as they are active through the whole function.
-So, they are numbered in an arbitrary order.)
-
-
-<p>
-Returns <code>NULL</code> (and pushes nothing)
-when the index is greater than the number of upvalues.
-For C&nbsp;functions, this function uses the empty string <code>""</code>
-as a name for all upvalues.
-
-
-
-
-
-<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
-<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
-
-<p>
-Type for debugging hook functions.
-
-
-<p>
-Whenever a hook is called, its <code>ar</code> argument has its field
-<code>event</code> set to the specific event that triggered the hook.
-Lua identifies these events with the following constants:
-<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
-<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
-and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
-Moreover, for line events, the field <code>currentline</code> is also set.
-To get the value of any other field in <code>ar</code>,
-the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
-
-
-<p>
-For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
-the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
-in this case, there will be no corresponding return event.
-
-
-<p>
-While Lua is running a hook, it disables other calls to hooks.
-Therefore, if a hook calls back Lua to execute a function or a chunk,
-this execution occurs without any calls to hooks.
-
-
-<p>
-Hook functions cannot have continuations,
-that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
-<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
-
-
-<p>
-Hook functions can yield under the following conditions:
-Only count and line events can yield
-and they cannot yield any value;
-to yield a hook function must finish its execution
-calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero.
-
-
-
-
-
-<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>int lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
-
-<p>
-Sets the debugging hook function.
-
-
-<p>
-Argument <code>f</code> is the hook function.
-<code>mask</code> specifies on which events the hook will be called:
-it is formed by a bitwise or of the constants
-<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
-<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
-<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
-and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
-The <code>count</code> argument is only meaningful when the mask
-includes <code>LUA_MASKCOUNT</code>.
-For each event, the hook is called as explained below:
-
-<ul>
-
-<li><b>The call hook: </b> is called when the interpreter calls a function.
-The hook is called just after Lua enters the new function,
-before the function gets its arguments.
-</li>
-
-<li><b>The return hook: </b> is called when the interpreter returns from a function.
-The hook is called just before Lua leaves the function.
-There is no standard way to access the values
-to be returned by the function.
-</li>
-
-<li><b>The line hook: </b> is called when the interpreter is about to
-start the execution of a new line of code,
-or when it jumps back in the code (even to the same line).
-(This event only happens while Lua is executing a Lua function.)
-</li>
-
-<li><b>The count hook: </b> is called after the interpreter executes every
-<code>count</code> instructions.
-(This event only happens while Lua is executing a Lua function.)
-</li>
-
-</ul>
-
-<p>
-A hook is disabled by setting <code>mask</code> to zero.
-
-
-
-
-
-<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
-<span class="apii">[-(0|1), +0, &ndash;]</span>
-<pre>const char *lua_setlocal (lua_State *L, lua_Debug *ar, int n);</pre>
-
-<p>
-Sets the value of a local variable of a given activation record.
-Parameters <code>ar</code> and <code>n</code> are as in <a href="#lua_getlocal"><code>lua_getlocal</code></a>
-(see <a href="#lua_getlocal"><code>lua_getlocal</code></a>).
-<a href="#lua_setlocal"><code>lua_setlocal</code></a> assigns the value at the top of the stack
-to the variable and returns its name.
-It also pops the value from the stack.
-
-
-<p>
-Returns <code>NULL</code> (and pops nothing)
-when the index is greater than
-the number of active local variables.
-
-
-
-
-
-<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
-<span class="apii">[-(0|1), +0, &ndash;]</span>
-<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
-
-<p>
-Sets the value of a closure's upvalue.
-It assigns the value at the top of the stack
-to the upvalue and returns its name.
-It also pops the value from the stack.
-Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>
-(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>).
-
-
-<p>
-Returns <code>NULL</code> (and pops nothing)
-when the index is greater than the number of upvalues.
-
-
-
-
-
-<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
-
-<p>
-Returns an unique identifier for the upvalue numbered <code>n</code>
-from the closure at index <code>funcindex</code>.
-Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>
-(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>)
-(but <code>n</code> cannot be greater than the number of upvalues).
-
-
-<p>
-These unique identifiers allow a program to check whether different
-closures share upvalues.
-Lua closures that share an upvalue
-(that is, that access a same external local variable)
-will return identical ids for those upvalue indices.
-
-
-
-
-
-<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
- int funcindex2, int n2);</pre>
-
-<p>
-Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
-refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
-
-
-
-
-
-
-
-<h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
-
-<p>
-
-The <em>auxiliary library</em> provides several convenient functions
-to interface C with Lua.
-While the basic API provides the primitive functions for all
-interactions between C and Lua,
-the auxiliary library provides higher-level functions for some
-common tasks.
-
-
-<p>
-All functions and types from the auxiliary library
-are defined in header file <code>lauxlib.h</code> and
-have a prefix <code>luaL_</code>.
-
-
-<p>
-All functions in the auxiliary library are built on
-top of the basic API,
-and so they provide nothing that cannot be done with that API.
-Nevertheless, the use of the auxiliary library ensures
-more consistency to your code.
-
-
-<p>
-Several functions in the auxiliary library use internally some
-extra stack slots.
-When a function in the auxiliary library uses less than five slots,
-it does not check the stack size;
-it simply assumes that there are enough slots.
-
-
-<p>
-Several functions in the auxiliary library are used to
-check C&nbsp;function arguments.
-Because the error message is formatted for arguments
-(e.g., "<code>bad argument #1</code>"),
-you should not use these functions for other stack values.
-
-
-<p>
-Functions called <code>luaL_check*</code>
-always throw an error if the check is not satisfied.
-
-
-
-<h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
-
-<p>
-Here we list all functions and types from the auxiliary library
-in alphabetical order.
-
-
-
-<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
-
-<p>
-Adds the byte <code>c</code> to the buffer <code>B</code>
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
-
-<p>
-Adds the string pointed to by <code>s</code> with length <code>l</code> to
-the buffer <code>B</code>
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-The string can contain embedded zeros.
-
-
-
-
-
-<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
-
-<p>
-Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>)
-a string of length <code>n</code> previously copied to the
-buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
-
-<p>
-Adds the zero-terminated string pointed to by <code>s</code>
-to the buffer <code>B</code>
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-The string cannot contain embedded zeros.
-
-
-
-
-
-<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
-<span class="apii">[-1, +?, <em>e</em>]</span>
-<pre>void luaL_addvalue (luaL_Buffer *B);</pre>
-
-<p>
-Adds the value at the top of the stack
-to the buffer <code>B</code>
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-Pops the value.
-
-
-<p>
-This is the only function on string buffers that can (and must)
-be called with an extra element on the stack,
-which is the value to be added to the buffer.
-
-
-
-
-
-<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>void luaL_argcheck (lua_State *L,
- int cond,
- int arg,
- const char *extramsg);</pre>
-
-<p>
-Checks whether <code>cond</code> is true.
-If not, raises an error with a standard message.
-
-
-
-
-
-<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
-
-<p>
-Raises an error with a standard message
-that includes <code>extramsg</code> as a comment.
-
-
-<p>
-This function never returns,
-but it is an idiom to use it in C&nbsp;functions
-as <code>return luaL_argerror(<em>args</em>)</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
-<pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
-
-<p>
-Type for a <em>string buffer</em>.
-
-
-<p>
-A string buffer allows C&nbsp;code to build Lua strings piecemeal.
-Its pattern of use is as follows:
-
-<ul>
-
-<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
-
-<li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
-
-<li>
-Then add string pieces to the buffer calling any of
-the <code>luaL_add*</code> functions.
-</li>
-
-<li>
-Finish by calling <code>luaL_pushresult(&amp;b)</code>.
-This call leaves the final string on the top of the stack.
-</li>
-
-</ul>
-
-<p>
-If you know beforehand the total size of the resulting string,
-you can use the buffer like this:
-
-<ul>
-
-<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
-
-<li>Then initialize it and preallocate a space of
-size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
-
-<li>Then copy the string into that space.</li>
-
-<li>
-Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
-where <code>sz</code> is the total size of the resulting string
-copied into that space.
-</li>
-
-</ul>
-
-<p>
-During its normal operation,
-a string buffer uses a variable number of stack slots.
-So, while using a buffer, you cannot assume that you know where
-the top of the stack is.
-You can use the stack between successive calls to buffer operations
-as long as that use is balanced;
-that is,
-when you call a buffer operation,
-the stack is at the same level
-it was immediately after the previous buffer operation.
-(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
-After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its
-level when the buffer was initialized,
-plus the final string on its top.
-
-
-
-
-
-<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
-
-<p>
-Initializes a buffer <code>B</code>.
-This function does not allocate any space;
-the buffer must be declared as a variable
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
-
-<p>
-Equivalent to the sequence
-<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
-<span class="apii">[-0, +(0|1), <em>e</em>]</span>
-<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
-
-<p>
-Calls a metamethod.
-
-
-<p>
-If the object at index <code>obj</code> has a metatable and this
-metatable has a field <code>e</code>,
-this function calls this field passing the object as its only argument.
-In this case this function returns true and pushes onto the
-stack the value returned by the call.
-If there is no metatable or no metamethod,
-this function returns false (without pushing any value on the stack).
-
-
-
-
-
-<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>void luaL_checkany (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function has an argument
-of any type (including <b>nil</b>) at position <code>arg</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_checkint"><code>luaL_checkint</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>int luaL_checkint (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a number
-and returns this number cast to an <code>int</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a number
-and returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_checklong"><code>luaL_checklong</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>long luaL_checklong (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a number
-and returns this number cast to a <code>long</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a string
-and returns this string;
-if <code>l</code> is not <code>NULL</code> fills <code>*l</code>
-with the string's length.
-
-
-<p>
-This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
-so all conversions and caveats of that function apply here.
-
-
-
-
-
-<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a number
-and returns this number.
-
-
-
-
-
-<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>int luaL_checkoption (lua_State *L,
- int arg,
- const char *def,
- const char *const lst[]);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a string and
-searches for this string in the array <code>lst</code>
-(which must be NULL-terminated).
-Returns the index in the array where the string was found.
-Raises an error if the argument is not a string or
-if the string cannot be found.
-
-
-<p>
-If <code>def</code> is not <code>NULL</code>,
-the function uses <code>def</code> as a default value when
-there is no argument <code>arg</code> or when this argument is <b>nil</b>.
-
-
-<p>
-This is a useful function for mapping strings to C&nbsp;enums.
-(The usual convention in Lua libraries is
-to use strings instead of numbers to select options.)
-
-
-
-
-
-<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
-
-<p>
-Grows the stack size to <code>top + sz</code> elements,
-raising an error if the stack cannot grow to that size.
-<code>msg</code> is an additional text to go into the error message
-(or <code>NULL</code> for no additional text).
-
-
-
-
-
-<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a string
-and returns this string.
-
-
-<p>
-This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
-so all conversions and caveats of that function apply here.
-
-
-
-
-
-<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> has type <code>t</code>.
-See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a userdata
-of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
-returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_checkunsigned"><code>luaL_checkunsigned</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Unsigned luaL_checkunsigned (lua_State *L, int arg);</pre>
-
-<p>
-Checks whether the function argument <code>arg</code> is a number
-and returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void luaL_checkversion (lua_State *L);</pre>
-
-<p>
-Checks whether the core running the call,
-the core that created the Lua state,
-and the code making the call are all using the same version of Lua.
-Also checks whether the core running the call
-and the core that created the Lua state
-are using the same address space.
-
-
-
-
-
-<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
-<span class="apii">[-0, +?, <em>e</em>]</span>
-<pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
-
-<p>
-Loads and runs the given file.
-It is defined as the following macro:
-
-<pre>
- (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
-</pre><p>
-It returns false if there are no errors
-or true in case of errors.
-
-
-
-
-
-<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
-<span class="apii">[-0, +?, &ndash;]</span>
-<pre>int luaL_dostring (lua_State *L, const char *str);</pre>
-
-<p>
-Loads and runs the given string.
-It is defined as the following macro:
-
-<pre>
- (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
-</pre><p>
-It returns false if there are no errors
-or true in case of errors.
-
-
-
-
-
-<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
-
-<p>
-Raises an error.
-The error message format is given by <code>fmt</code>
-plus any extra arguments,
-following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
-It also adds at the beginning of the message the file name and
-the line number where the error occurred,
-if this information is available.
-
-
-<p>
-This function never returns,
-but it is an idiom to use it in C&nbsp;functions
-as <code>return luaL_error(<em>args</em>)</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
-<span class="apii">[-0, +3, <em>e</em>]</span>
-<pre>int luaL_execresult (lua_State *L, int stat);</pre>
-
-<p>
-This function produces the return values for
-process-related functions in the standard library
-(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
-<span class="apii">[-0, +(1|3), <em>e</em>]</span>
-<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
-
-<p>
-This function produces the return values for
-file-related functions in the standard library
-(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
-
-
-
-
-
-<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
-<span class="apii">[-0, +(0|1), <em>e</em>]</span>
-<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
-
-<p>
-Pushes onto the stack the field <code>e</code> from the metatable
-of the object at index <code>obj</code>.
-If the object does not have a metatable,
-or if the metatable does not have this field,
-returns false and pushes nothing.
-
-
-
-
-
-<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>void luaL_getmetatable (lua_State *L, const char *tname);</pre>
-
-<p>
-Pushes onto the stack the metatable associated with name <code>tname</code>
-in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
-
-<p>
-Ensures that the value <code>t[fname]</code>,
-where <code>t</code> is the value at index <code>idx</code>,
-is a table,
-and pushes that table onto the stack.
-Returns true if it finds a previous table there
-and false if it creates a new table.
-
-
-
-
-
-<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *luaL_gsub (lua_State *L,
- const char *s,
- const char *p,
- const char *r);</pre>
-
-<p>
-Creates a copy of string <code>s</code> by replacing
-any occurrence of the string <code>p</code>
-with the string <code>r</code>.
-Pushes the resulting string on the stack and returns it.
-
-
-
-
-
-<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>int luaL_len (lua_State *L, int index);</pre>
-
-<p>
-Returns the "length" of the value at the given index
-as a number;
-it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">&sect;3.4.6</a>).
-Raises an error if the result of the operation is not a number.
-(This case only can happen through metamethods.)
-
-
-
-
-
-<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>int luaL_loadbuffer (lua_State *L,
- const char *buff,
- size_t sz,
- const char *name);</pre>
-
-<p>
-Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>int luaL_loadbufferx (lua_State *L,
- const char *buff,
- size_t sz,
- const char *name,
- const char *mode);</pre>
-
-<p>
-Loads a buffer as a Lua chunk.
-This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
-buffer pointed to by <code>buff</code> with size <code>sz</code>.
-
-
-<p>
-This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
-<code>name</code> is the chunk name,
-used for debug information and error messages.
-The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
-
-<p>
-Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>int luaL_loadfilex (lua_State *L, const char *filename,
- const char *mode);</pre>
-
-<p>
-Loads a file as a Lua chunk.
-This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
-named <code>filename</code>.
-If <code>filename</code> is <code>NULL</code>,
-then it loads from the standard input.
-The first line in the file is ignored if it starts with a <code>#</code>.
-
-
-<p>
-The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
-
-
-<p>
-This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>,
-but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>
-if it cannot open/read the file or the file has a wrong mode.
-
-
-<p>
-As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
-it does not run it.
-
-
-
-
-
-<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
-<span class="apii">[-0, +1, &ndash;]</span>
-<pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
-
-<p>
-Loads a string as a Lua chunk.
-This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
-the zero-terminated string <code>s</code>.
-
-
-<p>
-This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
-
-
-<p>
-Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
-it does not run it.
-
-
-
-
-
-<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void luaL_newlib (lua_State *L, const luaL_Reg *l);</pre>
-
-<p>
-Creates a new table and registers there
-the functions in list <code>l</code>.
-It is implemented as the following macro:
-
-<pre>
- (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
-</pre>
-
-
-
-
-<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
-
-<p>
-Creates a new table with a size optimized
-to store all entries in the array <code>l</code>
-(but does not actually store them).
-It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
-(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
-
-
-<p>
-It is implemented as a macro.
-The array <code>l</code> must be the actual array,
-not a pointer to it.
-
-
-
-
-
-<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
-
-<p>
-If the registry already has the key <code>tname</code>,
-returns 0.
-Otherwise,
-creates a new table to be used as a metatable for userdata,
-adds it to the registry with key <code>tname</code>,
-and returns 1.
-
-
-<p>
-In both cases pushes onto the stack the final value associated
-with <code>tname</code> in the registry.
-
-
-
-
-
-<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>lua_State *luaL_newstate (void);</pre>
-
-<p>
-Creates a new Lua state.
-It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
-allocator based on the standard&nbsp;C <code>realloc</code> function
-and then sets a panic function (see <a href="#4.6">&sect;4.6</a>) that prints
-an error message to the standard error output in case of fatal
-errors.
-
-
-<p>
-Returns the new state,
-or <code>NULL</code> if there is a memory allocation error.
-
-
-
-
-
-<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>void luaL_openlibs (lua_State *L);</pre>
-
-<p>
-Opens all standard Lua libraries into the given state.
-
-
-
-
-
-<hr><h3><a name="luaL_optint"><code>luaL_optint</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>int luaL_optint (lua_State *L, int arg, int d);</pre>
-
-<p>
-If the function argument <code>arg</code> is a number,
-returns this number cast to an <code>int</code>.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Integer luaL_optinteger (lua_State *L,
- int arg,
- lua_Integer d);</pre>
-
-<p>
-If the function argument <code>arg</code> is a number,
-returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_optlong"><code>luaL_optlong</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>long luaL_optlong (lua_State *L, int arg, long d);</pre>
-
-<p>
-If the function argument <code>arg</code> is a number,
-returns this number cast to a <code>long</code>.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>const char *luaL_optlstring (lua_State *L,
- int arg,
- const char *d,
- size_t *l);</pre>
-
-<p>
-If the function argument <code>arg</code> is a string,
-returns this string.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-<p>
-If <code>l</code> is not <code>NULL</code>,
-fills the position <code>*l</code> with the result's length.
-
-
-
-
-
-<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
-
-<p>
-If the function argument <code>arg</code> is a number,
-returns this number.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>const char *luaL_optstring (lua_State *L,
- int arg,
- const char *d);</pre>
-
-<p>
-If the function argument <code>arg</code> is a string,
-returns this string.
-If this argument is absent or is <b>nil</b>,
-returns <code>d</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_optunsigned"><code>luaL_optunsigned</code></a></h3><p>
-<span class="apii">[-0, +0, <em>v</em>]</span>
-<pre>lua_Unsigned luaL_optunsigned (lua_State *L,
- int arg,
- lua_Unsigned u);</pre>
-
-<p>
-If the function argument <code>arg</code> is a number,
-returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>.
-If this argument is absent or is <b>nil</b>,
-returns <code>u</code>.
-Otherwise, raises an error.
-
-
-
-
-
-<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
-
-<p>
-Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
-with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
-<span class="apii">[-?, +?, <em>e</em>]</span>
-<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
-
-<p>
-Returns an address to a space of size <code>sz</code>
-where you can copy a string to be added to buffer <code>B</code>
-(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
-After copying the string into this space you must call
-<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
-it to the buffer.
-
-
-
-
-
-<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
-<span class="apii">[-?, +1, <em>e</em>]</span>
-<pre>void luaL_pushresult (luaL_Buffer *B);</pre>
-
-<p>
-Finishes the use of buffer <code>B</code> leaving the final string on
-the top of the stack.
-
-
-
-
-
-<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
-<span class="apii">[-?, +1, <em>e</em>]</span>
-<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
-
-<p>
-Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
-<span class="apii">[-1, +0, <em>e</em>]</span>
-<pre>int luaL_ref (lua_State *L, int t);</pre>
-
-<p>
-Creates and returns a <em>reference</em>,
-in the table at index <code>t</code>,
-for the object at the top of the stack (and pops the object).
-
-
-<p>
-A reference is a unique integer key.
-As long as you do not manually add integer keys into table <code>t</code>,
-<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
-You can retrieve an object referred by reference <code>r</code>
-by calling <code>lua_rawgeti(L, t, r)</code>.
-Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object.
-
-
-<p>
-If the object at the top of the stack is <b>nil</b>,
-<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
-The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
-from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
-
-
-
-
-
-<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
-<pre>typedef struct luaL_Reg {
- const char *name;
- lua_CFunction func;
-} luaL_Reg;</pre>
-
-<p>
-Type for arrays of functions to be registered by
-<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
-<code>name</code> is the function name and <code>func</code> is a pointer to
-the function.
-Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with an sentinel entry
-in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
-
-
-
-
-
-<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void luaL_requiref (lua_State *L, const char *modname,
- lua_CFunction openf, int glb);</pre>
-
-<p>
-Calls function <code>openf</code> with string <code>modname</code> as an argument
-and sets the call result in <code>package.loaded[modname]</code>,
-as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
-
-
-<p>
-If <code>glb</code> is true,
-also stores the result into global <code>modname</code>.
-
-
-<p>
-Leaves a copy of that result on the stack.
-
-
-
-
-
-<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
-<span class="apii">[-nup, +0, <em>e</em>]</span>
-<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
-
-<p>
-Registers all functions in the array <code>l</code>
-(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
-(below optional upvalues, see next).
-
-
-<p>
-When <code>nup</code> is not zero,
-all functions are created sharing <code>nup</code> upvalues,
-which must be previously pushed on the stack
-on top of the library table.
-These values are popped from the stack after the registration.
-
-
-
-
-
-<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
-
-<p>
-Sets the metatable of the object at the top of the stack
-as the metatable associated with name <code>tname</code>
-in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
-
-
-
-
-
-<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
-<span class="apii">[-0, +0, <em>e</em>]</span>
-<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
-
-<p>
-This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
-except that, when the test fails,
-it returns <code>NULL</code> instead of throwing an error.
-
-
-
-
-
-<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
-
-<p>
-Converts any Lua value at the given index to a C&nbsp;string
-in a reasonable format.
-The resulting string is pushed onto the stack and also
-returned by the function.
-If <code>len</code> is not <code>NULL</code>,
-the function also sets <code>*len</code> with the string length.
-
-
-<p>
-If the value has a metatable with a <code>"__tostring"</code> field,
-then <code>luaL_tolstring</code> calls the corresponding metamethod
-with the value as argument,
-and uses the result of the call as its result.
-
-
-
-
-
-<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
- int level);</pre>
-
-<p>
-Creates and pushes a traceback of the stack <code>L1</code>.
-If <code>msg</code> is not <code>NULL</code> it is appended
-at the beginning of the traceback.
-The <code>level</code> parameter tells at which level
-to start the traceback.
-
-
-
-
-
-<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>const char *luaL_typename (lua_State *L, int index);</pre>
-
-<p>
-Returns the name of the type of the value at the given index.
-
-
-
-
-
-<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
-<span class="apii">[-0, +0, &ndash;]</span>
-<pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
-
-<p>
-Releases reference <code>ref</code> from the table at index <code>t</code>
-(see <a href="#luaL_ref"><code>luaL_ref</code></a>).
-The entry is removed from the table,
-so that the referred object can be collected.
-The reference <code>ref</code> is also freed to be used again.
-
-
-<p>
-If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
-<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
-
-
-
-
-
-<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
-<span class="apii">[-0, +1, <em>e</em>]</span>
-<pre>void luaL_where (lua_State *L, int lvl);</pre>
-
-<p>
-Pushes onto the stack a string identifying the current position
-of the control at level <code>lvl</code> in the call stack.
-Typically this string has the following format:
-
-<pre>
- <em>chunkname</em>:<em>currentline</em>:
-</pre><p>
-Level&nbsp;0 is the running function,
-level&nbsp;1 is the function that called the running function,
-etc.
-
-
-<p>
-This function is used to build a prefix for error messages.
-
-
-
-
-
-
-
-<h1>6 &ndash; <a name="6">Standard Libraries</a></h1>
-
-<p>
-The standard Lua libraries provide useful functions
-that are implemented directly through the C&nbsp;API.
-Some of these functions provide essential services to the language
-(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
-others provide access to "outside" services (e.g., I/O);
-and others could be implemented in Lua itself,
-but are quite useful or have critical performance requirements that
-deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
-
-
-<p>
-All libraries are implemented through the official C&nbsp;API
-and are provided as separate C&nbsp;modules.
-Currently, Lua has the following standard libraries:
-
-<ul>
-
-<li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
-
-<li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
-
-<li>package library (<a href="#6.3">&sect;6.3</a>);</li>
-
-<li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
-
-<li>table manipulation (<a href="#6.5">&sect;6.5</a>);</li>
-
-<li>mathematical functions (<a href="#6.6">&sect;6.6</a>) (sin, log, etc.);</li>
-
-<li>bitwise operations (<a href="#6.7">&sect;6.7</a>);</li>
-
-<li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
-
-<li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
-
-<li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
-
-</ul><p>
-Except for the basic and the package libraries,
-each library provides all its functions as fields of a global table
-or as methods of its objects.
-
-
-<p>
-To have access to these libraries,
-the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
-which opens all standard libraries.
-Alternatively,
-the host program can open them individually by using
-<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
-<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
-<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
-<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
-<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
-<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
-<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
-<a name="pdf-luaopen_bit32"><code>luaopen_bit32</code></a> (for the bit library),
-<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
-<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the Operating System library),
-and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
-These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
-
-
-
-<h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
-
-<p>
-The basic library provides core functions to Lua.
-If you do not include this library in your application,
-you should check carefully whether you need to provide
-implementations for some of its facilities.
-
-
-<p>
-<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
-Issues an error when
-the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
-otherwise, returns all its arguments.
-<code>message</code> is an error message;
-when absent, it defaults to "assertion failed!"
-
-
-
-
-<p>
-<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
-
-
-<p>
-This function is a generic interface to the garbage collector.
-It performs different functions according to its first argument, <code>opt</code>:
-
-<ul>
-
-<li><b>"<code>collect</code>": </b>
-performs a full garbage-collection cycle.
-This is the default option.
-</li>
-
-<li><b>"<code>stop</code>": </b>
-stops automatic execution of the garbage collector.
-The collector will run only when explicitly invoked,
-until a call to restart it.
-</li>
-
-<li><b>"<code>restart</code>": </b>
-restarts automatic execution of the garbage collector.
-</li>
-
-<li><b>"<code>count</code>": </b>
-returns the total memory in use by Lua (in Kbytes) and
-a second value with the total memory in bytes modulo 1024.
-The first value has a fractional part,
-so the following equality is always true:
-
-<pre>
- k, b = collectgarbage("count")
- assert(k*1024 == math.floor(k)*1024 + b)
-</pre><p>
-(The second result is useful when Lua is compiled
-with a non floating-point type for numbers.)
-</li>
-
-<li><b>"<code>step</code>": </b>
-performs a garbage-collection step.
-The step "size" is controlled by <code>arg</code>
-(larger values mean more steps) in a non-specified way.
-If you want to control the step size
-you must experimentally tune the value of <code>arg</code>.
-Returns <b>true</b> if the step finished a collection cycle.
-</li>
-
-<li><b>"<code>setpause</code>": </b>
-sets <code>arg</code> as the new value for the <em>pause</em> of
-the collector (see <a href="#2.5">&sect;2.5</a>).
-Returns the previous value for <em>pause</em>.
-</li>
-
-<li><b>"<code>setstepmul</code>": </b>
-sets <code>arg</code> as the new value for the <em>step multiplier</em> of
-the collector (see <a href="#2.5">&sect;2.5</a>).
-Returns the previous value for <em>step</em>.
-</li>
-
-<li><b>"<code>isrunning</code>": </b>
-returns a boolean that tells whether the collector is running
-(i.e., not stopped).
-</li>
-
-<li><b>"<code>generational</code>": </b>
-changes the collector to generational mode.
-This is an experimental feature (see <a href="#2.5">&sect;2.5</a>).
-</li>
-
-<li><b>"<code>incremental</code>": </b>
-changes the collector to incremental mode.
-This is the default mode.
-</li>
-
-</ul>
-
-
-
-<p>
-<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
-Opens the named file and executes its contents as a Lua chunk.
-When called without arguments,
-<code>dofile</code> executes the contents of the standard input (<code>stdin</code>).
-Returns all values returned by the chunk.
-In case of errors, <code>dofile</code> propagates the error
-to its caller (that is, <code>dofile</code> does not run in protected mode).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
-Terminates the last protected function called
-and returns <code>message</code> as the error message.
-Function <code>error</code> never returns.
-
-
-<p>
-Usually, <code>error</code> adds some information about the error position
-at the beginning of the message, if the message is a string.
-The <code>level</code> argument specifies how to get the error position.
-With level&nbsp;1 (the default), the error position is where the
-<code>error</code> function was called.
-Level&nbsp;2 points the error to where the function
-that called <code>error</code> was called; and so on.
-Passing a level&nbsp;0 avoids the addition of error position information
-to the message.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
-A global variable (not a function) that
-holds the global environment (see <a href="#2.2">&sect;2.2</a>).
-Lua itself does not use this variable;
-changing its value does not affect any environment,
-nor vice-versa.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
-
-
-<p>
-If <code>object</code> does not have a metatable, returns <b>nil</b>.
-Otherwise,
-if the object's metatable has a <code>"__metatable"</code> field,
-returns the associated value.
-Otherwise, returns the metatable of the given object.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
-
-
-<p>
-If <code>t</code> has a metamethod <code>__ipairs</code>,
-calls it with <code>t</code> as argument and returns the first three
-results from the call.
-
-
-<p>
-Otherwise,
-returns three values: an iterator function, the table <code>t</code>, and 0,
-so that the construction
-
-<pre>
- for i,v in ipairs(t) do <em>body</em> end
-</pre><p>
-will iterate over the pairs (<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
-up to the first integer key absent from the table.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-load"><code>load (ld [, source [, mode [, env]]])</code></a></h3>
-
-
-<p>
-Loads a chunk.
-
-
-<p>
-If <code>ld</code> is a string, the chunk is this string.
-If <code>ld</code> is a function,
-<code>load</code> calls it repeatedly to get the chunk pieces.
-Each call to <code>ld</code> must return a string that concatenates
-with previous results.
-A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
-
-
-<p>
-If there are no syntactic errors,
-returns the compiled chunk as a function;
-otherwise, returns <b>nil</b> plus the error message.
-
-
-<p>
-If the resulting function has upvalues,
-the first upvalue is set to the value of <code>env</code>,
-if that parameter is given,
-or to the value of the global environment.
-(When you load a main chunk,
-the resulting function will always have exactly one upvalue,
-the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
-When you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
-the resulting function can have arbitrary upvalues.)
-
-
-<p>
-<code>source</code> is used as the source of the chunk for error messages
-and debug information (see <a href="#4.9">&sect;4.9</a>).
-When absent,
-it defaults to <code>ld</code>, if <code>ld</code> is a string,
-or to "<code>=(load)</code>" otherwise.
-
-
-<p>
-The string <code>mode</code> controls whether the chunk can be text or binary
-(that is, a precompiled chunk).
-It may be the string "<code>b</code>" (only binary chunks),
-"<code>t</code>" (only text chunks),
-or "<code>bt</code>" (both binary and text).
-The default is "<code>bt</code>".
-
-
-
-
-<p>
-<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
-
-
-<p>
-Similar to <a href="#pdf-load"><code>load</code></a>,
-but gets the chunk from file <code>filename</code>
-or from the standard input,
-if no file name is given.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
-
-
-<p>
-Allows a program to traverse all fields of a table.
-Its first argument is a table and its second argument
-is an index in this table.
-<code>next</code> returns the next index of the table
-and its associated value.
-When called with <b>nil</b> as its second argument,
-<code>next</code> returns an initial index
-and its associated value.
-When called with the last index,
-or with <b>nil</b> in an empty table,
-<code>next</code> returns <b>nil</b>.
-If the second argument is absent, then it is interpreted as <b>nil</b>.
-In particular,
-you can use <code>next(t)</code> to check whether a table is empty.
-
-
-<p>
-The order in which the indices are enumerated is not specified,
-<em>even for numeric indices</em>.
-(To traverse a table in numeric order,
-use a numerical <b>for</b>.)
-
-
-<p>
-The behavior of <code>next</code> is undefined if,
-during the traversal,
-you assign any value to a non-existent field in the table.
-You may however modify existing fields.
-In particular, you may clear existing fields.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
-
-
-<p>
-If <code>t</code> has a metamethod <code>__pairs</code>,
-calls it with <code>t</code> as argument and returns the first three
-results from the call.
-
-
-<p>
-Otherwise,
-returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
-so that the construction
-
-<pre>
- for k,v in pairs(t) do <em>body</em> end
-</pre><p>
-will iterate over all key&ndash;value pairs of table <code>t</code>.
-
-
-<p>
-See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
-the table during its traversal.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
-
-
-<p>
-Calls function <code>f</code> with
-the given arguments in <em>protected mode</em>.
-This means that any error inside&nbsp;<code>f</code> is not propagated;
-instead, <code>pcall</code> catches the error
-and returns a status code.
-Its first result is the status code (a boolean),
-which is true if the call succeeds without errors.
-In such case, <code>pcall</code> also returns all results from the call,
-after this first result.
-In case of any error, <code>pcall</code> returns <b>false</b> plus the error message.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
-Receives any number of arguments
-and prints their values to <code>stdout</code>,
-using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string.
-<code>print</code> is not intended for formatted output,
-but only as a quick way to show a value,
-for instance for debugging.
-For complete control over the output,
-use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
-Checks whether <code>v1</code> is equal to <code>v2</code>,
-without invoking any metamethod.
-Returns a boolean.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
-Gets the real value of <code>table[index]</code>,
-without invoking any metamethod.
-<code>table</code> must be a table;
-<code>index</code> may be any value.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
-Returns the length of the object <code>v</code>,
-which must be a table or a string,
-without invoking any metamethod.
-Returns an integer number.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
-Sets the real value of <code>table[index]</code> to <code>value</code>,
-without invoking any metamethod.
-<code>table</code> must be a table,
-<code>index</code> any value different from <b>nil</b> and NaN,
-and <code>value</code> any Lua value.
-
-
-<p>
-This function returns <code>table</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-If <code>index</code> is a number,
-returns all arguments after argument number <code>index</code>;
-a negative number indexes from the end (-1 is the last argument).
-Otherwise, <code>index</code> must be the string <code>"#"</code>,
-and <code>select</code> returns the total number of extra arguments it received.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
-
-
-<p>
-Sets the metatable for the given table.
-(You cannot change the metatable of other types from Lua, only from&nbsp;C.)
-If <code>metatable</code> is <b>nil</b>,
-removes the metatable of the given table.
-If the original metatable has a <code>"__metatable"</code> field,
-raises an error.
-
-
-<p>
-This function returns <code>table</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
-
-
-<p>
-When called with no <code>base</code>,
-<code>tonumber</code> tries to convert its argument to a number.
-If the argument is already a number or
-a string convertible to a number (see <a href="#3.4.2">&sect;3.4.2</a>),
-then <code>tonumber</code> returns this number;
-otherwise, it returns <b>nil</b>.
-
-
-<p>
-When called with <code>base</code>,
-then <code>e</code> should be a string to be interpreted as
-an integer numeral in that base.
-The base may be any integer between 2 and 36, inclusive.
-In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
-represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
-with '<code>Z</code>' representing 35.
-If the string <code>e</code> is not a valid numeral in the given base,
-the function returns <b>nil</b>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
-Receives a value of any type and
-converts it to a string in a reasonable format.
-(For complete control of how numbers are converted,
-use <a href="#pdf-string.format"><code>string.format</code></a>.)
-
-
-<p>
-If the metatable of <code>v</code> has a <code>"__tostring"</code> field,
-then <code>tostring</code> calls the corresponding value
-with <code>v</code> as argument,
-and uses the result of the call as its result.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
-Returns the type of its only argument, coded as a string.
-The possible results of this function are
-"<code>nil</code>" (a string, not the value <b>nil</b>),
-"<code>number</code>",
-"<code>string</code>",
-"<code>boolean</code>",
-"<code>table</code>",
-"<code>function</code>",
-"<code>thread</code>",
-and "<code>userdata</code>".
-
-
-
-
-<p>
-<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
-A global variable (not a function) that
-holds a string containing the current interpreter version.
-The current contents of this variable is "<code>Lua 5.2</code>".
-
-
-
-
-<p>
-<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
-
-
-<p>
-This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
-except that it sets a new message handler <code>msgh</code>.
-
-
-
-
-
-
-
-<h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
-
-<p>
-The operations related to coroutines comprise a sub-library of
-the basic library and come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
-See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
-
-
-<p>
-Creates a new coroutine, with body <code>f</code>.
-<code>f</code> must be a Lua function.
-Returns this new coroutine,
-an object with type <code>"thread"</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
-
-
-<p>
-Starts or continues the execution of coroutine <code>co</code>.
-The first time you resume a coroutine,
-it starts running its body.
-The values <code>val1</code>, ... are passed
-as the arguments to the body function.
-If the coroutine has yielded,
-<code>resume</code> restarts it;
-the values <code>val1</code>, ... are passed
-as the results from the yield.
-
-
-<p>
-If the coroutine runs without any errors,
-<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
-(if the coroutine yields) or any values returned by the body function
-(if the coroutine terminates).
-If there is any error,
-<code>resume</code> returns <b>false</b> plus the error message.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
-
-
-<p>
-Returns the running coroutine plus a boolean,
-true when the running coroutine is the main one.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
-
-
-<p>
-Returns the status of coroutine <code>co</code>, as a string:
-<code>"running"</code>,
-if the coroutine is running (that is, it called <code>status</code>);
-<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
-or if it has not started running yet;
-<code>"normal"</code> if the coroutine is active but not running
-(that is, it has resumed another coroutine);
-and <code>"dead"</code> if the coroutine has finished its body function,
-or if it has stopped with an error.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
-
-
-<p>
-Creates a new coroutine, with body <code>f</code>.
-<code>f</code> must be a Lua function.
-Returns a function that resumes the coroutine each time it is called.
-Any arguments passed to the function behave as the
-extra arguments to <code>resume</code>.
-Returns the same values returned by <code>resume</code>,
-except the first boolean.
-In case of error, propagates the error.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Suspends the execution of the calling coroutine.
-Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
-
-
-
-
-
-
-
-<h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
-
-<p>
-The package library provides basic
-facilities for loading modules in Lua.
-It exports one function directly in the global environment:
-<a href="#pdf-require"><code>require</code></a>.
-Everything else is exported in a table <a name="pdf-package"><code>package</code></a>.
-
-
-<p>
-<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
-
-
-<p>
-Loads the given module.
-The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
-to determine whether <code>modname</code> is already loaded.
-If it is, then <code>require</code> returns the value stored
-at <code>package.loaded[modname]</code>.
-Otherwise, it tries to find a <em>loader</em> for the module.
-
-
-<p>
-To find a loader,
-<code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence.
-By changing this sequence,
-we can change how <code>require</code> looks for a module.
-The following explanation is based on the default configuration
-for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
-
-
-<p>
-First <code>require</code> queries <code>package.preload[modname]</code>.
-If it has a value,
-this value (which should be a function) is the loader.
-Otherwise <code>require</code> searches for a Lua loader using the
-path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
-If that also fails, it searches for a C&nbsp;loader using the
-path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
-If that also fails,
-it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
-
-
-<p>
-Once a loader is found,
-<code>require</code> calls the loader with two arguments:
-<code>modname</code> and an extra value dependent on how it got the loader.
-(If the loader came from a file,
-this extra value is the file name.)
-If the loader returns any non-nil value,
-<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
-If the loader does not return a non-nil value and
-has not assigned any value to <code>package.loaded[modname]</code>,
-then <code>require</code> assigns <b>true</b> to this entry.
-In any case, <code>require</code> returns the
-final value of <code>package.loaded[modname]</code>.
-
-
-<p>
-If there is any error loading or running the module,
-or if it cannot find any loader for the module,
-then <code>require</code> raises an error.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
-
-
-<p>
-A string describing some compile-time configurations for packages.
-This string is a sequence of lines:
-
-<ul>
-
-<li>The first line is the directory separator string.
-Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
-
-<li>The second line is the character that separates templates in a path.
-Default is '<code>;</code>'.</li>
-
-<li>The third line is the string that marks the
-substitution points in a template.
-Default is '<code>?</code>'.</li>
-
-<li>The fourth line is a string that, in a path in Windows,
-is replaced by the executable's directory.
-Default is '<code>!</code>'.</li>
-
-<li>The fifth line is a mark to ignore all text before it
-when building the <code>luaopen_</code> function name.
-Default is '<code>-</code>'.</li>
-
-</ul>
-
-
-
-<p>
-<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
-
-
-<p>
-The path used by <a href="#pdf-require"><code>require</code></a> to search for a C&nbsp;loader.
-
-
-<p>
-Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
-it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
-using the environment variable <a name="pdf-LUA_CPATH_5_2"><code>LUA_CPATH_5_2</code></a>
-or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>
-or a default path defined in <code>luaconf.h</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
-
-
-<p>
-A table used by <a href="#pdf-require"><code>require</code></a> to control which
-modules are already loaded.
-When you require a module <code>modname</code> and
-<code>package.loaded[modname]</code> is not false,
-<a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
-
-
-<p>
-This variable is only a reference to the real table;
-assignments to this variable do not change the
-table used by <a href="#pdf-require"><code>require</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
-
-
-<p>
-Dynamically links the host program with the C&nbsp;library <code>libname</code>.
-
-
-<p>
-If <code>funcname</code> is "<code>*</code>",
-then it only links with the library,
-making the symbols exported by the library
-available to other dynamically linked libraries.
-Otherwise,
-it looks for a function <code>funcname</code> inside the library
-and returns this function as a C&nbsp;function.
-So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
-(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
-
-
-<p>
-This is a low-level function.
-It completely bypasses the package and module system.
-Unlike <a href="#pdf-require"><code>require</code></a>,
-it does not perform any path searching and
-does not automatically adds extensions.
-<code>libname</code> must be the complete file name of the C&nbsp;library,
-including if necessary a path and an extension.
-<code>funcname</code> must be the exact name exported by the C&nbsp;library
-(which may depend on the C&nbsp;compiler and linker used).
-
-
-<p>
-This function is not supported by Standard&nbsp;C.
-As such, it is only available on some platforms
-(Windows, Linux, Mac OS X, Solaris, BSD,
-plus other Unix systems that support the <code>dlfcn</code> standard).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
-
-
-<p>
-The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader.
-
-
-<p>
-At start-up, Lua initializes this variable with
-the value of the environment variable <a name="pdf-LUA_PATH_5_2"><code>LUA_PATH_5_2</code></a> or
-the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
-with a default path defined in <code>luaconf.h</code>,
-if those environment variables are not defined.
-Any "<code>;;</code>" in the value of the environment variable
-is replaced by the default path.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
-
-
-<p>
-A table to store loaders for specific modules
-(see <a href="#pdf-require"><code>require</code></a>).
-
-
-<p>
-This variable is only a reference to the real table;
-assignments to this variable do not change the
-table used by <a href="#pdf-require"><code>require</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
-
-
-<p>
-A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules.
-
-
-<p>
-Each entry in this table is a <em>searcher function</em>.
-When looking for a module,
-<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
-with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
-sole parameter.
-The function can return another function (the module <em>loader</em>)
-plus an extra value that will be passed to that loader,
-or a string explaining why it did not find that module
-(or <b>nil</b> if it has nothing to say).
-
-
-<p>
-Lua initializes this table with four searcher functions.
-
-
-<p>
-The first searcher simply looks for a loader in the
-<a href="#pdf-package.preload"><code>package.preload</code></a> table.
-
-
-<p>
-The second searcher looks for a loader as a Lua library,
-using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
-The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
-
-
-<p>
-The third searcher looks for a loader as a C&nbsp;library,
-using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
-Again,
-the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
-For instance,
-if the C&nbsp;path is the string
-
-<pre>
- "./?.so;./?.dll;/usr/local/?/init.so"
-</pre><p>
-the searcher for module <code>foo</code>
-will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
-and <code>/usr/local/foo/init.so</code>, in that order.
-Once it finds a C&nbsp;library,
-this searcher first uses a dynamic link facility to link the
-application with the library.
-Then it tries to find a C&nbsp;function inside the library to
-be used as the loader.
-The name of this C&nbsp;function is the string "<code>luaopen_</code>"
-concatenated with a copy of the module name where each dot
-is replaced by an underscore.
-Moreover, if the module name has a hyphen,
-its prefix up to (and including) the first hyphen is removed.
-For instance, if the module name is <code>a.v1-b.c</code>,
-the function name will be <code>luaopen_b_c</code>.
-
-
-<p>
-The fourth searcher tries an <em>all-in-one loader</em>.
-It searches the C&nbsp;path for a library for
-the root name of the given module.
-For instance, when requiring <code>a.b.c</code>,
-it will search for a C&nbsp;library for <code>a</code>.
-If found, it looks into it for an open function for
-the submodule;
-in our example, that would be <code>luaopen_a_b_c</code>.
-With this facility, a package can pack several C&nbsp;submodules
-into one single library,
-with each submodule keeping its original open function.
-
-
-<p>
-All searchers except the first one (preload) return as the extra value
-the file name where the module was found,
-as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
-The first searcher returns no extra value.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
-
-
-<p>
-Searches for the given <code>name</code> in the given <code>path</code>.
-
-
-<p>
-A path is a string containing a sequence of
-<em>templates</em> separated by semicolons.
-For each template,
-the function replaces each interrogation mark (if any)
-in the template with a copy of <code>name</code>
-wherein all occurrences of <code>sep</code>
-(a dot, by default)
-were replaced by <code>rep</code>
-(the system's directory separator, by default),
-and then tries to open the resulting file name.
-
-
-<p>
-For instance, if the path is the string
-
-<pre>
- "./?.lua;./?.lc;/usr/local/?/init.lua"
-</pre><p>
-the search for the name <code>foo.a</code>
-will try to open the files
-<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
-<code>/usr/local/foo/a/init.lua</code>, in that order.
-
-
-<p>
-Returns the resulting name of the first file that it can
-open in read mode (after closing the file),
-or <b>nil</b> plus an error message if none succeeds.
-(This error message lists all file names it tried to open.)
-
-
-
-
-
-
-
-<h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
-
-<p>
-This library provides generic functions for string manipulation,
-such as finding and extracting substrings, and pattern matching.
-When indexing a string in Lua, the first character is at position&nbsp;1
-(not at&nbsp;0, as in C).
-Indices are allowed to be negative and are interpreted as indexing backwards,
-from the end of the string.
-Thus, the last character is at position -1, and so on.
-
-
-<p>
-The string library provides all its functions inside the table
-<a name="pdf-string"><code>string</code></a>.
-It also sets a metatable for strings
-where the <code>__index</code> field points to the <code>string</code> table.
-Therefore, you can use the string functions in object-oriented style.
-For instance, <code>string.byte(s,i)</code>
-can be written as <code>s:byte(i)</code>.
-
-
-<p>
-The string library assumes one-byte character encodings.
-
-
-<p>
-<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
-Returns the internal numerical codes of the characters <code>s[i]</code>,
-<code>s[i+1]</code>, ..., <code>s[j]</code>.
-The default value for <code>i</code> is&nbsp;1;
-the default value for <code>j</code> is&nbsp;<code>i</code>.
-These indices are corrected
-following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
-
-
-<p>
-Numerical codes are not necessarily portable across platforms.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
-Receives zero or more integers.
-Returns a string with length equal to the number of arguments,
-in which each character has the internal numerical code equal
-to its corresponding argument.
-
-
-<p>
-Numerical codes are not necessarily portable across platforms.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.dump"><code>string.dump (function)</code></a></h3>
-
-
-<p>
-Returns a string containing a binary representation of the given function,
-so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
-a copy of the function (but with new upvalues).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
-
-
-<p>
-Looks for the first match of
-<code>pattern</code> in the string <code>s</code>.
-If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
-where this occurrence starts and ends;
-otherwise, it returns <b>nil</b>.
-A third, optional numerical argument <code>init</code> specifies
-where to start the search;
-its default value is&nbsp;1 and can be negative.
-A value of <b>true</b> as a fourth, optional argument <code>plain</code>
-turns off the pattern matching facilities,
-so the function does a plain "find substring" operation,
-with no characters in <code>pattern</code> being considered magic.
-Note that if <code>plain</code> is given, then <code>init</code> must be given as well.
-
-
-<p>
-If the pattern has captures,
-then in a successful match
-the captured values are also returned,
-after the two indices.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns a formatted version of its variable number of arguments
-following the description given in its first argument (which must be a string).
-The format string follows the same rules as the ANSI&nbsp;C function <code>sprintf</code>.
-The only differences are that the options/modifiers
-<code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>,
-and <code>p</code> are not supported
-and that there is an extra option, <code>q</code>.
-The <code>q</code> option formats a string between double quotes,
-using escape sequences when necessary to ensure that
-it can safely be read back by the Lua interpreter.
-For instance, the call
-
-<pre>
- string.format('%q', 'a string with "quotes" and \n new line')
-</pre><p>
-may produce the string:
-
-<pre>
- "a string with \"quotes\" and \
- new line"
-</pre>
-
-<p>
-Options
-<code>A</code> and <code>a</code> (when available),
-<code>E</code>, <code>e</code>, <code>f</code>,
-<code>G</code>, and <code>g</code> all expect a number as argument.
-Options <code>c</code>, <code>d</code>,
-<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
-also expect a number,
-but the range of that number may be limited by
-the underlying C&nbsp;implementation.
-For options <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>,
-the number cannot be negative.
-Option <code>q</code> expects a string;
-option <code>s</code> expects a string without embedded zeros.
-If the argument to option <code>s</code> is not a string,
-it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3>
-Returns an iterator function that,
-each time it is called,
-returns the next captures from <code>pattern</code> over the string <code>s</code>.
-If <code>pattern</code> specifies no captures,
-then the whole match is produced in each call.
-
-
-<p>
-As an example, the following loop
-will iterate over all the words from string <code>s</code>,
-printing one per line:
-
-<pre>
- s = "hello world from Lua"
- for w in string.gmatch(s, "%a+") do
- print(w)
- end
-</pre><p>
-The next example collects all pairs <code>key=value</code> from the
-given string into a table:
-
-<pre>
- t = {}
- s = "from=world, to=Lua"
- for k, v in string.gmatch(s, "(%w+)=(%w+)") do
- t[k] = v
- end
-</pre>
-
-<p>
-For this function, a caret '<code>^</code>' at the start of a pattern does not
-work as an anchor, as this would prevent the iteration.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
-Returns a copy of <code>s</code>
-in which all (or the first <code>n</code>, if given)
-occurrences of the <code>pattern</code> have been
-replaced by a replacement string specified by <code>repl</code>,
-which can be a string, a table, or a function.
-<code>gsub</code> also returns, as its second value,
-the total number of matches that occurred.
-The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
-
-
-<p>
-If <code>repl</code> is a string, then its value is used for replacement.
-The character&nbsp;<code>%</code> works as an escape character:
-any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
-with <em>d</em> between 1 and 9,
-stands for the value of the <em>d</em>-th captured substring.
-The sequence <code>%0</code> stands for the whole match.
-The sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
-
-
-<p>
-If <code>repl</code> is a table, then the table is queried for every match,
-using the first capture as the key.
-
-
-<p>
-If <code>repl</code> is a function, then this function is called every time a
-match occurs, with all captured substrings passed as arguments,
-in order.
-
-
-<p>
-In any case,
-if the pattern specifies no captures,
-then it behaves as if the whole pattern was inside a capture.
-
-
-<p>
-If the value returned by the table query or by the function call
-is a string or a number,
-then it is used as the replacement string;
-otherwise, if it is <b>false</b> or <b>nil</b>,
-then there is no replacement
-(that is, the original match is kept in the string).
-
-
-<p>
-Here are some examples:
-
-<pre>
- x = string.gsub("hello world", "(%w+)", "%1 %1")
- --&gt; x="hello hello world world"
-
- x = string.gsub("hello world", "%w+", "%0 %0", 1)
- --&gt; x="hello hello world"
-
- x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
- --&gt; x="world hello Lua from"
-
- x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
- --&gt; x="home = /home/roberto, user = roberto"
-
- x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
- return load(s)()
- end)
- --&gt; x="4+5 = 9"
-
- local t = {name="lua", version="5.2"}
- x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
- --&gt; x="lua-5.2.tar.gz"
-</pre>
-
-
-
-<p>
-<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
-Receives a string and returns its length.
-The empty string <code>""</code> has length 0.
-Embedded zeros are counted,
-so <code>"a\000bc\000"</code> has length 5.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
-Receives a string and returns a copy of this string with all
-uppercase letters changed to lowercase.
-All other characters are left unchanged.
-The definition of what an uppercase letter is depends on the current locale.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
-Looks for the first <em>match</em> of
-<code>pattern</code> in the string <code>s</code>.
-If it finds one, then <code>match</code> returns
-the captures from the pattern;
-otherwise it returns <b>nil</b>.
-If <code>pattern</code> specifies no captures,
-then the whole match is returned.
-A third, optional numerical argument <code>init</code> specifies
-where to start the search;
-its default value is&nbsp;1 and can be negative.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
-Returns a string that is the concatenation of <code>n</code> copies of
-the string <code>s</code> separated by the string <code>sep</code>.
-The default value for <code>sep</code> is the empty string
-(that is, no separator).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
-Returns a string that is the string <code>s</code> reversed.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
-Returns the substring of <code>s</code> that
-starts at <code>i</code> and continues until <code>j</code>;
-<code>i</code> and <code>j</code> can be negative.
-If <code>j</code> is absent, then it is assumed to be equal to -1
-(which is the same as the string length).
-In particular,
-the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
-with length <code>j</code>,
-and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code>
-with length <code>i</code>.
-
-
-<p>
-If, after the translation of negative indices,
-<code>i</code> is less than 1,
-it is corrected to 1.
-If <code>j</code> is greater than the string length,
-it is corrected to that length.
-If, after these corrections,
-<code>i</code> is greater than <code>j</code>,
-the function returns the empty string.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
-Receives a string and returns a copy of this string with all
-lowercase letters changed to uppercase.
-All other characters are left unchanged.
-The definition of what a lowercase letter is depends on the current locale.
-
-
-
-<h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
-
-
-<h4>Character Class:</h4><p>
-A <em>character class</em> is used to represent a set of characters.
-The following combinations are allowed in describing a character class:
-
-<ul>
-
-<li><b><em>x</em>: </b>
-(where <em>x</em> is not one of the <em>magic characters</em>
-<code>^$()%.[]*+-?</code>)
-represents the character <em>x</em> itself.
-</li>
-
-<li><b><code>.</code>: </b> (a dot) represents all characters.</li>
-
-<li><b><code>%a</code>: </b> represents all letters.</li>
-
-<li><b><code>%c</code>: </b> represents all control characters.</li>
-
-<li><b><code>%d</code>: </b> represents all digits.</li>
-
-<li><b><code>%g</code>: </b> represents all printable characters except space.</li>
-
-<li><b><code>%l</code>: </b> represents all lowercase letters.</li>
-
-<li><b><code>%p</code>: </b> represents all punctuation characters.</li>
-
-<li><b><code>%s</code>: </b> represents all space characters.</li>
-
-<li><b><code>%u</code>: </b> represents all uppercase letters.</li>
-
-<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
-
-<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
-
-<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
-represents the character <em>x</em>.
-This is the standard way to escape the magic characters.
-Any punctuation character (even the non magic)
-can be preceded by a '<code>%</code>'
-when used to represent itself in a pattern.
-</li>
-
-<li><b><code>[<em>set</em>]</code>: </b>
-represents the class which is the union of all
-characters in <em>set</em>.
-A range of characters can be specified by
-separating the end characters of the range,
-in ascending order, with a '<code>-</code>',
-All classes <code>%</code><em>x</em> described above can also be used as
-components in <em>set</em>.
-All other characters in <em>set</em> represent themselves.
-For example, <code>[%w_]</code> (or <code>[_%w]</code>)
-represents all alphanumeric characters plus the underscore,
-<code>[0-7]</code> represents the octal digits,
-and <code>[0-7%l%-]</code> represents the octal digits plus
-the lowercase letters plus the '<code>-</code>' character.
-
-
-<p>
-The interaction between ranges and classes is not defined.
-Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
-have no meaning.
-</li>
-
-<li><b><code>[^<em>set</em>]</code>: </b>
-represents the complement of <em>set</em>,
-where <em>set</em> is interpreted as above.
-</li>
-
-</ul><p>
-For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
-the corresponding uppercase letter represents the complement of the class.
-For instance, <code>%S</code> represents all non-space characters.
-
-
-<p>
-The definitions of letter, space, and other character groups
-depend on the current locale.
-In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
-
-
-
-
-
-<h4>Pattern Item:</h4><p>
-A <em>pattern item</em> can be
-
-<ul>
-
-<li>
-a single character class,
-which matches any single character in the class;
-</li>
-
-<li>
-a single character class followed by '<code>*</code>',
-which matches 0 or more repetitions of characters in the class.
-These repetition items will always match the longest possible sequence;
-</li>
-
-<li>
-a single character class followed by '<code>+</code>',
-which matches 1 or more repetitions of characters in the class.
-These repetition items will always match the longest possible sequence;
-</li>
-
-<li>
-a single character class followed by '<code>-</code>',
-which also matches 0 or more repetitions of characters in the class.
-Unlike '<code>*</code>',
-these repetition items will always match the shortest possible sequence;
-</li>
-
-<li>
-a single character class followed by '<code>?</code>',
-which matches 0 or 1 occurrence of a character in the class;
-</li>
-
-<li>
-<code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
-such item matches a substring equal to the <em>n</em>-th captured string
-(see below);
-</li>
-
-<li>
-<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
-such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
-and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
-This means that, if one reads the string from left to right,
-counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
-the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
-For instance, the item <code>%b()</code> matches expressions with
-balanced parentheses.
-</li>
-
-<li>
-<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
-such item matches an empty string at any position such that
-the next character belongs to <em>set</em>
-and the previous character does not belong to <em>set</em>.
-The set <em>set</em> is interpreted as previously described.
-The beginning and the end of the subject are handled as if
-they were the character '<code>\0</code>'.
-</li>
-
-</ul>
-
-
-
-
-<h4>Pattern:</h4><p>
-A <em>pattern</em> is a sequence of pattern items.
-A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
-beginning of the subject string.
-A '<code>$</code>' at the end of a pattern anchors the match at the
-end of the subject string.
-At other positions,
-'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
-
-
-
-
-
-<h4>Captures:</h4><p>
-A pattern can contain sub-patterns enclosed in parentheses;
-they describe <em>captures</em>.
-When a match succeeds, the substrings of the subject string
-that match captures are stored (<em>captured</em>) for future use.
-Captures are numbered according to their left parentheses.
-For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
-the part of the string matching <code>"a*(.)%w(%s*)"</code> is
-stored as the first capture (and therefore has number&nbsp;1);
-the character matching "<code>.</code>" is captured with number&nbsp;2,
-and the part matching "<code>%s*</code>" has number&nbsp;3.
-
-
-<p>
-As a special case, the empty capture <code>()</code> captures
-the current string position (a number).
-For instance, if we apply the pattern <code>"()aa()"</code> on the
-string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
-
-
-
-
-
-
-
-
-
-
-
-<h2>6.5 &ndash; <a name="6.5">Table Manipulation</a></h2>
-
-<p>
-This library provides generic functions for table manipulation.
-It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
-
-
-<p>
-Remember that, whenever an operation needs the length of a table,
-the table should be a proper sequence
-or have a <code>__len</code> metamethod (see <a href="#3.4.6">&sect;3.4.6</a>).
-All functions ignore non-numeric keys
-in tables given as arguments.
-
-
-<p>
-For performance reasons,
-all table accesses (get/set) performed by these functions are raw.
-
-
-<p>
-<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
-
-
-<p>
-Given a list where all elements are strings or numbers,
-returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
-The default value for <code>sep</code> is the empty string,
-the default for <code>i</code> is 1,
-and the default for <code>j</code> is <code>#list</code>.
-If <code>i</code> is greater than <code>j</code>, returns the empty string.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
-
-
-<p>
-Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
-shifting up the elements
-<code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
-The default value for <code>pos</code> is <code>#list+1</code>,
-so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
-of list <code>t</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns a new table with all parameters stored into keys 1, 2, etc.
-and with a field "<code>n</code>" with the total number of parameters.
-Note that the resulting table may not be a sequence.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
-
-
-<p>
-Removes from <code>list</code> the element at position <code>pos</code>,
-returning the value of the removed element.
-When <code>pos</code> is an integer between 1 and <code>#list</code>,
-it shifts down the elements
-<code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
-and erases element <code>list[#list]</code>;
-The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
-or <code>#list + 1</code>;
-in those cases, the function erases the element <code>list[pos]</code>.
-
-
-<p>
-The default value for <code>pos</code> is <code>#list</code>,
-so that a call <code>table.remove(t)</code> removes the last element
-of list <code>t</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
-
-
-<p>
-Sorts list elements in a given order, <em>in-place</em>,
-from <code>list[1]</code> to <code>list[#list]</code>.
-If <code>comp</code> is given,
-then it must be a function that receives two list elements
-and returns true when the first element must come
-before the second in the final order
-(so that <code>not comp(list[i+1],list[i])</code> will be true after the sort).
-If <code>comp</code> is not given,
-then the standard Lua operator <code>&lt;</code> is used instead.
-
-
-<p>
-The sort algorithm is not stable;
-that is, elements considered equal by the given order
-may have their relative positions changed by the sort.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
-
-
-<p>
-Returns the elements from the given table.
-This function is equivalent to
-
-<pre>
- return list[i], list[i+1], &middot;&middot;&middot;, list[j]
-</pre><p>
-By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
-
-
-
-
-
-
-
-<h2>6.6 &ndash; <a name="6.6">Mathematical Functions</a></h2>
-
-<p>
-This library is an interface to the standard C&nbsp;math library.
-It provides all its functions inside the table <a name="pdf-math"><code>math</code></a>.
-
-
-<p>
-<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
-
-
-<p>
-Returns the absolute value of <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
-
-
-<p>
-Returns the arc cosine of <code>x</code> (in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
-
-
-<p>
-Returns the arc sine of <code>x</code> (in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.atan"><code>math.atan (x)</code></a></h3>
-
-
-<p>
-Returns the arc tangent of <code>x</code> (in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.atan2"><code>math.atan2 (y, x)</code></a></h3>
-
-
-<p>
-Returns the arc tangent of <code>y/x</code> (in radians),
-but uses the signs of both parameters to find the
-quadrant of the result.
-(It also handles correctly the case of <code>x</code> being zero.)
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
-
-
-<p>
-Returns the smallest integer larger than or equal to <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
-
-
-<p>
-Returns the cosine of <code>x</code> (assumed to be in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.cosh"><code>math.cosh (x)</code></a></h3>
-
-
-<p>
-Returns the hyperbolic cosine of <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
-
-
-<p>
-Returns the angle <code>x</code> (given in radians) in degrees.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
-
-
-<p>
-Returns the value <em>e<sup>x</sup></em>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
-
-
-<p>
-Returns the largest integer smaller than or equal to <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
-
-
-<p>
-Returns the remainder of the division of <code>x</code> by <code>y</code>
-that rounds the quotient towards zero.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.frexp"><code>math.frexp (x)</code></a></h3>
-
-
-<p>
-Returns <code>m</code> and <code>e</code> such that <em>x = m2<sup>e</sup></em>,
-<code>e</code> is an integer and the absolute value of <code>m</code> is
-in the range <em>[0.5, 1)</em>
-(or zero when <code>x</code> is zero).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
-
-
-<p>
-The value <code>HUGE_VAL</code>,
-a value larger than or equal to any other numerical value.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.ldexp"><code>math.ldexp (m, e)</code></a></h3>
-
-
-<p>
-Returns <em>m2<sup>e</sup></em> (<code>e</code> should be an integer).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
-
-
-<p>
-Returns the logarithm of <code>x</code> in the given base.
-The default for <code>base</code> is <em>e</em>
-(so that the function returns the natural logarithm of <code>x</code>).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns the maximum value among its arguments.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns the minimum value among its arguments.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
-
-
-<p>
-Returns two numbers,
-the integral part of <code>x</code> and the fractional part of <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
-
-
-<p>
-The value of <em>&pi;</em>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.pow"><code>math.pow (x, y)</code></a></h3>
-
-
-<p>
-Returns <em>x<sup>y</sup></em>.
-(You can also use the expression <code>x^y</code> to compute this value.)
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
-
-
-<p>
-Returns the angle <code>x</code> (given in degrees) in radians.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
-
-
-<p>
-This function is an interface to the simple
-pseudo-random generator function <code>rand</code> provided by Standard&nbsp;C.
-(No guarantees can be given for its statistical properties.)
-
-
-<p>
-When called without arguments,
-returns a uniform pseudo-random real number
-in the range <em>[0,1)</em>.
-When called with an integer number <code>m</code>,
-<code>math.random</code> returns
-a uniform pseudo-random integer in the range <em>[1, m]</em>.
-When called with two integer numbers <code>m</code> and <code>n</code>,
-<code>math.random</code> returns a uniform pseudo-random
-integer in the range <em>[m, n]</em>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3>
-
-
-<p>
-Sets <code>x</code> as the "seed"
-for the pseudo-random generator:
-equal seeds produce equal sequences of numbers.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
-
-
-<p>
-Returns the sine of <code>x</code> (assumed to be in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.sinh"><code>math.sinh (x)</code></a></h3>
-
-
-<p>
-Returns the hyperbolic sine of <code>x</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
-
-
-<p>
-Returns the square root of <code>x</code>.
-(You can also use the expression <code>x^0.5</code> to compute this value.)
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
-
-
-<p>
-Returns the tangent of <code>x</code> (assumed to be in radians).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-math.tanh"><code>math.tanh (x)</code></a></h3>
-
-
-<p>
-Returns the hyperbolic tangent of <code>x</code>.
-
-
-
-
-
-
-
-<h2>6.7 &ndash; <a name="6.7">Bitwise Operations</a></h2>
-
-<p>
-This library provides bitwise operations.
-It provides all its functions inside the table <a name="pdf-bit32"><code>bit32</code></a>.
-
-
-<p>
-Unless otherwise stated,
-all functions accept numeric arguments in the range
-<em>(-2<sup>51</sup>,+2<sup>51</sup>)</em>;
-each argument is normalized to
-the remainder of its division by <em>2<sup>32</sup></em>
-and truncated to an integer (in some unspecified way),
-so that its final value falls in the range <em>[0,2<sup>32</sup> - 1]</em>.
-Similarly, all results are in the range <em>[0,2<sup>32</sup> - 1]</em>.
-Note that <code>bit32.bnot(0)</code> is <code>0xFFFFFFFF</code>,
-which is different from <code>-1</code>.
-
-
-<p>
-<hr><h3><a name="pdf-bit32.arshift"><code>bit32.arshift (x, disp)</code></a></h3>
-
-
-<p>
-Returns the number <code>x</code> shifted <code>disp</code> bits to the right.
-The number <code>disp</code> may be any representable integer.
-Negative displacements shift to the left.
-
-
-<p>
-This shift operation is what is called arithmetic shift.
-Vacant bits on the left are filled
-with copies of the higher bit of <code>x</code>;
-vacant bits on the right are filled with zeros.
-In particular,
-displacements with absolute values higher than 31
-result in zero or <code>0xFFFFFFFF</code> (all original bits are shifted out).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.band"><code>bit32.band (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns the bitwise <em>and</em> of its operands.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.bnot"><code>bit32.bnot (x)</code></a></h3>
-
-
-<p>
-Returns the bitwise negation of <code>x</code>.
-For any integer <code>x</code>,
-the following identity holds:
-
-<pre>
- assert(bit32.bnot(x) == (-1 - x) % 2^32)
-</pre>
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.bor"><code>bit32.bor (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns the bitwise <em>or</em> of its operands.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.btest"><code>bit32.btest (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns a boolean signaling
-whether the bitwise <em>and</em> of its operands is different from zero.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.bxor"><code>bit32.bxor (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns the bitwise <em>exclusive or</em> of its operands.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.extract"><code>bit32.extract (n, field [, width])</code></a></h3>
-
-
-<p>
-Returns the unsigned number formed by the bits
-<code>field</code> to <code>field + width - 1</code> from <code>n</code>.
-Bits are numbered from 0 (least significant) to 31 (most significant).
-All accessed bits must be in the range <em>[0, 31]</em>.
-
-
-<p>
-The default for <code>width</code> is 1.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.replace"><code>bit32.replace (n, v, field [, width])</code></a></h3>
-
-
-<p>
-Returns a copy of <code>n</code> with
-the bits <code>field</code> to <code>field + width - 1</code>
-replaced by the value <code>v</code>.
-See <a href="#pdf-bit32.extract"><code>bit32.extract</code></a> for details about <code>field</code> and <code>width</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.lrotate"><code>bit32.lrotate (x, disp)</code></a></h3>
-
-
-<p>
-Returns the number <code>x</code> rotated <code>disp</code> bits to the left.
-The number <code>disp</code> may be any representable integer.
-
-
-<p>
-For any valid displacement,
-the following identity holds:
-
-<pre>
- assert(bit32.lrotate(x, disp) == bit32.lrotate(x, disp % 32))
-</pre><p>
-In particular,
-negative displacements rotate to the right.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.lshift"><code>bit32.lshift (x, disp)</code></a></h3>
-
-
-<p>
-Returns the number <code>x</code> shifted <code>disp</code> bits to the left.
-The number <code>disp</code> may be any representable integer.
-Negative displacements shift to the right.
-In any direction, vacant bits are filled with zeros.
-In particular,
-displacements with absolute values higher than 31
-result in zero (all bits are shifted out).
-
-
-<p>
-For positive displacements,
-the following equality holds:
-
-<pre>
- assert(bit32.lshift(b, disp) == (b * 2^disp) % 2^32)
-</pre>
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.rrotate"><code>bit32.rrotate (x, disp)</code></a></h3>
-
-
-<p>
-Returns the number <code>x</code> rotated <code>disp</code> bits to the right.
-The number <code>disp</code> may be any representable integer.
-
-
-<p>
-For any valid displacement,
-the following identity holds:
-
-<pre>
- assert(bit32.rrotate(x, disp) == bit32.rrotate(x, disp % 32))
-</pre><p>
-In particular,
-negative displacements rotate to the left.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-bit32.rshift"><code>bit32.rshift (x, disp)</code></a></h3>
-
-
-<p>
-Returns the number <code>x</code> shifted <code>disp</code> bits to the right.
-The number <code>disp</code> may be any representable integer.
-Negative displacements shift to the left.
-In any direction, vacant bits are filled with zeros.
-In particular,
-displacements with absolute values higher than 31
-result in zero (all bits are shifted out).
-
-
-<p>
-For positive displacements,
-the following equality holds:
-
-<pre>
- assert(bit32.rshift(b, disp) == math.floor(b % 2^32 / 2^disp))
-</pre>
-
-<p>
-This shift operation is what is called logical shift.
-
-
-
-
-
-
-
-<h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
-
-<p>
-The I/O library provides two different styles for file manipulation.
-The first one uses implicit file descriptors;
-that is, there are operations to set a default input file and a
-default output file,
-and all input/output operations are over these default files.
-The second style uses explicit file descriptors.
-
-
-<p>
-When using implicit file descriptors,
-all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
-When using explicit file descriptors,
-the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file descriptor
-and then all operations are supplied as methods of the file descriptor.
-
-
-<p>
-The table <code>io</code> also provides
-three predefined file descriptors with their usual meanings from C:
-<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
-The I/O library never closes these files.
-
-
-<p>
-Unless otherwise stated,
-all I/O functions return <b>nil</b> on failure
-(plus an error message as a second result and
-a system-dependent error code as a third result)
-and some value different from <b>nil</b> on success.
-On non-Posix systems,
-the computation of the error message and error code
-in case of errors
-may be not thread safe,
-because they rely on the global C variable <code>errno</code>.
-
-
-<p>
-<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
-
-
-<p>
-Equivalent to <code>file:close()</code>.
-Without a <code>file</code>, closes the default output file.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
-
-
-<p>
-Equivalent to <code>io.output():flush()</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
-
-
-<p>
-When called with a file name, it opens the named file (in text mode),
-and sets its handle as the default input file.
-When called with a file handle,
-it simply sets this file handle as the default input file.
-When called without parameters,
-it returns the current default input file.
-
-
-<p>
-In case of errors this function raises the error,
-instead of returning an error code.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename &middot;&middot;&middot;])</code></a></h3>
-
-
-<p>
-Opens the given file name in read mode
-and returns an iterator function that
-works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
-When the iterator function detects the end of file,
-it returns <b>nil</b> (to finish the loop) and automatically closes the file.
-
-
-<p>
-The call <code>io.lines()</code> (with no file name) is equivalent
-to <code>io.input():lines()</code>;
-that is, it iterates over the lines of the default input file.
-In this case it does not close the file when the loop ends.
-
-
-<p>
-In case of errors this function raises the error,
-instead of returning an error code.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
-
-
-<p>
-This function opens a file,
-in the mode specified in the string <code>mode</code>.
-It returns a new file handle,
-or, in case of errors, <b>nil</b> plus an error message.
-
-
-<p>
-The <code>mode</code> string can be any of the following:
-
-<ul>
-<li><b>"<code>r</code>": </b> read mode (the default);</li>
-<li><b>"<code>w</code>": </b> write mode;</li>
-<li><b>"<code>a</code>": </b> append mode;</li>
-<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
-<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
-<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
- writing is only allowed at the end of file.</li>
-</ul><p>
-The <code>mode</code> string can also have a '<code>b</code>' at the end,
-which is needed in some systems to open the file in binary mode.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
-
-
-<p>
-Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
-
-
-<p>
-This function is system dependent and is not available
-on all platforms.
-
-
-<p>
-Starts program <code>prog</code> in a separated process and returns
-a file handle that you can use to read data from this program
-(if <code>mode</code> is <code>"r"</code>, the default)
-or to write data to this program
-(if <code>mode</code> is <code>"w"</code>).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
-
-
-<p>
-Returns a handle for a temporary file.
-This file is opened in update mode
-and it is automatically removed when the program ends.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
-
-
-<p>
-Checks whether <code>obj</code> is a valid file handle.
-Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
-<code>"closed file"</code> if <code>obj</code> is a closed file handle,
-or <b>nil</b> if <code>obj</code> is not a file handle.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
-
-
-<p>
-Closes <code>file</code>.
-Note that files are automatically closed when
-their handles are garbage collected,
-but that takes an unpredictable amount of time to happen.
-
-
-<p>
-When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
-<a href="#pdf-file:close"><code>file:close</code></a> returns the same values
-returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
-
-
-<p>
-Saves any written data to <code>file</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Returns an iterator function that,
-each time it is called,
-reads the file according to the given formats.
-When no format is given,
-uses "*l" as a default.
-As an example, the construction
-
-<pre>
- for c in file:lines(1) do <em>body</em> end
-</pre><p>
-will iterate over all characters of the file,
-starting at the current position.
-Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
-when the loop ends.
-
-
-<p>
-In case of errors this function raises the error,
-instead of returning an error code.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Reads the file <code>file</code>,
-according to the given formats, which specify what to read.
-For each format,
-the function returns a string (or a number) with the characters read,
-or <b>nil</b> if it cannot read data with the specified format.
-When called without formats,
-it uses a default format that reads the next line
-(see below).
-
-
-<p>
-The available formats are
-
-<ul>
-
-<li><b>"<code>*n</code>": </b>
-reads a number;
-this is the only format that returns a number instead of a string.
-</li>
-
-<li><b>"<code>*a</code>": </b>
-reads the whole file, starting at the current position.
-On end of file, it returns the empty string.
-</li>
-
-<li><b>"<code>*l</code>": </b>
-reads the next line skipping the end of line,
-returning <b>nil</b> on end of file.
-This is the default format.
-</li>
-
-<li><b>"<code>*L</code>": </b>
-reads the next line keeping the end of line (if present),
-returning <b>nil</b> on end of file.
-</li>
-
-<li><b><em>number</em>: </b>
-reads a string with up to this number of bytes,
-returning <b>nil</b> on end of file.
-If number is zero,
-it reads nothing and returns an empty string,
-or <b>nil</b> on end of file.
-</li>
-
-</ul>
-
-
-
-<p>
-<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
-
-
-<p>
-Sets and gets the file position,
-measured from the beginning of the file,
-to the position given by <code>offset</code> plus a base
-specified by the string <code>whence</code>, as follows:
-
-<ul>
-<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
-<li><b>"<code>cur</code>": </b> base is current position;</li>
-<li><b>"<code>end</code>": </b> base is end of file;</li>
-</ul><p>
-In case of success, <code>seek</code> returns the final file position,
-measured in bytes from the beginning of the file.
-If <code>seek</code> fails, it returns <b>nil</b>,
-plus a string describing the error.
-
-
-<p>
-The default value for <code>whence</code> is <code>"cur"</code>,
-and for <code>offset</code> is 0.
-Therefore, the call <code>file:seek()</code> returns the current
-file position, without changing it;
-the call <code>file:seek("set")</code> sets the position to the
-beginning of the file (and returns 0);
-and the call <code>file:seek("end")</code> sets the position to the
-end of the file, and returns its size.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
-
-
-<p>
-Sets the buffering mode for an output file.
-There are three available modes:
-
-<ul>
-
-<li><b>"<code>no</code>": </b>
-no buffering; the result of any output operation appears immediately.
-</li>
-
-<li><b>"<code>full</code>": </b>
-full buffering; output operation is performed only
-when the buffer is full or when
-you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>).
-</li>
-
-<li><b>"<code>line</code>": </b>
-line buffering; output is buffered until a newline is output
-or there is any input from some special files
-(such as a terminal device).
-</li>
-
-</ul><p>
-For the last two cases, <code>size</code>
-specifies the size of the buffer, in bytes.
-The default is an appropriate size.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
-
-
-<p>
-Writes the value of each of its arguments to <code>file</code>.
-The arguments must be strings or numbers.
-
-
-<p>
-In case of success, this function returns <code>file</code>.
-Otherwise it returns <b>nil</b> plus a string describing the error.
-
-
-
-
-
-
-
-<h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
-
-<p>
-This library is implemented through table <a name="pdf-os"><code>os</code></a>.
-
-
-<p>
-<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
-
-
-<p>
-Returns an approximation of the amount in seconds of CPU time
-used by the program.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
-
-
-<p>
-Returns a string or a table containing date and time,
-formatted according to the given string <code>format</code>.
-
-
-<p>
-If the <code>time</code> argument is present,
-this is the time to be formatted
-(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
-Otherwise, <code>date</code> formats the current time.
-
-
-<p>
-If <code>format</code> starts with '<code>!</code>',
-then the date is formatted in Coordinated Universal Time.
-After this optional character,
-if <code>format</code> is the string "<code>*t</code>",
-then <code>date</code> returns a table with the following fields:
-<code>year</code> (four digits), <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
-<code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59), <code>sec</code> (0&ndash;61),
-<code>wday</code> (weekday, Sunday is&nbsp;1),
-<code>yday</code> (day of the year),
-and <code>isdst</code> (daylight saving flag, a boolean).
-This last field may be absent
-if the information is not available.
-
-
-<p>
-If <code>format</code> is not "<code>*t</code>",
-then <code>date</code> returns the date as a string,
-formatted according to the same rules as the ANSI&nbsp;C function <code>strftime</code>.
-
-
-<p>
-When called without arguments,
-<code>date</code> returns a reasonable date and time representation that depends on
-the host system and on the current locale
-(that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>).
-
-
-<p>
-On non-Posix systems,
-this function may be not thread safe
-because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
-
-
-<p>
-Returns the number of seconds from time <code>t1</code> to time <code>t2</code>.
-In POSIX, Windows, and some other systems,
-this value is exactly <code>t2</code><em>-</em><code>t1</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
-
-
-<p>
-This function is equivalent to the ANSI&nbsp;C function <code>system</code>.
-It passes <code>command</code> to be executed by an operating system shell.
-Its first result is <b>true</b>
-if the command terminated successfully,
-or <b>nil</b> otherwise.
-After this first result
-the function returns a string and a number,
-as follows:
-
-<ul>
-
-<li><b>"<code>exit</code>": </b>
-the command terminated normally;
-the following number is the exit status of the command.
-</li>
-
-<li><b>"<code>signal</code>": </b>
-the command was terminated by a signal;
-the following number is the signal that terminated the command.
-</li>
-
-</ul>
-
-<p>
-When called without a <code>command</code>,
-<code>os.execute</code> returns a boolean that is true if a shell is available.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close])</code></a></h3>
-
-
-<p>
-Calls the ANSI&nbsp;C function <code>exit</code> to terminate the host program.
-If <code>code</code> is <b>true</b>,
-the returned status is <code>EXIT_SUCCESS</code>;
-if <code>code</code> is <b>false</b>,
-the returned status is <code>EXIT_FAILURE</code>;
-if <code>code</code> is a number,
-the returned status is this number.
-The default value for <code>code</code> is <b>true</b>.
-
-
-<p>
-If the optional second argument <code>close</code> is true,
-closes the Lua state before exiting.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
-
-
-<p>
-Returns the value of the process environment variable <code>varname</code>,
-or <b>nil</b> if the variable is not defined.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
-
-
-<p>
-Deletes the file (or empty directory, on POSIX systems)
-with the given name.
-If this function fails, it returns <b>nil</b>,
-plus a string describing the error and the error code.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
-
-
-<p>
-Renames file or directory named <code>oldname</code> to <code>newname</code>.
-If this function fails, it returns <b>nil</b>,
-plus a string describing the error and the error code.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
-
-
-<p>
-Sets the current locale of the program.
-<code>locale</code> is a system-dependent string specifying a locale;
-<code>category</code> is an optional string describing which category to change:
-<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
-<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
-the default category is <code>"all"</code>.
-The function returns the name of the new locale,
-or <b>nil</b> if the request cannot be honored.
-
-
-<p>
-If <code>locale</code> is the empty string,
-the current locale is set to an implementation-defined native locale.
-If <code>locale</code> is the string "<code>C</code>",
-the current locale is set to the standard C locale.
-
-
-<p>
-When called with <b>nil</b> as the first argument,
-this function only returns the name of the current locale
-for the given category.
-
-
-<p>
-This function may be not thread safe
-because of its reliance on C&nbsp;function <code>setlocale</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
-
-
-<p>
-Returns the current time when called without arguments,
-or a time representing the date and time specified by the given table.
-This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
-and may have fields
-<code>hour</code> (default is 12),
-<code>min</code> (default is 0),
-<code>sec</code> (default is 0),
-and <code>isdst</code> (default is <b>nil</b>).
-For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
-
-
-<p>
-The returned value is a number, whose meaning depends on your system.
-In POSIX, Windows, and some other systems,
-this number counts the number
-of seconds since some given start time (the "epoch").
-In other systems, the meaning is not specified,
-and the number returned by <code>time</code> can be used only as an argument to
-<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
-
-
-<p>
-Returns a string with a file name that can
-be used for a temporary file.
-The file must be explicitly opened before its use
-and explicitly removed when no longer needed.
-
-
-<p>
-On POSIX systems,
-this function also creates a file with that name,
-to avoid security risks.
-(Someone else might create the file with wrong permissions
-in the time between getting the name and creating the file.)
-You still have to open the file to use it
-and to remove it (even if you do not use it).
-
-
-<p>
-When possible,
-you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
-which automatically removes the file when the program ends.
-
-
-
-
-
-
-
-<h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
-
-<p>
-This library provides
-the functionality of the debug interface (<a href="#4.9">&sect;4.9</a>) to Lua programs.
-You should exert care when using this library.
-Several of its functions
-violate basic assumptions about Lua code
-(e.g., that variables local to a function
-cannot be accessed from outside;
-that userdata metatables cannot be changed by Lua code;
-that Lua programs do not crash)
-and therefore can compromise otherwise secure code.
-Moreover, some functions in this library may be slow.
-
-
-<p>
-All functions in this library are provided
-inside the <a name="pdf-debug"><code>debug</code></a> table.
-All functions that operate over a thread
-have an optional first argument which is the
-thread to operate over.
-The default is always the current thread.
-
-
-<p>
-<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
-
-
-<p>
-Enters an interactive mode with the user,
-running each string that the user enters.
-Using simple commands and other debug facilities,
-the user can inspect global and local variables,
-change their values, evaluate expressions, and so on.
-A line containing only the word <code>cont</code> finishes this function,
-so that the caller continues its execution.
-
-
-<p>
-Note that commands for <code>debug.debug</code> are not lexically nested
-within any function and so have no direct access to local variables.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
-
-
-<p>
-Returns the current hook settings of the thread, as three values:
-the current hook function, the current hook mask,
-and the current hook count
-(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
-
-
-<p>
-Returns a table with information about a function.
-You can give the function directly
-or you can give a number as the value of <code>f</code>,
-which means the function running at level <code>f</code> of the call stack
-of the given thread:
-level&nbsp;0 is the current function (<code>getinfo</code> itself);
-level&nbsp;1 is the function that called <code>getinfo</code>
-(except for tail calls, which do not count on the stack);
-and so on.
-If <code>f</code> is a number larger than the number of active functions,
-then <code>getinfo</code> returns <b>nil</b>.
-
-
-<p>
-The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
-with the string <code>what</code> describing which fields to fill in.
-The default for <code>what</code> is to get all information available,
-except the table of valid lines.
-If present,
-the option '<code>f</code>'
-adds a field named <code>func</code> with the function itself.
-If present,
-the option '<code>L</code>'
-adds a field named <code>activelines</code> with the table of
-valid lines.
-
-
-<p>
-For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
-a table with a name for the current function,
-if a reasonable name can be found,
-and the expression <code>debug.getinfo(print)</code>
-returns a table with all available information
-about the <a href="#pdf-print"><code>print</code></a> function.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
-
-
-<p>
-This function returns the name and the value of the local variable
-with index <code>local</code> of the function at level <code>f</code> of the stack.
-This function accesses not only explicit local variables,
-but also parameters, temporaries, etc.
-
-
-<p>
-The first parameter or local variable has index&nbsp;1, and so on,
-until the last active variable.
-Negative indices refer to vararg parameters;
--1 is the first vararg parameter.
-The function returns <b>nil</b> if there is no variable with the given index,
-and raises an error when called with a level out of range.
-(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
-
-
-<p>
-Variable names starting with '<code>(</code>' (open parenthesis)
-represent internal variables
-(loop control variables, temporaries, varargs, and C&nbsp;function locals).
-
-
-<p>
-The parameter <code>f</code> may also be a function.
-In that case, <code>getlocal</code> returns only the name of function parameters.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
-
-
-<p>
-Returns the metatable of the given <code>value</code>
-or <b>nil</b> if it does not have a metatable.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
-
-
-<p>
-Returns the registry table (see <a href="#4.5">&sect;4.5</a>).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
-
-
-<p>
-This function returns the name and the value of the upvalue
-with index <code>up</code> of the function <code>f</code>.
-The function returns <b>nil</b> if there is no upvalue with the given index.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3>
-
-
-<p>
-Returns the Lua value associated to <code>u</code>.
-If <code>u</code> is not a userdata,
-returns <b>nil</b>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
-
-
-<p>
-Sets the given function as a hook.
-The string <code>mask</code> and the number <code>count</code> describe
-when the hook will be called.
-The string mask may have the following characters,
-with the given meaning:
-
-<ul>
-<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
-<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
-<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
-</ul><p>
-With a <code>count</code> different from zero,
-the hook is called after every <code>count</code> instructions.
-
-
-<p>
-When called without arguments,
-<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
-
-
-<p>
-When the hook is called, its first parameter is a string
-describing the event that has triggered its call:
-<code>"call"</code> (or <code>"tail call"</code>),
-<code>"return"</code>,
-<code>"line"</code>, and <code>"count"</code>.
-For line events,
-the hook also gets the new line number as its second parameter.
-Inside a hook,
-you can call <code>getinfo</code> with level&nbsp;2 to get more information about
-the running function
-(level&nbsp;0 is the <code>getinfo</code> function,
-and level&nbsp;1 is the hook function).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
-
-
-<p>
-This function assigns the value <code>value</code> to the local variable
-with index <code>local</code> of the function at level <code>level</code> of the stack.
-The function returns <b>nil</b> if there is no local
-variable with the given index,
-and raises an error when called with a <code>level</code> out of range.
-(You can call <code>getinfo</code> to check whether the level is valid.)
-Otherwise, it returns the name of the local variable.
-
-
-<p>
-See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
-variable indices and names.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
-
-
-<p>
-Sets the metatable for the given <code>value</code> to the given <code>table</code>
-(which can be <b>nil</b>).
-Returns <code>value</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
-
-
-<p>
-This function assigns the value <code>value</code> to the upvalue
-with index <code>up</code> of the function <code>f</code>.
-The function returns <b>nil</b> if there is no upvalue
-with the given index.
-Otherwise, it returns the name of the upvalue.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3>
-
-
-<p>
-Sets the given <code>value</code> as
-the Lua value associated to the given <code>udata</code>.
-<code>value</code> must be a table or <b>nil</b>;
-<code>udata</code> must be a full userdata.
-
-
-<p>
-Returns <code>udata</code>.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
-
-
-<p>
-If <code>message</code> is present but is neither a string nor <b>nil</b>,
-this function returns <code>message</code> without further processing.
-Otherwise,
-it returns a string with a traceback of the call stack.
-An optional <code>message</code> string is appended
-at the beginning of the traceback.
-An optional <code>level</code> number tells at which level
-to start the traceback
-(default is 1, the function calling <code>traceback</code>).
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
-
-
-<p>
-Returns an unique identifier (as a light userdata)
-for the upvalue numbered <code>n</code>
-from the given function.
-
-
-<p>
-These unique identifiers allow a program to check whether different
-closures share upvalues.
-Lua closures that share an upvalue
-(that is, that access a same external local variable)
-will return identical ids for those upvalue indices.
-
-
-
-
-<p>
-<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
-
-
-<p>
-Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
-refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
-
-
-
-
-
-
-
-<h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
-
-<p>
-Although Lua has been designed as an extension language,
-to be embedded in a host C&nbsp;program,
-it is also frequently used as a standalone language.
-An interpreter for Lua as a standalone language,
-called simply <code>lua</code>,
-is provided with the standard distribution.
-The standalone interpreter includes
-all standard libraries, including the debug library.
-Its usage is:
-
-<pre>
- lua [options] [script [args]]
-</pre><p>
-The options are:
-
-<ul>
-<li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li>
-<li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li>
-<li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li>
-<li><b><code>-v</code>: </b> prints version information;</li>
-<li><b><code>-E</code>: </b> ignores environment variables;</li>
-<li><b><code>--</code>: </b> stops handling options;</li>
-<li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li>
-</ul><p>
-After handling its options, <code>lua</code> runs the given <em>script</em>,
-passing to it the given <em>args</em> as string arguments.
-When called without arguments,
-<code>lua</code> behaves as <code>lua -v -i</code>
-when the standard input (<code>stdin</code>) is a terminal,
-and as <code>lua -</code> otherwise.
-
-
-<p>
-When called without option <code>-E</code>,
-the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_2"><code>LUA_INIT_5_2</code></a>
-(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if it is not defined)
-before running any argument.
-If the variable content has the format <code>@<em>filename</em></code>,
-then <code>lua</code> executes the file.
-Otherwise, <code>lua</code> executes the string itself.
-
-
-<p>
-When called with option <code>-E</code>,
-besides ignoring <code>LUA_INIT</code>,
-Lua also ignores
-the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>,
-setting the values of
-<a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
-with the default paths defined in <code>luaconf.h</code>.
-
-
-<p>
-All options are handled in order, except <code>-i</code> and <code>-E</code>.
-For instance, an invocation like
-
-<pre>
- $ lua -e'a=1' -e 'print(a)' script.lua
-</pre><p>
-will first set <code>a</code> to 1, then print the value of <code>a</code>,
-and finally run the file <code>script.lua</code> with no arguments.
-(Here <code>$</code> is the shell prompt. Your prompt may be different.)
-
-
-<p>
-Before starting to run the script,
-<code>lua</code> collects all arguments in the command line
-in a global table called <code>arg</code>.
-The script name is stored at index 0,
-the first argument after the script name goes to index 1,
-and so on.
-Any arguments before the script name
-(that is, the interpreter name plus the options)
-go to negative indices.
-For instance, in the call
-
-<pre>
- $ lua -la b.lua t1 t2
-</pre><p>
-the interpreter first runs the file <code>a.lua</code>,
-then creates a table
-
-<pre>
- arg = { [-2] = "lua", [-1] = "-la",
- [0] = "b.lua",
- [1] = "t1", [2] = "t2" }
-</pre><p>
-and finally runs the file <code>b.lua</code>.
-The script is called with <code>arg[1]</code>, <code>arg[2]</code>, ...
-as arguments;
-it can also access these arguments with the vararg expression '<code>...</code>'.
-
-
-<p>
-In interactive mode,
-if you write an incomplete statement,
-the interpreter waits for its completion
-by issuing a different prompt.
-
-
-<p>
-In case of unprotected errors in the script,
-the interpreter reports the error to the standard error stream.
-If the error object is a string,
-the interpreter adds a stack traceback to it.
-Otherwise, if the error object has a metamethod <code>__tostring</code>,
-the interpreter calls this metamethod to produce the final message.
-Finally, if the error object is <b>nil</b>,
-the interpreter does not report the error.
-
-
-<p>
-When finishing normally,
-the interpreter closes its main Lua state
-(see <a href="#lua_close"><code>lua_close</code></a>).
-The script can avoid this step by
-calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
-
-
-<p>
-To allow the use of Lua as a
-script interpreter in Unix systems,
-the standalone interpreter skips
-the first line of a chunk if it starts with <code>#</code>.
-Therefore, Lua scripts can be made into executable programs
-by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
-as in
-
-<pre>
- #!/usr/local/bin/lua
-</pre><p>
-(Of course,
-the location of the Lua interpreter may be different in your machine.
-If <code>lua</code> is in your <code>PATH</code>,
-then
-
-<pre>
- #!/usr/bin/env lua
-</pre><p>
-is a more portable solution.)
-
-
-
-<h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
-
-<p>
-Here we list the incompatibilities that you may find when moving a program
-from Lua&nbsp;5.1 to Lua&nbsp;5.2.
-You can avoid some incompatibilities by compiling Lua with
-appropriate options (see file <code>luaconf.h</code>).
-However,
-all these compatibility options will be removed in the next version of Lua.
-Similarly,
-all features marked as deprecated in Lua&nbsp;5.1
-have been removed in Lua&nbsp;5.2.
-
-
-
-<h2>8.1 &ndash; <a name="8.1">Changes in the Language</a></h2>
-<ul>
-
-<li>
-The concept of <em>environment</em> changed.
-Only Lua functions have environments.
-To set the environment of a Lua function,
-use the variable <code>_ENV</code> or the function <a href="#pdf-load"><code>load</code></a>.
-
-
-<p>
-C functions no longer have environments.
-Use an upvalue with a shared table if you need to keep
-shared state among several C functions.
-(You may use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> to open a C library
-with all functions sharing a common upvalue.)
-
-
-<p>
-To manipulate the "environment" of a userdata
-(which is now called user value),
-use the new functions
-<a href="#lua_getuservalue"><code>lua_getuservalue</code></a> and <a href="#lua_setuservalue"><code>lua_setuservalue</code></a>.
-</li>
-
-<li>
-Lua identifiers cannot use locale-dependent letters.
-</li>
-
-<li>
-Doing a step or a full collection in the garbage collector
-does not restart the collector if it has been stopped.
-</li>
-
-<li>
-Weak tables with weak keys now perform like <em>ephemeron tables</em>.
-</li>
-
-<li>
-The event <em>tail return</em> in debug hooks was removed.
-Instead, tail calls generate a special new event,
-<em>tail call</em>, so that the debugger can know that
-there will not be a corresponding return event.
-</li>
-
-<li>
-Equality between function values has changed.
-Now, a function definition may not create a new value;
-it may reuse some previous value if there is no
-observable difference to the new function.
-</li>
-
-</ul>
-
-
-
-
-<h2>8.2 &ndash; <a name="8.2">Changes in the Libraries</a></h2>
-<ul>
-
-<li>
-Function <code>module</code> is deprecated.
-It is easy to set up a module with regular Lua code.
-Modules are not expected to set global variables.
-</li>
-
-<li>
-Functions <code>setfenv</code> and <code>getfenv</code> were removed,
-because of the changes in environments.
-</li>
-
-<li>
-Function <code>math.log10</code> is deprecated.
-Use <a href="#pdf-math.log"><code>math.log</code></a> with 10 as its second argument, instead.
-</li>
-
-<li>
-Function <code>loadstring</code> is deprecated.
-Use <code>load</code> instead; it now accepts string arguments
-and are exactly equivalent to <code>loadstring</code>.
-</li>
-
-<li>
-Function <code>table.maxn</code> is deprecated.
-Write it in Lua if you really need it.
-</li>
-
-<li>
-Function <code>os.execute</code> now returns <b>true</b> when command
-terminates successfully and <b>nil</b> plus error information
-otherwise.
-</li>
-
-<li>
-Function <code>unpack</code> was moved into the table library
-and therefore must be called as <a href="#pdf-table.unpack"><code>table.unpack</code></a>.
-</li>
-
-<li>
-Character class <code>%z</code> in patterns is deprecated,
-as now patterns may contain '<code>\0</code>' as a regular character.
-</li>
-
-<li>
-The table <code>package.loaders</code> was renamed <code>package.searchers</code>.
-</li>
-
-<li>
-Lua does not have bytecode verification anymore.
-So, all functions that load code
-(<a href="#pdf-load"><code>load</code></a> and <a href="#pdf-loadfile"><code>loadfile</code></a>)
-are potentially insecure when loading untrusted binary data.
-(Actually, those functions were already insecure because
-of flaws in the verification algorithm.)
-When in doubt,
-use the <code>mode</code> argument of those functions
-to restrict them to loading textual chunks.
-</li>
-
-<li>
-The standard paths in the official distribution may
-change between versions.
-</li>
-
-</ul>
-
-
-
-
-<h2>8.3 &ndash; <a name="8.3">Changes in the API</a></h2>
-<ul>
-
-<li>
-Pseudoindex <code>LUA_GLOBALSINDEX</code> was removed.
-You must get the global environment from the registry
-(see <a href="#4.5">&sect;4.5</a>).
-</li>
-
-<li>
-Pseudoindex <code>LUA_ENVIRONINDEX</code>
-and functions <code>lua_getfenv</code>/<code>lua_setfenv</code>
-were removed,
-as C&nbsp;functions no longer have environments.
-</li>
-
-<li>
-Function <code>luaL_register</code> is deprecated.
-Use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> so that your module does not create globals.
-(Modules are not expected to set global variables anymore.)
-</li>
-
-<li>
-The <code>osize</code> argument to the allocation function
-may not be zero when creating a new block,
-that is, when <code>ptr</code> is <code>NULL</code>
-(see <a href="#lua_Alloc"><code>lua_Alloc</code></a>).
-Use only the test <code>ptr == NULL</code> to check whether
-the block is new.
-</li>
-
-<li>
-Finalizers (<code>__gc</code> metamethods) for userdata are called in the
-reverse order that they were marked for finalization,
-not that they were created (see <a href="#2.5.1">&sect;2.5.1</a>).
-(Most userdata are marked immediately after they are created.)
-Moreover,
-if the metatable does not have a <code>__gc</code> field when set,
-the finalizer will not be called,
-even if it is set later.
-</li>
-
-<li>
-<code>luaL_typerror</code> was removed.
-Write your own version if you need it.
-</li>
-
-<li>
-Function <code>lua_cpcall</code> is deprecated.
-You can simply push the function with <a href="#lua_pushcfunction"><code>lua_pushcfunction</code></a>
-and call it with <a href="#lua_pcall"><code>lua_pcall</code></a>.
-</li>
-
-<li>
-Functions <code>lua_equal</code> and <code>lua_lessthan</code> are deprecated.
-Use the new <a href="#lua_compare"><code>lua_compare</code></a> with appropriate options instead.
-</li>
-
-<li>
-Function <code>lua_objlen</code> was renamed <a href="#lua_rawlen"><code>lua_rawlen</code></a>.
-</li>
-
-<li>
-Function <a href="#lua_load"><code>lua_load</code></a> has an extra parameter, <code>mode</code>.
-Pass <code>NULL</code> to simulate the old behavior.
-</li>
-
-<li>
-Function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter, <code>from</code>.
-Pass <code>NULL</code> or the thread doing the call.
-</li>
-
-</ul>
-
-
-
-
-<h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
-
-<p>
-Here is the complete syntax of Lua in extended BNF.
-(It does not describe operator precedences.)
-
-
-
-
-<pre>
-
- chunk ::= block
-
- block ::= {stat} [retstat]
-
- stat ::= &lsquo;<b>;</b>&rsquo; |
- varlist &lsquo;<b>=</b>&rsquo; explist |
- functioncall |
- label |
- <b>break</b> |
- <b>goto</b> Name |
- <b>do</b> block <b>end</b> |
- <b>while</b> exp <b>do</b> block <b>end</b> |
- <b>repeat</b> block <b>until</b> exp |
- <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> |
- <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> |
- <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> |
- <b>function</b> funcname funcbody |
- <b>local</b> <b>function</b> Name funcbody |
- <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
-
- retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
-
- label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
-
- funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
-
- varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
-
- var ::= Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name
-
- namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
-
- explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
-
- exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Number | String | &lsquo;<b>...</b>&rsquo; | functiondef |
- prefixexp | tableconstructor | exp binop exp | unop exp
-
- prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
-
- functioncall ::= prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args
-
- args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | String
-
- functiondef ::= <b>function</b> funcbody
-
- funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
-
- parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
-
- tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
-
- fieldlist ::= field {fieldsep field} [fieldsep]
-
- field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
-
- fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
-
- binop ::= &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; | &lsquo;<b>..</b>&rsquo; |
- &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; |
- <b>and</b> | <b>or</b>
-
- unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo;
-
-</pre>
-
-<p>
-
-
-
-
-
-
-
-<HR>
-<SMALL CLASS="footer">
-Last update:
-Thu Mar 21 12:58:59 BRT 2013
-</SMALL>
-<!--
-Last change: revised for Lua 5.2.2
--->
-
-</body></html>
-
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--- a/third_party/lua/doc/osi-certified-72x60.png
+++ /dev/null
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--- a/third_party/lua/doc/readme.html
+++ /dev/null
@@ -1,412 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-<HEAD>
-<TITLE>Lua 5.2 readme</TITLE>
-<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
-<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
-<STYLE TYPE="text/css">
-blockquote, .display {
- border: solid #a0a0a0 2px ;
- padding: 1em ;
- margin: 0px ;
-}
-
-.display {
- word-spacing: 0.25em ;
-}
-
-dl.display dd {
- padding-bottom: 0.2em ;
-}
-
-tt, kbd, code {
- font-size: 12pt ;
-}
-</STYLE>
-</HEAD>
-
-<BODY>
-
-<HR>
-<H1>
-<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
-Welcome to Lua 5.2
-</H1>
-
-<P>
-<A HREF="#about">about</A>
-&middot;
-<A HREF="#install">installation</A>
-&middot;
-<A HREF="#changes">changes</A>
-&middot;
-<A HREF="#license">license</A>
-&middot;
-<A HREF="contents.html">reference manual</A>
-
-<H2><A NAME="about">About Lua</A></H2>
-
-<P>
-Lua is a powerful, fast, lightweight, embeddable scripting language
-developed by a
-<A HREF="http://www.lua.org/authors.html">team</A>
-at
-<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
-the Pontifical Catholic University of Rio de Janeiro in Brazil.
-Lua is
-<A HREF="#license">free software</A>
-used in many products and projects around the world.
-
-<P>
-Lua's
-<A HREF="http://www.lua.org/">official web site</A>
-provides complete information
-about Lua,
-including
-an
-<A HREF="http://www.lua.org/about.html">executive summary</A>
-and
-updated
-<A HREF="http://www.lua.org/docs.html">documentation</A>,
-especially the
-<A HREF="http://www.lua.org/manual/5.2/">reference manual</A>,
-which may differ slightly from the
-<A HREF="contents.html">local copy</A>
-distributed in this package.
-
-<H2><A NAME="install">Installing Lua</A></H2>
-
-<P>
-Lua is distributed in
-<A HREF="http://www.lua.org/ftp/">source</A>
-form.
-You need to build it before using it.
-Building Lua should be straightforward
-because
-Lua is implemented in pure ANSI C and compiles unmodified in all known
-platforms that have an ANSI C compiler.
-Lua also compiles unmodified as C++.
-The instructions given below for building Lua are for Unix-like platforms.
-See also
-<A HREF="#other">instructions for other systems</A>
-and
-<A HREF="#customization">customization options</A>.
-
-<P>
-If you don't have the time or the inclination to compile Lua yourself,
-get a binary from
-<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
-Try also
-<A HREF="http://luaforwindows.luaforge.net/">Lua for Windows</A>,
-an easy-to-use distribution of Lua that includes many useful libraries.
-
-<H3>Building Lua</H3>
-
-<P>
-In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
-Here are the details.
-
-<OL>
-<LI>
-Open a terminal window and move to
-the top-level directory, which is named <TT>lua-5.2.2</TT>.
-The Makefile there controls both the build process and the installation process.
-<P>
-<LI>
- Do "<KBD>make</KBD>" and see if your platform is listed.
- The platforms currently supported are:
-<P>
-<P CLASS="display">
- aix ansi bsd freebsd generic linux macosx mingw posix solaris
-</P>
-<P>
- If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
- is your platform name.
-<P>
- If your platform is not listed, try the closest one or posix, generic,
- ansi, in this order.
-<P>
-<LI>
-The compilation takes only a few moments
-and produces three files in the <TT>src</TT> directory:
-lua (the interpreter),
-luac (the compiler),
-and liblua.a (the library).
-<P>
-<LI>
- To check that Lua has been built correctly, do "<KBD>make test</KBD>"
- after building Lua. This will run the interpreter and print its version string.
-</OL>
-<P>
-If you're running Linux and get compilation errors,
-make sure you have installed the <TT>readline</TT> development package.
-If you get link errors after that,
-then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
-
-<H3>Installing Lua</H3>
-<P>
- Once you have built Lua, you may want to install it in an official
- place in your system. In this case, do "<KBD>make install</KBD>". The official
- place and the way to install files are defined in the Makefile. You'll
- probably need the right permissions to install files.
-
-<P>
- To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
- where xxx is your platform name.
-
-<P>
- To install Lua locally, do "<KBD>make local</KBD>".
- This will create a directory <TT>install</TT> with subdirectories
- <TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>,
- and install Lua as listed below.
-
- To install Lua locally, but in some other directory, do
- "<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
-
-<DL CLASS="display">
-<DT>
- bin:
-<DD>
- lua luac
-<DT>
- include:
-<DD>
- lua.h luaconf.h lualib.h lauxlib.h lua.hpp
-<DT>
- lib:
-<DD>
- liblua.a
-<DT>
- man/man1:
-<DD>
- lua.1 luac.1
-</DL>
-
-<P>
- These are the only directories you need for development.
- If you only want to run Lua programs,
- you only need the files in bin and man.
- The files in include and lib are needed for
- embedding Lua in C or C++ programs.
-
-<H3><A NAME="customization">Customization</A></H3>
-<P>
- Three kinds of things can be customized by editing a file:
-<UL>
- <LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
- <LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
- <LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
-</UL>
-
-<P>
- You don't actually need to edit the Makefiles because you may set the
- relevant variables in the command line when invoking make.
- Nevertheless, it's probably best to edit and save the Makefiles to
- record the changes you need.
-
-<P>
- On the other hand, if you need to customize some Lua features, you'll need
- to edit <TT>src/luaconf.h</TT> before building and installing Lua.
- The edited file will be the one installed, and
- it will be used by any Lua clients that you build, to ensure consistency.
- Further customization is available to experts by editing the Lua sources.
-
-<P>
- We strongly recommend that you enable dynamic loading in <TT>src/luaconf.h</TT>.
- This is done automatically for all platforms listed above that have
- this feature and also for Windows.
-
-<H3><A NAME="other">Building Lua on other systems</A></H3>
-
-<P>
- If you're not using the usual Unix tools, then the instructions for
- building Lua depend on the compiler you use. You'll need to create
- projects (or whatever your compiler uses) for building the library,
- the interpreter, and the compiler, as follows:
-
-<DL CLASS="display">
-<DT>
-library:
-<DD>
-lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
-lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
-ltm.c lundump.c lvm.c lzio.c
-lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
-lmathlib.c loslib.c lstrlib.c ltablib.c loadlib.c linit.c
-<DT>
-interpreter:
-<DD>
- library, lua.c
-<DT>
-compiler:
-<DD>
- library, luac.c
-</DL>
-
-<P>
- To use Lua as a library in your own programs you'll need to know how to
- create and use libraries with your compiler. Moreover, to dynamically load
- C libraries for Lua you'll need to know how to create dynamic libraries
- and you'll need to make sure that the Lua API functions are accessible to
- those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
- into each dynamic library. For Unix, we recommend that the Lua library
- be linked statically into the host program and its symbols exported for
- dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
- For Windows, we recommend that the Lua library be a DLL.
-
-<P>
- As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
- some features before building Lua.
-
-<H2><A NAME="changes">Changes since Lua 5.1</A></H2>
-
-<P>
-Here are the main changes introduced in Lua 5.2.
-The
-<A HREF="contents.html">reference manual</A>
-lists the
-<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
-
-<H3>Main changes</H3>
-<UL>
-<LI> yieldable pcall and metamethods
-<LI> new lexical scheme for globals
-<LI> ephemeron tables
-<LI> new library for bitwise operations
-<LI> light C functions
-<LI> emergency garbage collector
-<LI> <CODE>goto</CODE> statement
-<LI> finalizers for tables
-</UL>
-
-Here are the other changes introduced in Lua 5.2:
-<H3>Language</H3>
-<UL>
-<LI> no more fenv for threads or functions
-<LI> tables honor the <CODE>__len</CODE> metamethod
-<LI> hex and <CODE>\z</CODE> escapes in strings
-<LI> support for hexadecimal floats
-<LI> order metamethods work for different types
-<LI> no more verification of opcode consistency
-<LI> hook event "tail return" replaced by "tail call"
-<LI> empty statement
-<LI> <CODE>break</CODE> statement may appear in the middle of a block
-</UL>
-
-<H3>Libraries</H3>
-<UL>
-<LI> arguments for function called through <CODE>xpcall</CODE>
-<LI> optional 'mode' argument to load and loadfile (to control binary x text)
-<LI> optional 'env' argument to load and loadfile (environment for loaded chunk)
-<LI> <CODE>loadlib</CODE> may load libraries with global names (RTLD_GLOBAL)
-<LI> new function <CODE>package.searchpath</CODE>
-<LI> modules receive their paths when loaded
-<LI> optional base in <CODE>math.log</CODE>
-<LI> optional separator in <CODE>string.rep</CODE>
-<LI> <CODE>file:write</CODE> returns <CODE>file</CODE>
-<LI> closing a pipe returns exit status
-<LI> <CODE>os.exit</CODE> may close state
-<LI> new metamethods <CODE>__pairs</CODE> and <CODE>__ipairs</CODE>
-<LI> new option 'isrunning' for <CODE>collectgarbage</CODE> and <CODE>lua_gc</CODE>
-<LI> frontier patterns
-<LI> <CODE>\0</CODE> in patterns
-<LI> new option <CODE>*L</CODE> for <CODE>io.read</CODE>
-<LI> options for <CODE>io.lines</CODE>
-<LI> <CODE>debug.getlocal</CODE> can access function varargs
-</UL>
-
-<H3>C API</H3>
-<UL>
-<LI> main thread predefined in the registry
-<LI> new functions
-<CODE>lua_absindex</CODE>,
-<CODE>lua_arith</CODE>,
-<CODE>lua_compare</CODE>,
-<CODE>lua_copy</CODE>,
-<CODE>lua_len</CODE>,
-<CODE>lua_rawgetp</CODE>,
-<CODE>lua_rawsetp</CODE>,
-<CODE>lua_upvalueid</CODE>,
-<CODE>lua_upvaluejoin</CODE>,
-<CODE>lua_version</CODE>.
-<LI> new functions
-<CODE>luaL_checkversion</CODE>,
-<CODE>luaL_setmetatable</CODE>,
-<CODE>luaL_testudata</CODE>,
-<CODE>luaL_tolstring</CODE>.
-<LI> <CODE>lua_pushstring</CODE> and <CODE>pushlstring</CODE> return string
-<LI> <CODE>nparams</CODE> and <CODE>isvararg</CODE> available in debug API
-<LI> new <CODE>lua_Unsigned</CODE>
-</UL>
-
-<H3>Implementation</H3>
-<UL>
-<LI> max constants per function raised to 2<SUP>26</SUP>
-<LI> generational mode for garbage collection (experimental)
-<LI> NaN trick (experimental)
-<LI> internal (immutable) version of ctypes
-<LI> simpler implementation for string buffers
-<LI> parser uses much less C-stack space (no more auto arrays)
-</UL>
-
-<H3>Lua standalone interpreter</H3>
-<UL>
-<LI> new <CODE>-E</CODE> option to avoid environment variables
-<LI> handling of non-string error messages
-</UL>
-
-<H2><A NAME="license">License</A></H2>
-<A HREF="http://www.opensource.org/docs/definition.php">
-<IMG SRC="osi-certified-72x60.png" ALIGN="right" BORDER="0" ALT="[osi certified]" STYLE="padding-left: 30px ;">
-</A>
-
-<P>
-Lua is free software distributed under the terms of the
-<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
-reproduced below;
-it may be used for any purpose, including commercial purposes,
-at absolutely no cost without having to ask us.
-
-The only requirement is that if you do use Lua,
-then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
-
-For details, see
-<A HREF="http://www.lua.org/license.html">this</A>.
-
-<BLOCKQUOTE STYLE="padding-bottom: 0em">
-Copyright &copy; 1994&ndash;2013 Lua.org, PUC-Rio.
-
-<P>
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-<P>
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-<P>
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
-</BLOCKQUOTE>
-<P>
-
-<HR>
-<SMALL CLASS="footer">
-Last update:
-Fri Feb 22 09:24:20 BRT 2013
-</SMALL>
-<!--
-Last change: revised for Lua 5.2.2
--->
-
-</BODY>
-</HTML>
diff --git a/third_party/lua/src/Makefile b/third_party/lua/src/Makefile
deleted file mode 100644
index fea895bc06..0000000000
--- a/third_party/lua/src/Makefile
+++ /dev/null
@@ -1,187 +0,0 @@
-# Makefile for building Lua
-# See ../doc/readme.html for installation and customization instructions.
-
-# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
-
-# Your platform. See PLATS for possible values.
-PLAT= none
-
-CC= gcc
-CFLAGS= -O2 -Wall -DLUA_COMPAT_ALL $(SYSCFLAGS) $(MYCFLAGS)
-LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
-LIBS= -lm $(SYSLIBS) $(MYLIBS)
-
-AR= ar rcu
-RANLIB= ranlib
-RM= rm -f
-
-SYSCFLAGS=
-SYSLDFLAGS=
-SYSLIBS=
-
-MYCFLAGS=
-MYLDFLAGS=
-MYLIBS=
-MYOBJS=
-
-# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
-
-PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
-
-LUA_A= liblua.a
-CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o \
- lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o \
- ltm.o lundump.o lvm.o lzio.o
-LIB_O= lauxlib.o lbaselib.o lbitlib.o lcorolib.o ldblib.o liolib.o \
- lmathlib.o loslib.o lstrlib.o ltablib.o loadlib.o linit.o
-BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
-
-LUA_T= lua
-LUA_O= lua.o
-
-LUAC_T= luac
-LUAC_O= luac.o
-
-ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
-ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
-ALL_A= $(LUA_A)
-
-# Targets start here.
-default: $(PLAT)
-
-all: $(ALL_T)
-
-o: $(ALL_O)
-
-a: $(ALL_A)
-
-$(LUA_A): $(BASE_O)
- $(AR) $@ $(BASE_O)
- $(RANLIB) $@
-
-$(LUA_T): $(LUA_O) $(LUA_A)
- $(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
-
-$(LUAC_T): $(LUAC_O) $(LUA_A)
- $(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
-
-clean:
- $(RM) $(ALL_T) $(ALL_O)
-
-depend:
- @$(CC) $(CFLAGS) -MM l*.c
-
-echo:
- @echo "PLAT= $(PLAT)"
- @echo "CC= $(CC)"
- @echo "CFLAGS= $(CFLAGS)"
- @echo "LDFLAGS= $(SYSLDFLAGS)"
- @echo "LIBS= $(LIBS)"
- @echo "AR= $(AR)"
- @echo "RANLIB= $(RANLIB)"
- @echo "RM= $(RM)"
-
-# Convenience targets for popular platforms
-ALL= all
-
-none:
- @echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
- @echo " $(PLATS)"
-
-aix:
- $(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
-
-ansi:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_ANSI"
-
-bsd:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
-
-freebsd:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -lreadline"
-
-generic: $(ALL)
-
-linux:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl -lreadline"
-
-macosx:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline"
-
-mingw:
- $(MAKE) "LUA_A=lua52.dll" "LUA_T=lua.exe" \
- "AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
- "SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
- $(MAKE) "LUAC_T=luac.exe" luac.exe
-
-posix:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
-
-solaris:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl"
-
-# list targets that do not create files (but not all makes understand .PHONY)
-.PHONY: all $(PLATS) default o a clean depend echo none
-
-# DO NOT DELETE
-
-lapi.o: lapi.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h ltm.h \
- lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h ltable.h lundump.h \
- lvm.h
-lauxlib.o: lauxlib.c lua.h luaconf.h lauxlib.h
-lbaselib.o: lbaselib.c lua.h luaconf.h lauxlib.h lualib.h
-lbitlib.o: lbitlib.c lua.h luaconf.h lauxlib.h lualib.h
-lcode.o: lcode.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
- lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lgc.h \
- lstring.h ltable.h lvm.h
-lcorolib.o: lcorolib.c lua.h luaconf.h lauxlib.h lualib.h
-lctype.o: lctype.c lctype.h lua.h luaconf.h llimits.h
-ldblib.o: ldblib.c lua.h luaconf.h lauxlib.h lualib.h
-ldebug.o: ldebug.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h \
- ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h ldebug.h ldo.h \
- lfunc.h lstring.h lgc.h ltable.h lvm.h
-ldo.o: ldo.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h ltm.h \
- lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h lparser.h \
- lstring.h ltable.h lundump.h lvm.h
-ldump.o: ldump.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h \
- lzio.h lmem.h lundump.h
-lfunc.o: lfunc.c lua.h luaconf.h lfunc.h lobject.h llimits.h lgc.h \
- lstate.h ltm.h lzio.h lmem.h
-lgc.o: lgc.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
- lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
-linit.o: linit.c lua.h luaconf.h lualib.h lauxlib.h
-liolib.o: liolib.c lua.h luaconf.h lauxlib.h lualib.h
-llex.o: llex.c lua.h luaconf.h lctype.h llimits.h ldo.h lobject.h \
- lstate.h ltm.h lzio.h lmem.h llex.h lparser.h lstring.h lgc.h ltable.h
-lmathlib.o: lmathlib.c lua.h luaconf.h lauxlib.h lualib.h
-lmem.o: lmem.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
- ltm.h lzio.h lmem.h ldo.h lgc.h
-loadlib.o: loadlib.c lua.h luaconf.h lauxlib.h lualib.h
-lobject.o: lobject.c lua.h luaconf.h lctype.h llimits.h ldebug.h lstate.h \
- lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h lvm.h
-lopcodes.o: lopcodes.c lopcodes.h llimits.h lua.h luaconf.h
-loslib.o: loslib.c lua.h luaconf.h lauxlib.h lualib.h
-lparser.o: lparser.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
- lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lfunc.h \
- lstring.h lgc.h ltable.h
-lstate.o: lstate.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h \
- ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h lstring.h \
- ltable.h
-lstring.o: lstring.c lua.h luaconf.h lmem.h llimits.h lobject.h lstate.h \
- ltm.h lzio.h lstring.h lgc.h
-lstrlib.o: lstrlib.c lua.h luaconf.h lauxlib.h lualib.h
-ltable.o: ltable.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
- ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
-ltablib.o: ltablib.c lua.h luaconf.h lauxlib.h lualib.h
-ltm.o: ltm.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h lzio.h \
- lmem.h lstring.h lgc.h ltable.h
-lua.o: lua.c lua.h luaconf.h lauxlib.h lualib.h
-luac.o: luac.c lua.h luaconf.h lauxlib.h lobject.h llimits.h lstate.h \
- ltm.h lzio.h lmem.h lundump.h ldebug.h lopcodes.h
-lundump.o: lundump.c lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h lundump.h
-lvm.o: lvm.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
- lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h ltable.h lvm.h
-lzio.o: lzio.c lua.h luaconf.h llimits.h lmem.h lstate.h lobject.h ltm.h \
- lzio.h
-
diff --git a/third_party/lua/src/lapi.c b/third_party/lua/src/lapi.c
deleted file mode 100644
index 791d85454f..0000000000
--- a/third_party/lua/src/lapi.c
+++ /dev/null
@@ -1,1284 +0,0 @@
-/*
-** $Id: lapi.c,v 2.171 2013/03/16 21:10:18 roberto Exp $
-** Lua API
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdarg.h>
-#include <string.h>
-
-#define lapi_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lundump.h"
-#include "lvm.h"
-
-
-
-const char lua_ident[] =
- "$LuaVersion: " LUA_COPYRIGHT " $"
- "$LuaAuthors: " LUA_AUTHORS " $";
-
-
-/* value at a non-valid index */
-#define NONVALIDVALUE cast(TValue *, luaO_nilobject)
-
-/* corresponding test */
-#define isvalid(o) ((o) != luaO_nilobject)
-
-/* test for pseudo index */
-#define ispseudo(i) ((i) <= LUA_REGISTRYINDEX)
-
-/* test for valid but not pseudo index */
-#define isstackindex(i, o) (isvalid(o) && !ispseudo(i))
-
-#define api_checkvalidindex(L, o) api_check(L, isvalid(o), "invalid index")
-
-#define api_checkstackindex(L, i, o) \
- api_check(L, isstackindex(i, o), "index not in the stack")
-
-
-static TValue *index2addr (lua_State *L, int idx) {
- CallInfo *ci = L->ci;
- if (idx > 0) {
- TValue *o = ci->func + idx;
- api_check(L, idx <= ci->top - (ci->func + 1), "unacceptable index");
- if (o >= L->top) return NONVALIDVALUE;
- else return o;
- }
- else if (!ispseudo(idx)) { /* negative index */
- api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index");
- return L->top + idx;
- }
- else if (idx == LUA_REGISTRYINDEX)
- return &G(L)->l_registry;
- else { /* upvalues */
- idx = LUA_REGISTRYINDEX - idx;
- api_check(L, idx <= MAXUPVAL + 1, "upvalue index too large");
- if (ttislcf(ci->func)) /* light C function? */
- return NONVALIDVALUE; /* it has no upvalues */
- else {
- CClosure *func = clCvalue(ci->func);
- return (idx <= func->nupvalues) ? &func->upvalue[idx-1] : NONVALIDVALUE;
- }
- }
-}
-
-
-/*
-** to be called by 'lua_checkstack' in protected mode, to grow stack
-** capturing memory errors
-*/
-static void growstack (lua_State *L, void *ud) {
- int size = *(int *)ud;
- luaD_growstack(L, size);
-}
-
-
-LUA_API int lua_checkstack (lua_State *L, int size) {
- int res;
- CallInfo *ci = L->ci;
- lua_lock(L);
- if (L->stack_last - L->top > size) /* stack large enough? */
- res = 1; /* yes; check is OK */
- else { /* no; need to grow stack */
- int inuse = cast_int(L->top - L->stack) + EXTRA_STACK;
- if (inuse > LUAI_MAXSTACK - size) /* can grow without overflow? */
- res = 0; /* no */
- else /* try to grow stack */
- res = (luaD_rawrunprotected(L, &growstack, &size) == LUA_OK);
- }
- if (res && ci->top < L->top + size)
- ci->top = L->top + size; /* adjust frame top */
- lua_unlock(L);
- return res;
-}
-
-
-LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
- int i;
- if (from == to) return;
- lua_lock(to);
- api_checknelems(from, n);
- api_check(from, G(from) == G(to), "moving among independent states");
- api_check(from, to->ci->top - to->top >= n, "not enough elements to move");
- from->top -= n;
- for (i = 0; i < n; i++) {
- setobj2s(to, to->top++, from->top + i);
- }
- lua_unlock(to);
-}
-
-
-LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
- lua_CFunction old;
- lua_lock(L);
- old = G(L)->panic;
- G(L)->panic = panicf;
- lua_unlock(L);
- return old;
-}
-
-
-LUA_API const lua_Number *lua_version (lua_State *L) {
- static const lua_Number version = LUA_VERSION_NUM;
- if (L == NULL) return &version;
- else return G(L)->version;
-}
-
-
-
-/*
-** basic stack manipulation
-*/
-
-
-/*
-** convert an acceptable stack index into an absolute index
-*/
-LUA_API int lua_absindex (lua_State *L, int idx) {
- return (idx > 0 || ispseudo(idx))
- ? idx
- : cast_int(L->top - L->ci->func + idx);
-}
-
-
-LUA_API int lua_gettop (lua_State *L) {
- return cast_int(L->top - (L->ci->func + 1));
-}
-
-
-LUA_API void lua_settop (lua_State *L, int idx) {
- StkId func = L->ci->func;
- lua_lock(L);
- if (idx >= 0) {
- api_check(L, idx <= L->stack_last - (func + 1), "new top too large");
- while (L->top < (func + 1) + idx)
- setnilvalue(L->top++);
- L->top = (func + 1) + idx;
- }
- else {
- api_check(L, -(idx+1) <= (L->top - (func + 1)), "invalid new top");
- L->top += idx+1; /* `subtract' index (index is negative) */
- }
- lua_unlock(L);
-}
-
-
-LUA_API void lua_remove (lua_State *L, int idx) {
- StkId p;
- lua_lock(L);
- p = index2addr(L, idx);
- api_checkstackindex(L, idx, p);
- while (++p < L->top) setobjs2s(L, p-1, p);
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API void lua_insert (lua_State *L, int idx) {
- StkId p;
- StkId q;
- lua_lock(L);
- p = index2addr(L, idx);
- api_checkstackindex(L, idx, p);
- for (q = L->top; q > p; q--) /* use L->top as a temporary */
- setobjs2s(L, q, q - 1);
- setobjs2s(L, p, L->top);
- lua_unlock(L);
-}
-
-
-static void moveto (lua_State *L, TValue *fr, int idx) {
- TValue *to = index2addr(L, idx);
- api_checkvalidindex(L, to);
- setobj(L, to, fr);
- if (idx < LUA_REGISTRYINDEX) /* function upvalue? */
- luaC_barrier(L, clCvalue(L->ci->func), fr);
- /* LUA_REGISTRYINDEX does not need gc barrier
- (collector revisits it before finishing collection) */
-}
-
-
-LUA_API void lua_replace (lua_State *L, int idx) {
- lua_lock(L);
- api_checknelems(L, 1);
- moveto(L, L->top - 1, idx);
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) {
- TValue *fr;
- lua_lock(L);
- fr = index2addr(L, fromidx);
- moveto(L, fr, toidx);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushvalue (lua_State *L, int idx) {
- lua_lock(L);
- setobj2s(L, L->top, index2addr(L, idx));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-
-/*
-** access functions (stack -> C)
-*/
-
-
-LUA_API int lua_type (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- return (isvalid(o) ? ttypenv(o) : LUA_TNONE);
-}
-
-
-LUA_API const char *lua_typename (lua_State *L, int t) {
- UNUSED(L);
- return ttypename(t);
-}
-
-
-LUA_API int lua_iscfunction (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- return (ttislcf(o) || (ttisCclosure(o)));
-}
-
-
-LUA_API int lua_isnumber (lua_State *L, int idx) {
- TValue n;
- const TValue *o = index2addr(L, idx);
- return tonumber(o, &n);
-}
-
-
-LUA_API int lua_isstring (lua_State *L, int idx) {
- int t = lua_type(L, idx);
- return (t == LUA_TSTRING || t == LUA_TNUMBER);
-}
-
-
-LUA_API int lua_isuserdata (lua_State *L, int idx) {
- const TValue *o = index2addr(L, idx);
- return (ttisuserdata(o) || ttislightuserdata(o));
-}
-
-
-LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
- StkId o1 = index2addr(L, index1);
- StkId o2 = index2addr(L, index2);
- return (isvalid(o1) && isvalid(o2)) ? luaV_rawequalobj(o1, o2) : 0;
-}
-
-
-LUA_API void lua_arith (lua_State *L, int op) {
- StkId o1; /* 1st operand */
- StkId o2; /* 2nd operand */
- lua_lock(L);
- if (op != LUA_OPUNM) /* all other operations expect two operands */
- api_checknelems(L, 2);
- else { /* for unary minus, add fake 2nd operand */
- api_checknelems(L, 1);
- setobjs2s(L, L->top, L->top - 1);
- L->top++;
- }
- o1 = L->top - 2;
- o2 = L->top - 1;
- if (ttisnumber(o1) && ttisnumber(o2)) {
- setnvalue(o1, luaO_arith(op, nvalue(o1), nvalue(o2)));
- }
- else
- luaV_arith(L, o1, o1, o2, cast(TMS, op - LUA_OPADD + TM_ADD));
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) {
- StkId o1, o2;
- int i = 0;
- lua_lock(L); /* may call tag method */
- o1 = index2addr(L, index1);
- o2 = index2addr(L, index2);
- if (isvalid(o1) && isvalid(o2)) {
- switch (op) {
- case LUA_OPEQ: i = equalobj(L, o1, o2); break;
- case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break;
- case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break;
- default: api_check(L, 0, "invalid option");
- }
- }
- lua_unlock(L);
- return i;
-}
-
-
-LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *isnum) {
- TValue n;
- const TValue *o = index2addr(L, idx);
- if (tonumber(o, &n)) {
- if (isnum) *isnum = 1;
- return nvalue(o);
- }
- else {
- if (isnum) *isnum = 0;
- return 0;
- }
-}
-
-
-LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *isnum) {
- TValue n;
- const TValue *o = index2addr(L, idx);
- if (tonumber(o, &n)) {
- lua_Integer res;
- lua_Number num = nvalue(o);
- lua_number2integer(res, num);
- if (isnum) *isnum = 1;
- return res;
- }
- else {
- if (isnum) *isnum = 0;
- return 0;
- }
-}
-
-
-LUA_API lua_Unsigned lua_tounsignedx (lua_State *L, int idx, int *isnum) {
- TValue n;
- const TValue *o = index2addr(L, idx);
- if (tonumber(o, &n)) {
- lua_Unsigned res;
- lua_Number num = nvalue(o);
- lua_number2unsigned(res, num);
- if (isnum) *isnum = 1;
- return res;
- }
- else {
- if (isnum) *isnum = 0;
- return 0;
- }
-}
-
-
-LUA_API int lua_toboolean (lua_State *L, int idx) {
- const TValue *o = index2addr(L, idx);
- return !l_isfalse(o);
-}
-
-
-LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) {
- StkId o = index2addr(L, idx);
- if (!ttisstring(o)) {
- lua_lock(L); /* `luaV_tostring' may create a new string */
- if (!luaV_tostring(L, o)) { /* conversion failed? */
- if (len != NULL) *len = 0;
- lua_unlock(L);
- return NULL;
- }
- luaC_checkGC(L);
- o = index2addr(L, idx); /* previous call may reallocate the stack */
- lua_unlock(L);
- }
- if (len != NULL) *len = tsvalue(o)->len;
- return svalue(o);
-}
-
-
-LUA_API size_t lua_rawlen (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- switch (ttypenv(o)) {
- case LUA_TSTRING: return tsvalue(o)->len;
- case LUA_TUSERDATA: return uvalue(o)->len;
- case LUA_TTABLE: return luaH_getn(hvalue(o));
- default: return 0;
- }
-}
-
-
-LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- if (ttislcf(o)) return fvalue(o);
- else if (ttisCclosure(o))
- return clCvalue(o)->f;
- else return NULL; /* not a C function */
-}
-
-
-LUA_API void *lua_touserdata (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- switch (ttypenv(o)) {
- case LUA_TUSERDATA: return (rawuvalue(o) + 1);
- case LUA_TLIGHTUSERDATA: return pvalue(o);
- default: return NULL;
- }
-}
-
-
-LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- return (!ttisthread(o)) ? NULL : thvalue(o);
-}
-
-
-LUA_API const void *lua_topointer (lua_State *L, int idx) {
- StkId o = index2addr(L, idx);
- switch (ttype(o)) {
- case LUA_TTABLE: return hvalue(o);
- case LUA_TLCL: return clLvalue(o);
- case LUA_TCCL: return clCvalue(o);
- case LUA_TLCF: return cast(void *, cast(size_t, fvalue(o)));
- case LUA_TTHREAD: return thvalue(o);
- case LUA_TUSERDATA:
- case LUA_TLIGHTUSERDATA:
- return lua_touserdata(L, idx);
- default: return NULL;
- }
-}
-
-
-
-/*
-** push functions (C -> stack)
-*/
-
-
-LUA_API void lua_pushnil (lua_State *L) {
- lua_lock(L);
- setnilvalue(L->top);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
- lua_lock(L);
- setnvalue(L->top, n);
- luai_checknum(L, L->top,
- luaG_runerror(L, "C API - attempt to push a signaling NaN"));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
- lua_lock(L);
- setnvalue(L->top, cast_num(n));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushunsigned (lua_State *L, lua_Unsigned u) {
- lua_Number n;
- lua_lock(L);
- n = lua_unsigned2number(u);
- setnvalue(L->top, n);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) {
- TString *ts;
- lua_lock(L);
- luaC_checkGC(L);
- ts = luaS_newlstr(L, s, len);
- setsvalue2s(L, L->top, ts);
- api_incr_top(L);
- lua_unlock(L);
- return getstr(ts);
-}
-
-
-LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
- if (s == NULL) {
- lua_pushnil(L);
- return NULL;
- }
- else {
- TString *ts;
- lua_lock(L);
- luaC_checkGC(L);
- ts = luaS_new(L, s);
- setsvalue2s(L, L->top, ts);
- api_incr_top(L);
- lua_unlock(L);
- return getstr(ts);
- }
-}
-
-
-LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
- va_list argp) {
- const char *ret;
- lua_lock(L);
- luaC_checkGC(L);
- ret = luaO_pushvfstring(L, fmt, argp);
- lua_unlock(L);
- return ret;
-}
-
-
-LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
- const char *ret;
- va_list argp;
- lua_lock(L);
- luaC_checkGC(L);
- va_start(argp, fmt);
- ret = luaO_pushvfstring(L, fmt, argp);
- va_end(argp);
- lua_unlock(L);
- return ret;
-}
-
-
-LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
- lua_lock(L);
- if (n == 0) {
- setfvalue(L->top, fn);
- }
- else {
- Closure *cl;
- api_checknelems(L, n);
- api_check(L, n <= MAXUPVAL, "upvalue index too large");
- luaC_checkGC(L);
- cl = luaF_newCclosure(L, n);
- cl->c.f = fn;
- L->top -= n;
- while (n--)
- setobj2n(L, &cl->c.upvalue[n], L->top + n);
- setclCvalue(L, L->top, cl);
- }
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushboolean (lua_State *L, int b) {
- lua_lock(L);
- setbvalue(L->top, (b != 0)); /* ensure that true is 1 */
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
- lua_lock(L);
- setpvalue(L->top, p);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API int lua_pushthread (lua_State *L) {
- lua_lock(L);
- setthvalue(L, L->top, L);
- api_incr_top(L);
- lua_unlock(L);
- return (G(L)->mainthread == L);
-}
-
-
-
-/*
-** get functions (Lua -> stack)
-*/
-
-
-LUA_API void lua_getglobal (lua_State *L, const char *var) {
- Table *reg = hvalue(&G(L)->l_registry);
- const TValue *gt; /* global table */
- lua_lock(L);
- gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
- setsvalue2s(L, L->top++, luaS_new(L, var));
- luaV_gettable(L, gt, L->top - 1, L->top - 1);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_gettable (lua_State *L, int idx) {
- StkId t;
- lua_lock(L);
- t = index2addr(L, idx);
- luaV_gettable(L, t, L->top - 1, L->top - 1);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_getfield (lua_State *L, int idx, const char *k) {
- StkId t;
- lua_lock(L);
- t = index2addr(L, idx);
- setsvalue2s(L, L->top, luaS_new(L, k));
- api_incr_top(L);
- luaV_gettable(L, t, L->top - 1, L->top - 1);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawget (lua_State *L, int idx) {
- StkId t;
- lua_lock(L);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1));
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawgeti (lua_State *L, int idx, int n) {
- StkId t;
- lua_lock(L);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- setobj2s(L, L->top, luaH_getint(hvalue(t), n));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawgetp (lua_State *L, int idx, const void *p) {
- StkId t;
- TValue k;
- lua_lock(L);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- setpvalue(&k, cast(void *, p));
- setobj2s(L, L->top, luaH_get(hvalue(t), &k));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_createtable (lua_State *L, int narray, int nrec) {
- Table *t;
- lua_lock(L);
- luaC_checkGC(L);
- t = luaH_new(L);
- sethvalue(L, L->top, t);
- api_incr_top(L);
- if (narray > 0 || nrec > 0)
- luaH_resize(L, t, narray, nrec);
- lua_unlock(L);
-}
-
-
-LUA_API int lua_getmetatable (lua_State *L, int objindex) {
- const TValue *obj;
- Table *mt = NULL;
- int res;
- lua_lock(L);
- obj = index2addr(L, objindex);
- switch (ttypenv(obj)) {
- case LUA_TTABLE:
- mt = hvalue(obj)->metatable;
- break;
- case LUA_TUSERDATA:
- mt = uvalue(obj)->metatable;
- break;
- default:
- mt = G(L)->mt[ttypenv(obj)];
- break;
- }
- if (mt == NULL)
- res = 0;
- else {
- sethvalue(L, L->top, mt);
- api_incr_top(L);
- res = 1;
- }
- lua_unlock(L);
- return res;
-}
-
-
-LUA_API void lua_getuservalue (lua_State *L, int idx) {
- StkId o;
- lua_lock(L);
- o = index2addr(L, idx);
- api_check(L, ttisuserdata(o), "userdata expected");
- if (uvalue(o)->env) {
- sethvalue(L, L->top, uvalue(o)->env);
- } else
- setnilvalue(L->top);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-/*
-** set functions (stack -> Lua)
-*/
-
-
-LUA_API void lua_setglobal (lua_State *L, const char *var) {
- Table *reg = hvalue(&G(L)->l_registry);
- const TValue *gt; /* global table */
- lua_lock(L);
- api_checknelems(L, 1);
- gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
- setsvalue2s(L, L->top++, luaS_new(L, var));
- luaV_settable(L, gt, L->top - 1, L->top - 2);
- L->top -= 2; /* pop value and key */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_settable (lua_State *L, int idx) {
- StkId t;
- lua_lock(L);
- api_checknelems(L, 2);
- t = index2addr(L, idx);
- luaV_settable(L, t, L->top - 2, L->top - 1);
- L->top -= 2; /* pop index and value */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_setfield (lua_State *L, int idx, const char *k) {
- StkId t;
- lua_lock(L);
- api_checknelems(L, 1);
- t = index2addr(L, idx);
- setsvalue2s(L, L->top++, luaS_new(L, k));
- luaV_settable(L, t, L->top - 1, L->top - 2);
- L->top -= 2; /* pop value and key */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawset (lua_State *L, int idx) {
- StkId t;
- lua_lock(L);
- api_checknelems(L, 2);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- setobj2t(L, luaH_set(L, hvalue(t), L->top-2), L->top-1);
- invalidateTMcache(hvalue(t));
- luaC_barrierback(L, gcvalue(t), L->top-1);
- L->top -= 2;
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawseti (lua_State *L, int idx, int n) {
- StkId t;
- lua_lock(L);
- api_checknelems(L, 1);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- luaH_setint(L, hvalue(t), n, L->top - 1);
- luaC_barrierback(L, gcvalue(t), L->top-1);
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) {
- StkId t;
- TValue k;
- lua_lock(L);
- api_checknelems(L, 1);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- setpvalue(&k, cast(void *, p));
- setobj2t(L, luaH_set(L, hvalue(t), &k), L->top - 1);
- luaC_barrierback(L, gcvalue(t), L->top - 1);
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API int lua_setmetatable (lua_State *L, int objindex) {
- TValue *obj;
- Table *mt;
- lua_lock(L);
- api_checknelems(L, 1);
- obj = index2addr(L, objindex);
- if (ttisnil(L->top - 1))
- mt = NULL;
- else {
- api_check(L, ttistable(L->top - 1), "table expected");
- mt = hvalue(L->top - 1);
- }
- switch (ttypenv(obj)) {
- case LUA_TTABLE: {
- hvalue(obj)->metatable = mt;
- if (mt) {
- luaC_objbarrierback(L, gcvalue(obj), mt);
- luaC_checkfinalizer(L, gcvalue(obj), mt);
- }
- break;
- }
- case LUA_TUSERDATA: {
- uvalue(obj)->metatable = mt;
- if (mt) {
- luaC_objbarrier(L, rawuvalue(obj), mt);
- luaC_checkfinalizer(L, gcvalue(obj), mt);
- }
- break;
- }
- default: {
- G(L)->mt[ttypenv(obj)] = mt;
- break;
- }
- }
- L->top--;
- lua_unlock(L);
- return 1;
-}
-
-
-LUA_API void lua_setuservalue (lua_State *L, int idx) {
- StkId o;
- lua_lock(L);
- api_checknelems(L, 1);
- o = index2addr(L, idx);
- api_check(L, ttisuserdata(o), "userdata expected");
- if (ttisnil(L->top - 1))
- uvalue(o)->env = NULL;
- else {
- api_check(L, ttistable(L->top - 1), "table expected");
- uvalue(o)->env = hvalue(L->top - 1);
- luaC_objbarrier(L, gcvalue(o), hvalue(L->top - 1));
- }
- L->top--;
- lua_unlock(L);
-}
-
-
-/*
-** `load' and `call' functions (run Lua code)
-*/
-
-
-#define checkresults(L,na,nr) \
- api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \
- "results from function overflow current stack size")
-
-
-LUA_API int lua_getctx (lua_State *L, int *ctx) {
- if (L->ci->callstatus & CIST_YIELDED) {
- if (ctx) *ctx = L->ci->u.c.ctx;
- return L->ci->u.c.status;
- }
- else return LUA_OK;
-}
-
-
-LUA_API void lua_callk (lua_State *L, int nargs, int nresults, int ctx,
- lua_CFunction k) {
- StkId func;
- lua_lock(L);
- api_check(L, k == NULL || !isLua(L->ci),
- "cannot use continuations inside hooks");
- api_checknelems(L, nargs+1);
- api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
- checkresults(L, nargs, nresults);
- func = L->top - (nargs+1);
- if (k != NULL && L->nny == 0) { /* need to prepare continuation? */
- L->ci->u.c.k = k; /* save continuation */
- L->ci->u.c.ctx = ctx; /* save context */
- luaD_call(L, func, nresults, 1); /* do the call */
- }
- else /* no continuation or no yieldable */
- luaD_call(L, func, nresults, 0); /* just do the call */
- adjustresults(L, nresults);
- lua_unlock(L);
-}
-
-
-
-/*
-** Execute a protected call.
-*/
-struct CallS { /* data to `f_call' */
- StkId func;
- int nresults;
-};
-
-
-static void f_call (lua_State *L, void *ud) {
- struct CallS *c = cast(struct CallS *, ud);
- luaD_call(L, c->func, c->nresults, 0);
-}
-
-
-
-LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc,
- int ctx, lua_CFunction k) {
- struct CallS c;
- int status;
- ptrdiff_t func;
- lua_lock(L);
- api_check(L, k == NULL || !isLua(L->ci),
- "cannot use continuations inside hooks");
- api_checknelems(L, nargs+1);
- api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
- checkresults(L, nargs, nresults);
- if (errfunc == 0)
- func = 0;
- else {
- StkId o = index2addr(L, errfunc);
- api_checkstackindex(L, errfunc, o);
- func = savestack(L, o);
- }
- c.func = L->top - (nargs+1); /* function to be called */
- if (k == NULL || L->nny > 0) { /* no continuation or no yieldable? */
- c.nresults = nresults; /* do a 'conventional' protected call */
- status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func);
- }
- else { /* prepare continuation (call is already protected by 'resume') */
- CallInfo *ci = L->ci;
- ci->u.c.k = k; /* save continuation */
- ci->u.c.ctx = ctx; /* save context */
- /* save information for error recovery */
- ci->extra = savestack(L, c.func);
- ci->u.c.old_allowhook = L->allowhook;
- ci->u.c.old_errfunc = L->errfunc;
- L->errfunc = func;
- /* mark that function may do error recovery */
- ci->callstatus |= CIST_YPCALL;
- luaD_call(L, c.func, nresults, 1); /* do the call */
- ci->callstatus &= ~CIST_YPCALL;
- L->errfunc = ci->u.c.old_errfunc;
- status = LUA_OK; /* if it is here, there were no errors */
- }
- adjustresults(L, nresults);
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data,
- const char *chunkname, const char *mode) {
- ZIO z;
- int status;
- lua_lock(L);
- if (!chunkname) chunkname = "?";
- luaZ_init(L, &z, reader, data);
- status = luaD_protectedparser(L, &z, chunkname, mode);
- if (status == LUA_OK) { /* no errors? */
- LClosure *f = clLvalue(L->top - 1); /* get newly created function */
- if (f->nupvalues == 1) { /* does it have one upvalue? */
- /* get global table from registry */
- Table *reg = hvalue(&G(L)->l_registry);
- const TValue *gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
- /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */
- setobj(L, f->upvals[0]->v, gt);
- luaC_barrier(L, f->upvals[0], gt);
- }
- }
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data) {
- int status;
- TValue *o;
- lua_lock(L);
- api_checknelems(L, 1);
- o = L->top - 1;
- if (isLfunction(o))
- status = luaU_dump(L, getproto(o), writer, data, 0);
- else
- status = 1;
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_status (lua_State *L) {
- return L->status;
-}
-
-
-/*
-** Garbage-collection function
-*/
-
-LUA_API int lua_gc (lua_State *L, int what, int data) {
- int res = 0;
- global_State *g;
- lua_lock(L);
- g = G(L);
- switch (what) {
- case LUA_GCSTOP: {
- g->gcrunning = 0;
- break;
- }
- case LUA_GCRESTART: {
- luaE_setdebt(g, 0);
- g->gcrunning = 1;
- break;
- }
- case LUA_GCCOLLECT: {
- luaC_fullgc(L, 0);
- break;
- }
- case LUA_GCCOUNT: {
- /* GC values are expressed in Kbytes: #bytes/2^10 */
- res = cast_int(gettotalbytes(g) >> 10);
- break;
- }
- case LUA_GCCOUNTB: {
- res = cast_int(gettotalbytes(g) & 0x3ff);
- break;
- }
- case LUA_GCSTEP: {
- if (g->gckind == KGC_GEN) { /* generational mode? */
- res = (g->GCestimate == 0); /* true if it will do major collection */
- luaC_forcestep(L); /* do a single step */
- }
- else {
- lu_mem debt = cast(lu_mem, data) * 1024 - GCSTEPSIZE;
- if (g->gcrunning)
- debt += g->GCdebt; /* include current debt */
- luaE_setdebt(g, debt);
- luaC_forcestep(L);
- if (g->gcstate == GCSpause) /* end of cycle? */
- res = 1; /* signal it */
- }
- break;
- }
- case LUA_GCSETPAUSE: {
- res = g->gcpause;
- g->gcpause = data;
- break;
- }
- case LUA_GCSETMAJORINC: {
- res = g->gcmajorinc;
- g->gcmajorinc = data;
- break;
- }
- case LUA_GCSETSTEPMUL: {
- res = g->gcstepmul;
- g->gcstepmul = data;
- break;
- }
- case LUA_GCISRUNNING: {
- res = g->gcrunning;
- break;
- }
- case LUA_GCGEN: { /* change collector to generational mode */
- luaC_changemode(L, KGC_GEN);
- break;
- }
- case LUA_GCINC: { /* change collector to incremental mode */
- luaC_changemode(L, KGC_NORMAL);
- break;
- }
- default: res = -1; /* invalid option */
- }
- lua_unlock(L);
- return res;
-}
-
-
-
-/*
-** miscellaneous functions
-*/
-
-
-LUA_API int lua_error (lua_State *L) {
- lua_lock(L);
- api_checknelems(L, 1);
- luaG_errormsg(L);
- /* code unreachable; will unlock when control actually leaves the kernel */
- return 0; /* to avoid warnings */
-}
-
-
-LUA_API int lua_next (lua_State *L, int idx) {
- StkId t;
- int more;
- lua_lock(L);
- t = index2addr(L, idx);
- api_check(L, ttistable(t), "table expected");
- more = luaH_next(L, hvalue(t), L->top - 1);
- if (more) {
- api_incr_top(L);
- }
- else /* no more elements */
- L->top -= 1; /* remove key */
- lua_unlock(L);
- return more;
-}
-
-
-LUA_API void lua_concat (lua_State *L, int n) {
- lua_lock(L);
- api_checknelems(L, n);
- if (n >= 2) {
- luaC_checkGC(L);
- luaV_concat(L, n);
- }
- else if (n == 0) { /* push empty string */
- setsvalue2s(L, L->top, luaS_newlstr(L, "", 0));
- api_incr_top(L);
- }
- /* else n == 1; nothing to do */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_len (lua_State *L, int idx) {
- StkId t;
- lua_lock(L);
- t = index2addr(L, idx);
- luaV_objlen(L, L->top, t);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
- lua_Alloc f;
- lua_lock(L);
- if (ud) *ud = G(L)->ud;
- f = G(L)->frealloc;
- lua_unlock(L);
- return f;
-}
-
-
-LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
- lua_lock(L);
- G(L)->ud = ud;
- G(L)->frealloc = f;
- lua_unlock(L);
-}
-
-
-LUA_API void *lua_newuserdata (lua_State *L, size_t size) {
- Udata *u;
- lua_lock(L);
- luaC_checkGC(L);
- u = luaS_newudata(L, size, NULL);
- setuvalue(L, L->top, u);
- api_incr_top(L);
- lua_unlock(L);
- return u + 1;
-}
-
-
-
-static const char *aux_upvalue (StkId fi, int n, TValue **val,
- GCObject **owner) {
- switch (ttype(fi)) {
- case LUA_TCCL: { /* C closure */
- CClosure *f = clCvalue(fi);
- if (!(1 <= n && n <= f->nupvalues)) return NULL;
- *val = &f->upvalue[n-1];
- if (owner) *owner = obj2gco(f);
- return "";
- }
- case LUA_TLCL: { /* Lua closure */
- LClosure *f = clLvalue(fi);
- TString *name;
- Proto *p = f->p;
- if (!(1 <= n && n <= p->sizeupvalues)) return NULL;
- *val = f->upvals[n-1]->v;
- if (owner) *owner = obj2gco(f->upvals[n - 1]);
- name = p->upvalues[n-1].name;
- return (name == NULL) ? "" : getstr(name);
- }
- default: return NULL; /* not a closure */
- }
-}
-
-
-LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
- const char *name;
- TValue *val = NULL; /* to avoid warnings */
- lua_lock(L);
- name = aux_upvalue(index2addr(L, funcindex), n, &val, NULL);
- if (name) {
- setobj2s(L, L->top, val);
- api_incr_top(L);
- }
- lua_unlock(L);
- return name;
-}
-
-
-LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
- const char *name;
- TValue *val = NULL; /* to avoid warnings */
- GCObject *owner = NULL; /* to avoid warnings */
- StkId fi;
- lua_lock(L);
- fi = index2addr(L, funcindex);
- api_checknelems(L, 1);
- name = aux_upvalue(fi, n, &val, &owner);
- if (name) {
- L->top--;
- setobj(L, val, L->top);
- luaC_barrier(L, owner, L->top);
- }
- lua_unlock(L);
- return name;
-}
-
-
-static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) {
- LClosure *f;
- StkId fi = index2addr(L, fidx);
- api_check(L, ttisLclosure(fi), "Lua function expected");
- f = clLvalue(fi);
- api_check(L, (1 <= n && n <= f->p->sizeupvalues), "invalid upvalue index");
- if (pf) *pf = f;
- return &f->upvals[n - 1]; /* get its upvalue pointer */
-}
-
-
-LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
- StkId fi = index2addr(L, fidx);
- switch (ttype(fi)) {
- case LUA_TLCL: { /* lua closure */
- return *getupvalref(L, fidx, n, NULL);
- }
- case LUA_TCCL: { /* C closure */
- CClosure *f = clCvalue(fi);
- api_check(L, 1 <= n && n <= f->nupvalues, "invalid upvalue index");
- return &f->upvalue[n - 1];
- }
- default: {
- api_check(L, 0, "closure expected");
- return NULL;
- }
- }
-}
-
-
-LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1,
- int fidx2, int n2) {
- LClosure *f1;
- UpVal **up1 = getupvalref(L, fidx1, n1, &f1);
- UpVal **up2 = getupvalref(L, fidx2, n2, NULL);
- *up1 = *up2;
- luaC_objbarrier(L, f1, *up2);
-}
-
diff --git a/third_party/lua/src/lapi.h b/third_party/lua/src/lapi.h
deleted file mode 100644
index 0909a3911d..0000000000
--- a/third_party/lua/src/lapi.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/*
-** $Id: lapi.h,v 2.7 2009/11/27 15:37:59 roberto Exp $
-** Auxiliary functions from Lua API
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lapi_h
-#define lapi_h
-
-
-#include "llimits.h"
-#include "lstate.h"
-
-#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
- "stack overflow");}
-
-#define adjustresults(L,nres) \
- { if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
-
-#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
- "not enough elements in the stack")
-
-
-#endif
diff --git a/third_party/lua/src/lauxlib.c b/third_party/lua/src/lauxlib.c
deleted file mode 100644
index 2e989d661b..0000000000
--- a/third_party/lua/src/lauxlib.c
+++ /dev/null
@@ -1,959 +0,0 @@
-/*
-** $Id: lauxlib.c,v 1.248 2013/03/21 13:54:57 roberto Exp $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#include <errno.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-
-/* This file uses only the official API of Lua.
-** Any function declared here could be written as an application function.
-*/
-
-#define lauxlib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-
-
-/*
-** {======================================================
-** Traceback
-** =======================================================
-*/
-
-
-#define LEVELS1 12 /* size of the first part of the stack */
-#define LEVELS2 10 /* size of the second part of the stack */
-
-
-
-/*
-** search for 'objidx' in table at index -1.
-** return 1 + string at top if find a good name.
-*/
-static int findfield (lua_State *L, int objidx, int level) {
- if (level == 0 || !lua_istable(L, -1))
- return 0; /* not found */
- lua_pushnil(L); /* start 'next' loop */
- while (lua_next(L, -2)) { /* for each pair in table */
- if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
- if (lua_rawequal(L, objidx, -1)) { /* found object? */
- lua_pop(L, 1); /* remove value (but keep name) */
- return 1;
- }
- else if (findfield(L, objidx, level - 1)) { /* try recursively */
- lua_remove(L, -2); /* remove table (but keep name) */
- lua_pushliteral(L, ".");
- lua_insert(L, -2); /* place '.' between the two names */
- lua_concat(L, 3);
- return 1;
- }
- }
- lua_pop(L, 1); /* remove value */
- }
- return 0; /* not found */
-}
-
-
-static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
- int top = lua_gettop(L);
- lua_getinfo(L, "f", ar); /* push function */
- lua_pushglobaltable(L);
- if (findfield(L, top + 1, 2)) {
- lua_copy(L, -1, top + 1); /* move name to proper place */
- lua_pop(L, 2); /* remove pushed values */
- return 1;
- }
- else {
- lua_settop(L, top); /* remove function and global table */
- return 0;
- }
-}
-
-
-static void pushfuncname (lua_State *L, lua_Debug *ar) {
- if (*ar->namewhat != '\0') /* is there a name? */
- lua_pushfstring(L, "function " LUA_QS, ar->name);
- else if (*ar->what == 'm') /* main? */
- lua_pushliteral(L, "main chunk");
- else if (*ar->what == 'C') {
- if (pushglobalfuncname(L, ar)) {
- lua_pushfstring(L, "function " LUA_QS, lua_tostring(L, -1));
- lua_remove(L, -2); /* remove name */
- }
- else
- lua_pushliteral(L, "?");
- }
- else
- lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
-}
-
-
-static int countlevels (lua_State *L) {
- lua_Debug ar;
- int li = 1, le = 1;
- /* find an upper bound */
- while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
- /* do a binary search */
- while (li < le) {
- int m = (li + le)/2;
- if (lua_getstack(L, m, &ar)) li = m + 1;
- else le = m;
- }
- return le - 1;
-}
-
-
-LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
- const char *msg, int level) {
- lua_Debug ar;
- int top = lua_gettop(L);
- int numlevels = countlevels(L1);
- int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
- if (msg) lua_pushfstring(L, "%s\n", msg);
- lua_pushliteral(L, "stack traceback:");
- while (lua_getstack(L1, level++, &ar)) {
- if (level == mark) { /* too many levels? */
- lua_pushliteral(L, "\n\t..."); /* add a '...' */
- level = numlevels - LEVELS2; /* and skip to last ones */
- }
- else {
- lua_getinfo(L1, "Slnt", &ar);
- lua_pushfstring(L, "\n\t%s:", ar.short_src);
- if (ar.currentline > 0)
- lua_pushfstring(L, "%d:", ar.currentline);
- lua_pushliteral(L, " in ");
- pushfuncname(L, &ar);
- if (ar.istailcall)
- lua_pushliteral(L, "\n\t(...tail calls...)");
- lua_concat(L, lua_gettop(L) - top);
- }
- }
- lua_concat(L, lua_gettop(L) - top);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Error-report functions
-** =======================================================
-*/
-
-LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
- lua_Debug ar;
- if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
- return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
- lua_getinfo(L, "n", &ar);
- if (strcmp(ar.namewhat, "method") == 0) {
- narg--; /* do not count `self' */
- if (narg == 0) /* error is in the self argument itself? */
- return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
- ar.name, extramsg);
- }
- if (ar.name == NULL)
- ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
- return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
- narg, ar.name, extramsg);
-}
-
-
-static int typeerror (lua_State *L, int narg, const char *tname) {
- const char *msg = lua_pushfstring(L, "%s expected, got %s",
- tname, luaL_typename(L, narg));
- return luaL_argerror(L, narg, msg);
-}
-
-
-static void tag_error (lua_State *L, int narg, int tag) {
- typeerror(L, narg, lua_typename(L, tag));
-}
-
-
-LUALIB_API void luaL_where (lua_State *L, int level) {
- lua_Debug ar;
- if (lua_getstack(L, level, &ar)) { /* check function at level */
- lua_getinfo(L, "Sl", &ar); /* get info about it */
- if (ar.currentline > 0) { /* is there info? */
- lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
- return;
- }
- }
- lua_pushliteral(L, ""); /* else, no information available... */
-}
-
-
-LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
- va_list argp;
- va_start(argp, fmt);
- luaL_where(L, 1);
- lua_pushvfstring(L, fmt, argp);
- va_end(argp);
- lua_concat(L, 2);
- return lua_error(L);
-}
-
-
-LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
- int en = errno; /* calls to Lua API may change this value */
- if (stat) {
- lua_pushboolean(L, 1);
- return 1;
- }
- else {
- lua_pushnil(L);
- if (fname)
- lua_pushfstring(L, "%s: %s", fname, strerror(en));
- else
- lua_pushstring(L, strerror(en));
- lua_pushinteger(L, en);
- return 3;
- }
-}
-
-
-#if !defined(inspectstat) /* { */
-
-#if defined(LUA_USE_POSIX)
-
-#include <sys/wait.h>
-
-/*
-** use appropriate macros to interpret 'pclose' return status
-*/
-#define inspectstat(stat,what) \
- if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
- else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
-
-#else
-
-#define inspectstat(stat,what) /* no op */
-
-#endif
-
-#endif /* } */
-
-
-LUALIB_API int luaL_execresult (lua_State *L, int stat) {
- const char *what = "exit"; /* type of termination */
- if (stat == -1) /* error? */
- return luaL_fileresult(L, 0, NULL);
- else {
- inspectstat(stat, what); /* interpret result */
- if (*what == 'e' && stat == 0) /* successful termination? */
- lua_pushboolean(L, 1);
- else
- lua_pushnil(L);
- lua_pushstring(L, what);
- lua_pushinteger(L, stat);
- return 3; /* return true/nil,what,code */
- }
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Userdata's metatable manipulation
-** =======================================================
-*/
-
-LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
- luaL_getmetatable(L, tname); /* try to get metatable */
- if (!lua_isnil(L, -1)) /* name already in use? */
- return 0; /* leave previous value on top, but return 0 */
- lua_pop(L, 1);
- lua_newtable(L); /* create metatable */
- lua_pushvalue(L, -1);
- lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
- return 1;
-}
-
-
-LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
- luaL_getmetatable(L, tname);
- lua_setmetatable(L, -2);
-}
-
-
-LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
- void *p = lua_touserdata(L, ud);
- if (p != NULL) { /* value is a userdata? */
- if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
- luaL_getmetatable(L, tname); /* get correct metatable */
- if (!lua_rawequal(L, -1, -2)) /* not the same? */
- p = NULL; /* value is a userdata with wrong metatable */
- lua_pop(L, 2); /* remove both metatables */
- return p;
- }
- }
- return NULL; /* value is not a userdata with a metatable */
-}
-
-
-LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
- void *p = luaL_testudata(L, ud, tname);
- if (p == NULL) typeerror(L, ud, tname);
- return p;
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Argument check functions
-** =======================================================
-*/
-
-LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
- const char *const lst[]) {
- const char *name = (def) ? luaL_optstring(L, narg, def) :
- luaL_checkstring(L, narg);
- int i;
- for (i=0; lst[i]; i++)
- if (strcmp(lst[i], name) == 0)
- return i;
- return luaL_argerror(L, narg,
- lua_pushfstring(L, "invalid option " LUA_QS, name));
-}
-
-
-LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
- /* keep some extra space to run error routines, if needed */
- const int extra = LUA_MINSTACK;
- if (!lua_checkstack(L, space + extra)) {
- if (msg)
- luaL_error(L, "stack overflow (%s)", msg);
- else
- luaL_error(L, "stack overflow");
- }
-}
-
-
-LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
- if (lua_type(L, narg) != t)
- tag_error(L, narg, t);
-}
-
-
-LUALIB_API void luaL_checkany (lua_State *L, int narg) {
- if (lua_type(L, narg) == LUA_TNONE)
- luaL_argerror(L, narg, "value expected");
-}
-
-
-LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
- const char *s = lua_tolstring(L, narg, len);
- if (!s) tag_error(L, narg, LUA_TSTRING);
- return s;
-}
-
-
-LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
- const char *def, size_t *len) {
- if (lua_isnoneornil(L, narg)) {
- if (len)
- *len = (def ? strlen(def) : 0);
- return def;
- }
- else return luaL_checklstring(L, narg, len);
-}
-
-
-LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
- int isnum;
- lua_Number d = lua_tonumberx(L, narg, &isnum);
- if (!isnum)
- tag_error(L, narg, LUA_TNUMBER);
- return d;
-}
-
-
-LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
- return luaL_opt(L, luaL_checknumber, narg, def);
-}
-
-
-LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
- int isnum;
- lua_Integer d = lua_tointegerx(L, narg, &isnum);
- if (!isnum)
- tag_error(L, narg, LUA_TNUMBER);
- return d;
-}
-
-
-LUALIB_API lua_Unsigned luaL_checkunsigned (lua_State *L, int narg) {
- int isnum;
- lua_Unsigned d = lua_tounsignedx(L, narg, &isnum);
- if (!isnum)
- tag_error(L, narg, LUA_TNUMBER);
- return d;
-}
-
-
-LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
- lua_Integer def) {
- return luaL_opt(L, luaL_checkinteger, narg, def);
-}
-
-
-LUALIB_API lua_Unsigned luaL_optunsigned (lua_State *L, int narg,
- lua_Unsigned def) {
- return luaL_opt(L, luaL_checkunsigned, narg, def);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-/*
-** check whether buffer is using a userdata on the stack as a temporary
-** buffer
-*/
-#define buffonstack(B) ((B)->b != (B)->initb)
-
-
-/*
-** returns a pointer to a free area with at least 'sz' bytes
-*/
-LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
- lua_State *L = B->L;
- if (B->size - B->n < sz) { /* not enough space? */
- char *newbuff;
- size_t newsize = B->size * 2; /* double buffer size */
- if (newsize - B->n < sz) /* not big enough? */
- newsize = B->n + sz;
- if (newsize < B->n || newsize - B->n < sz)
- luaL_error(L, "buffer too large");
- /* create larger buffer */
- newbuff = (char *)lua_newuserdata(L, newsize * sizeof(char));
- /* move content to new buffer */
- memcpy(newbuff, B->b, B->n * sizeof(char));
- if (buffonstack(B))
- lua_remove(L, -2); /* remove old buffer */
- B->b = newbuff;
- B->size = newsize;
- }
- return &B->b[B->n];
-}
-
-
-LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
- char *b = luaL_prepbuffsize(B, l);
- memcpy(b, s, l * sizeof(char));
- luaL_addsize(B, l);
-}
-
-
-LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
- luaL_addlstring(B, s, strlen(s));
-}
-
-
-LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
- lua_State *L = B->L;
- lua_pushlstring(L, B->b, B->n);
- if (buffonstack(B))
- lua_remove(L, -2); /* remove old buffer */
-}
-
-
-LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
- luaL_addsize(B, sz);
- luaL_pushresult(B);
-}
-
-
-LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
- lua_State *L = B->L;
- size_t l;
- const char *s = lua_tolstring(L, -1, &l);
- if (buffonstack(B))
- lua_insert(L, -2); /* put value below buffer */
- luaL_addlstring(B, s, l);
- lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */
-}
-
-
-LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
- B->L = L;
- B->b = B->initb;
- B->n = 0;
- B->size = LUAL_BUFFERSIZE;
-}
-
-
-LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
- luaL_buffinit(L, B);
- return luaL_prepbuffsize(B, sz);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Reference system
-** =======================================================
-*/
-
-/* index of free-list header */
-#define freelist 0
-
-
-LUALIB_API int luaL_ref (lua_State *L, int t) {
- int ref;
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1); /* remove from stack */
- return LUA_REFNIL; /* `nil' has a unique fixed reference */
- }
- t = lua_absindex(L, t);
- lua_rawgeti(L, t, freelist); /* get first free element */
- ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
- lua_pop(L, 1); /* remove it from stack */
- if (ref != 0) { /* any free element? */
- lua_rawgeti(L, t, ref); /* remove it from list */
- lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
- }
- else /* no free elements */
- ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
- lua_rawseti(L, t, ref);
- return ref;
-}
-
-
-LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
- if (ref >= 0) {
- t = lua_absindex(L, t);
- lua_rawgeti(L, t, freelist);
- lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
- lua_pushinteger(L, ref);
- lua_rawseti(L, t, freelist); /* t[freelist] = ref */
- }
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Load functions
-** =======================================================
-*/
-
-typedef struct LoadF {
- int n; /* number of pre-read characters */
- FILE *f; /* file being read */
- char buff[LUAL_BUFFERSIZE]; /* area for reading file */
-} LoadF;
-
-
-static const char *getF (lua_State *L, void *ud, size_t *size) {
- LoadF *lf = (LoadF *)ud;
- (void)L; /* not used */
- if (lf->n > 0) { /* are there pre-read characters to be read? */
- *size = lf->n; /* return them (chars already in buffer) */
- lf->n = 0; /* no more pre-read characters */
- }
- else { /* read a block from file */
- /* 'fread' can return > 0 *and* set the EOF flag. If next call to
- 'getF' called 'fread', it might still wait for user input.
- The next check avoids this problem. */
- if (feof(lf->f)) return NULL;
- *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
- }
- return lf->buff;
-}
-
-
-static int errfile (lua_State *L, const char *what, int fnameindex) {
- const char *serr = strerror(errno);
- const char *filename = lua_tostring(L, fnameindex) + 1;
- lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
- lua_remove(L, fnameindex);
- return LUA_ERRFILE;
-}
-
-
-static int skipBOM (LoadF *lf) {
- const char *p = "\xEF\xBB\xBF"; /* Utf8 BOM mark */
- int c;
- lf->n = 0;
- do {
- c = getc(lf->f);
- if (c == EOF || c != *(const unsigned char *)p++) return c;
- lf->buff[lf->n++] = c; /* to be read by the parser */
- } while (*p != '\0');
- lf->n = 0; /* prefix matched; discard it */
- return getc(lf->f); /* return next character */
-}
-
-
-/*
-** reads the first character of file 'f' and skips an optional BOM mark
-** in its beginning plus its first line if it starts with '#'. Returns
-** true if it skipped the first line. In any case, '*cp' has the
-** first "valid" character of the file (after the optional BOM and
-** a first-line comment).
-*/
-static int skipcomment (LoadF *lf, int *cp) {
- int c = *cp = skipBOM(lf);
- if (c == '#') { /* first line is a comment (Unix exec. file)? */
- do { /* skip first line */
- c = getc(lf->f);
- } while (c != EOF && c != '\n') ;
- *cp = getc(lf->f); /* skip end-of-line, if present */
- return 1; /* there was a comment */
- }
- else return 0; /* no comment */
-}
-
-
-LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
- const char *mode) {
- LoadF lf;
- int status, readstatus;
- int c;
- int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
- if (filename == NULL) {
- lua_pushliteral(L, "=stdin");
- lf.f = stdin;
- }
- else {
- lua_pushfstring(L, "@%s", filename);
- lf.f = fopen(filename, "r");
- if (lf.f == NULL) return errfile(L, "open", fnameindex);
- }
- if (skipcomment(&lf, &c)) /* read initial portion */
- lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
- if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
- lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
- if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
- skipcomment(&lf, &c); /* re-read initial portion */
- }
- if (c != EOF)
- lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */
- status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
- readstatus = ferror(lf.f);
- if (filename) fclose(lf.f); /* close file (even in case of errors) */
- if (readstatus) {
- lua_settop(L, fnameindex); /* ignore results from `lua_load' */
- return errfile(L, "read", fnameindex);
- }
- lua_remove(L, fnameindex);
- return status;
-}
-
-
-typedef struct LoadS {
- const char *s;
- size_t size;
-} LoadS;
-
-
-static const char *getS (lua_State *L, void *ud, size_t *size) {
- LoadS *ls = (LoadS *)ud;
- (void)L; /* not used */
- if (ls->size == 0) return NULL;
- *size = ls->size;
- ls->size = 0;
- return ls->s;
-}
-
-
-LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
- const char *name, const char *mode) {
- LoadS ls;
- ls.s = buff;
- ls.size = size;
- return lua_load(L, getS, &ls, name, mode);
-}
-
-
-LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
- return luaL_loadbuffer(L, s, strlen(s), s);
-}
-
-/* }====================================================== */
-
-
-
-LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
- if (!lua_getmetatable(L, obj)) /* no metatable? */
- return 0;
- lua_pushstring(L, event);
- lua_rawget(L, -2);
- if (lua_isnil(L, -1)) {
- lua_pop(L, 2); /* remove metatable and metafield */
- return 0;
- }
- else {
- lua_remove(L, -2); /* remove only metatable */
- return 1;
- }
-}
-
-
-LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
- obj = lua_absindex(L, obj);
- if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
- return 0;
- lua_pushvalue(L, obj);
- lua_call(L, 1, 1);
- return 1;
-}
-
-
-LUALIB_API int luaL_len (lua_State *L, int idx) {
- int l;
- int isnum;
- lua_len(L, idx);
- l = (int)lua_tointegerx(L, -1, &isnum);
- if (!isnum)
- luaL_error(L, "object length is not a number");
- lua_pop(L, 1); /* remove object */
- return l;
-}
-
-
-LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
- if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */
- switch (lua_type(L, idx)) {
- case LUA_TNUMBER:
- case LUA_TSTRING:
- lua_pushvalue(L, idx);
- break;
- case LUA_TBOOLEAN:
- lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
- break;
- case LUA_TNIL:
- lua_pushliteral(L, "nil");
- break;
- default:
- lua_pushfstring(L, "%s: %p", luaL_typename(L, idx),
- lua_topointer(L, idx));
- break;
- }
- }
- return lua_tolstring(L, -1, len);
-}
-
-
-/*
-** {======================================================
-** Compatibility with 5.1 module functions
-** =======================================================
-*/
-#if defined(LUA_COMPAT_MODULE)
-
-static const char *luaL_findtable (lua_State *L, int idx,
- const char *fname, int szhint) {
- const char *e;
- if (idx) lua_pushvalue(L, idx);
- do {
- e = strchr(fname, '.');
- if (e == NULL) e = fname + strlen(fname);
- lua_pushlstring(L, fname, e - fname);
- lua_rawget(L, -2);
- if (lua_isnil(L, -1)) { /* no such field? */
- lua_pop(L, 1); /* remove this nil */
- lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
- lua_pushlstring(L, fname, e - fname);
- lua_pushvalue(L, -2);
- lua_settable(L, -4); /* set new table into field */
- }
- else if (!lua_istable(L, -1)) { /* field has a non-table value? */
- lua_pop(L, 2); /* remove table and value */
- return fname; /* return problematic part of the name */
- }
- lua_remove(L, -2); /* remove previous table */
- fname = e + 1;
- } while (*e == '.');
- return NULL;
-}
-
-
-/*
-** Count number of elements in a luaL_Reg list.
-*/
-static int libsize (const luaL_Reg *l) {
- int size = 0;
- for (; l && l->name; l++) size++;
- return size;
-}
-
-
-/*
-** Find or create a module table with a given name. The function
-** first looks at the _LOADED table and, if that fails, try a
-** global variable with that name. In any case, leaves on the stack
-** the module table.
-*/
-LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname,
- int sizehint) {
- luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */
- lua_getfield(L, -1, modname); /* get _LOADED[modname] */
- if (!lua_istable(L, -1)) { /* not found? */
- lua_pop(L, 1); /* remove previous result */
- /* try global variable (and create one if it does not exist) */
- lua_pushglobaltable(L);
- if (luaL_findtable(L, 0, modname, sizehint) != NULL)
- luaL_error(L, "name conflict for module " LUA_QS, modname);
- lua_pushvalue(L, -1);
- lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */
- }
- lua_remove(L, -2); /* remove _LOADED table */
-}
-
-
-LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
- const luaL_Reg *l, int nup) {
- luaL_checkversion(L);
- if (libname) {
- luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */
- lua_insert(L, -(nup + 1)); /* move library table to below upvalues */
- }
- if (l)
- luaL_setfuncs(L, l, nup);
- else
- lua_pop(L, nup); /* remove upvalues */
-}
-
-#endif
-/* }====================================================== */
-
-/*
-** set functions from list 'l' into table at top - 'nup'; each
-** function gets the 'nup' elements at the top as upvalues.
-** Returns with only the table at the stack.
-*/
-LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
- luaL_checkversion(L);
- luaL_checkstack(L, nup, "too many upvalues");
- for (; l->name != NULL; l++) { /* fill the table with given functions */
- int i;
- for (i = 0; i < nup; i++) /* copy upvalues to the top */
- lua_pushvalue(L, -nup);
- lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
- lua_setfield(L, -(nup + 2), l->name);
- }
- lua_pop(L, nup); /* remove upvalues */
-}
-
-
-/*
-** ensure that stack[idx][fname] has a table and push that table
-** into the stack
-*/
-LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
- lua_getfield(L, idx, fname);
- if (lua_istable(L, -1)) return 1; /* table already there */
- else {
- lua_pop(L, 1); /* remove previous result */
- idx = lua_absindex(L, idx);
- lua_newtable(L);
- lua_pushvalue(L, -1); /* copy to be left at top */
- lua_setfield(L, idx, fname); /* assign new table to field */
- return 0; /* false, because did not find table there */
- }
-}
-
-
-/*
-** stripped-down 'require'. Calls 'openf' to open a module,
-** registers the result in 'package.loaded' table and, if 'glb'
-** is true, also registers the result in the global table.
-** Leaves resulting module on the top.
-*/
-LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
- lua_CFunction openf, int glb) {
- lua_pushcfunction(L, openf);
- lua_pushstring(L, modname); /* argument to open function */
- lua_call(L, 1, 1); /* open module */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
- lua_pushvalue(L, -2); /* make copy of module (call result) */
- lua_setfield(L, -2, modname); /* _LOADED[modname] = module */
- lua_pop(L, 1); /* remove _LOADED table */
- if (glb) {
- lua_pushvalue(L, -1); /* copy of 'mod' */
- lua_setglobal(L, modname); /* _G[modname] = module */
- }
-}
-
-
-LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
- const char *r) {
- const char *wild;
- size_t l = strlen(p);
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- while ((wild = strstr(s, p)) != NULL) {
- luaL_addlstring(&b, s, wild - s); /* push prefix */
- luaL_addstring(&b, r); /* push replacement in place of pattern */
- s = wild + l; /* continue after `p' */
- }
- luaL_addstring(&b, s); /* push last suffix */
- luaL_pushresult(&b);
- return lua_tostring(L, -1);
-}
-
-
-static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
- (void)ud; (void)osize; /* not used */
- if (nsize == 0) {
- free(ptr);
- return NULL;
- }
- else
- return realloc(ptr, nsize);
-}
-
-
-static int panic (lua_State *L) {
- luai_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
- lua_tostring(L, -1));
- return 0; /* return to Lua to abort */
-}
-
-
-LUALIB_API lua_State *luaL_newstate (void) {
- lua_State *L = lua_newstate(l_alloc, NULL);
- if (L) lua_atpanic(L, &panic);
- return L;
-}
-
-
-LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver) {
- const lua_Number *v = lua_version(L);
- if (v != lua_version(NULL))
- luaL_error(L, "multiple Lua VMs detected");
- else if (*v != ver)
- luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
- ver, *v);
- /* check conversions number -> integer types */
- lua_pushnumber(L, -(lua_Number)0x1234);
- if (lua_tointeger(L, -1) != -0x1234 ||
- lua_tounsigned(L, -1) != (lua_Unsigned)-0x1234)
- luaL_error(L, "bad conversion number->int;"
- " must recompile Lua with proper settings");
- lua_pop(L, 1);
-}
-
diff --git a/third_party/lua/src/lauxlib.h b/third_party/lua/src/lauxlib.h
deleted file mode 100644
index 1ab0d485e6..0000000000
--- a/third_party/lua/src/lauxlib.h
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
-** $Id: lauxlib.h,v 1.120 2011/11/29 15:55:08 roberto Exp $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lauxlib_h
-#define lauxlib_h
-
-
-#include <stddef.h>
-#include <stdio.h>
-
-#include "lua.h"
-
-
-
-/* extra error code for `luaL_load' */
-#define LUA_ERRFILE (LUA_ERRERR+1)
-
-
-typedef struct luaL_Reg {
- const char *name;
- lua_CFunction func;
-} luaL_Reg;
-
-
-LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver);
-#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
-
-LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
-LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
-LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
-LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
-LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
- size_t *l);
-LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
- const char *def, size_t *l);
-LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
-LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
-
-LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
-LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
- lua_Integer def);
-LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg);
-LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg,
- lua_Unsigned def);
-
-LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
-LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
-LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
-
-LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
-LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
-LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
-LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
-
-LUALIB_API void (luaL_where) (lua_State *L, int lvl);
-LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
-
-LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
- const char *const lst[]);
-
-LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
-LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
-
-/* pre-defined references */
-#define LUA_NOREF (-2)
-#define LUA_REFNIL (-1)
-
-LUALIB_API int (luaL_ref) (lua_State *L, int t);
-LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
-
-LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
- const char *mode);
-
-#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
-
-LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
- const char *name, const char *mode);
-LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
-
-LUALIB_API lua_State *(luaL_newstate) (void);
-
-LUALIB_API int (luaL_len) (lua_State *L, int idx);
-
-LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
- const char *r);
-
-LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
-
-LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
-
-LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
- const char *msg, int level);
-
-LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
- lua_CFunction openf, int glb);
-
-/*
-** ===============================================================
-** some useful macros
-** ===============================================================
-*/
-
-
-#define luaL_newlibtable(L,l) \
- lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
-
-#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
-
-#define luaL_argcheck(L, cond,numarg,extramsg) \
- ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
-#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
-#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
-#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
-#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
-#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
-#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
-
-#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
-
-#define luaL_dofile(L, fn) \
- (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_dostring(L, s) \
- (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
-
-#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
-
-#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-typedef struct luaL_Buffer {
- char *b; /* buffer address */
- size_t size; /* buffer size */
- size_t n; /* number of characters in buffer */
- lua_State *L;
- char initb[LUAL_BUFFERSIZE]; /* initial buffer */
-} luaL_Buffer;
-
-
-#define luaL_addchar(B,c) \
- ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
- ((B)->b[(B)->n++] = (c)))
-
-#define luaL_addsize(B,s) ((B)->n += (s))
-
-LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
-LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
-LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
-LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
-
-#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** File handles for IO library
-** =======================================================
-*/
-
-/*
-** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
-** initial structure 'luaL_Stream' (it may contain other fields
-** after that initial structure).
-*/
-
-#define LUA_FILEHANDLE "FILE*"
-
-
-typedef struct luaL_Stream {
- FILE *f; /* stream (NULL for incompletely created streams) */
- lua_CFunction closef; /* to close stream (NULL for closed streams) */
-} luaL_Stream;
-
-/* }====================================================== */
-
-
-
-/* compatibility with old module system */
-#if defined(LUA_COMPAT_MODULE)
-
-LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
- int sizehint);
-LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
- const luaL_Reg *l, int nup);
-
-#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
-
-#endif
-
-
-#endif
diff --git a/third_party/lua/src/lbaselib.c b/third_party/lua/src/lbaselib.c
deleted file mode 100644
index 540e9a5cc0..0000000000
--- a/third_party/lua/src/lbaselib.c
+++ /dev/null
@@ -1,458 +0,0 @@
-/*
-** $Id: lbaselib.c,v 1.276 2013/02/21 13:44:53 roberto Exp $
-** Basic library
-** See Copyright Notice in lua.h
-*/
-
-
-
-#include <ctype.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define lbaselib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-static int luaB_print (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int i;
- lua_getglobal(L, "tostring");
- for (i=1; i<=n; i++) {
- const char *s;
- size_t l;
- lua_pushvalue(L, -1); /* function to be called */
- lua_pushvalue(L, i); /* value to print */
- lua_call(L, 1, 1);
- s = lua_tolstring(L, -1, &l); /* get result */
- if (s == NULL)
- return luaL_error(L,
- LUA_QL("tostring") " must return a string to " LUA_QL("print"));
- if (i>1) luai_writestring("\t", 1);
- luai_writestring(s, l);
- lua_pop(L, 1); /* pop result */
- }
- luai_writeline();
- return 0;
-}
-
-
-#define SPACECHARS " \f\n\r\t\v"
-
-static int luaB_tonumber (lua_State *L) {
- if (lua_isnoneornil(L, 2)) { /* standard conversion */
- int isnum;
- lua_Number n = lua_tonumberx(L, 1, &isnum);
- if (isnum) {
- lua_pushnumber(L, n);
- return 1;
- } /* else not a number; must be something */
- luaL_checkany(L, 1);
- }
- else {
- size_t l;
- const char *s = luaL_checklstring(L, 1, &l);
- const char *e = s + l; /* end point for 's' */
- int base = luaL_checkint(L, 2);
- int neg = 0;
- luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
- s += strspn(s, SPACECHARS); /* skip initial spaces */
- if (*s == '-') { s++; neg = 1; } /* handle signal */
- else if (*s == '+') s++;
- if (isalnum((unsigned char)*s)) {
- lua_Number n = 0;
- do {
- int digit = (isdigit((unsigned char)*s)) ? *s - '0'
- : toupper((unsigned char)*s) - 'A' + 10;
- if (digit >= base) break; /* invalid numeral; force a fail */
- n = n * (lua_Number)base + (lua_Number)digit;
- s++;
- } while (isalnum((unsigned char)*s));
- s += strspn(s, SPACECHARS); /* skip trailing spaces */
- if (s == e) { /* no invalid trailing characters? */
- lua_pushnumber(L, (neg) ? -n : n);
- return 1;
- } /* else not a number */
- } /* else not a number */
- }
- lua_pushnil(L); /* not a number */
- return 1;
-}
-
-
-static int luaB_error (lua_State *L) {
- int level = luaL_optint(L, 2, 1);
- lua_settop(L, 1);
- if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
- luaL_where(L, level);
- lua_pushvalue(L, 1);
- lua_concat(L, 2);
- }
- return lua_error(L);
-}
-
-
-static int luaB_getmetatable (lua_State *L) {
- luaL_checkany(L, 1);
- if (!lua_getmetatable(L, 1)) {
- lua_pushnil(L);
- return 1; /* no metatable */
- }
- luaL_getmetafield(L, 1, "__metatable");
- return 1; /* returns either __metatable field (if present) or metatable */
-}
-
-
-static int luaB_setmetatable (lua_State *L) {
- int t = lua_type(L, 2);
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
- "nil or table expected");
- if (luaL_getmetafield(L, 1, "__metatable"))
- return luaL_error(L, "cannot change a protected metatable");
- lua_settop(L, 2);
- lua_setmetatable(L, 1);
- return 1;
-}
-
-
-static int luaB_rawequal (lua_State *L) {
- luaL_checkany(L, 1);
- luaL_checkany(L, 2);
- lua_pushboolean(L, lua_rawequal(L, 1, 2));
- return 1;
-}
-
-
-static int luaB_rawlen (lua_State *L) {
- int t = lua_type(L, 1);
- luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
- "table or string expected");
- lua_pushinteger(L, lua_rawlen(L, 1));
- return 1;
-}
-
-
-static int luaB_rawget (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_checkany(L, 2);
- lua_settop(L, 2);
- lua_rawget(L, 1);
- return 1;
-}
-
-static int luaB_rawset (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_checkany(L, 2);
- luaL_checkany(L, 3);
- lua_settop(L, 3);
- lua_rawset(L, 1);
- return 1;
-}
-
-
-static int luaB_collectgarbage (lua_State *L) {
- static const char *const opts[] = {"stop", "restart", "collect",
- "count", "step", "setpause", "setstepmul",
- "setmajorinc", "isrunning", "generational", "incremental", NULL};
- static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
- LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
- LUA_GCSETMAJORINC, LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
- int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
- int ex = luaL_optint(L, 2, 0);
- int res = lua_gc(L, o, ex);
- switch (o) {
- case LUA_GCCOUNT: {
- int b = lua_gc(L, LUA_GCCOUNTB, 0);
- lua_pushnumber(L, res + ((lua_Number)b/1024));
- lua_pushinteger(L, b);
- return 2;
- }
- case LUA_GCSTEP: case LUA_GCISRUNNING: {
- lua_pushboolean(L, res);
- return 1;
- }
- default: {
- lua_pushinteger(L, res);
- return 1;
- }
- }
-}
-
-
-static int luaB_type (lua_State *L) {
- luaL_checkany(L, 1);
- lua_pushstring(L, luaL_typename(L, 1));
- return 1;
-}
-
-
-static int pairsmeta (lua_State *L, const char *method, int iszero,
- lua_CFunction iter) {
- if (!luaL_getmetafield(L, 1, method)) { /* no metamethod? */
- luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
- lua_pushcfunction(L, iter); /* will return generator, */
- lua_pushvalue(L, 1); /* state, */
- if (iszero) lua_pushinteger(L, 0); /* and initial value */
- else lua_pushnil(L);
- }
- else {
- lua_pushvalue(L, 1); /* argument 'self' to metamethod */
- lua_call(L, 1, 3); /* get 3 values from metamethod */
- }
- return 3;
-}
-
-
-static int luaB_next (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- lua_settop(L, 2); /* create a 2nd argument if there isn't one */
- if (lua_next(L, 1))
- return 2;
- else {
- lua_pushnil(L);
- return 1;
- }
-}
-
-
-static int luaB_pairs (lua_State *L) {
- return pairsmeta(L, "__pairs", 0, luaB_next);
-}
-
-
-static int ipairsaux (lua_State *L) {
- int i = luaL_checkint(L, 2);
- luaL_checktype(L, 1, LUA_TTABLE);
- i++; /* next value */
- lua_pushinteger(L, i);
- lua_rawgeti(L, 1, i);
- return (lua_isnil(L, -1)) ? 1 : 2;
-}
-
-
-static int luaB_ipairs (lua_State *L) {
- return pairsmeta(L, "__ipairs", 1, ipairsaux);
-}
-
-
-static int load_aux (lua_State *L, int status, int envidx) {
- if (status == LUA_OK) {
- if (envidx != 0) { /* 'env' parameter? */
- lua_pushvalue(L, envidx); /* environment for loaded function */
- if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
- lua_pop(L, 1); /* remove 'env' if not used by previous call */
- }
- return 1;
- }
- else { /* error (message is on top of the stack) */
- lua_pushnil(L);
- lua_insert(L, -2); /* put before error message */
- return 2; /* return nil plus error message */
- }
-}
-
-
-static int luaB_loadfile (lua_State *L) {
- const char *fname = luaL_optstring(L, 1, NULL);
- const char *mode = luaL_optstring(L, 2, NULL);
- int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
- int status = luaL_loadfilex(L, fname, mode);
- return load_aux(L, status, env);
-}
-
-
-/*
-** {======================================================
-** Generic Read function
-** =======================================================
-*/
-
-
-/*
-** reserved slot, above all arguments, to hold a copy of the returned
-** string to avoid it being collected while parsed. 'load' has four
-** optional arguments (chunk, source name, mode, and environment).
-*/
-#define RESERVEDSLOT 5
-
-
-/*
-** Reader for generic `load' function: `lua_load' uses the
-** stack for internal stuff, so the reader cannot change the
-** stack top. Instead, it keeps its resulting string in a
-** reserved slot inside the stack.
-*/
-static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
- (void)(ud); /* not used */
- luaL_checkstack(L, 2, "too many nested functions");
- lua_pushvalue(L, 1); /* get function */
- lua_call(L, 0, 1); /* call it */
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1); /* pop result */
- *size = 0;
- return NULL;
- }
- else if (!lua_isstring(L, -1))
- luaL_error(L, "reader function must return a string");
- lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
- return lua_tolstring(L, RESERVEDSLOT, size);
-}
-
-
-static int luaB_load (lua_State *L) {
- int status;
- size_t l;
- const char *s = lua_tolstring(L, 1, &l);
- const char *mode = luaL_optstring(L, 3, "bt");
- int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
- if (s != NULL) { /* loading a string? */
- const char *chunkname = luaL_optstring(L, 2, s);
- status = luaL_loadbufferx(L, s, l, chunkname, mode);
- }
- else { /* loading from a reader function */
- const char *chunkname = luaL_optstring(L, 2, "=(load)");
- luaL_checktype(L, 1, LUA_TFUNCTION);
- lua_settop(L, RESERVEDSLOT); /* create reserved slot */
- status = lua_load(L, generic_reader, NULL, chunkname, mode);
- }
- return load_aux(L, status, env);
-}
-
-/* }====================================================== */
-
-
-static int dofilecont (lua_State *L) {
- return lua_gettop(L) - 1;
-}
-
-
-static int luaB_dofile (lua_State *L) {
- const char *fname = luaL_optstring(L, 1, NULL);
- lua_settop(L, 1);
- if (luaL_loadfile(L, fname) != LUA_OK)
- return lua_error(L);
- lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
- return dofilecont(L);
-}
-
-
-static int luaB_assert (lua_State *L) {
- if (!lua_toboolean(L, 1))
- return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
- return lua_gettop(L);
-}
-
-
-static int luaB_select (lua_State *L) {
- int n = lua_gettop(L);
- if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
- lua_pushinteger(L, n-1);
- return 1;
- }
- else {
- int i = luaL_checkint(L, 1);
- if (i < 0) i = n + i;
- else if (i > n) i = n;
- luaL_argcheck(L, 1 <= i, 1, "index out of range");
- return n - i;
- }
-}
-
-
-static int finishpcall (lua_State *L, int status) {
- if (!lua_checkstack(L, 1)) { /* no space for extra boolean? */
- lua_settop(L, 0); /* create space for return values */
- lua_pushboolean(L, 0);
- lua_pushstring(L, "stack overflow");
- return 2; /* return false, msg */
- }
- lua_pushboolean(L, status); /* first result (status) */
- lua_replace(L, 1); /* put first result in first slot */
- return lua_gettop(L);
-}
-
-
-static int pcallcont (lua_State *L) {
- int status = lua_getctx(L, NULL);
- return finishpcall(L, (status == LUA_YIELD));
-}
-
-
-static int luaB_pcall (lua_State *L) {
- int status;
- luaL_checkany(L, 1);
- lua_pushnil(L);
- lua_insert(L, 1); /* create space for status result */
- status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, pcallcont);
- return finishpcall(L, (status == LUA_OK));
-}
-
-
-static int luaB_xpcall (lua_State *L) {
- int status;
- int n = lua_gettop(L);
- luaL_argcheck(L, n >= 2, 2, "value expected");
- lua_pushvalue(L, 1); /* exchange function... */
- lua_copy(L, 2, 1); /* ...and error handler */
- lua_replace(L, 2);
- status = lua_pcallk(L, n - 2, LUA_MULTRET, 1, 0, pcallcont);
- return finishpcall(L, (status == LUA_OK));
-}
-
-
-static int luaB_tostring (lua_State *L) {
- luaL_checkany(L, 1);
- luaL_tolstring(L, 1, NULL);
- return 1;
-}
-
-
-static const luaL_Reg base_funcs[] = {
- {"assert", luaB_assert},
- {"collectgarbage", luaB_collectgarbage},
- {"dofile", luaB_dofile},
- {"error", luaB_error},
- {"getmetatable", luaB_getmetatable},
- {"ipairs", luaB_ipairs},
- {"loadfile", luaB_loadfile},
- {"load", luaB_load},
-#if defined(LUA_COMPAT_LOADSTRING)
- {"loadstring", luaB_load},
-#endif
- {"next", luaB_next},
- {"pairs", luaB_pairs},
- {"pcall", luaB_pcall},
- {"print", luaB_print},
- {"rawequal", luaB_rawequal},
- {"rawlen", luaB_rawlen},
- {"rawget", luaB_rawget},
- {"rawset", luaB_rawset},
- {"select", luaB_select},
- {"setmetatable", luaB_setmetatable},
- {"tonumber", luaB_tonumber},
- {"tostring", luaB_tostring},
- {"type", luaB_type},
- {"xpcall", luaB_xpcall},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_base (lua_State *L) {
- /* set global _G */
- lua_pushglobaltable(L);
- lua_pushglobaltable(L);
- lua_setfield(L, -2, "_G");
- /* open lib into global table */
- luaL_setfuncs(L, base_funcs, 0);
- lua_pushliteral(L, LUA_VERSION);
- lua_setfield(L, -2, "_VERSION"); /* set global _VERSION */
- return 1;
-}
-
diff --git a/third_party/lua/src/lbitlib.c b/third_party/lua/src/lbitlib.c
deleted file mode 100644
index 9637532e3d..0000000000
--- a/third_party/lua/src/lbitlib.c
+++ /dev/null
@@ -1,211 +0,0 @@
-/*
-** $Id: lbitlib.c,v 1.18 2013/03/19 13:19:12 roberto Exp $
-** Standard library for bitwise operations
-** See Copyright Notice in lua.h
-*/
-
-#define lbitlib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/* number of bits to consider in a number */
-#if !defined(LUA_NBITS)
-#define LUA_NBITS 32
-#endif
-
-
-#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
-
-/* macro to trim extra bits */
-#define trim(x) ((x) & ALLONES)
-
-
-/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
-#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
-
-
-typedef lua_Unsigned b_uint;
-
-
-
-static b_uint andaux (lua_State *L) {
- int i, n = lua_gettop(L);
- b_uint r = ~(b_uint)0;
- for (i = 1; i <= n; i++)
- r &= luaL_checkunsigned(L, i);
- return trim(r);
-}
-
-
-static int b_and (lua_State *L) {
- b_uint r = andaux(L);
- lua_pushunsigned(L, r);
- return 1;
-}
-
-
-static int b_test (lua_State *L) {
- b_uint r = andaux(L);
- lua_pushboolean(L, r != 0);
- return 1;
-}
-
-
-static int b_or (lua_State *L) {
- int i, n = lua_gettop(L);
- b_uint r = 0;
- for (i = 1; i <= n; i++)
- r |= luaL_checkunsigned(L, i);
- lua_pushunsigned(L, trim(r));
- return 1;
-}
-
-
-static int b_xor (lua_State *L) {
- int i, n = lua_gettop(L);
- b_uint r = 0;
- for (i = 1; i <= n; i++)
- r ^= luaL_checkunsigned(L, i);
- lua_pushunsigned(L, trim(r));
- return 1;
-}
-
-
-static int b_not (lua_State *L) {
- b_uint r = ~luaL_checkunsigned(L, 1);
- lua_pushunsigned(L, trim(r));
- return 1;
-}
-
-
-static int b_shift (lua_State *L, b_uint r, int i) {
- if (i < 0) { /* shift right? */
- i = -i;
- r = trim(r);
- if (i >= LUA_NBITS) r = 0;
- else r >>= i;
- }
- else { /* shift left */
- if (i >= LUA_NBITS) r = 0;
- else r <<= i;
- r = trim(r);
- }
- lua_pushunsigned(L, r);
- return 1;
-}
-
-
-static int b_lshift (lua_State *L) {
- return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkint(L, 2));
-}
-
-
-static int b_rshift (lua_State *L) {
- return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkint(L, 2));
-}
-
-
-static int b_arshift (lua_State *L) {
- b_uint r = luaL_checkunsigned(L, 1);
- int i = luaL_checkint(L, 2);
- if (i < 0 || !(r & ((b_uint)1 << (LUA_NBITS - 1))))
- return b_shift(L, r, -i);
- else { /* arithmetic shift for 'negative' number */
- if (i >= LUA_NBITS) r = ALLONES;
- else
- r = trim((r >> i) | ~(~(b_uint)0 >> i)); /* add signal bit */
- lua_pushunsigned(L, r);
- return 1;
- }
-}
-
-
-static int b_rot (lua_State *L, int i) {
- b_uint r = luaL_checkunsigned(L, 1);
- i &= (LUA_NBITS - 1); /* i = i % NBITS */
- r = trim(r);
- r = (r << i) | (r >> (LUA_NBITS - i));
- lua_pushunsigned(L, trim(r));
- return 1;
-}
-
-
-static int b_lrot (lua_State *L) {
- return b_rot(L, luaL_checkint(L, 2));
-}
-
-
-static int b_rrot (lua_State *L) {
- return b_rot(L, -luaL_checkint(L, 2));
-}
-
-
-/*
-** get field and width arguments for field-manipulation functions,
-** checking whether they are valid.
-** ('luaL_error' called without 'return' to avoid later warnings about
-** 'width' being used uninitialized.)
-*/
-static int fieldargs (lua_State *L, int farg, int *width) {
- int f = luaL_checkint(L, farg);
- int w = luaL_optint(L, farg + 1, 1);
- luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
- luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
- if (f + w > LUA_NBITS)
- luaL_error(L, "trying to access non-existent bits");
- *width = w;
- return f;
-}
-
-
-static int b_extract (lua_State *L) {
- int w;
- b_uint r = luaL_checkunsigned(L, 1);
- int f = fieldargs(L, 2, &w);
- r = (r >> f) & mask(w);
- lua_pushunsigned(L, r);
- return 1;
-}
-
-
-static int b_replace (lua_State *L) {
- int w;
- b_uint r = luaL_checkunsigned(L, 1);
- b_uint v = luaL_checkunsigned(L, 2);
- int f = fieldargs(L, 3, &w);
- int m = mask(w);
- v &= m; /* erase bits outside given width */
- r = (r & ~(m << f)) | (v << f);
- lua_pushunsigned(L, r);
- return 1;
-}
-
-
-static const luaL_Reg bitlib[] = {
- {"arshift", b_arshift},
- {"band", b_and},
- {"bnot", b_not},
- {"bor", b_or},
- {"bxor", b_xor},
- {"btest", b_test},
- {"extract", b_extract},
- {"lrotate", b_lrot},
- {"lshift", b_lshift},
- {"replace", b_replace},
- {"rrotate", b_rrot},
- {"rshift", b_rshift},
- {NULL, NULL}
-};
-
-
-
-LUAMOD_API int luaopen_bit32 (lua_State *L) {
- luaL_newlib(L, bitlib);
- return 1;
-}
-
diff --git a/third_party/lua/src/lcode.c b/third_party/lua/src/lcode.c
deleted file mode 100644
index 56c26ac8aa..0000000000
--- a/third_party/lua/src/lcode.c
+++ /dev/null
@@ -1,881 +0,0 @@
-/*
-** $Id: lcode.c,v 2.62 2012/08/16 17:34:28 roberto Exp $
-** Code generator for Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdlib.h>
-
-#define lcode_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lvm.h"
-
-
-#define hasjumps(e) ((e)->t != (e)->f)
-
-
-static int isnumeral(expdesc *e) {
- return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP);
-}
-
-
-void luaK_nil (FuncState *fs, int from, int n) {
- Instruction *previous;
- int l = from + n - 1; /* last register to set nil */
- if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
- previous = &fs->f->code[fs->pc-1];
- if (GET_OPCODE(*previous) == OP_LOADNIL) {
- int pfrom = GETARG_A(*previous);
- int pl = pfrom + GETARG_B(*previous);
- if ((pfrom <= from && from <= pl + 1) ||
- (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
- if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
- if (pl > l) l = pl; /* l = max(l, pl) */
- SETARG_A(*previous, from);
- SETARG_B(*previous, l - from);
- return;
- }
- } /* else go through */
- }
- luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
-}
-
-
-int luaK_jump (FuncState *fs) {
- int jpc = fs->jpc; /* save list of jumps to here */
- int j;
- fs->jpc = NO_JUMP;
- j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
- luaK_concat(fs, &j, jpc); /* keep them on hold */
- return j;
-}
-
-
-void luaK_ret (FuncState *fs, int first, int nret) {
- luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
-}
-
-
-static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
- luaK_codeABC(fs, op, A, B, C);
- return luaK_jump(fs);
-}
-
-
-static void fixjump (FuncState *fs, int pc, int dest) {
- Instruction *jmp = &fs->f->code[pc];
- int offset = dest-(pc+1);
- lua_assert(dest != NO_JUMP);
- if (abs(offset) > MAXARG_sBx)
- luaX_syntaxerror(fs->ls, "control structure too long");
- SETARG_sBx(*jmp, offset);
-}
-
-
-/*
-** returns current `pc' and marks it as a jump target (to avoid wrong
-** optimizations with consecutive instructions not in the same basic block).
-*/
-int luaK_getlabel (FuncState *fs) {
- fs->lasttarget = fs->pc;
- return fs->pc;
-}
-
-
-static int getjump (FuncState *fs, int pc) {
- int offset = GETARG_sBx(fs->f->code[pc]);
- if (offset == NO_JUMP) /* point to itself represents end of list */
- return NO_JUMP; /* end of list */
- else
- return (pc+1)+offset; /* turn offset into absolute position */
-}
-
-
-static Instruction *getjumpcontrol (FuncState *fs, int pc) {
- Instruction *pi = &fs->f->code[pc];
- if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
- return pi-1;
- else
- return pi;
-}
-
-
-/*
-** check whether list has any jump that do not produce a value
-** (or produce an inverted value)
-*/
-static int need_value (FuncState *fs, int list) {
- for (; list != NO_JUMP; list = getjump(fs, list)) {
- Instruction i = *getjumpcontrol(fs, list);
- if (GET_OPCODE(i) != OP_TESTSET) return 1;
- }
- return 0; /* not found */
-}
-
-
-static int patchtestreg (FuncState *fs, int node, int reg) {
- Instruction *i = getjumpcontrol(fs, node);
- if (GET_OPCODE(*i) != OP_TESTSET)
- return 0; /* cannot patch other instructions */
- if (reg != NO_REG && reg != GETARG_B(*i))
- SETARG_A(*i, reg);
- else /* no register to put value or register already has the value */
- *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
-
- return 1;
-}
-
-
-static void removevalues (FuncState *fs, int list) {
- for (; list != NO_JUMP; list = getjump(fs, list))
- patchtestreg(fs, list, NO_REG);
-}
-
-
-static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
- int dtarget) {
- while (list != NO_JUMP) {
- int next = getjump(fs, list);
- if (patchtestreg(fs, list, reg))
- fixjump(fs, list, vtarget);
- else
- fixjump(fs, list, dtarget); /* jump to default target */
- list = next;
- }
-}
-
-
-static void dischargejpc (FuncState *fs) {
- patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
- fs->jpc = NO_JUMP;
-}
-
-
-void luaK_patchlist (FuncState *fs, int list, int target) {
- if (target == fs->pc)
- luaK_patchtohere(fs, list);
- else {
- lua_assert(target < fs->pc);
- patchlistaux(fs, list, target, NO_REG, target);
- }
-}
-
-
-LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level) {
- level++; /* argument is +1 to reserve 0 as non-op */
- while (list != NO_JUMP) {
- int next = getjump(fs, list);
- lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP &&
- (GETARG_A(fs->f->code[list]) == 0 ||
- GETARG_A(fs->f->code[list]) >= level));
- SETARG_A(fs->f->code[list], level);
- list = next;
- }
-}
-
-
-void luaK_patchtohere (FuncState *fs, int list) {
- luaK_getlabel(fs);
- luaK_concat(fs, &fs->jpc, list);
-}
-
-
-void luaK_concat (FuncState *fs, int *l1, int l2) {
- if (l2 == NO_JUMP) return;
- else if (*l1 == NO_JUMP)
- *l1 = l2;
- else {
- int list = *l1;
- int next;
- while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
- list = next;
- fixjump(fs, list, l2);
- }
-}
-
-
-static int luaK_code (FuncState *fs, Instruction i) {
- Proto *f = fs->f;
- dischargejpc(fs); /* `pc' will change */
- /* put new instruction in code array */
- luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
- MAX_INT, "opcodes");
- f->code[fs->pc] = i;
- /* save corresponding line information */
- luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
- MAX_INT, "opcodes");
- f->lineinfo[fs->pc] = fs->ls->lastline;
- return fs->pc++;
-}
-
-
-int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
- lua_assert(getOpMode(o) == iABC);
- lua_assert(getBMode(o) != OpArgN || b == 0);
- lua_assert(getCMode(o) != OpArgN || c == 0);
- lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C);
- return luaK_code(fs, CREATE_ABC(o, a, b, c));
-}
-
-
-int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
- lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
- lua_assert(getCMode(o) == OpArgN);
- lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
- return luaK_code(fs, CREATE_ABx(o, a, bc));
-}
-
-
-static int codeextraarg (FuncState *fs, int a) {
- lua_assert(a <= MAXARG_Ax);
- return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
-}
-
-
-int luaK_codek (FuncState *fs, int reg, int k) {
- if (k <= MAXARG_Bx)
- return luaK_codeABx(fs, OP_LOADK, reg, k);
- else {
- int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
- codeextraarg(fs, k);
- return p;
- }
-}
-
-
-void luaK_checkstack (FuncState *fs, int n) {
- int newstack = fs->freereg + n;
- if (newstack > fs->f->maxstacksize) {
- if (newstack >= MAXSTACK)
- luaX_syntaxerror(fs->ls, "function or expression too complex");
- fs->f->maxstacksize = cast_byte(newstack);
- }
-}
-
-
-void luaK_reserveregs (FuncState *fs, int n) {
- luaK_checkstack(fs, n);
- fs->freereg += n;
-}
-
-
-static void freereg (FuncState *fs, int reg) {
- if (!ISK(reg) && reg >= fs->nactvar) {
- fs->freereg--;
- lua_assert(reg == fs->freereg);
- }
-}
-
-
-static void freeexp (FuncState *fs, expdesc *e) {
- if (e->k == VNONRELOC)
- freereg(fs, e->u.info);
-}
-
-
-static int addk (FuncState *fs, TValue *key, TValue *v) {
- lua_State *L = fs->ls->L;
- TValue *idx = luaH_set(L, fs->h, key);
- Proto *f = fs->f;
- int k, oldsize;
- if (ttisnumber(idx)) {
- lua_Number n = nvalue(idx);
- lua_number2int(k, n);
- if (luaV_rawequalobj(&f->k[k], v))
- return k;
- /* else may be a collision (e.g., between 0.0 and "\0\0\0\0\0\0\0\0");
- go through and create a new entry for this value */
- }
- /* constant not found; create a new entry */
- oldsize = f->sizek;
- k = fs->nk;
- /* numerical value does not need GC barrier;
- table has no metatable, so it does not need to invalidate cache */
- setnvalue(idx, cast_num(k));
- luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
- while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
- setobj(L, &f->k[k], v);
- fs->nk++;
- luaC_barrier(L, f, v);
- return k;
-}
-
-
-int luaK_stringK (FuncState *fs, TString *s) {
- TValue o;
- setsvalue(fs->ls->L, &o, s);
- return addk(fs, &o, &o);
-}
-
-
-int luaK_numberK (FuncState *fs, lua_Number r) {
- int n;
- lua_State *L = fs->ls->L;
- TValue o;
- setnvalue(&o, r);
- if (r == 0 || luai_numisnan(NULL, r)) { /* handle -0 and NaN */
- /* use raw representation as key to avoid numeric problems */
- setsvalue(L, L->top++, luaS_newlstr(L, (char *)&r, sizeof(r)));
- n = addk(fs, L->top - 1, &o);
- L->top--;
- }
- else
- n = addk(fs, &o, &o); /* regular case */
- return n;
-}
-
-
-static int boolK (FuncState *fs, int b) {
- TValue o;
- setbvalue(&o, b);
- return addk(fs, &o, &o);
-}
-
-
-static int nilK (FuncState *fs) {
- TValue k, v;
- setnilvalue(&v);
- /* cannot use nil as key; instead use table itself to represent nil */
- sethvalue(fs->ls->L, &k, fs->h);
- return addk(fs, &k, &v);
-}
-
-
-void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
- if (e->k == VCALL) { /* expression is an open function call? */
- SETARG_C(getcode(fs, e), nresults+1);
- }
- else if (e->k == VVARARG) {
- SETARG_B(getcode(fs, e), nresults+1);
- SETARG_A(getcode(fs, e), fs->freereg);
- luaK_reserveregs(fs, 1);
- }
-}
-
-
-void luaK_setoneret (FuncState *fs, expdesc *e) {
- if (e->k == VCALL) { /* expression is an open function call? */
- e->k = VNONRELOC;
- e->u.info = GETARG_A(getcode(fs, e));
- }
- else if (e->k == VVARARG) {
- SETARG_B(getcode(fs, e), 2);
- e->k = VRELOCABLE; /* can relocate its simple result */
- }
-}
-
-
-void luaK_dischargevars (FuncState *fs, expdesc *e) {
- switch (e->k) {
- case VLOCAL: {
- e->k = VNONRELOC;
- break;
- }
- case VUPVAL: {
- e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
- e->k = VRELOCABLE;
- break;
- }
- case VINDEXED: {
- OpCode op = OP_GETTABUP; /* assume 't' is in an upvalue */
- freereg(fs, e->u.ind.idx);
- if (e->u.ind.vt == VLOCAL) { /* 't' is in a register? */
- freereg(fs, e->u.ind.t);
- op = OP_GETTABLE;
- }
- e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx);
- e->k = VRELOCABLE;
- break;
- }
- case VVARARG:
- case VCALL: {
- luaK_setoneret(fs, e);
- break;
- }
- default: break; /* there is one value available (somewhere) */
- }
-}
-
-
-static int code_label (FuncState *fs, int A, int b, int jump) {
- luaK_getlabel(fs); /* those instructions may be jump targets */
- return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
-}
-
-
-static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VNIL: {
- luaK_nil(fs, reg, 1);
- break;
- }
- case VFALSE: case VTRUE: {
- luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
- break;
- }
- case VK: {
- luaK_codek(fs, reg, e->u.info);
- break;
- }
- case VKNUM: {
- luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval));
- break;
- }
- case VRELOCABLE: {
- Instruction *pc = &getcode(fs, e);
- SETARG_A(*pc, reg);
- break;
- }
- case VNONRELOC: {
- if (reg != e->u.info)
- luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
- break;
- }
- default: {
- lua_assert(e->k == VVOID || e->k == VJMP);
- return; /* nothing to do... */
- }
- }
- e->u.info = reg;
- e->k = VNONRELOC;
-}
-
-
-static void discharge2anyreg (FuncState *fs, expdesc *e) {
- if (e->k != VNONRELOC) {
- luaK_reserveregs(fs, 1);
- discharge2reg(fs, e, fs->freereg-1);
- }
-}
-
-
-static void exp2reg (FuncState *fs, expdesc *e, int reg) {
- discharge2reg(fs, e, reg);
- if (e->k == VJMP)
- luaK_concat(fs, &e->t, e->u.info); /* put this jump in `t' list */
- if (hasjumps(e)) {
- int final; /* position after whole expression */
- int p_f = NO_JUMP; /* position of an eventual LOAD false */
- int p_t = NO_JUMP; /* position of an eventual LOAD true */
- if (need_value(fs, e->t) || need_value(fs, e->f)) {
- int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
- p_f = code_label(fs, reg, 0, 1);
- p_t = code_label(fs, reg, 1, 0);
- luaK_patchtohere(fs, fj);
- }
- final = luaK_getlabel(fs);
- patchlistaux(fs, e->f, final, reg, p_f);
- patchlistaux(fs, e->t, final, reg, p_t);
- }
- e->f = e->t = NO_JUMP;
- e->u.info = reg;
- e->k = VNONRELOC;
-}
-
-
-void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
- luaK_dischargevars(fs, e);
- freeexp(fs, e);
- luaK_reserveregs(fs, 1);
- exp2reg(fs, e, fs->freereg - 1);
-}
-
-
-int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
- luaK_dischargevars(fs, e);
- if (e->k == VNONRELOC) {
- if (!hasjumps(e)) return e->u.info; /* exp is already in a register */
- if (e->u.info >= fs->nactvar) { /* reg. is not a local? */
- exp2reg(fs, e, e->u.info); /* put value on it */
- return e->u.info;
- }
- }
- luaK_exp2nextreg(fs, e); /* default */
- return e->u.info;
-}
-
-
-void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
- if (e->k != VUPVAL || hasjumps(e))
- luaK_exp2anyreg(fs, e);
-}
-
-
-void luaK_exp2val (FuncState *fs, expdesc *e) {
- if (hasjumps(e))
- luaK_exp2anyreg(fs, e);
- else
- luaK_dischargevars(fs, e);
-}
-
-
-int luaK_exp2RK (FuncState *fs, expdesc *e) {
- luaK_exp2val(fs, e);
- switch (e->k) {
- case VTRUE:
- case VFALSE:
- case VNIL: {
- if (fs->nk <= MAXINDEXRK) { /* constant fits in RK operand? */
- e->u.info = (e->k == VNIL) ? nilK(fs) : boolK(fs, (e->k == VTRUE));
- e->k = VK;
- return RKASK(e->u.info);
- }
- else break;
- }
- case VKNUM: {
- e->u.info = luaK_numberK(fs, e->u.nval);
- e->k = VK;
- /* go through */
- }
- case VK: {
- if (e->u.info <= MAXINDEXRK) /* constant fits in argC? */
- return RKASK(e->u.info);
- else break;
- }
- default: break;
- }
- /* not a constant in the right range: put it in a register */
- return luaK_exp2anyreg(fs, e);
-}
-
-
-void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
- switch (var->k) {
- case VLOCAL: {
- freeexp(fs, ex);
- exp2reg(fs, ex, var->u.info);
- return;
- }
- case VUPVAL: {
- int e = luaK_exp2anyreg(fs, ex);
- luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
- break;
- }
- case VINDEXED: {
- OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP;
- int e = luaK_exp2RK(fs, ex);
- luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e);
- break;
- }
- default: {
- lua_assert(0); /* invalid var kind to store */
- break;
- }
- }
- freeexp(fs, ex);
-}
-
-
-void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
- int ereg;
- luaK_exp2anyreg(fs, e);
- ereg = e->u.info; /* register where 'e' was placed */
- freeexp(fs, e);
- e->u.info = fs->freereg; /* base register for op_self */
- e->k = VNONRELOC;
- luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
- luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key));
- freeexp(fs, key);
-}
-
-
-static void invertjump (FuncState *fs, expdesc *e) {
- Instruction *pc = getjumpcontrol(fs, e->u.info);
- lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
- GET_OPCODE(*pc) != OP_TEST);
- SETARG_A(*pc, !(GETARG_A(*pc)));
-}
-
-
-static int jumponcond (FuncState *fs, expdesc *e, int cond) {
- if (e->k == VRELOCABLE) {
- Instruction ie = getcode(fs, e);
- if (GET_OPCODE(ie) == OP_NOT) {
- fs->pc--; /* remove previous OP_NOT */
- return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
- }
- /* else go through */
- }
- discharge2anyreg(fs, e);
- freeexp(fs, e);
- return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond);
-}
-
-
-void luaK_goiftrue (FuncState *fs, expdesc *e) {
- int pc; /* pc of last jump */
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VJMP: {
- invertjump(fs, e);
- pc = e->u.info;
- break;
- }
- case VK: case VKNUM: case VTRUE: {
- pc = NO_JUMP; /* always true; do nothing */
- break;
- }
- default: {
- pc = jumponcond(fs, e, 0);
- break;
- }
- }
- luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */
- luaK_patchtohere(fs, e->t);
- e->t = NO_JUMP;
-}
-
-
-void luaK_goiffalse (FuncState *fs, expdesc *e) {
- int pc; /* pc of last jump */
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VJMP: {
- pc = e->u.info;
- break;
- }
- case VNIL: case VFALSE: {
- pc = NO_JUMP; /* always false; do nothing */
- break;
- }
- default: {
- pc = jumponcond(fs, e, 1);
- break;
- }
- }
- luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */
- luaK_patchtohere(fs, e->f);
- e->f = NO_JUMP;
-}
-
-
-static void codenot (FuncState *fs, expdesc *e) {
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VNIL: case VFALSE: {
- e->k = VTRUE;
- break;
- }
- case VK: case VKNUM: case VTRUE: {
- e->k = VFALSE;
- break;
- }
- case VJMP: {
- invertjump(fs, e);
- break;
- }
- case VRELOCABLE:
- case VNONRELOC: {
- discharge2anyreg(fs, e);
- freeexp(fs, e);
- e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
- e->k = VRELOCABLE;
- break;
- }
- default: {
- lua_assert(0); /* cannot happen */
- break;
- }
- }
- /* interchange true and false lists */
- { int temp = e->f; e->f = e->t; e->t = temp; }
- removevalues(fs, e->f);
- removevalues(fs, e->t);
-}
-
-
-void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
- lua_assert(!hasjumps(t));
- t->u.ind.t = t->u.info;
- t->u.ind.idx = luaK_exp2RK(fs, k);
- t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL
- : check_exp(vkisinreg(t->k), VLOCAL);
- t->k = VINDEXED;
-}
-
-
-static int constfolding (OpCode op, expdesc *e1, expdesc *e2) {
- lua_Number r;
- if (!isnumeral(e1) || !isnumeral(e2)) return 0;
- if ((op == OP_DIV || op == OP_MOD) && e2->u.nval == 0)
- return 0; /* do not attempt to divide by 0 */
- r = luaO_arith(op - OP_ADD + LUA_OPADD, e1->u.nval, e2->u.nval);
- e1->u.nval = r;
- return 1;
-}
-
-
-static void codearith (FuncState *fs, OpCode op,
- expdesc *e1, expdesc *e2, int line) {
- if (constfolding(op, e1, e2))
- return;
- else {
- int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0;
- int o1 = luaK_exp2RK(fs, e1);
- if (o1 > o2) {
- freeexp(fs, e1);
- freeexp(fs, e2);
- }
- else {
- freeexp(fs, e2);
- freeexp(fs, e1);
- }
- e1->u.info = luaK_codeABC(fs, op, 0, o1, o2);
- e1->k = VRELOCABLE;
- luaK_fixline(fs, line);
- }
-}
-
-
-static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
- expdesc *e2) {
- int o1 = luaK_exp2RK(fs, e1);
- int o2 = luaK_exp2RK(fs, e2);
- freeexp(fs, e2);
- freeexp(fs, e1);
- if (cond == 0 && op != OP_EQ) {
- int temp; /* exchange args to replace by `<' or `<=' */
- temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
- cond = 1;
- }
- e1->u.info = condjump(fs, op, cond, o1, o2);
- e1->k = VJMP;
-}
-
-
-void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
- expdesc e2;
- e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
- switch (op) {
- case OPR_MINUS: {
- if (isnumeral(e)) /* minus constant? */
- e->u.nval = luai_numunm(NULL, e->u.nval); /* fold it */
- else {
- luaK_exp2anyreg(fs, e);
- codearith(fs, OP_UNM, e, &e2, line);
- }
- break;
- }
- case OPR_NOT: codenot(fs, e); break;
- case OPR_LEN: {
- luaK_exp2anyreg(fs, e); /* cannot operate on constants */
- codearith(fs, OP_LEN, e, &e2, line);
- break;
- }
- default: lua_assert(0);
- }
-}
-
-
-void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
- switch (op) {
- case OPR_AND: {
- luaK_goiftrue(fs, v);
- break;
- }
- case OPR_OR: {
- luaK_goiffalse(fs, v);
- break;
- }
- case OPR_CONCAT: {
- luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */
- break;
- }
- case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
- case OPR_MOD: case OPR_POW: {
- if (!isnumeral(v)) luaK_exp2RK(fs, v);
- break;
- }
- default: {
- luaK_exp2RK(fs, v);
- break;
- }
- }
-}
-
-
-void luaK_posfix (FuncState *fs, BinOpr op,
- expdesc *e1, expdesc *e2, int line) {
- switch (op) {
- case OPR_AND: {
- lua_assert(e1->t == NO_JUMP); /* list must be closed */
- luaK_dischargevars(fs, e2);
- luaK_concat(fs, &e2->f, e1->f);
- *e1 = *e2;
- break;
- }
- case OPR_OR: {
- lua_assert(e1->f == NO_JUMP); /* list must be closed */
- luaK_dischargevars(fs, e2);
- luaK_concat(fs, &e2->t, e1->t);
- *e1 = *e2;
- break;
- }
- case OPR_CONCAT: {
- luaK_exp2val(fs, e2);
- if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
- lua_assert(e1->u.info == GETARG_B(getcode(fs, e2))-1);
- freeexp(fs, e1);
- SETARG_B(getcode(fs, e2), e1->u.info);
- e1->k = VRELOCABLE; e1->u.info = e2->u.info;
- }
- else {
- luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
- codearith(fs, OP_CONCAT, e1, e2, line);
- }
- break;
- }
- case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
- case OPR_MOD: case OPR_POW: {
- codearith(fs, cast(OpCode, op - OPR_ADD + OP_ADD), e1, e2, line);
- break;
- }
- case OPR_EQ: case OPR_LT: case OPR_LE: {
- codecomp(fs, cast(OpCode, op - OPR_EQ + OP_EQ), 1, e1, e2);
- break;
- }
- case OPR_NE: case OPR_GT: case OPR_GE: {
- codecomp(fs, cast(OpCode, op - OPR_NE + OP_EQ), 0, e1, e2);
- break;
- }
- default: lua_assert(0);
- }
-}
-
-
-void luaK_fixline (FuncState *fs, int line) {
- fs->f->lineinfo[fs->pc - 1] = line;
-}
-
-
-void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
- int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
- int b = (tostore == LUA_MULTRET) ? 0 : tostore;
- lua_assert(tostore != 0);
- if (c <= MAXARG_C)
- luaK_codeABC(fs, OP_SETLIST, base, b, c);
- else if (c <= MAXARG_Ax) {
- luaK_codeABC(fs, OP_SETLIST, base, b, 0);
- codeextraarg(fs, c);
- }
- else
- luaX_syntaxerror(fs->ls, "constructor too long");
- fs->freereg = base + 1; /* free registers with list values */
-}
-
diff --git a/third_party/lua/src/lcode.h b/third_party/lua/src/lcode.h
deleted file mode 100644
index 5a1fa9feac..0000000000
--- a/third_party/lua/src/lcode.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
-** $Id: lcode.h,v 1.58 2011/08/30 16:26:41 roberto Exp $
-** Code generator for Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lcode_h
-#define lcode_h
-
-#include "llex.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-
-
-/*
-** Marks the end of a patch list. It is an invalid value both as an absolute
-** address, and as a list link (would link an element to itself).
-*/
-#define NO_JUMP (-1)
-
-
-/*
-** grep "ORDER OPR" if you change these enums (ORDER OP)
-*/
-typedef enum BinOpr {
- OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
- OPR_CONCAT,
- OPR_EQ, OPR_LT, OPR_LE,
- OPR_NE, OPR_GT, OPR_GE,
- OPR_AND, OPR_OR,
- OPR_NOBINOPR
-} BinOpr;
-
-
-typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
-
-
-#define getcode(fs,e) ((fs)->f->code[(e)->u.info])
-
-#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
-
-#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
-
-#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
-
-LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
-LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
-LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
-LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
-LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
-LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
-LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
-LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
-LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
-LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
-LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
-LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
-LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
-LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_jump (FuncState *fs);
-LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
-LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
-LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
-LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
-LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
-LUAI_FUNC int luaK_getlabel (FuncState *fs);
-LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
-LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
-LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
- expdesc *v2, int line);
-LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
-
-
-#endif
diff --git a/third_party/lua/src/lcorolib.c b/third_party/lua/src/lcorolib.c
deleted file mode 100644
index 1326c8146c..0000000000
--- a/third_party/lua/src/lcorolib.c
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
-** $Id: lcorolib.c,v 1.5 2013/02/21 13:44:53 roberto Exp $
-** Coroutine Library
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdlib.h>
-
-
-#define lcorolib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-static int auxresume (lua_State *L, lua_State *co, int narg) {
- int status;
- if (!lua_checkstack(co, narg)) {
- lua_pushliteral(L, "too many arguments to resume");
- return -1; /* error flag */
- }
- if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
- lua_pushliteral(L, "cannot resume dead coroutine");
- return -1; /* error flag */
- }
- lua_xmove(L, co, narg);
- status = lua_resume(co, L, narg);
- if (status == LUA_OK || status == LUA_YIELD) {
- int nres = lua_gettop(co);
- if (!lua_checkstack(L, nres + 1)) {
- lua_pop(co, nres); /* remove results anyway */
- lua_pushliteral(L, "too many results to resume");
- return -1; /* error flag */
- }
- lua_xmove(co, L, nres); /* move yielded values */
- return nres;
- }
- else {
- lua_xmove(co, L, 1); /* move error message */
- return -1; /* error flag */
- }
-}
-
-
-static int luaB_coresume (lua_State *L) {
- lua_State *co = lua_tothread(L, 1);
- int r;
- luaL_argcheck(L, co, 1, "coroutine expected");
- r = auxresume(L, co, lua_gettop(L) - 1);
- if (r < 0) {
- lua_pushboolean(L, 0);
- lua_insert(L, -2);
- return 2; /* return false + error message */
- }
- else {
- lua_pushboolean(L, 1);
- lua_insert(L, -(r + 1));
- return r + 1; /* return true + `resume' returns */
- }
-}
-
-
-static int luaB_auxwrap (lua_State *L) {
- lua_State *co = lua_tothread(L, lua_upvalueindex(1));
- int r = auxresume(L, co, lua_gettop(L));
- if (r < 0) {
- if (lua_isstring(L, -1)) { /* error object is a string? */
- luaL_where(L, 1); /* add extra info */
- lua_insert(L, -2);
- lua_concat(L, 2);
- }
- return lua_error(L); /* propagate error */
- }
- return r;
-}
-
-
-static int luaB_cocreate (lua_State *L) {
- lua_State *NL;
- luaL_checktype(L, 1, LUA_TFUNCTION);
- NL = lua_newthread(L);
- lua_pushvalue(L, 1); /* move function to top */
- lua_xmove(L, NL, 1); /* move function from L to NL */
- return 1;
-}
-
-
-static int luaB_cowrap (lua_State *L) {
- luaB_cocreate(L);
- lua_pushcclosure(L, luaB_auxwrap, 1);
- return 1;
-}
-
-
-static int luaB_yield (lua_State *L) {
- return lua_yield(L, lua_gettop(L));
-}
-
-
-static int luaB_costatus (lua_State *L) {
- lua_State *co = lua_tothread(L, 1);
- luaL_argcheck(L, co, 1, "coroutine expected");
- if (L == co) lua_pushliteral(L, "running");
- else {
- switch (lua_status(co)) {
- case LUA_YIELD:
- lua_pushliteral(L, "suspended");
- break;
- case LUA_OK: {
- lua_Debug ar;
- if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
- lua_pushliteral(L, "normal"); /* it is running */
- else if (lua_gettop(co) == 0)
- lua_pushliteral(L, "dead");
- else
- lua_pushliteral(L, "suspended"); /* initial state */
- break;
- }
- default: /* some error occurred */
- lua_pushliteral(L, "dead");
- break;
- }
- }
- return 1;
-}
-
-
-static int luaB_corunning (lua_State *L) {
- int ismain = lua_pushthread(L);
- lua_pushboolean(L, ismain);
- return 2;
-}
-
-
-static const luaL_Reg co_funcs[] = {
- {"create", luaB_cocreate},
- {"resume", luaB_coresume},
- {"running", luaB_corunning},
- {"status", luaB_costatus},
- {"wrap", luaB_cowrap},
- {"yield", luaB_yield},
- {NULL, NULL}
-};
-
-
-
-LUAMOD_API int luaopen_coroutine (lua_State *L) {
- luaL_newlib(L, co_funcs);
- return 1;
-}
-
diff --git a/third_party/lua/src/lctype.c b/third_party/lua/src/lctype.c
deleted file mode 100644
index 55e433a5dd..0000000000
--- a/third_party/lua/src/lctype.c
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
-** $Id: lctype.c,v 1.11 2011/10/03 16:19:23 roberto Exp $
-** 'ctype' functions for Lua
-** See Copyright Notice in lua.h
-*/
-
-#define lctype_c
-#define LUA_CORE
-
-#include "lctype.h"
-
-#if !LUA_USE_CTYPE /* { */
-
-#include <limits.h>
-
-LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
- 0x00, /* EOZ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
- 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
- 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
- 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
- 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
- 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
- 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
- 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
- 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#endif /* } */
diff --git a/third_party/lua/src/lctype.h b/third_party/lua/src/lctype.h
deleted file mode 100644
index 8c2d56a6f5..0000000000
--- a/third_party/lua/src/lctype.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
-** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $
-** 'ctype' functions for Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lctype_h
-#define lctype_h
-
-#include "lua.h"
-
-
-/*
-** WARNING: the functions defined here do not necessarily correspond
-** to the similar functions in the standard C ctype.h. They are
-** optimized for the specific needs of Lua
-*/
-
-#if !defined(LUA_USE_CTYPE)
-
-#if 'A' == 65 && '0' == 48
-/* ASCII case: can use its own tables; faster and fixed */
-#define LUA_USE_CTYPE 0
-#else
-/* must use standard C ctype */
-#define LUA_USE_CTYPE 1
-#endif
-
-#endif
-
-
-#if !LUA_USE_CTYPE /* { */
-
-#include <limits.h>
-
-#include "llimits.h"
-
-
-#define ALPHABIT 0
-#define DIGITBIT 1
-#define PRINTBIT 2
-#define SPACEBIT 3
-#define XDIGITBIT 4
-
-
-#define MASK(B) (1 << (B))
-
-
-/*
-** add 1 to char to allow index -1 (EOZ)
-*/
-#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
-
-/*
-** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
-*/
-#define lislalpha(c) testprop(c, MASK(ALPHABIT))
-#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
-#define lisdigit(c) testprop(c, MASK(DIGITBIT))
-#define lisspace(c) testprop(c, MASK(SPACEBIT))
-#define lisprint(c) testprop(c, MASK(PRINTBIT))
-#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
-
-/*
-** this 'ltolower' only works for alphabetic characters
-*/
-#define ltolower(c) ((c) | ('A' ^ 'a'))
-
-
-/* two more entries for 0 and -1 (EOZ) */
-LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
-
-
-#else /* }{ */
-
-/*
-** use standard C ctypes
-*/
-
-#include <ctype.h>
-
-
-#define lislalpha(c) (isalpha(c) || (c) == '_')
-#define lislalnum(c) (isalnum(c) || (c) == '_')
-#define lisdigit(c) (isdigit(c))
-#define lisspace(c) (isspace(c))
-#define lisprint(c) (isprint(c))
-#define lisxdigit(c) (isxdigit(c))
-
-#define ltolower(c) (tolower(c))
-
-#endif /* } */
-
-#endif
diff --git a/third_party/lua/src/ldblib.c b/third_party/lua/src/ldblib.c
deleted file mode 100644
index c022694573..0000000000
--- a/third_party/lua/src/ldblib.c
+++ /dev/null
@@ -1,398 +0,0 @@
-/*
-** $Id: ldblib.c,v 1.132 2012/01/19 20:14:44 roberto Exp $
-** Interface from Lua to its debug API
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define ldblib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#define HOOKKEY "_HKEY"
-
-
-
-static int db_getregistry (lua_State *L) {
- lua_pushvalue(L, LUA_REGISTRYINDEX);
- return 1;
-}
-
-
-static int db_getmetatable (lua_State *L) {
- luaL_checkany(L, 1);
- if (!lua_getmetatable(L, 1)) {
- lua_pushnil(L); /* no metatable */
- }
- return 1;
-}
-
-
-static int db_setmetatable (lua_State *L) {
- int t = lua_type(L, 2);
- luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
- "nil or table expected");
- lua_settop(L, 2);
- lua_setmetatable(L, 1);
- return 1; /* return 1st argument */
-}
-
-
-static int db_getuservalue (lua_State *L) {
- if (lua_type(L, 1) != LUA_TUSERDATA)
- lua_pushnil(L);
- else
- lua_getuservalue(L, 1);
- return 1;
-}
-
-
-static int db_setuservalue (lua_State *L) {
- if (lua_type(L, 1) == LUA_TLIGHTUSERDATA)
- luaL_argerror(L, 1, "full userdata expected, got light userdata");
- luaL_checktype(L, 1, LUA_TUSERDATA);
- if (!lua_isnoneornil(L, 2))
- luaL_checktype(L, 2, LUA_TTABLE);
- lua_settop(L, 2);
- lua_setuservalue(L, 1);
- return 1;
-}
-
-
-static void settabss (lua_State *L, const char *i, const char *v) {
- lua_pushstring(L, v);
- lua_setfield(L, -2, i);
-}
-
-
-static void settabsi (lua_State *L, const char *i, int v) {
- lua_pushinteger(L, v);
- lua_setfield(L, -2, i);
-}
-
-
-static void settabsb (lua_State *L, const char *i, int v) {
- lua_pushboolean(L, v);
- lua_setfield(L, -2, i);
-}
-
-
-static lua_State *getthread (lua_State *L, int *arg) {
- if (lua_isthread(L, 1)) {
- *arg = 1;
- return lua_tothread(L, 1);
- }
- else {
- *arg = 0;
- return L;
- }
-}
-
-
-static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
- if (L == L1) {
- lua_pushvalue(L, -2);
- lua_remove(L, -3);
- }
- else
- lua_xmove(L1, L, 1);
- lua_setfield(L, -2, fname);
-}
-
-
-static int db_getinfo (lua_State *L) {
- lua_Debug ar;
- int arg;
- lua_State *L1 = getthread(L, &arg);
- const char *options = luaL_optstring(L, arg+2, "flnStu");
- if (lua_isnumber(L, arg+1)) {
- if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
- lua_pushnil(L); /* level out of range */
- return 1;
- }
- }
- else if (lua_isfunction(L, arg+1)) {
- lua_pushfstring(L, ">%s", options);
- options = lua_tostring(L, -1);
- lua_pushvalue(L, arg+1);
- lua_xmove(L, L1, 1);
- }
- else
- return luaL_argerror(L, arg+1, "function or level expected");
- if (!lua_getinfo(L1, options, &ar))
- return luaL_argerror(L, arg+2, "invalid option");
- lua_createtable(L, 0, 2);
- if (strchr(options, 'S')) {
- settabss(L, "source", ar.source);
- settabss(L, "short_src", ar.short_src);
- settabsi(L, "linedefined", ar.linedefined);
- settabsi(L, "lastlinedefined", ar.lastlinedefined);
- settabss(L, "what", ar.what);
- }
- if (strchr(options, 'l'))
- settabsi(L, "currentline", ar.currentline);
- if (strchr(options, 'u')) {
- settabsi(L, "nups", ar.nups);
- settabsi(L, "nparams", ar.nparams);
- settabsb(L, "isvararg", ar.isvararg);
- }
- if (strchr(options, 'n')) {
- settabss(L, "name", ar.name);
- settabss(L, "namewhat", ar.namewhat);
- }
- if (strchr(options, 't'))
- settabsb(L, "istailcall", ar.istailcall);
- if (strchr(options, 'L'))
- treatstackoption(L, L1, "activelines");
- if (strchr(options, 'f'))
- treatstackoption(L, L1, "func");
- return 1; /* return table */
-}
-
-
-static int db_getlocal (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- lua_Debug ar;
- const char *name;
- int nvar = luaL_checkint(L, arg+2); /* local-variable index */
- if (lua_isfunction(L, arg + 1)) { /* function argument? */
- lua_pushvalue(L, arg + 1); /* push function */
- lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
- return 1;
- }
- else { /* stack-level argument */
- if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
- return luaL_argerror(L, arg+1, "level out of range");
- name = lua_getlocal(L1, &ar, nvar);
- if (name) {
- lua_xmove(L1, L, 1); /* push local value */
- lua_pushstring(L, name); /* push name */
- lua_pushvalue(L, -2); /* re-order */
- return 2;
- }
- else {
- lua_pushnil(L); /* no name (nor value) */
- return 1;
- }
- }
-}
-
-
-static int db_setlocal (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- lua_Debug ar;
- if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
- return luaL_argerror(L, arg+1, "level out of range");
- luaL_checkany(L, arg+3);
- lua_settop(L, arg+3);
- lua_xmove(L, L1, 1);
- lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
- return 1;
-}
-
-
-static int auxupvalue (lua_State *L, int get) {
- const char *name;
- int n = luaL_checkint(L, 2);
- luaL_checktype(L, 1, LUA_TFUNCTION);
- name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
- if (name == NULL) return 0;
- lua_pushstring(L, name);
- lua_insert(L, -(get+1));
- return get + 1;
-}
-
-
-static int db_getupvalue (lua_State *L) {
- return auxupvalue(L, 1);
-}
-
-
-static int db_setupvalue (lua_State *L) {
- luaL_checkany(L, 3);
- return auxupvalue(L, 0);
-}
-
-
-static int checkupval (lua_State *L, int argf, int argnup) {
- lua_Debug ar;
- int nup = luaL_checkint(L, argnup);
- luaL_checktype(L, argf, LUA_TFUNCTION);
- lua_pushvalue(L, argf);
- lua_getinfo(L, ">u", &ar);
- luaL_argcheck(L, 1 <= nup && nup <= ar.nups, argnup, "invalid upvalue index");
- return nup;
-}
-
-
-static int db_upvalueid (lua_State *L) {
- int n = checkupval(L, 1, 2);
- lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
- return 1;
-}
-
-
-static int db_upvaluejoin (lua_State *L) {
- int n1 = checkupval(L, 1, 2);
- int n2 = checkupval(L, 3, 4);
- luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
- luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
- lua_upvaluejoin(L, 1, n1, 3, n2);
- return 0;
-}
-
-
-#define gethooktable(L) luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)
-
-
-static void hookf (lua_State *L, lua_Debug *ar) {
- static const char *const hooknames[] =
- {"call", "return", "line", "count", "tail call"};
- gethooktable(L);
- lua_pushthread(L);
- lua_rawget(L, -2);
- if (lua_isfunction(L, -1)) {
- lua_pushstring(L, hooknames[(int)ar->event]);
- if (ar->currentline >= 0)
- lua_pushinteger(L, ar->currentline);
- else lua_pushnil(L);
- lua_assert(lua_getinfo(L, "lS", ar));
- lua_call(L, 2, 0);
- }
-}
-
-
-static int makemask (const char *smask, int count) {
- int mask = 0;
- if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
- if (strchr(smask, 'r')) mask |= LUA_MASKRET;
- if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
- if (count > 0) mask |= LUA_MASKCOUNT;
- return mask;
-}
-
-
-static char *unmakemask (int mask, char *smask) {
- int i = 0;
- if (mask & LUA_MASKCALL) smask[i++] = 'c';
- if (mask & LUA_MASKRET) smask[i++] = 'r';
- if (mask & LUA_MASKLINE) smask[i++] = 'l';
- smask[i] = '\0';
- return smask;
-}
-
-
-static int db_sethook (lua_State *L) {
- int arg, mask, count;
- lua_Hook func;
- lua_State *L1 = getthread(L, &arg);
- if (lua_isnoneornil(L, arg+1)) {
- lua_settop(L, arg+1);
- func = NULL; mask = 0; count = 0; /* turn off hooks */
- }
- else {
- const char *smask = luaL_checkstring(L, arg+2);
- luaL_checktype(L, arg+1, LUA_TFUNCTION);
- count = luaL_optint(L, arg+3, 0);
- func = hookf; mask = makemask(smask, count);
- }
- if (gethooktable(L) == 0) { /* creating hook table? */
- lua_pushstring(L, "k");
- lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
- lua_pushvalue(L, -1);
- lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
- }
- lua_pushthread(L1); lua_xmove(L1, L, 1);
- lua_pushvalue(L, arg+1);
- lua_rawset(L, -3); /* set new hook */
- lua_sethook(L1, func, mask, count); /* set hooks */
- return 0;
-}
-
-
-static int db_gethook (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- char buff[5];
- int mask = lua_gethookmask(L1);
- lua_Hook hook = lua_gethook(L1);
- if (hook != NULL && hook != hookf) /* external hook? */
- lua_pushliteral(L, "external hook");
- else {
- gethooktable(L);
- lua_pushthread(L1); lua_xmove(L1, L, 1);
- lua_rawget(L, -2); /* get hook */
- lua_remove(L, -2); /* remove hook table */
- }
- lua_pushstring(L, unmakemask(mask, buff));
- lua_pushinteger(L, lua_gethookcount(L1));
- return 3;
-}
-
-
-static int db_debug (lua_State *L) {
- for (;;) {
- char buffer[250];
- luai_writestringerror("%s", "lua_debug> ");
- if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
- strcmp(buffer, "cont\n") == 0)
- return 0;
- if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
- lua_pcall(L, 0, 0, 0))
- luai_writestringerror("%s\n", lua_tostring(L, -1));
- lua_settop(L, 0); /* remove eventual returns */
- }
-}
-
-
-static int db_traceback (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- const char *msg = lua_tostring(L, arg + 1);
- if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
- lua_pushvalue(L, arg + 1); /* return it untouched */
- else {
- int level = luaL_optint(L, arg + 2, (L == L1) ? 1 : 0);
- luaL_traceback(L, L1, msg, level);
- }
- return 1;
-}
-
-
-static const luaL_Reg dblib[] = {
- {"debug", db_debug},
- {"getuservalue", db_getuservalue},
- {"gethook", db_gethook},
- {"getinfo", db_getinfo},
- {"getlocal", db_getlocal},
- {"getregistry", db_getregistry},
- {"getmetatable", db_getmetatable},
- {"getupvalue", db_getupvalue},
- {"upvaluejoin", db_upvaluejoin},
- {"upvalueid", db_upvalueid},
- {"setuservalue", db_setuservalue},
- {"sethook", db_sethook},
- {"setlocal", db_setlocal},
- {"setmetatable", db_setmetatable},
- {"setupvalue", db_setupvalue},
- {"traceback", db_traceback},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_debug (lua_State *L) {
- luaL_newlib(L, dblib);
- return 1;
-}
-
diff --git a/third_party/lua/src/ldebug.c b/third_party/lua/src/ldebug.c
deleted file mode 100644
index 7e04f9d09f..0000000000
--- a/third_party/lua/src/ldebug.c
+++ /dev/null
@@ -1,580 +0,0 @@
-/*
-** $Id: ldebug.c,v 2.90 2012/08/16 17:34:28 roberto Exp $
-** Debug Interface
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdarg.h>
-#include <stddef.h>
-#include <string.h>
-
-
-#define ldebug_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lvm.h"
-
-
-
-#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
-
-
-static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
-
-
-static int currentpc (CallInfo *ci) {
- lua_assert(isLua(ci));
- return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
-}
-
-
-static int currentline (CallInfo *ci) {
- return getfuncline(ci_func(ci)->p, currentpc(ci));
-}
-
-
-/*
-** this function can be called asynchronous (e.g. during a signal)
-*/
-LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
- if (func == NULL || mask == 0) { /* turn off hooks? */
- mask = 0;
- func = NULL;
- }
- if (isLua(L->ci))
- L->oldpc = L->ci->u.l.savedpc;
- L->hook = func;
- L->basehookcount = count;
- resethookcount(L);
- L->hookmask = cast_byte(mask);
- return 1;
-}
-
-
-LUA_API lua_Hook lua_gethook (lua_State *L) {
- return L->hook;
-}
-
-
-LUA_API int lua_gethookmask (lua_State *L) {
- return L->hookmask;
-}
-
-
-LUA_API int lua_gethookcount (lua_State *L) {
- return L->basehookcount;
-}
-
-
-LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
- int status;
- CallInfo *ci;
- if (level < 0) return 0; /* invalid (negative) level */
- lua_lock(L);
- for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
- level--;
- if (level == 0 && ci != &L->base_ci) { /* level found? */
- status = 1;
- ar->i_ci = ci;
- }
- else status = 0; /* no such level */
- lua_unlock(L);
- return status;
-}
-
-
-static const char *upvalname (Proto *p, int uv) {
- TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
- if (s == NULL) return "?";
- else return getstr(s);
-}
-
-
-static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
- int nparams = clLvalue(ci->func)->p->numparams;
- if (n >= ci->u.l.base - ci->func - nparams)
- return NULL; /* no such vararg */
- else {
- *pos = ci->func + nparams + n;
- return "(*vararg)"; /* generic name for any vararg */
- }
-}
-
-
-static const char *findlocal (lua_State *L, CallInfo *ci, int n,
- StkId *pos) {
- const char *name = NULL;
- StkId base;
- if (isLua(ci)) {
- if (n < 0) /* access to vararg values? */
- return findvararg(ci, -n, pos);
- else {
- base = ci->u.l.base;
- name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
- }
- }
- else
- base = ci->func + 1;
- if (name == NULL) { /* no 'standard' name? */
- StkId limit = (ci == L->ci) ? L->top : ci->next->func;
- if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
- name = "(*temporary)"; /* generic name for any valid slot */
- else
- return NULL; /* no name */
- }
- *pos = base + (n - 1);
- return name;
-}
-
-
-LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
- const char *name;
- lua_lock(L);
- if (ar == NULL) { /* information about non-active function? */
- if (!isLfunction(L->top - 1)) /* not a Lua function? */
- name = NULL;
- else /* consider live variables at function start (parameters) */
- name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
- }
- else { /* active function; get information through 'ar' */
- StkId pos = 0; /* to avoid warnings */
- name = findlocal(L, ar->i_ci, n, &pos);
- if (name) {
- setobj2s(L, L->top, pos);
- api_incr_top(L);
- }
- }
- lua_unlock(L);
- return name;
-}
-
-
-LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
- StkId pos = 0; /* to avoid warnings */
- const char *name = findlocal(L, ar->i_ci, n, &pos);
- lua_lock(L);
- if (name)
- setobjs2s(L, pos, L->top - 1);
- L->top--; /* pop value */
- lua_unlock(L);
- return name;
-}
-
-
-static void funcinfo (lua_Debug *ar, Closure *cl) {
- if (noLuaClosure(cl)) {
- ar->source = "=[C]";
- ar->linedefined = -1;
- ar->lastlinedefined = -1;
- ar->what = "C";
- }
- else {
- Proto *p = cl->l.p;
- ar->source = p->source ? getstr(p->source) : "=?";
- ar->linedefined = p->linedefined;
- ar->lastlinedefined = p->lastlinedefined;
- ar->what = (ar->linedefined == 0) ? "main" : "Lua";
- }
- luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
-}
-
-
-static void collectvalidlines (lua_State *L, Closure *f) {
- if (noLuaClosure(f)) {
- setnilvalue(L->top);
- api_incr_top(L);
- }
- else {
- int i;
- TValue v;
- int *lineinfo = f->l.p->lineinfo;
- Table *t = luaH_new(L); /* new table to store active lines */
- sethvalue(L, L->top, t); /* push it on stack */
- api_incr_top(L);
- setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */
- for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */
- luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */
- }
-}
-
-
-static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
- Closure *f, CallInfo *ci) {
- int status = 1;
- for (; *what; what++) {
- switch (*what) {
- case 'S': {
- funcinfo(ar, f);
- break;
- }
- case 'l': {
- ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
- break;
- }
- case 'u': {
- ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
- if (noLuaClosure(f)) {
- ar->isvararg = 1;
- ar->nparams = 0;
- }
- else {
- ar->isvararg = f->l.p->is_vararg;
- ar->nparams = f->l.p->numparams;
- }
- break;
- }
- case 't': {
- ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
- break;
- }
- case 'n': {
- /* calling function is a known Lua function? */
- if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
- ar->namewhat = getfuncname(L, ci->previous, &ar->name);
- else
- ar->namewhat = NULL;
- if (ar->namewhat == NULL) {
- ar->namewhat = ""; /* not found */
- ar->name = NULL;
- }
- break;
- }
- case 'L':
- case 'f': /* handled by lua_getinfo */
- break;
- default: status = 0; /* invalid option */
- }
- }
- return status;
-}
-
-
-LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
- int status;
- Closure *cl;
- CallInfo *ci;
- StkId func;
- lua_lock(L);
- if (*what == '>') {
- ci = NULL;
- func = L->top - 1;
- api_check(L, ttisfunction(func), "function expected");
- what++; /* skip the '>' */
- L->top--; /* pop function */
- }
- else {
- ci = ar->i_ci;
- func = ci->func;
- lua_assert(ttisfunction(ci->func));
- }
- cl = ttisclosure(func) ? clvalue(func) : NULL;
- status = auxgetinfo(L, what, ar, cl, ci);
- if (strchr(what, 'f')) {
- setobjs2s(L, L->top, func);
- api_incr_top(L);
- }
- if (strchr(what, 'L'))
- collectvalidlines(L, cl);
- lua_unlock(L);
- return status;
-}
-
-
-/*
-** {======================================================
-** Symbolic Execution
-** =======================================================
-*/
-
-static const char *getobjname (Proto *p, int lastpc, int reg,
- const char **name);
-
-
-/*
-** find a "name" for the RK value 'c'
-*/
-static void kname (Proto *p, int pc, int c, const char **name) {
- if (ISK(c)) { /* is 'c' a constant? */
- TValue *kvalue = &p->k[INDEXK(c)];
- if (ttisstring(kvalue)) { /* literal constant? */
- *name = svalue(kvalue); /* it is its own name */
- return;
- }
- /* else no reasonable name found */
- }
- else { /* 'c' is a register */
- const char *what = getobjname(p, pc, c, name); /* search for 'c' */
- if (what && *what == 'c') { /* found a constant name? */
- return; /* 'name' already filled */
- }
- /* else no reasonable name found */
- }
- *name = "?"; /* no reasonable name found */
-}
-
-
-/*
-** try to find last instruction before 'lastpc' that modified register 'reg'
-*/
-static int findsetreg (Proto *p, int lastpc, int reg) {
- int pc;
- int setreg = -1; /* keep last instruction that changed 'reg' */
- for (pc = 0; pc < lastpc; pc++) {
- Instruction i = p->code[pc];
- OpCode op = GET_OPCODE(i);
- int a = GETARG_A(i);
- switch (op) {
- case OP_LOADNIL: {
- int b = GETARG_B(i);
- if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
- setreg = pc;
- break;
- }
- case OP_TFORCALL: {
- if (reg >= a + 2) setreg = pc; /* affect all regs above its base */
- break;
- }
- case OP_CALL:
- case OP_TAILCALL: {
- if (reg >= a) setreg = pc; /* affect all registers above base */
- break;
- }
- case OP_JMP: {
- int b = GETARG_sBx(i);
- int dest = pc + 1 + b;
- /* jump is forward and do not skip `lastpc'? */
- if (pc < dest && dest <= lastpc)
- pc += b; /* do the jump */
- break;
- }
- case OP_TEST: {
- if (reg == a) setreg = pc; /* jumped code can change 'a' */
- break;
- }
- default:
- if (testAMode(op) && reg == a) /* any instruction that set A */
- setreg = pc;
- break;
- }
- }
- return setreg;
-}
-
-
-static const char *getobjname (Proto *p, int lastpc, int reg,
- const char **name) {
- int pc;
- *name = luaF_getlocalname(p, reg + 1, lastpc);
- if (*name) /* is a local? */
- return "local";
- /* else try symbolic execution */
- pc = findsetreg(p, lastpc, reg);
- if (pc != -1) { /* could find instruction? */
- Instruction i = p->code[pc];
- OpCode op = GET_OPCODE(i);
- switch (op) {
- case OP_MOVE: {
- int b = GETARG_B(i); /* move from 'b' to 'a' */
- if (b < GETARG_A(i))
- return getobjname(p, pc, b, name); /* get name for 'b' */
- break;
- }
- case OP_GETTABUP:
- case OP_GETTABLE: {
- int k = GETARG_C(i); /* key index */
- int t = GETARG_B(i); /* table index */
- const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
- ? luaF_getlocalname(p, t + 1, pc)
- : upvalname(p, t);
- kname(p, pc, k, name);
- return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
- }
- case OP_GETUPVAL: {
- *name = upvalname(p, GETARG_B(i));
- return "upvalue";
- }
- case OP_LOADK:
- case OP_LOADKX: {
- int b = (op == OP_LOADK) ? GETARG_Bx(i)
- : GETARG_Ax(p->code[pc + 1]);
- if (ttisstring(&p->k[b])) {
- *name = svalue(&p->k[b]);
- return "constant";
- }
- break;
- }
- case OP_SELF: {
- int k = GETARG_C(i); /* key index */
- kname(p, pc, k, name);
- return "method";
- }
- default: break; /* go through to return NULL */
- }
- }
- return NULL; /* could not find reasonable name */
-}
-
-
-static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
- TMS tm;
- Proto *p = ci_func(ci)->p; /* calling function */
- int pc = currentpc(ci); /* calling instruction index */
- Instruction i = p->code[pc]; /* calling instruction */
- switch (GET_OPCODE(i)) {
- case OP_CALL:
- case OP_TAILCALL: /* get function name */
- return getobjname(p, pc, GETARG_A(i), name);
- case OP_TFORCALL: { /* for iterator */
- *name = "for iterator";
- return "for iterator";
- }
- /* all other instructions can call only through metamethods */
- case OP_SELF:
- case OP_GETTABUP:
- case OP_GETTABLE: tm = TM_INDEX; break;
- case OP_SETTABUP:
- case OP_SETTABLE: tm = TM_NEWINDEX; break;
- case OP_EQ: tm = TM_EQ; break;
- case OP_ADD: tm = TM_ADD; break;
- case OP_SUB: tm = TM_SUB; break;
- case OP_MUL: tm = TM_MUL; break;
- case OP_DIV: tm = TM_DIV; break;
- case OP_MOD: tm = TM_MOD; break;
- case OP_POW: tm = TM_POW; break;
- case OP_UNM: tm = TM_UNM; break;
- case OP_LEN: tm = TM_LEN; break;
- case OP_LT: tm = TM_LT; break;
- case OP_LE: tm = TM_LE; break;
- case OP_CONCAT: tm = TM_CONCAT; break;
- default:
- return NULL; /* else no useful name can be found */
- }
- *name = getstr(G(L)->tmname[tm]);
- return "metamethod";
-}
-
-/* }====================================================== */
-
-
-
-/*
-** only ANSI way to check whether a pointer points to an array
-** (used only for error messages, so efficiency is not a big concern)
-*/
-static int isinstack (CallInfo *ci, const TValue *o) {
- StkId p;
- for (p = ci->u.l.base; p < ci->top; p++)
- if (o == p) return 1;
- return 0;
-}
-
-
-static const char *getupvalname (CallInfo *ci, const TValue *o,
- const char **name) {
- LClosure *c = ci_func(ci);
- int i;
- for (i = 0; i < c->nupvalues; i++) {
- if (c->upvals[i]->v == o) {
- *name = upvalname(c->p, i);
- return "upvalue";
- }
- }
- return NULL;
-}
-
-
-l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
- CallInfo *ci = L->ci;
- const char *name = NULL;
- const char *t = objtypename(o);
- const char *kind = NULL;
- if (isLua(ci)) {
- kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
- if (!kind && isinstack(ci, o)) /* no? try a register */
- kind = getobjname(ci_func(ci)->p, currentpc(ci),
- cast_int(o - ci->u.l.base), &name);
- }
- if (kind)
- luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)",
- op, kind, name, t);
- else
- luaG_runerror(L, "attempt to %s a %s value", op, t);
-}
-
-
-l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2) {
- if (ttisstring(p1) || ttisnumber(p1)) p1 = p2;
- lua_assert(!ttisstring(p1) && !ttisnumber(p2));
- luaG_typeerror(L, p1, "concatenate");
-}
-
-
-l_noret luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) {
- TValue temp;
- if (luaV_tonumber(p1, &temp) == NULL)
- p2 = p1; /* first operand is wrong */
- luaG_typeerror(L, p2, "perform arithmetic on");
-}
-
-
-l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
- const char *t1 = objtypename(p1);
- const char *t2 = objtypename(p2);
- if (t1 == t2)
- luaG_runerror(L, "attempt to compare two %s values", t1);
- else
- luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
-}
-
-
-static void addinfo (lua_State *L, const char *msg) {
- CallInfo *ci = L->ci;
- if (isLua(ci)) { /* is Lua code? */
- char buff[LUA_IDSIZE]; /* add file:line information */
- int line = currentline(ci);
- TString *src = ci_func(ci)->p->source;
- if (src)
- luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
- else { /* no source available; use "?" instead */
- buff[0] = '?'; buff[1] = '\0';
- }
- luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
- }
-}
-
-
-l_noret luaG_errormsg (lua_State *L) {
- if (L->errfunc != 0) { /* is there an error handling function? */
- StkId errfunc = restorestack(L, L->errfunc);
- if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR);
- setobjs2s(L, L->top, L->top - 1); /* move argument */
- setobjs2s(L, L->top - 1, errfunc); /* push function */
- L->top++;
- luaD_call(L, L->top - 2, 1, 0); /* call it */
- }
- luaD_throw(L, LUA_ERRRUN);
-}
-
-
-l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
- va_list argp;
- va_start(argp, fmt);
- addinfo(L, luaO_pushvfstring(L, fmt, argp));
- va_end(argp);
- luaG_errormsg(L);
-}
-
diff --git a/third_party/lua/src/ldebug.h b/third_party/lua/src/ldebug.h
deleted file mode 100644
index fe39556b06..0000000000
--- a/third_party/lua/src/ldebug.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
-** $Id: ldebug.h,v 2.7 2011/10/07 20:45:19 roberto Exp $
-** Auxiliary functions from Debug Interface module
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ldebug_h
-#define ldebug_h
-
-
-#include "lstate.h"
-
-
-#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
-
-#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
-
-#define resethookcount(L) (L->hookcount = L->basehookcount)
-
-/* Active Lua function (given call info) */
-#define ci_func(ci) (clLvalue((ci)->func))
-
-
-LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
- const char *opname);
-LUAI_FUNC l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2);
-LUAI_FUNC l_noret luaG_aritherror (lua_State *L, const TValue *p1,
- const TValue *p2);
-LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
- const TValue *p2);
-LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
-LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
-
-#endif
diff --git a/third_party/lua/src/ldo.c b/third_party/lua/src/ldo.c
deleted file mode 100644
index aafa3dca23..0000000000
--- a/third_party/lua/src/ldo.c
+++ /dev/null
@@ -1,673 +0,0 @@
-/*
-** $Id: ldo.c,v 2.108 2012/10/01 14:05:04 roberto Exp $
-** Stack and Call structure of Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#include <setjmp.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define ldo_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lundump.h"
-#include "lvm.h"
-#include "lzio.h"
-
-
-
-
-/*
-** {======================================================
-** Error-recovery functions
-** =======================================================
-*/
-
-/*
-** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
-** default, Lua handles errors with exceptions when compiling as
-** C++ code, with _longjmp/_setjmp when asked to use them, and with
-** longjmp/setjmp otherwise.
-*/
-#if !defined(LUAI_THROW)
-
-#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP)
-/* C++ exceptions */
-#define LUAI_THROW(L,c) throw(c)
-#define LUAI_TRY(L,c,a) \
- try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
-#define luai_jmpbuf int /* dummy variable */
-
-#elif defined(LUA_USE_ULONGJMP)
-/* in Unix, try _longjmp/_setjmp (more efficient) */
-#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
-#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
-#define luai_jmpbuf jmp_buf
-
-#else
-/* default handling with long jumps */
-#define LUAI_THROW(L,c) longjmp((c)->b, 1)
-#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
-#define luai_jmpbuf jmp_buf
-
-#endif
-
-#endif
-
-
-
-/* chain list of long jump buffers */
-struct lua_longjmp {
- struct lua_longjmp *previous;
- luai_jmpbuf b;
- volatile int status; /* error code */
-};
-
-
-static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
- switch (errcode) {
- case LUA_ERRMEM: { /* memory error? */
- setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
- break;
- }
- case LUA_ERRERR: {
- setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
- break;
- }
- default: {
- setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
- break;
- }
- }
- L->top = oldtop + 1;
-}
-
-
-l_noret luaD_throw (lua_State *L, int errcode) {
- if (L->errorJmp) { /* thread has an error handler? */
- L->errorJmp->status = errcode; /* set status */
- LUAI_THROW(L, L->errorJmp); /* jump to it */
- }
- else { /* thread has no error handler */
- L->status = cast_byte(errcode); /* mark it as dead */
- if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */
- setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */
- luaD_throw(G(L)->mainthread, errcode); /* re-throw in main thread */
- }
- else { /* no handler at all; abort */
- if (G(L)->panic) { /* panic function? */
- lua_unlock(L);
- G(L)->panic(L); /* call it (last chance to jump out) */
- }
- abort();
- }
- }
-}
-
-
-int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
- unsigned short oldnCcalls = L->nCcalls;
- struct lua_longjmp lj;
- lj.status = LUA_OK;
- lj.previous = L->errorJmp; /* chain new error handler */
- L->errorJmp = &lj;
- LUAI_TRY(L, &lj,
- (*f)(L, ud);
- );
- L->errorJmp = lj.previous; /* restore old error handler */
- L->nCcalls = oldnCcalls;
- return lj.status;
-}
-
-/* }====================================================== */
-
-
-static void correctstack (lua_State *L, TValue *oldstack) {
- CallInfo *ci;
- GCObject *up;
- L->top = (L->top - oldstack) + L->stack;
- for (up = L->openupval; up != NULL; up = up->gch.next)
- gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- ci->top = (ci->top - oldstack) + L->stack;
- ci->func = (ci->func - oldstack) + L->stack;
- if (isLua(ci))
- ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
- }
-}
-
-
-/* some space for error handling */
-#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
-
-
-void luaD_reallocstack (lua_State *L, int newsize) {
- TValue *oldstack = L->stack;
- int lim = L->stacksize;
- lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
- lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
- luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
- for (; lim < newsize; lim++)
- setnilvalue(L->stack + lim); /* erase new segment */
- L->stacksize = newsize;
- L->stack_last = L->stack + newsize - EXTRA_STACK;
- correctstack(L, oldstack);
-}
-
-
-void luaD_growstack (lua_State *L, int n) {
- int size = L->stacksize;
- if (size > LUAI_MAXSTACK) /* error after extra size? */
- luaD_throw(L, LUA_ERRERR);
- else {
- int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
- int newsize = 2 * size;
- if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
- if (newsize < needed) newsize = needed;
- if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
- luaD_reallocstack(L, ERRORSTACKSIZE);
- luaG_runerror(L, "stack overflow");
- }
- else
- luaD_reallocstack(L, newsize);
- }
-}
-
-
-static int stackinuse (lua_State *L) {
- CallInfo *ci;
- StkId lim = L->top;
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- lua_assert(ci->top <= L->stack_last);
- if (lim < ci->top) lim = ci->top;
- }
- return cast_int(lim - L->stack) + 1; /* part of stack in use */
-}
-
-
-void luaD_shrinkstack (lua_State *L) {
- int inuse = stackinuse(L);
- int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
- if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK;
- if (inuse > LUAI_MAXSTACK || /* handling stack overflow? */
- goodsize >= L->stacksize) /* would grow instead of shrink? */
- condmovestack(L); /* don't change stack (change only for debugging) */
- else
- luaD_reallocstack(L, goodsize); /* shrink it */
-}
-
-
-void luaD_hook (lua_State *L, int event, int line) {
- lua_Hook hook = L->hook;
- if (hook && L->allowhook) {
- CallInfo *ci = L->ci;
- ptrdiff_t top = savestack(L, L->top);
- ptrdiff_t ci_top = savestack(L, ci->top);
- lua_Debug ar;
- ar.event = event;
- ar.currentline = line;
- ar.i_ci = ci;
- luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
- ci->top = L->top + LUA_MINSTACK;
- lua_assert(ci->top <= L->stack_last);
- L->allowhook = 0; /* cannot call hooks inside a hook */
- ci->callstatus |= CIST_HOOKED;
- lua_unlock(L);
- (*hook)(L, &ar);
- lua_lock(L);
- lua_assert(!L->allowhook);
- L->allowhook = 1;
- ci->top = restorestack(L, ci_top);
- L->top = restorestack(L, top);
- ci->callstatus &= ~CIST_HOOKED;
- }
-}
-
-
-static void callhook (lua_State *L, CallInfo *ci) {
- int hook = LUA_HOOKCALL;
- ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
- if (isLua(ci->previous) &&
- GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
- ci->callstatus |= CIST_TAIL;
- hook = LUA_HOOKTAILCALL;
- }
- luaD_hook(L, hook, -1);
- ci->u.l.savedpc--; /* correct 'pc' */
-}
-
-
-static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
- int i;
- int nfixargs = p->numparams;
- StkId base, fixed;
- lua_assert(actual >= nfixargs);
- /* move fixed parameters to final position */
- fixed = L->top - actual; /* first fixed argument */
- base = L->top; /* final position of first argument */
- for (i=0; i<nfixargs; i++) {
- setobjs2s(L, L->top++, fixed + i);
- setnilvalue(fixed + i);
- }
- return base;
-}
-
-
-static StkId tryfuncTM (lua_State *L, StkId func) {
- const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
- StkId p;
- ptrdiff_t funcr = savestack(L, func);
- if (!ttisfunction(tm))
- luaG_typeerror(L, func, "call");
- /* Open a hole inside the stack at `func' */
- for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
- incr_top(L);
- func = restorestack(L, funcr); /* previous call may change stack */
- setobj2s(L, func, tm); /* tag method is the new function to be called */
- return func;
-}
-
-
-
-#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
-
-
-/*
-** returns true if function has been executed (C function)
-*/
-int luaD_precall (lua_State *L, StkId func, int nresults) {
- lua_CFunction f;
- CallInfo *ci;
- int n; /* number of arguments (Lua) or returns (C) */
- ptrdiff_t funcr = savestack(L, func);
- switch (ttype(func)) {
- case LUA_TLCF: /* light C function */
- f = fvalue(func);
- goto Cfunc;
- case LUA_TCCL: { /* C closure */
- f = clCvalue(func)->f;
- Cfunc:
- luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
- ci = next_ci(L); /* now 'enter' new function */
- ci->nresults = nresults;
- ci->func = restorestack(L, funcr);
- ci->top = L->top + LUA_MINSTACK;
- lua_assert(ci->top <= L->stack_last);
- ci->callstatus = 0;
- luaC_checkGC(L); /* stack grow uses memory */
- if (L->hookmask & LUA_MASKCALL)
- luaD_hook(L, LUA_HOOKCALL, -1);
- lua_unlock(L);
- n = (*f)(L); /* do the actual call */
- lua_lock(L);
- api_checknelems(L, n);
- luaD_poscall(L, L->top - n);
- return 1;
- }
- case LUA_TLCL: { /* Lua function: prepare its call */
- StkId base;
- Proto *p = clLvalue(func)->p;
- luaD_checkstack(L, p->maxstacksize);
- func = restorestack(L, funcr);
- n = cast_int(L->top - func) - 1; /* number of real arguments */
- for (; n < p->numparams; n++)
- setnilvalue(L->top++); /* complete missing arguments */
- base = (!p->is_vararg) ? func + 1 : adjust_varargs(L, p, n);
- ci = next_ci(L); /* now 'enter' new function */
- ci->nresults = nresults;
- ci->func = func;
- ci->u.l.base = base;
- ci->top = base + p->maxstacksize;
- lua_assert(ci->top <= L->stack_last);
- ci->u.l.savedpc = p->code; /* starting point */
- ci->callstatus = CIST_LUA;
- L->top = ci->top;
- luaC_checkGC(L); /* stack grow uses memory */
- if (L->hookmask & LUA_MASKCALL)
- callhook(L, ci);
- return 0;
- }
- default: { /* not a function */
- func = tryfuncTM(L, func); /* retry with 'function' tag method */
- return luaD_precall(L, func, nresults); /* now it must be a function */
- }
- }
-}
-
-
-int luaD_poscall (lua_State *L, StkId firstResult) {
- StkId res;
- int wanted, i;
- CallInfo *ci = L->ci;
- if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
- if (L->hookmask & LUA_MASKRET) {
- ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
- luaD_hook(L, LUA_HOOKRET, -1);
- firstResult = restorestack(L, fr);
- }
- L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
- }
- res = ci->func; /* res == final position of 1st result */
- wanted = ci->nresults;
- L->ci = ci = ci->previous; /* back to caller */
- /* move results to correct place */
- for (i = wanted; i != 0 && firstResult < L->top; i--)
- setobjs2s(L, res++, firstResult++);
- while (i-- > 0)
- setnilvalue(res++);
- L->top = res;
- return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
-}
-
-
-/*
-** Call a function (C or Lua). The function to be called is at *func.
-** The arguments are on the stack, right after the function.
-** When returns, all the results are on the stack, starting at the original
-** function position.
-*/
-void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) {
- if (++L->nCcalls >= LUAI_MAXCCALLS) {
- if (L->nCcalls == LUAI_MAXCCALLS)
- luaG_runerror(L, "C stack overflow");
- else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
- luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
- }
- if (!allowyield) L->nny++;
- if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
- luaV_execute(L); /* call it */
- if (!allowyield) L->nny--;
- L->nCcalls--;
-}
-
-
-static void finishCcall (lua_State *L) {
- CallInfo *ci = L->ci;
- int n;
- lua_assert(ci->u.c.k != NULL); /* must have a continuation */
- lua_assert(L->nny == 0);
- if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
- ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */
- L->errfunc = ci->u.c.old_errfunc;
- }
- /* finish 'lua_callk'/'lua_pcall' */
- adjustresults(L, ci->nresults);
- /* call continuation function */
- if (!(ci->callstatus & CIST_STAT)) /* no call status? */
- ci->u.c.status = LUA_YIELD; /* 'default' status */
- lua_assert(ci->u.c.status != LUA_OK);
- ci->callstatus = (ci->callstatus & ~(CIST_YPCALL | CIST_STAT)) | CIST_YIELDED;
- lua_unlock(L);
- n = (*ci->u.c.k)(L);
- lua_lock(L);
- api_checknelems(L, n);
- /* finish 'luaD_precall' */
- luaD_poscall(L, L->top - n);
-}
-
-
-static void unroll (lua_State *L, void *ud) {
- UNUSED(ud);
- for (;;) {
- if (L->ci == &L->base_ci) /* stack is empty? */
- return; /* coroutine finished normally */
- if (!isLua(L->ci)) /* C function? */
- finishCcall(L);
- else { /* Lua function */
- luaV_finishOp(L); /* finish interrupted instruction */
- luaV_execute(L); /* execute down to higher C 'boundary' */
- }
- }
-}
-
-
-/*
-** check whether thread has a suspended protected call
-*/
-static CallInfo *findpcall (lua_State *L) {
- CallInfo *ci;
- for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
- if (ci->callstatus & CIST_YPCALL)
- return ci;
- }
- return NULL; /* no pending pcall */
-}
-
-
-static int recover (lua_State *L, int status) {
- StkId oldtop;
- CallInfo *ci = findpcall(L);
- if (ci == NULL) return 0; /* no recovery point */
- /* "finish" luaD_pcall */
- oldtop = restorestack(L, ci->extra);
- luaF_close(L, oldtop);
- seterrorobj(L, status, oldtop);
- L->ci = ci;
- L->allowhook = ci->u.c.old_allowhook;
- L->nny = 0; /* should be zero to be yieldable */
- luaD_shrinkstack(L);
- L->errfunc = ci->u.c.old_errfunc;
- ci->callstatus |= CIST_STAT; /* call has error status */
- ci->u.c.status = status; /* (here it is) */
- return 1; /* continue running the coroutine */
-}
-
-
-/*
-** signal an error in the call to 'resume', not in the execution of the
-** coroutine itself. (Such errors should not be handled by any coroutine
-** error handler and should not kill the coroutine.)
-*/
-static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) {
- L->top = firstArg; /* remove args from the stack */
- setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
- api_incr_top(L);
- luaD_throw(L, -1); /* jump back to 'lua_resume' */
-}
-
-
-/*
-** do the work for 'lua_resume' in protected mode
-*/
-static void resume (lua_State *L, void *ud) {
- int nCcalls = L->nCcalls;
- StkId firstArg = cast(StkId, ud);
- CallInfo *ci = L->ci;
- if (nCcalls >= LUAI_MAXCCALLS)
- resume_error(L, "C stack overflow", firstArg);
- if (L->status == LUA_OK) { /* may be starting a coroutine */
- if (ci != &L->base_ci) /* not in base level? */
- resume_error(L, "cannot resume non-suspended coroutine", firstArg);
- /* coroutine is in base level; start running it */
- if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
- luaV_execute(L); /* call it */
- }
- else if (L->status != LUA_YIELD)
- resume_error(L, "cannot resume dead coroutine", firstArg);
- else { /* resuming from previous yield */
- L->status = LUA_OK;
- ci->func = restorestack(L, ci->extra);
- if (isLua(ci)) /* yielded inside a hook? */
- luaV_execute(L); /* just continue running Lua code */
- else { /* 'common' yield */
- if (ci->u.c.k != NULL) { /* does it have a continuation? */
- int n;
- ci->u.c.status = LUA_YIELD; /* 'default' status */
- ci->callstatus |= CIST_YIELDED;
- lua_unlock(L);
- n = (*ci->u.c.k)(L); /* call continuation */
- lua_lock(L);
- api_checknelems(L, n);
- firstArg = L->top - n; /* yield results come from continuation */
- }
- luaD_poscall(L, firstArg); /* finish 'luaD_precall' */
- }
- unroll(L, NULL);
- }
- lua_assert(nCcalls == L->nCcalls);
-}
-
-
-LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
- int status;
- lua_lock(L);
- luai_userstateresume(L, nargs);
- L->nCcalls = (from) ? from->nCcalls + 1 : 1;
- L->nny = 0; /* allow yields */
- api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
- status = luaD_rawrunprotected(L, resume, L->top - nargs);
- if (status == -1) /* error calling 'lua_resume'? */
- status = LUA_ERRRUN;
- else { /* yield or regular error */
- while (status != LUA_OK && status != LUA_YIELD) { /* error? */
- if (recover(L, status)) /* recover point? */
- status = luaD_rawrunprotected(L, unroll, NULL); /* run continuation */
- else { /* unrecoverable error */
- L->status = cast_byte(status); /* mark thread as `dead' */
- seterrorobj(L, status, L->top);
- L->ci->top = L->top;
- break;
- }
- }
- lua_assert(status == L->status);
- }
- L->nny = 1; /* do not allow yields */
- L->nCcalls--;
- lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k) {
- CallInfo *ci = L->ci;
- luai_userstateyield(L, nresults);
- lua_lock(L);
- api_checknelems(L, nresults);
- if (L->nny > 0) {
- if (L != G(L)->mainthread)
- luaG_runerror(L, "attempt to yield across a C-call boundary");
- else
- luaG_runerror(L, "attempt to yield from outside a coroutine");
- }
- L->status = LUA_YIELD;
- ci->extra = savestack(L, ci->func); /* save current 'func' */
- if (isLua(ci)) { /* inside a hook? */
- api_check(L, k == NULL, "hooks cannot continue after yielding");
- }
- else {
- if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
- ci->u.c.ctx = ctx; /* save context */
- ci->func = L->top - nresults - 1; /* protect stack below results */
- luaD_throw(L, LUA_YIELD);
- }
- lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
- lua_unlock(L);
- return 0; /* return to 'luaD_hook' */
-}
-
-
-int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t old_top, ptrdiff_t ef) {
- int status;
- CallInfo *old_ci = L->ci;
- lu_byte old_allowhooks = L->allowhook;
- unsigned short old_nny = L->nny;
- ptrdiff_t old_errfunc = L->errfunc;
- L->errfunc = ef;
- status = luaD_rawrunprotected(L, func, u);
- if (status != LUA_OK) { /* an error occurred? */
- StkId oldtop = restorestack(L, old_top);
- luaF_close(L, oldtop); /* close possible pending closures */
- seterrorobj(L, status, oldtop);
- L->ci = old_ci;
- L->allowhook = old_allowhooks;
- L->nny = old_nny;
- luaD_shrinkstack(L);
- }
- L->errfunc = old_errfunc;
- return status;
-}
-
-
-
-/*
-** Execute a protected parser.
-*/
-struct SParser { /* data to `f_parser' */
- ZIO *z;
- Mbuffer buff; /* dynamic structure used by the scanner */
- Dyndata dyd; /* dynamic structures used by the parser */
- const char *mode;
- const char *name;
-};
-
-
-static void checkmode (lua_State *L, const char *mode, const char *x) {
- if (mode && strchr(mode, x[0]) == NULL) {
- luaO_pushfstring(L,
- "attempt to load a %s chunk (mode is " LUA_QS ")", x, mode);
- luaD_throw(L, LUA_ERRSYNTAX);
- }
-}
-
-
-static void f_parser (lua_State *L, void *ud) {
- int i;
- Closure *cl;
- struct SParser *p = cast(struct SParser *, ud);
- int c = zgetc(p->z); /* read first character */
- if (c == LUA_SIGNATURE[0]) {
- checkmode(L, p->mode, "binary");
- cl = luaU_undump(L, p->z, &p->buff, p->name);
- }
- else {
- checkmode(L, p->mode, "text");
- cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
- }
- lua_assert(cl->l.nupvalues == cl->l.p->sizeupvalues);
- for (i = 0; i < cl->l.nupvalues; i++) { /* initialize upvalues */
- UpVal *up = luaF_newupval(L);
- cl->l.upvals[i] = up;
- luaC_objbarrier(L, cl, up);
- }
-}
-
-
-int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode) {
- struct SParser p;
- int status;
- L->nny++; /* cannot yield during parsing */
- p.z = z; p.name = name; p.mode = mode;
- p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
- p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
- p.dyd.label.arr = NULL; p.dyd.label.size = 0;
- luaZ_initbuffer(L, &p.buff);
- status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
- luaZ_freebuffer(L, &p.buff);
- luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
- luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
- luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
- L->nny--;
- return status;
-}
-
-
diff --git a/third_party/lua/src/ldo.h b/third_party/lua/src/ldo.h
deleted file mode 100644
index 3bae88eaf7..0000000000
--- a/third_party/lua/src/ldo.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-** $Id: ldo.h,v 2.20 2011/11/29 15:55:08 roberto Exp $
-** Stack and Call structure of Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ldo_h
-#define ldo_h
-
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lzio.h"
-
-
-#define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \
- luaD_growstack(L, n); else condmovestack(L);
-
-
-#define incr_top(L) {L->top++; luaD_checkstack(L,0);}
-
-#define savestack(L,p) ((char *)(p) - (char *)L->stack)
-#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
-
-
-/* type of protected functions, to be ran by `runprotected' */
-typedef void (*Pfunc) (lua_State *L, void *ud);
-
-LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode);
-LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
-LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
-LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults,
- int allowyield);
-LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t oldtop, ptrdiff_t ef);
-LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
-LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
-LUAI_FUNC void luaD_growstack (lua_State *L, int n);
-LUAI_FUNC void luaD_shrinkstack (lua_State *L);
-
-LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
-LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
-
-#endif
diff --git a/third_party/lua/src/ldump.c b/third_party/lua/src/ldump.c
deleted file mode 100644
index d5e6a47cb3..0000000000
--- a/third_party/lua/src/ldump.c
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
-** $Id: ldump.c,v 2.17 2012/01/23 23:02:10 roberto Exp $
-** save precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#include <stddef.h>
-
-#define ldump_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lundump.h"
-
-typedef struct {
- lua_State* L;
- lua_Writer writer;
- void* data;
- int strip;
- int status;
-} DumpState;
-
-#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
-#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
-
-static void DumpBlock(const void* b, size_t size, DumpState* D)
-{
- if (D->status==0)
- {
- lua_unlock(D->L);
- D->status=(*D->writer)(D->L,b,size,D->data);
- lua_lock(D->L);
- }
-}
-
-static void DumpChar(int y, DumpState* D)
-{
- char x=(char)y;
- DumpVar(x,D);
-}
-
-static void DumpInt(int x, DumpState* D)
-{
- DumpVar(x,D);
-}
-
-static void DumpNumber(lua_Number x, DumpState* D)
-{
- DumpVar(x,D);
-}
-
-static void DumpVector(const void* b, int n, size_t size, DumpState* D)
-{
- DumpInt(n,D);
- DumpMem(b,n,size,D);
-}
-
-static void DumpString(const TString* s, DumpState* D)
-{
- if (s==NULL)
- {
- size_t size=0;
- DumpVar(size,D);
- }
- else
- {
- size_t size=s->tsv.len+1; /* include trailing '\0' */
- DumpVar(size,D);
- DumpBlock(getstr(s),size*sizeof(char),D);
- }
-}
-
-#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
-
-static void DumpFunction(const Proto* f, DumpState* D);
-
-static void DumpConstants(const Proto* f, DumpState* D)
-{
- int i,n=f->sizek;
- DumpInt(n,D);
- for (i=0; i<n; i++)
- {
- const TValue* o=&f->k[i];
- DumpChar(ttypenv(o),D);
- switch (ttypenv(o))
- {
- case LUA_TNIL:
- break;
- case LUA_TBOOLEAN:
- DumpChar(bvalue(o),D);
- break;
- case LUA_TNUMBER:
- DumpNumber(nvalue(o),D);
- break;
- case LUA_TSTRING:
- DumpString(rawtsvalue(o),D);
- break;
- default: lua_assert(0);
- }
- }
- n=f->sizep;
- DumpInt(n,D);
- for (i=0; i<n; i++) DumpFunction(f->p[i],D);
-}
-
-static void DumpUpvalues(const Proto* f, DumpState* D)
-{
- int i,n=f->sizeupvalues;
- DumpInt(n,D);
- for (i=0; i<n; i++)
- {
- DumpChar(f->upvalues[i].instack,D);
- DumpChar(f->upvalues[i].idx,D);
- }
-}
-
-static void DumpDebug(const Proto* f, DumpState* D)
-{
- int i,n;
- DumpString((D->strip) ? NULL : f->source,D);
- n= (D->strip) ? 0 : f->sizelineinfo;
- DumpVector(f->lineinfo,n,sizeof(int),D);
- n= (D->strip) ? 0 : f->sizelocvars;
- DumpInt(n,D);
- for (i=0; i<n; i++)
- {
- DumpString(f->locvars[i].varname,D);
- DumpInt(f->locvars[i].startpc,D);
- DumpInt(f->locvars[i].endpc,D);
- }
- n= (D->strip) ? 0 : f->sizeupvalues;
- DumpInt(n,D);
- for (i=0; i<n; i++) DumpString(f->upvalues[i].name,D);
-}
-
-static void DumpFunction(const Proto* f, DumpState* D)
-{
- DumpInt(f->linedefined,D);
- DumpInt(f->lastlinedefined,D);
- DumpChar(f->numparams,D);
- DumpChar(f->is_vararg,D);
- DumpChar(f->maxstacksize,D);
- DumpCode(f,D);
- DumpConstants(f,D);
- DumpUpvalues(f,D);
- DumpDebug(f,D);
-}
-
-static void DumpHeader(DumpState* D)
-{
- lu_byte h[LUAC_HEADERSIZE];
- luaU_header(h);
- DumpBlock(h,LUAC_HEADERSIZE,D);
-}
-
-/*
-** dump Lua function as precompiled chunk
-*/
-int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
-{
- DumpState D;
- D.L=L;
- D.writer=w;
- D.data=data;
- D.strip=strip;
- D.status=0;
- DumpHeader(&D);
- DumpFunction(f,&D);
- return D.status;
-}
diff --git a/third_party/lua/src/lfunc.c b/third_party/lua/src/lfunc.c
deleted file mode 100644
index c2128405b9..0000000000
--- a/third_party/lua/src/lfunc.c
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
-** $Id: lfunc.c,v 2.30 2012/10/03 12:36:46 roberto Exp $
-** Auxiliary functions to manipulate prototypes and closures
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stddef.h>
-
-#define lfunc_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-
-Closure *luaF_newCclosure (lua_State *L, int n) {
- Closure *c = &luaC_newobj(L, LUA_TCCL, sizeCclosure(n), NULL, 0)->cl;
- c->c.nupvalues = cast_byte(n);
- return c;
-}
-
-
-Closure *luaF_newLclosure (lua_State *L, int n) {
- Closure *c = &luaC_newobj(L, LUA_TLCL, sizeLclosure(n), NULL, 0)->cl;
- c->l.p = NULL;
- c->l.nupvalues = cast_byte(n);
- while (n--) c->l.upvals[n] = NULL;
- return c;
-}
-
-
-UpVal *luaF_newupval (lua_State *L) {
- UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv;
- uv->v = &uv->u.value;
- setnilvalue(uv->v);
- return uv;
-}
-
-
-UpVal *luaF_findupval (lua_State *L, StkId level) {
- global_State *g = G(L);
- GCObject **pp = &L->openupval;
- UpVal *p;
- UpVal *uv;
- while (*pp != NULL && (p = gco2uv(*pp))->v >= level) {
- GCObject *o = obj2gco(p);
- lua_assert(p->v != &p->u.value);
- lua_assert(!isold(o) || isold(obj2gco(L)));
- if (p->v == level) { /* found a corresponding upvalue? */
- if (isdead(g, o)) /* is it dead? */
- changewhite(o); /* resurrect it */
- return p;
- }
- pp = &p->next;
- }
- /* not found: create a new one */
- uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv;
- uv->v = level; /* current value lives in the stack */
- uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */
- uv->u.l.next = g->uvhead.u.l.next;
- uv->u.l.next->u.l.prev = uv;
- g->uvhead.u.l.next = uv;
- lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
- return uv;
-}
-
-
-static void unlinkupval (UpVal *uv) {
- lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
- uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */
- uv->u.l.prev->u.l.next = uv->u.l.next;
-}
-
-
-void luaF_freeupval (lua_State *L, UpVal *uv) {
- if (uv->v != &uv->u.value) /* is it open? */
- unlinkupval(uv); /* remove from open list */
- luaM_free(L, uv); /* free upvalue */
-}
-
-
-void luaF_close (lua_State *L, StkId level) {
- UpVal *uv;
- global_State *g = G(L);
- while (L->openupval != NULL && (uv = gco2uv(L->openupval))->v >= level) {
- GCObject *o = obj2gco(uv);
- lua_assert(!isblack(o) && uv->v != &uv->u.value);
- L->openupval = uv->next; /* remove from `open' list */
- if (isdead(g, o))
- luaF_freeupval(L, uv); /* free upvalue */
- else {
- unlinkupval(uv); /* remove upvalue from 'uvhead' list */
- setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
- uv->v = &uv->u.value; /* now current value lives here */
- gch(o)->next = g->allgc; /* link upvalue into 'allgc' list */
- g->allgc = o;
- luaC_checkupvalcolor(g, uv);
- }
- }
-}
-
-
-Proto *luaF_newproto (lua_State *L) {
- Proto *f = &luaC_newobj(L, LUA_TPROTO, sizeof(Proto), NULL, 0)->p;
- f->k = NULL;
- f->sizek = 0;
- f->p = NULL;
- f->sizep = 0;
- f->code = NULL;
- f->cache = NULL;
- f->sizecode = 0;
- f->lineinfo = NULL;
- f->sizelineinfo = 0;
- f->upvalues = NULL;
- f->sizeupvalues = 0;
- f->numparams = 0;
- f->is_vararg = 0;
- f->maxstacksize = 0;
- f->locvars = NULL;
- f->sizelocvars = 0;
- f->linedefined = 0;
- f->lastlinedefined = 0;
- f->source = NULL;
- return f;
-}
-
-
-void luaF_freeproto (lua_State *L, Proto *f) {
- luaM_freearray(L, f->code, f->sizecode);
- luaM_freearray(L, f->p, f->sizep);
- luaM_freearray(L, f->k, f->sizek);
- luaM_freearray(L, f->lineinfo, f->sizelineinfo);
- luaM_freearray(L, f->locvars, f->sizelocvars);
- luaM_freearray(L, f->upvalues, f->sizeupvalues);
- luaM_free(L, f);
-}
-
-
-/*
-** Look for n-th local variable at line `line' in function `func'.
-** Returns NULL if not found.
-*/
-const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
- int i;
- for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
- if (pc < f->locvars[i].endpc) { /* is variable active? */
- local_number--;
- if (local_number == 0)
- return getstr(f->locvars[i].varname);
- }
- }
- return NULL; /* not found */
-}
-
diff --git a/third_party/lua/src/lfunc.h b/third_party/lua/src/lfunc.h
deleted file mode 100644
index e236a717c6..0000000000
--- a/third_party/lua/src/lfunc.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
-** $Id: lfunc.h,v 2.8 2012/05/08 13:53:33 roberto Exp $
-** Auxiliary functions to manipulate prototypes and closures
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lfunc_h
-#define lfunc_h
-
-
-#include "lobject.h"
-
-
-#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
- cast(int, sizeof(TValue)*((n)-1)))
-
-#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
- cast(int, sizeof(TValue *)*((n)-1)))
-
-
-LUAI_FUNC Proto *luaF_newproto (lua_State *L);
-LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems);
-LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems);
-LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
-LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
-LUAI_FUNC void luaF_close (lua_State *L, StkId level);
-LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
-LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
-LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
- int pc);
-
-
-#endif
diff --git a/third_party/lua/src/lgc.c b/third_party/lua/src/lgc.c
deleted file mode 100644
index 535e988ae0..0000000000
--- a/third_party/lua/src/lgc.c
+++ /dev/null
@@ -1,1213 +0,0 @@
-/*
-** $Id: lgc.c,v 2.140 2013/03/16 21:10:18 roberto Exp $
-** Garbage Collector
-** See Copyright Notice in lua.h
-*/
-
-#include <string.h>
-
-#define lgc_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-
-
-
-/*
-** cost of sweeping one element (the size of a small object divided
-** by some adjust for the sweep speed)
-*/
-#define GCSWEEPCOST ((sizeof(TString) + 4) / 4)
-
-/* maximum number of elements to sweep in each single step */
-#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4))
-
-/* maximum number of finalizers to call in each GC step */
-#define GCFINALIZENUM 4
-
-
-/*
-** macro to adjust 'stepmul': 'stepmul' is actually used like
-** 'stepmul / STEPMULADJ' (value chosen by tests)
-*/
-#define STEPMULADJ 200
-
-
-/*
-** macro to adjust 'pause': 'pause' is actually used like
-** 'pause / PAUSEADJ' (value chosen by tests)
-*/
-#define PAUSEADJ 100
-
-
-/*
-** 'makewhite' erases all color bits plus the old bit and then
-** sets only the current white bit
-*/
-#define maskcolors (~(bit2mask(BLACKBIT, OLDBIT) | WHITEBITS))
-#define makewhite(g,x) \
- (gch(x)->marked = cast_byte((gch(x)->marked & maskcolors) | luaC_white(g)))
-
-#define white2gray(x) resetbits(gch(x)->marked, WHITEBITS)
-#define black2gray(x) resetbit(gch(x)->marked, BLACKBIT)
-
-
-#define isfinalized(x) testbit(gch(x)->marked, FINALIZEDBIT)
-
-#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n)))
-
-
-#define checkconsistency(obj) \
- lua_longassert(!iscollectable(obj) || righttt(obj))
-
-
-#define markvalue(g,o) { checkconsistency(o); \
- if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
-
-#define markobject(g,t) { if ((t) && iswhite(obj2gco(t))) \
- reallymarkobject(g, obj2gco(t)); }
-
-static void reallymarkobject (global_State *g, GCObject *o);
-
-
-/*
-** {======================================================
-** Generic functions
-** =======================================================
-*/
-
-
-/*
-** one after last element in a hash array
-*/
-#define gnodelast(h) gnode(h, cast(size_t, sizenode(h)))
-
-
-/*
-** link table 'h' into list pointed by 'p'
-*/
-#define linktable(h,p) ((h)->gclist = *(p), *(p) = obj2gco(h))
-
-
-/*
-** if key is not marked, mark its entry as dead (therefore removing it
-** from the table)
-*/
-static void removeentry (Node *n) {
- lua_assert(ttisnil(gval(n)));
- if (valiswhite(gkey(n)))
- setdeadvalue(gkey(n)); /* unused and unmarked key; remove it */
-}
-
-
-/*
-** tells whether a key or value can be cleared from a weak
-** table. Non-collectable objects are never removed from weak
-** tables. Strings behave as `values', so are never removed too. for
-** other objects: if really collected, cannot keep them; for objects
-** being finalized, keep them in keys, but not in values
-*/
-static int iscleared (global_State *g, const TValue *o) {
- if (!iscollectable(o)) return 0;
- else if (ttisstring(o)) {
- markobject(g, rawtsvalue(o)); /* strings are `values', so are never weak */
- return 0;
- }
- else return iswhite(gcvalue(o));
-}
-
-
-/*
-** barrier that moves collector forward, that is, mark the white object
-** being pointed by a black object.
-*/
-void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
- global_State *g = G(L);
- lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
- lua_assert(g->gcstate != GCSpause);
- lua_assert(gch(o)->tt != LUA_TTABLE);
- if (keepinvariantout(g)) /* must keep invariant? */
- reallymarkobject(g, v); /* restore invariant */
- else { /* sweep phase */
- lua_assert(issweepphase(g));
- makewhite(g, o); /* mark main obj. as white to avoid other barriers */
- }
-}
-
-
-/*
-** barrier that moves collector backward, that is, mark the black object
-** pointing to a white object as gray again. (Current implementation
-** only works for tables; access to 'gclist' is not uniform across
-** different types.)
-*/
-void luaC_barrierback_ (lua_State *L, GCObject *o) {
- global_State *g = G(L);
- lua_assert(isblack(o) && !isdead(g, o) && gch(o)->tt == LUA_TTABLE);
- black2gray(o); /* make object gray (again) */
- gco2t(o)->gclist = g->grayagain;
- g->grayagain = o;
-}
-
-
-/*
-** barrier for prototypes. When creating first closure (cache is
-** NULL), use a forward barrier; this may be the only closure of the
-** prototype (if it is a "regular" function, with a single instance)
-** and the prototype may be big, so it is better to avoid traversing
-** it again. Otherwise, use a backward barrier, to avoid marking all
-** possible instances.
-*/
-LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c) {
- global_State *g = G(L);
- lua_assert(isblack(obj2gco(p)));
- if (p->cache == NULL) { /* first time? */
- luaC_objbarrier(L, p, c);
- }
- else { /* use a backward barrier */
- black2gray(obj2gco(p)); /* make prototype gray (again) */
- p->gclist = g->grayagain;
- g->grayagain = obj2gco(p);
- }
-}
-
-
-/*
-** check color (and invariants) for an upvalue that was closed,
-** i.e., moved into the 'allgc' list
-*/
-void luaC_checkupvalcolor (global_State *g, UpVal *uv) {
- GCObject *o = obj2gco(uv);
- lua_assert(!isblack(o)); /* open upvalues are never black */
- if (isgray(o)) {
- if (keepinvariant(g)) {
- resetoldbit(o); /* see MOVE OLD rule */
- gray2black(o); /* it is being visited now */
- markvalue(g, uv->v);
- }
- else {
- lua_assert(issweepphase(g));
- makewhite(g, o);
- }
- }
-}
-
-
-/*
-** create a new collectable object (with given type and size) and link
-** it to '*list'. 'offset' tells how many bytes to allocate before the
-** object itself (used only by states).
-*/
-GCObject *luaC_newobj (lua_State *L, int tt, size_t sz, GCObject **list,
- int offset) {
- global_State *g = G(L);
- char *raw = cast(char *, luaM_newobject(L, novariant(tt), sz));
- GCObject *o = obj2gco(raw + offset);
- if (list == NULL)
- list = &g->allgc; /* standard list for collectable objects */
- gch(o)->marked = luaC_white(g);
- gch(o)->tt = tt;
- gch(o)->next = *list;
- *list = o;
- return o;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** Mark functions
-** =======================================================
-*/
-
-
-/*
-** mark an object. Userdata, strings, and closed upvalues are visited
-** and turned black here. Other objects are marked gray and added
-** to appropriate list to be visited (and turned black) later. (Open
-** upvalues are already linked in 'headuv' list.)
-*/
-static void reallymarkobject (global_State *g, GCObject *o) {
- lu_mem size;
- white2gray(o);
- switch (gch(o)->tt) {
- case LUA_TSHRSTR:
- case LUA_TLNGSTR: {
- size = sizestring(gco2ts(o));
- break; /* nothing else to mark; make it black */
- }
- case LUA_TUSERDATA: {
- Table *mt = gco2u(o)->metatable;
- markobject(g, mt);
- markobject(g, gco2u(o)->env);
- size = sizeudata(gco2u(o));
- break;
- }
- case LUA_TUPVAL: {
- UpVal *uv = gco2uv(o);
- markvalue(g, uv->v);
- if (uv->v != &uv->u.value) /* open? */
- return; /* open upvalues remain gray */
- size = sizeof(UpVal);
- break;
- }
- case LUA_TLCL: {
- gco2lcl(o)->gclist = g->gray;
- g->gray = o;
- return;
- }
- case LUA_TCCL: {
- gco2ccl(o)->gclist = g->gray;
- g->gray = o;
- return;
- }
- case LUA_TTABLE: {
- linktable(gco2t(o), &g->gray);
- return;
- }
- case LUA_TTHREAD: {
- gco2th(o)->gclist = g->gray;
- g->gray = o;
- return;
- }
- case LUA_TPROTO: {
- gco2p(o)->gclist = g->gray;
- g->gray = o;
- return;
- }
- default: lua_assert(0); return;
- }
- gray2black(o);
- g->GCmemtrav += size;
-}
-
-
-/*
-** mark metamethods for basic types
-*/
-static void markmt (global_State *g) {
- int i;
- for (i=0; i < LUA_NUMTAGS; i++)
- markobject(g, g->mt[i]);
-}
-
-
-/*
-** mark all objects in list of being-finalized
-*/
-static void markbeingfnz (global_State *g) {
- GCObject *o;
- for (o = g->tobefnz; o != NULL; o = gch(o)->next) {
- makewhite(g, o);
- reallymarkobject(g, o);
- }
-}
-
-
-/*
-** mark all values stored in marked open upvalues. (See comment in
-** 'lstate.h'.)
-*/
-static void remarkupvals (global_State *g) {
- UpVal *uv;
- for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) {
- if (isgray(obj2gco(uv)))
- markvalue(g, uv->v);
- }
-}
-
-
-/*
-** mark root set and reset all gray lists, to start a new
-** incremental (or full) collection
-*/
-static void restartcollection (global_State *g) {
- g->gray = g->grayagain = NULL;
- g->weak = g->allweak = g->ephemeron = NULL;
- markobject(g, g->mainthread);
- markvalue(g, &g->l_registry);
- markmt(g);
- markbeingfnz(g); /* mark any finalizing object left from previous cycle */
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Traverse functions
-** =======================================================
-*/
-
-static void traverseweakvalue (global_State *g, Table *h) {
- Node *n, *limit = gnodelast(h);
- /* if there is array part, assume it may have white values (do not
- traverse it just to check) */
- int hasclears = (h->sizearray > 0);
- for (n = gnode(h, 0); n < limit; n++) {
- checkdeadkey(n);
- if (ttisnil(gval(n))) /* entry is empty? */
- removeentry(n); /* remove it */
- else {
- lua_assert(!ttisnil(gkey(n)));
- markvalue(g, gkey(n)); /* mark key */
- if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */
- hasclears = 1; /* table will have to be cleared */
- }
- }
- if (hasclears)
- linktable(h, &g->weak); /* has to be cleared later */
- else /* no white values */
- linktable(h, &g->grayagain); /* no need to clean */
-}
-
-
-static int traverseephemeron (global_State *g, Table *h) {
- int marked = 0; /* true if an object is marked in this traversal */
- int hasclears = 0; /* true if table has white keys */
- int prop = 0; /* true if table has entry "white-key -> white-value" */
- Node *n, *limit = gnodelast(h);
- int i;
- /* traverse array part (numeric keys are 'strong') */
- for (i = 0; i < h->sizearray; i++) {
- if (valiswhite(&h->array[i])) {
- marked = 1;
- reallymarkobject(g, gcvalue(&h->array[i]));
- }
- }
- /* traverse hash part */
- for (n = gnode(h, 0); n < limit; n++) {
- checkdeadkey(n);
- if (ttisnil(gval(n))) /* entry is empty? */
- removeentry(n); /* remove it */
- else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */
- hasclears = 1; /* table must be cleared */
- if (valiswhite(gval(n))) /* value not marked yet? */
- prop = 1; /* must propagate again */
- }
- else if (valiswhite(gval(n))) { /* value not marked yet? */
- marked = 1;
- reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
- }
- }
- if (prop)
- linktable(h, &g->ephemeron); /* have to propagate again */
- else if (hasclears) /* does table have white keys? */
- linktable(h, &g->allweak); /* may have to clean white keys */
- else /* no white keys */
- linktable(h, &g->grayagain); /* no need to clean */
- return marked;
-}
-
-
-static void traversestrongtable (global_State *g, Table *h) {
- Node *n, *limit = gnodelast(h);
- int i;
- for (i = 0; i < h->sizearray; i++) /* traverse array part */
- markvalue(g, &h->array[i]);
- for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
- checkdeadkey(n);
- if (ttisnil(gval(n))) /* entry is empty? */
- removeentry(n); /* remove it */
- else {
- lua_assert(!ttisnil(gkey(n)));
- markvalue(g, gkey(n)); /* mark key */
- markvalue(g, gval(n)); /* mark value */
- }
- }
-}
-
-
-static lu_mem traversetable (global_State *g, Table *h) {
- const char *weakkey, *weakvalue;
- const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
- markobject(g, h->metatable);
- if (mode && ttisstring(mode) && /* is there a weak mode? */
- ((weakkey = strchr(svalue(mode), 'k')),
- (weakvalue = strchr(svalue(mode), 'v')),
- (weakkey || weakvalue))) { /* is really weak? */
- black2gray(obj2gco(h)); /* keep table gray */
- if (!weakkey) /* strong keys? */
- traverseweakvalue(g, h);
- else if (!weakvalue) /* strong values? */
- traverseephemeron(g, h);
- else /* all weak */
- linktable(h, &g->allweak); /* nothing to traverse now */
- }
- else /* not weak */
- traversestrongtable(g, h);
- return sizeof(Table) + sizeof(TValue) * h->sizearray +
- sizeof(Node) * cast(size_t, sizenode(h));
-}
-
-
-static int traverseproto (global_State *g, Proto *f) {
- int i;
- if (f->cache && iswhite(obj2gco(f->cache)))
- f->cache = NULL; /* allow cache to be collected */
- markobject(g, f->source);
- for (i = 0; i < f->sizek; i++) /* mark literals */
- markvalue(g, &f->k[i]);
- for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
- markobject(g, f->upvalues[i].name);
- for (i = 0; i < f->sizep; i++) /* mark nested protos */
- markobject(g, f->p[i]);
- for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
- markobject(g, f->locvars[i].varname);
- return sizeof(Proto) + sizeof(Instruction) * f->sizecode +
- sizeof(Proto *) * f->sizep +
- sizeof(TValue) * f->sizek +
- sizeof(int) * f->sizelineinfo +
- sizeof(LocVar) * f->sizelocvars +
- sizeof(Upvaldesc) * f->sizeupvalues;
-}
-
-
-static lu_mem traverseCclosure (global_State *g, CClosure *cl) {
- int i;
- for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
- markvalue(g, &cl->upvalue[i]);
- return sizeCclosure(cl->nupvalues);
-}
-
-static lu_mem traverseLclosure (global_State *g, LClosure *cl) {
- int i;
- markobject(g, cl->p); /* mark its prototype */
- for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
- markobject(g, cl->upvals[i]);
- return sizeLclosure(cl->nupvalues);
-}
-
-
-static lu_mem traversestack (global_State *g, lua_State *th) {
- StkId o = th->stack;
- if (o == NULL)
- return 1; /* stack not completely built yet */
- for (; o < th->top; o++)
- markvalue(g, o);
- if (g->gcstate == GCSatomic) { /* final traversal? */
- StkId lim = th->stack + th->stacksize; /* real end of stack */
- for (; o < lim; o++) /* clear not-marked stack slice */
- setnilvalue(o);
- }
- return sizeof(lua_State) + sizeof(TValue) * th->stacksize;
-}
-
-
-/*
-** traverse one gray object, turning it to black (except for threads,
-** which are always gray).
-*/
-static void propagatemark (global_State *g) {
- lu_mem size;
- GCObject *o = g->gray;
- lua_assert(isgray(o));
- gray2black(o);
- switch (gch(o)->tt) {
- case LUA_TTABLE: {
- Table *h = gco2t(o);
- g->gray = h->gclist; /* remove from 'gray' list */
- size = traversetable(g, h);
- break;
- }
- case LUA_TLCL: {
- LClosure *cl = gco2lcl(o);
- g->gray = cl->gclist; /* remove from 'gray' list */
- size = traverseLclosure(g, cl);
- break;
- }
- case LUA_TCCL: {
- CClosure *cl = gco2ccl(o);
- g->gray = cl->gclist; /* remove from 'gray' list */
- size = traverseCclosure(g, cl);
- break;
- }
- case LUA_TTHREAD: {
- lua_State *th = gco2th(o);
- g->gray = th->gclist; /* remove from 'gray' list */
- th->gclist = g->grayagain;
- g->grayagain = o; /* insert into 'grayagain' list */
- black2gray(o);
- size = traversestack(g, th);
- break;
- }
- case LUA_TPROTO: {
- Proto *p = gco2p(o);
- g->gray = p->gclist; /* remove from 'gray' list */
- size = traverseproto(g, p);
- break;
- }
- default: lua_assert(0); return;
- }
- g->GCmemtrav += size;
-}
-
-
-static void propagateall (global_State *g) {
- while (g->gray) propagatemark(g);
-}
-
-
-static void propagatelist (global_State *g, GCObject *l) {
- lua_assert(g->gray == NULL); /* no grays left */
- g->gray = l;
- propagateall(g); /* traverse all elements from 'l' */
-}
-
-/*
-** retraverse all gray lists. Because tables may be reinserted in other
-** lists when traversed, traverse the original lists to avoid traversing
-** twice the same table (which is not wrong, but inefficient)
-*/
-static void retraversegrays (global_State *g) {
- GCObject *weak = g->weak; /* save original lists */
- GCObject *grayagain = g->grayagain;
- GCObject *ephemeron = g->ephemeron;
- g->weak = g->grayagain = g->ephemeron = NULL;
- propagateall(g); /* traverse main gray list */
- propagatelist(g, grayagain);
- propagatelist(g, weak);
- propagatelist(g, ephemeron);
-}
-
-
-static void convergeephemerons (global_State *g) {
- int changed;
- do {
- GCObject *w;
- GCObject *next = g->ephemeron; /* get ephemeron list */
- g->ephemeron = NULL; /* tables will return to this list when traversed */
- changed = 0;
- while ((w = next) != NULL) {
- next = gco2t(w)->gclist;
- if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */
- propagateall(g); /* propagate changes */
- changed = 1; /* will have to revisit all ephemeron tables */
- }
- }
- } while (changed);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Sweep Functions
-** =======================================================
-*/
-
-
-/*
-** clear entries with unmarked keys from all weaktables in list 'l' up
-** to element 'f'
-*/
-static void clearkeys (global_State *g, GCObject *l, GCObject *f) {
- for (; l != f; l = gco2t(l)->gclist) {
- Table *h = gco2t(l);
- Node *n, *limit = gnodelast(h);
- for (n = gnode(h, 0); n < limit; n++) {
- if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) {
- setnilvalue(gval(n)); /* remove value ... */
- removeentry(n); /* and remove entry from table */
- }
- }
- }
-}
-
-
-/*
-** clear entries with unmarked values from all weaktables in list 'l' up
-** to element 'f'
-*/
-static void clearvalues (global_State *g, GCObject *l, GCObject *f) {
- for (; l != f; l = gco2t(l)->gclist) {
- Table *h = gco2t(l);
- Node *n, *limit = gnodelast(h);
- int i;
- for (i = 0; i < h->sizearray; i++) {
- TValue *o = &h->array[i];
- if (iscleared(g, o)) /* value was collected? */
- setnilvalue(o); /* remove value */
- }
- for (n = gnode(h, 0); n < limit; n++) {
- if (!ttisnil(gval(n)) && iscleared(g, gval(n))) {
- setnilvalue(gval(n)); /* remove value ... */
- removeentry(n); /* and remove entry from table */
- }
- }
- }
-}
-
-
-static void freeobj (lua_State *L, GCObject *o) {
- switch (gch(o)->tt) {
- case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
- case LUA_TLCL: {
- luaM_freemem(L, o, sizeLclosure(gco2lcl(o)->nupvalues));
- break;
- }
- case LUA_TCCL: {
- luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues));
- break;
- }
- case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break;
- case LUA_TTABLE: luaH_free(L, gco2t(o)); break;
- case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break;
- case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break;
- case LUA_TSHRSTR:
- G(L)->strt.nuse--;
- /* go through */
- case LUA_TLNGSTR: {
- luaM_freemem(L, o, sizestring(gco2ts(o)));
- break;
- }
- default: lua_assert(0);
- }
-}
-
-
-#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
-static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count);
-
-
-/*
-** sweep the (open) upvalues of a thread and resize its stack and
-** list of call-info structures.
-*/
-static void sweepthread (lua_State *L, lua_State *L1) {
- if (L1->stack == NULL) return; /* stack not completely built yet */
- sweepwholelist(L, &L1->openupval); /* sweep open upvalues */
- luaE_freeCI(L1); /* free extra CallInfo slots */
- /* should not change the stack during an emergency gc cycle */
- if (G(L)->gckind != KGC_EMERGENCY)
- luaD_shrinkstack(L1);
-}
-
-
-/*
-** sweep at most 'count' elements from a list of GCObjects erasing dead
-** objects, where a dead (not alive) object is one marked with the "old"
-** (non current) white and not fixed.
-** In non-generational mode, change all non-dead objects back to white,
-** preparing for next collection cycle.
-** In generational mode, keep black objects black, and also mark them as
-** old; stop when hitting an old object, as all objects after that
-** one will be old too.
-** When object is a thread, sweep its list of open upvalues too.
-*/
-static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
- global_State *g = G(L);
- int ow = otherwhite(g);
- int toclear, toset; /* bits to clear and to set in all live objects */
- int tostop; /* stop sweep when this is true */
- if (isgenerational(g)) { /* generational mode? */
- toclear = ~0; /* clear nothing */
- toset = bitmask(OLDBIT); /* set the old bit of all surviving objects */
- tostop = bitmask(OLDBIT); /* do not sweep old generation */
- }
- else { /* normal mode */
- toclear = maskcolors; /* clear all color bits + old bit */
- toset = luaC_white(g); /* make object white */
- tostop = 0; /* do not stop */
- }
- while (*p != NULL && count-- > 0) {
- GCObject *curr = *p;
- int marked = gch(curr)->marked;
- if (isdeadm(ow, marked)) { /* is 'curr' dead? */
- *p = gch(curr)->next; /* remove 'curr' from list */
- freeobj(L, curr); /* erase 'curr' */
- }
- else {
- if (testbits(marked, tostop))
- return NULL; /* stop sweeping this list */
- if (gch(curr)->tt == LUA_TTHREAD)
- sweepthread(L, gco2th(curr)); /* sweep thread's upvalues */
- /* update marks */
- gch(curr)->marked = cast_byte((marked & toclear) | toset);
- p = &gch(curr)->next; /* go to next element */
- }
- }
- return (*p == NULL) ? NULL : p;
-}
-
-
-/*
-** sweep a list until a live object (or end of list)
-*/
-static GCObject **sweeptolive (lua_State *L, GCObject **p, int *n) {
- GCObject ** old = p;
- int i = 0;
- do {
- i++;
- p = sweeplist(L, p, 1);
- } while (p == old);
- if (n) *n += i;
- return p;
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Finalization
-** =======================================================
-*/
-
-static void checkSizes (lua_State *L) {
- global_State *g = G(L);
- if (g->gckind != KGC_EMERGENCY) { /* do not change sizes in emergency */
- int hs = g->strt.size / 2; /* half the size of the string table */
- if (g->strt.nuse < cast(lu_int32, hs)) /* using less than that half? */
- luaS_resize(L, hs); /* halve its size */
- luaZ_freebuffer(L, &g->buff); /* free concatenation buffer */
- }
-}
-
-
-static GCObject *udata2finalize (global_State *g) {
- GCObject *o = g->tobefnz; /* get first element */
- lua_assert(isfinalized(o));
- g->tobefnz = gch(o)->next; /* remove it from 'tobefnz' list */
- gch(o)->next = g->allgc; /* return it to 'allgc' list */
- g->allgc = o;
- resetbit(gch(o)->marked, SEPARATED); /* mark that it is not in 'tobefnz' */
- lua_assert(!isold(o)); /* see MOVE OLD rule */
- if (!keepinvariantout(g)) /* not keeping invariant? */
- makewhite(g, o); /* "sweep" object */
- return o;
-}
-
-
-static void dothecall (lua_State *L, void *ud) {
- UNUSED(ud);
- luaD_call(L, L->top - 2, 0, 0);
-}
-
-
-static void GCTM (lua_State *L, int propagateerrors) {
- global_State *g = G(L);
- const TValue *tm;
- TValue v;
- setgcovalue(L, &v, udata2finalize(g));
- tm = luaT_gettmbyobj(L, &v, TM_GC);
- if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */
- int status;
- lu_byte oldah = L->allowhook;
- int running = g->gcrunning;
- L->allowhook = 0; /* stop debug hooks during GC metamethod */
- g->gcrunning = 0; /* avoid GC steps */
- setobj2s(L, L->top, tm); /* push finalizer... */
- setobj2s(L, L->top + 1, &v); /* ... and its argument */
- L->top += 2; /* and (next line) call the finalizer */
- status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
- L->allowhook = oldah; /* restore hooks */
- g->gcrunning = running; /* restore state */
- if (status != LUA_OK && propagateerrors) { /* error while running __gc? */
- if (status == LUA_ERRRUN) { /* is there an error object? */
- const char *msg = (ttisstring(L->top - 1))
- ? svalue(L->top - 1)
- : "no message";
- luaO_pushfstring(L, "error in __gc metamethod (%s)", msg);
- status = LUA_ERRGCMM; /* error in __gc metamethod */
- }
- luaD_throw(L, status); /* re-throw error */
- }
- }
-}
-
-
-/*
-** move all unreachable objects (or 'all' objects) that need
-** finalization from list 'finobj' to list 'tobefnz' (to be finalized)
-*/
-static void separatetobefnz (lua_State *L, int all) {
- global_State *g = G(L);
- GCObject **p = &g->finobj;
- GCObject *curr;
- GCObject **lastnext = &g->tobefnz;
- /* find last 'next' field in 'tobefnz' list (to add elements in its end) */
- while (*lastnext != NULL)
- lastnext = &gch(*lastnext)->next;
- while ((curr = *p) != NULL) { /* traverse all finalizable objects */
- lua_assert(!isfinalized(curr));
- lua_assert(testbit(gch(curr)->marked, SEPARATED));
- if (!(iswhite(curr) || all)) /* not being collected? */
- p = &gch(curr)->next; /* don't bother with it */
- else {
- l_setbit(gch(curr)->marked, FINALIZEDBIT); /* won't be finalized again */
- *p = gch(curr)->next; /* remove 'curr' from 'finobj' list */
- gch(curr)->next = *lastnext; /* link at the end of 'tobefnz' list */
- *lastnext = curr;
- lastnext = &gch(curr)->next;
- }
- }
-}
-
-
-/*
-** if object 'o' has a finalizer, remove it from 'allgc' list (must
-** search the list to find it) and link it in 'finobj' list.
-*/
-void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
- global_State *g = G(L);
- if (testbit(gch(o)->marked, SEPARATED) || /* obj. is already separated... */
- isfinalized(o) || /* ... or is finalized... */
- gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
- return; /* nothing to be done */
- else { /* move 'o' to 'finobj' list */
- GCObject **p;
- GCheader *ho = gch(o);
- if (g->sweepgc == &ho->next) { /* avoid removing current sweep object */
- lua_assert(issweepphase(g));
- g->sweepgc = sweeptolive(L, g->sweepgc, NULL);
- }
- /* search for pointer pointing to 'o' */
- for (p = &g->allgc; *p != o; p = &gch(*p)->next) { /* empty */ }
- *p = ho->next; /* remove 'o' from root list */
- ho->next = g->finobj; /* link it in list 'finobj' */
- g->finobj = o;
- l_setbit(ho->marked, SEPARATED); /* mark it as such */
- if (!keepinvariantout(g)) /* not keeping invariant? */
- makewhite(g, o); /* "sweep" object */
- else
- resetoldbit(o); /* see MOVE OLD rule */
- }
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** GC control
-** =======================================================
-*/
-
-
-/*
-** set a reasonable "time" to wait before starting a new GC cycle;
-** cycle will start when memory use hits threshold
-*/
-static void setpause (global_State *g, l_mem estimate) {
- l_mem debt, threshold;
- estimate = estimate / PAUSEADJ; /* adjust 'estimate' */
- threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */
- ? estimate * g->gcpause /* no overflow */
- : MAX_LMEM; /* overflow; truncate to maximum */
- debt = -cast(l_mem, threshold - gettotalbytes(g));
- luaE_setdebt(g, debt);
-}
-
-
-#define sweepphases \
- (bitmask(GCSsweepstring) | bitmask(GCSsweepudata) | bitmask(GCSsweep))
-
-
-/*
-** enter first sweep phase (strings) and prepare pointers for other
-** sweep phases. The calls to 'sweeptolive' make pointers point to an
-** object inside the list (instead of to the header), so that the real
-** sweep do not need to skip objects created between "now" and the start
-** of the real sweep.
-** Returns how many objects it swept.
-*/
-static int entersweep (lua_State *L) {
- global_State *g = G(L);
- int n = 0;
- g->gcstate = GCSsweepstring;
- lua_assert(g->sweepgc == NULL && g->sweepfin == NULL);
- /* prepare to sweep strings, finalizable objects, and regular objects */
- g->sweepstrgc = 0;
- g->sweepfin = sweeptolive(L, &g->finobj, &n);
- g->sweepgc = sweeptolive(L, &g->allgc, &n);
- return n;
-}
-
-
-/*
-** change GC mode
-*/
-void luaC_changemode (lua_State *L, int mode) {
- global_State *g = G(L);
- if (mode == g->gckind) return; /* nothing to change */
- if (mode == KGC_GEN) { /* change to generational mode */
- /* make sure gray lists are consistent */
- luaC_runtilstate(L, bitmask(GCSpropagate));
- g->GCestimate = gettotalbytes(g);
- g->gckind = KGC_GEN;
- }
- else { /* change to incremental mode */
- /* sweep all objects to turn them back to white
- (as white has not changed, nothing extra will be collected) */
- g->gckind = KGC_NORMAL;
- entersweep(L);
- luaC_runtilstate(L, ~sweepphases);
- }
-}
-
-
-/*
-** call all pending finalizers
-*/
-static void callallpendingfinalizers (lua_State *L, int propagateerrors) {
- global_State *g = G(L);
- while (g->tobefnz) {
- resetoldbit(g->tobefnz);
- GCTM(L, propagateerrors);
- }
-}
-
-
-void luaC_freeallobjects (lua_State *L) {
- global_State *g = G(L);
- int i;
- separatetobefnz(L, 1); /* separate all objects with finalizers */
- lua_assert(g->finobj == NULL);
- callallpendingfinalizers(L, 0);
- g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */
- g->gckind = KGC_NORMAL;
- sweepwholelist(L, &g->finobj); /* finalizers can create objs. in 'finobj' */
- sweepwholelist(L, &g->allgc);
- for (i = 0; i < g->strt.size; i++) /* free all string lists */
- sweepwholelist(L, &g->strt.hash[i]);
- lua_assert(g->strt.nuse == 0);
-}
-
-
-static l_mem atomic (lua_State *L) {
- global_State *g = G(L);
- l_mem work = -cast(l_mem, g->GCmemtrav); /* start counting work */
- GCObject *origweak, *origall;
- lua_assert(!iswhite(obj2gco(g->mainthread)));
- markobject(g, L); /* mark running thread */
- /* registry and global metatables may be changed by API */
- markvalue(g, &g->l_registry);
- markmt(g); /* mark basic metatables */
- /* remark occasional upvalues of (maybe) dead threads */
- remarkupvals(g);
- propagateall(g); /* propagate changes */
- work += g->GCmemtrav; /* stop counting (do not (re)count grays) */
- /* traverse objects caught by write barrier and by 'remarkupvals' */
- retraversegrays(g);
- work -= g->GCmemtrav; /* restart counting */
- convergeephemerons(g);
- /* at this point, all strongly accessible objects are marked. */
- /* clear values from weak tables, before checking finalizers */
- clearvalues(g, g->weak, NULL);
- clearvalues(g, g->allweak, NULL);
- origweak = g->weak; origall = g->allweak;
- work += g->GCmemtrav; /* stop counting (objects being finalized) */
- separatetobefnz(L, 0); /* separate objects to be finalized */
- markbeingfnz(g); /* mark objects that will be finalized */
- propagateall(g); /* remark, to propagate `preserveness' */
- work -= g->GCmemtrav; /* restart counting */
- convergeephemerons(g);
- /* at this point, all resurrected objects are marked. */
- /* remove dead objects from weak tables */
- clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */
- clearkeys(g, g->allweak, NULL); /* clear keys from all allweak tables */
- /* clear values from resurrected weak tables */
- clearvalues(g, g->weak, origweak);
- clearvalues(g, g->allweak, origall);
- g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
- work += g->GCmemtrav; /* complete counting */
- return work; /* estimate of memory marked by 'atomic' */
-}
-
-
-static lu_mem singlestep (lua_State *L) {
- global_State *g = G(L);
- switch (g->gcstate) {
- case GCSpause: {
- /* start to count memory traversed */
- g->GCmemtrav = g->strt.size * sizeof(GCObject*);
- lua_assert(!isgenerational(g));
- restartcollection(g);
- g->gcstate = GCSpropagate;
- return g->GCmemtrav;
- }
- case GCSpropagate: {
- if (g->gray) {
- lu_mem oldtrav = g->GCmemtrav;
- propagatemark(g);
- return g->GCmemtrav - oldtrav; /* memory traversed in this step */
- }
- else { /* no more `gray' objects */
- lu_mem work;
- int sw;
- g->gcstate = GCSatomic; /* finish mark phase */
- g->GCestimate = g->GCmemtrav; /* save what was counted */;
- work = atomic(L); /* add what was traversed by 'atomic' */
- g->GCestimate += work; /* estimate of total memory traversed */
- sw = entersweep(L);
- return work + sw * GCSWEEPCOST;
- }
- }
- case GCSsweepstring: {
- int i;
- for (i = 0; i < GCSWEEPMAX && g->sweepstrgc + i < g->strt.size; i++)
- sweepwholelist(L, &g->strt.hash[g->sweepstrgc + i]);
- g->sweepstrgc += i;
- if (g->sweepstrgc >= g->strt.size) /* no more strings to sweep? */
- g->gcstate = GCSsweepudata;
- return i * GCSWEEPCOST;
- }
- case GCSsweepudata: {
- if (g->sweepfin) {
- g->sweepfin = sweeplist(L, g->sweepfin, GCSWEEPMAX);
- return GCSWEEPMAX*GCSWEEPCOST;
- }
- else {
- g->gcstate = GCSsweep;
- return 0;
- }
- }
- case GCSsweep: {
- if (g->sweepgc) {
- g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
- return GCSWEEPMAX*GCSWEEPCOST;
- }
- else {
- /* sweep main thread */
- GCObject *mt = obj2gco(g->mainthread);
- sweeplist(L, &mt, 1);
- checkSizes(L);
- g->gcstate = GCSpause; /* finish collection */
- return GCSWEEPCOST;
- }
- }
- default: lua_assert(0); return 0;
- }
-}
-
-
-/*
-** advances the garbage collector until it reaches a state allowed
-** by 'statemask'
-*/
-void luaC_runtilstate (lua_State *L, int statesmask) {
- global_State *g = G(L);
- while (!testbit(statesmask, g->gcstate))
- singlestep(L);
-}
-
-
-static void generationalcollection (lua_State *L) {
- global_State *g = G(L);
- lua_assert(g->gcstate == GCSpropagate);
- if (g->GCestimate == 0) { /* signal for another major collection? */
- luaC_fullgc(L, 0); /* perform a full regular collection */
- g->GCestimate = gettotalbytes(g); /* update control */
- }
- else {
- lu_mem estimate = g->GCestimate;
- luaC_runtilstate(L, bitmask(GCSpause)); /* run complete (minor) cycle */
- g->gcstate = GCSpropagate; /* skip restart */
- if (gettotalbytes(g) > (estimate / 100) * g->gcmajorinc)
- g->GCestimate = 0; /* signal for a major collection */
- else
- g->GCestimate = estimate; /* keep estimate from last major coll. */
-
- }
- setpause(g, gettotalbytes(g));
- lua_assert(g->gcstate == GCSpropagate);
-}
-
-
-static void incstep (lua_State *L) {
- global_State *g = G(L);
- l_mem debt = g->GCdebt;
- int stepmul = g->gcstepmul;
- if (stepmul < 40) stepmul = 40; /* avoid ridiculous low values (and 0) */
- /* convert debt from Kb to 'work units' (avoid zero debt and overflows) */
- debt = (debt / STEPMULADJ) + 1;
- debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM;
- do { /* always perform at least one single step */
- lu_mem work = singlestep(L); /* do some work */
- debt -= work;
- } while (debt > -GCSTEPSIZE && g->gcstate != GCSpause);
- if (g->gcstate == GCSpause)
- setpause(g, g->GCestimate); /* pause until next cycle */
- else {
- debt = (debt / stepmul) * STEPMULADJ; /* convert 'work units' to Kb */
- luaE_setdebt(g, debt);
- }
-}
-
-
-/*
-** performs a basic GC step
-*/
-void luaC_forcestep (lua_State *L) {
- global_State *g = G(L);
- int i;
- if (isgenerational(g)) generationalcollection(L);
- else incstep(L);
- /* run a few finalizers (or all of them at the end of a collect cycle) */
- for (i = 0; g->tobefnz && (i < GCFINALIZENUM || g->gcstate == GCSpause); i++)
- GCTM(L, 1); /* call one finalizer */
-}
-
-
-/*
-** performs a basic GC step only if collector is running
-*/
-void luaC_step (lua_State *L) {
- global_State *g = G(L);
- if (g->gcrunning) luaC_forcestep(L);
- else luaE_setdebt(g, -GCSTEPSIZE); /* avoid being called too often */
-}
-
-
-
-/*
-** performs a full GC cycle; if "isemergency", does not call
-** finalizers (which could change stack positions)
-*/
-void luaC_fullgc (lua_State *L, int isemergency) {
- global_State *g = G(L);
- int origkind = g->gckind;
- lua_assert(origkind != KGC_EMERGENCY);
- if (isemergency) /* do not run finalizers during emergency GC */
- g->gckind = KGC_EMERGENCY;
- else {
- g->gckind = KGC_NORMAL;
- callallpendingfinalizers(L, 1);
- }
- if (keepinvariant(g)) { /* may there be some black objects? */
- /* must sweep all objects to turn them back to white
- (as white has not changed, nothing will be collected) */
- entersweep(L);
- }
- /* finish any pending sweep phase to start a new cycle */
- luaC_runtilstate(L, bitmask(GCSpause));
- luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */
- luaC_runtilstate(L, bitmask(GCSpause)); /* run entire collection */
- if (origkind == KGC_GEN) { /* generational mode? */
- /* generational mode must be kept in propagate phase */
- luaC_runtilstate(L, bitmask(GCSpropagate));
- }
- g->gckind = origkind;
- setpause(g, gettotalbytes(g));
- if (!isemergency) /* do not run finalizers during emergency GC */
- callallpendingfinalizers(L, 1);
-}
-
-/* }====================================================== */
-
-
diff --git a/third_party/lua/src/lgc.h b/third_party/lua/src/lgc.h
deleted file mode 100644
index dee270b4dc..0000000000
--- a/third_party/lua/src/lgc.h
+++ /dev/null
@@ -1,157 +0,0 @@
-/*
-** $Id: lgc.h,v 2.58 2012/09/11 12:53:08 roberto Exp $
-** Garbage Collector
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lgc_h
-#define lgc_h
-
-
-#include "lobject.h"
-#include "lstate.h"
-
-/*
-** Collectable objects may have one of three colors: white, which
-** means the object is not marked; gray, which means the
-** object is marked, but its references may be not marked; and
-** black, which means that the object and all its references are marked.
-** The main invariant of the garbage collector, while marking objects,
-** is that a black object can never point to a white one. Moreover,
-** any gray object must be in a "gray list" (gray, grayagain, weak,
-** allweak, ephemeron) so that it can be visited again before finishing
-** the collection cycle. These lists have no meaning when the invariant
-** is not being enforced (e.g., sweep phase).
-*/
-
-
-
-/* how much to allocate before next GC step */
-#if !defined(GCSTEPSIZE)
-/* ~100 small strings */
-#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
-#endif
-
-
-/*
-** Possible states of the Garbage Collector
-*/
-#define GCSpropagate 0
-#define GCSatomic 1
-#define GCSsweepstring 2
-#define GCSsweepudata 3
-#define GCSsweep 4
-#define GCSpause 5
-
-
-#define issweepphase(g) \
- (GCSsweepstring <= (g)->gcstate && (g)->gcstate <= GCSsweep)
-
-#define isgenerational(g) ((g)->gckind == KGC_GEN)
-
-/*
-** macros to tell when main invariant (white objects cannot point to black
-** ones) must be kept. During a non-generational collection, the sweep
-** phase may break the invariant, as objects turned white may point to
-** still-black objects. The invariant is restored when sweep ends and
-** all objects are white again. During a generational collection, the
-** invariant must be kept all times.
-*/
-
-#define keepinvariant(g) (isgenerational(g) || g->gcstate <= GCSatomic)
-
-
-/*
-** Outside the collector, the state in generational mode is kept in
-** 'propagate', so 'keepinvariant' is always true.
-*/
-#define keepinvariantout(g) \
- check_exp(g->gcstate == GCSpropagate || !isgenerational(g), \
- g->gcstate <= GCSatomic)
-
-
-/*
-** some useful bit tricks
-*/
-#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
-#define setbits(x,m) ((x) |= (m))
-#define testbits(x,m) ((x) & (m))
-#define bitmask(b) (1<<(b))
-#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
-#define l_setbit(x,b) setbits(x, bitmask(b))
-#define resetbit(x,b) resetbits(x, bitmask(b))
-#define testbit(x,b) testbits(x, bitmask(b))
-
-
-/* Layout for bit use in `marked' field: */
-#define WHITE0BIT 0 /* object is white (type 0) */
-#define WHITE1BIT 1 /* object is white (type 1) */
-#define BLACKBIT 2 /* object is black */
-#define FINALIZEDBIT 3 /* object has been separated for finalization */
-#define SEPARATED 4 /* object is in 'finobj' list or in 'tobefnz' */
-#define FIXEDBIT 5 /* object is fixed (should not be collected) */
-#define OLDBIT 6 /* object is old (only in generational mode) */
-/* bit 7 is currently used by tests (luaL_checkmemory) */
-
-#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
-
-
-#define iswhite(x) testbits((x)->gch.marked, WHITEBITS)
-#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
-#define isgray(x) /* neither white nor black */ \
- (!testbits((x)->gch.marked, WHITEBITS | bitmask(BLACKBIT)))
-
-#define isold(x) testbit((x)->gch.marked, OLDBIT)
-
-/* MOVE OLD rule: whenever an object is moved to the beginning of
- a GC list, its old bit must be cleared */
-#define resetoldbit(o) resetbit((o)->gch.marked, OLDBIT)
-
-#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
-#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
-#define isdead(g,v) isdeadm(otherwhite(g), (v)->gch.marked)
-
-#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
-#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
-
-#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
-
-#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
-
-
-#define luaC_condGC(L,c) \
- {if (G(L)->GCdebt > 0) {c;}; condchangemem(L);}
-#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);)
-
-
-#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
- luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
-
-#define luaC_barrierback(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
- luaC_barrierback_(L,p); }
-
-#define luaC_objbarrier(L,p,o) \
- { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
- luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
-
-#define luaC_objbarrierback(L,p,o) \
- { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) luaC_barrierback_(L,p); }
-
-#define luaC_barrierproto(L,p,c) \
- { if (isblack(obj2gco(p))) luaC_barrierproto_(L,p,c); }
-
-LUAI_FUNC void luaC_freeallobjects (lua_State *L);
-LUAI_FUNC void luaC_step (lua_State *L);
-LUAI_FUNC void luaC_forcestep (lua_State *L);
-LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
-LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
-LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz,
- GCObject **list, int offset);
-LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
-LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
-LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c);
-LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
-LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv);
-LUAI_FUNC void luaC_changemode (lua_State *L, int mode);
-
-#endif
diff --git a/third_party/lua/src/linit.c b/third_party/lua/src/linit.c
deleted file mode 100644
index 8d3aa6576f..0000000000
--- a/third_party/lua/src/linit.c
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
-** $Id: linit.c,v 1.32 2011/04/08 19:17:36 roberto Exp $
-** Initialization of libraries for lua.c and other clients
-** See Copyright Notice in lua.h
-*/
-
-
-/*
-** If you embed Lua in your program and need to open the standard
-** libraries, call luaL_openlibs in your program. If you need a
-** different set of libraries, copy this file to your project and edit
-** it to suit your needs.
-*/
-
-
-#define linit_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lualib.h"
-#include "lauxlib.h"
-
-
-/*
-** these libs are loaded by lua.c and are readily available to any Lua
-** program
-*/
-static const luaL_Reg loadedlibs[] = {
- {"_G", luaopen_base},
- {LUA_LOADLIBNAME, luaopen_package},
- {LUA_COLIBNAME, luaopen_coroutine},
- {LUA_TABLIBNAME, luaopen_table},
- {LUA_IOLIBNAME, luaopen_io},
- {LUA_OSLIBNAME, luaopen_os},
- {LUA_STRLIBNAME, luaopen_string},
- {LUA_BITLIBNAME, luaopen_bit32},
- {LUA_MATHLIBNAME, luaopen_math},
- {LUA_DBLIBNAME, luaopen_debug},
- {NULL, NULL}
-};
-
-
-/*
-** these libs are preloaded and must be required before used
-*/
-static const luaL_Reg preloadedlibs[] = {
- {NULL, NULL}
-};
-
-
-LUALIB_API void luaL_openlibs (lua_State *L) {
- const luaL_Reg *lib;
- /* call open functions from 'loadedlibs' and set results to global table */
- for (lib = loadedlibs; lib->func; lib++) {
- luaL_requiref(L, lib->name, lib->func, 1);
- lua_pop(L, 1); /* remove lib */
- }
- /* add open functions from 'preloadedlibs' into 'package.preload' table */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
- for (lib = preloadedlibs; lib->func; lib++) {
- lua_pushcfunction(L, lib->func);
- lua_setfield(L, -2, lib->name);
- }
- lua_pop(L, 1); /* remove _PRELOAD table */
-}
-
diff --git a/third_party/lua/src/liolib.c b/third_party/lua/src/liolib.c
deleted file mode 100644
index 3f80db1927..0000000000
--- a/third_party/lua/src/liolib.c
+++ /dev/null
@@ -1,665 +0,0 @@
-/*
-** $Id: liolib.c,v 2.111 2013/03/21 13:57:27 roberto Exp $
-** Standard I/O (and system) library
-** See Copyright Notice in lua.h
-*/
-
-
-/*
-** POSIX idiosyncrasy!
-** This definition must come before the inclusion of 'stdio.h'; it
-** should not affect non-POSIX systems
-*/
-#if !defined(_FILE_OFFSET_BITS)
-#define _FILE_OFFSET_BITS 64
-#endif
-
-
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define liolib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#if !defined(lua_checkmode)
-
-/*
-** Check whether 'mode' matches '[rwa]%+?b?'.
-** Change this macro to accept other modes for 'fopen' besides
-** the standard ones.
-*/
-#define lua_checkmode(mode) \
- (*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \
- (*mode != '+' || ++mode) && /* skip if char is '+' */ \
- (*mode != 'b' || ++mode) && /* skip if char is 'b' */ \
- (*mode == '\0'))
-
-#endif
-
-/*
-** {======================================================
-** lua_popen spawns a new process connected to the current
-** one through the file streams.
-** =======================================================
-*/
-
-#if !defined(lua_popen) /* { */
-
-#if defined(LUA_USE_POPEN) /* { */
-
-#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
-#define lua_pclose(L,file) ((void)L, pclose(file))
-
-#elif defined(LUA_WIN) /* }{ */
-
-#define lua_popen(L,c,m) ((void)L, _popen(c,m))
-#define lua_pclose(L,file) ((void)L, _pclose(file))
-
-
-#else /* }{ */
-
-#define lua_popen(L,c,m) ((void)((void)c, m), \
- luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
-#define lua_pclose(L,file) ((void)((void)L, file), -1)
-
-
-#endif /* } */
-
-#endif /* } */
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** lua_fseek/lua_ftell: configuration for longer offsets
-** =======================================================
-*/
-
-#if !defined(lua_fseek) /* { */
-
-#if defined(LUA_USE_POSIX)
-
-#define l_fseek(f,o,w) fseeko(f,o,w)
-#define l_ftell(f) ftello(f)
-#define l_seeknum off_t
-
-#elif defined(LUA_WIN) && !defined(_CRTIMP_TYPEINFO) \
- && defined(_MSC_VER) && (_MSC_VER >= 1400)
-/* Windows (but not DDK) and Visual C++ 2005 or higher */
-
-#define l_fseek(f,o,w) _fseeki64(f,o,w)
-#define l_ftell(f) _ftelli64(f)
-#define l_seeknum __int64
-
-#else
-
-#define l_fseek(f,o,w) fseek(f,o,w)
-#define l_ftell(f) ftell(f)
-#define l_seeknum long
-
-#endif
-
-#endif /* } */
-
-/* }====================================================== */
-
-
-#define IO_PREFIX "_IO_"
-#define IO_INPUT (IO_PREFIX "input")
-#define IO_OUTPUT (IO_PREFIX "output")
-
-
-typedef luaL_Stream LStream;
-
-
-#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
-
-#define isclosed(p) ((p)->closef == NULL)
-
-
-static int io_type (lua_State *L) {
- LStream *p;
- luaL_checkany(L, 1);
- p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
- if (p == NULL)
- lua_pushnil(L); /* not a file */
- else if (isclosed(p))
- lua_pushliteral(L, "closed file");
- else
- lua_pushliteral(L, "file");
- return 1;
-}
-
-
-static int f_tostring (lua_State *L) {
- LStream *p = tolstream(L);
- if (isclosed(p))
- lua_pushliteral(L, "file (closed)");
- else
- lua_pushfstring(L, "file (%p)", p->f);
- return 1;
-}
-
-
-static FILE *tofile (lua_State *L) {
- LStream *p = tolstream(L);
- if (isclosed(p))
- luaL_error(L, "attempt to use a closed file");
- lua_assert(p->f);
- return p->f;
-}
-
-
-/*
-** When creating file handles, always creates a `closed' file handle
-** before opening the actual file; so, if there is a memory error, the
-** file is not left opened.
-*/
-static LStream *newprefile (lua_State *L) {
- LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
- p->closef = NULL; /* mark file handle as 'closed' */
- luaL_setmetatable(L, LUA_FILEHANDLE);
- return p;
-}
-
-
-static int aux_close (lua_State *L) {
- LStream *p = tolstream(L);
- lua_CFunction cf = p->closef;
- p->closef = NULL; /* mark stream as closed */
- return (*cf)(L); /* close it */
-}
-
-
-static int io_close (lua_State *L) {
- if (lua_isnone(L, 1)) /* no argument? */
- lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
- tofile(L); /* make sure argument is an open stream */
- return aux_close(L);
-}
-
-
-static int f_gc (lua_State *L) {
- LStream *p = tolstream(L);
- if (!isclosed(p) && p->f != NULL)
- aux_close(L); /* ignore closed and incompletely open files */
- return 0;
-}
-
-
-/*
-** function to close regular files
-*/
-static int io_fclose (lua_State *L) {
- LStream *p = tolstream(L);
- int res = fclose(p->f);
- return luaL_fileresult(L, (res == 0), NULL);
-}
-
-
-static LStream *newfile (lua_State *L) {
- LStream *p = newprefile(L);
- p->f = NULL;
- p->closef = &io_fclose;
- return p;
-}
-
-
-static void opencheck (lua_State *L, const char *fname, const char *mode) {
- LStream *p = newfile(L);
- p->f = fopen(fname, mode);
- if (p->f == NULL)
- luaL_error(L, "cannot open file " LUA_QS " (%s)", fname, strerror(errno));
-}
-
-
-static int io_open (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- const char *mode = luaL_optstring(L, 2, "r");
- LStream *p = newfile(L);
- const char *md = mode; /* to traverse/check mode */
- luaL_argcheck(L, lua_checkmode(md), 2, "invalid mode");
- p->f = fopen(filename, mode);
- return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
-}
-
-
-/*
-** function to close 'popen' files
-*/
-static int io_pclose (lua_State *L) {
- LStream *p = tolstream(L);
- return luaL_execresult(L, lua_pclose(L, p->f));
-}
-
-
-static int io_popen (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- const char *mode = luaL_optstring(L, 2, "r");
- LStream *p = newprefile(L);
- p->f = lua_popen(L, filename, mode);
- p->closef = &io_pclose;
- return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
-}
-
-
-static int io_tmpfile (lua_State *L) {
- LStream *p = newfile(L);
- p->f = tmpfile();
- return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
-}
-
-
-static FILE *getiofile (lua_State *L, const char *findex) {
- LStream *p;
- lua_getfield(L, LUA_REGISTRYINDEX, findex);
- p = (LStream *)lua_touserdata(L, -1);
- if (isclosed(p))
- luaL_error(L, "standard %s file is closed", findex + strlen(IO_PREFIX));
- return p->f;
-}
-
-
-static int g_iofile (lua_State *L, const char *f, const char *mode) {
- if (!lua_isnoneornil(L, 1)) {
- const char *filename = lua_tostring(L, 1);
- if (filename)
- opencheck(L, filename, mode);
- else {
- tofile(L); /* check that it's a valid file handle */
- lua_pushvalue(L, 1);
- }
- lua_setfield(L, LUA_REGISTRYINDEX, f);
- }
- /* return current value */
- lua_getfield(L, LUA_REGISTRYINDEX, f);
- return 1;
-}
-
-
-static int io_input (lua_State *L) {
- return g_iofile(L, IO_INPUT, "r");
-}
-
-
-static int io_output (lua_State *L) {
- return g_iofile(L, IO_OUTPUT, "w");
-}
-
-
-static int io_readline (lua_State *L);
-
-
-static void aux_lines (lua_State *L, int toclose) {
- int i;
- int n = lua_gettop(L) - 1; /* number of arguments to read */
- /* ensure that arguments will fit here and into 'io_readline' stack */
- luaL_argcheck(L, n <= LUA_MINSTACK - 3, LUA_MINSTACK - 3, "too many options");
- lua_pushvalue(L, 1); /* file handle */
- lua_pushinteger(L, n); /* number of arguments to read */
- lua_pushboolean(L, toclose); /* close/not close file when finished */
- for (i = 1; i <= n; i++) lua_pushvalue(L, i + 1); /* copy arguments */
- lua_pushcclosure(L, io_readline, 3 + n);
-}
-
-
-static int f_lines (lua_State *L) {
- tofile(L); /* check that it's a valid file handle */
- aux_lines(L, 0);
- return 1;
-}
-
-
-static int io_lines (lua_State *L) {
- int toclose;
- if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
- if (lua_isnil(L, 1)) { /* no file name? */
- lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
- lua_replace(L, 1); /* put it at index 1 */
- tofile(L); /* check that it's a valid file handle */
- toclose = 0; /* do not close it after iteration */
- }
- else { /* open a new file */
- const char *filename = luaL_checkstring(L, 1);
- opencheck(L, filename, "r");
- lua_replace(L, 1); /* put file at index 1 */
- toclose = 1; /* close it after iteration */
- }
- aux_lines(L, toclose);
- return 1;
-}
-
-
-/*
-** {======================================================
-** READ
-** =======================================================
-*/
-
-
-static int read_number (lua_State *L, FILE *f) {
- lua_Number d;
- if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
- lua_pushnumber(L, d);
- return 1;
- }
- else {
- lua_pushnil(L); /* "result" to be removed */
- return 0; /* read fails */
- }
-}
-
-
-static int test_eof (lua_State *L, FILE *f) {
- int c = getc(f);
- ungetc(c, f);
- lua_pushlstring(L, NULL, 0);
- return (c != EOF);
-}
-
-
-static int read_line (lua_State *L, FILE *f, int chop) {
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- for (;;) {
- size_t l;
- char *p = luaL_prepbuffer(&b);
- if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
- luaL_pushresult(&b); /* close buffer */
- return (lua_rawlen(L, -1) > 0); /* check whether read something */
- }
- l = strlen(p);
- if (l == 0 || p[l-1] != '\n')
- luaL_addsize(&b, l);
- else {
- luaL_addsize(&b, l - chop); /* chop 'eol' if needed */
- luaL_pushresult(&b); /* close buffer */
- return 1; /* read at least an `eol' */
- }
- }
-}
-
-
-#define MAX_SIZE_T (~(size_t)0)
-
-static void read_all (lua_State *L, FILE *f) {
- size_t rlen = LUAL_BUFFERSIZE; /* how much to read in each cycle */
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- for (;;) {
- char *p = luaL_prepbuffsize(&b, rlen);
- size_t nr = fread(p, sizeof(char), rlen, f);
- luaL_addsize(&b, nr);
- if (nr < rlen) break; /* eof? */
- else if (rlen <= (MAX_SIZE_T / 4)) /* avoid buffers too large */
- rlen *= 2; /* double buffer size at each iteration */
- }
- luaL_pushresult(&b); /* close buffer */
-}
-
-
-static int read_chars (lua_State *L, FILE *f, size_t n) {
- size_t nr; /* number of chars actually read */
- char *p;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
- nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
- luaL_addsize(&b, nr);
- luaL_pushresult(&b); /* close buffer */
- return (nr > 0); /* true iff read something */
-}
-
-
-static int g_read (lua_State *L, FILE *f, int first) {
- int nargs = lua_gettop(L) - 1;
- int success;
- int n;
- clearerr(f);
- if (nargs == 0) { /* no arguments? */
- success = read_line(L, f, 1);
- n = first+1; /* to return 1 result */
- }
- else { /* ensure stack space for all results and for auxlib's buffer */
- luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
- success = 1;
- for (n = first; nargs-- && success; n++) {
- if (lua_type(L, n) == LUA_TNUMBER) {
- size_t l = (size_t)lua_tointeger(L, n);
- success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
- }
- else {
- const char *p = lua_tostring(L, n);
- luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
- switch (p[1]) {
- case 'n': /* number */
- success = read_number(L, f);
- break;
- case 'l': /* line */
- success = read_line(L, f, 1);
- break;
- case 'L': /* line with end-of-line */
- success = read_line(L, f, 0);
- break;
- case 'a': /* file */
- read_all(L, f); /* read entire file */
- success = 1; /* always success */
- break;
- default:
- return luaL_argerror(L, n, "invalid format");
- }
- }
- }
- }
- if (ferror(f))
- return luaL_fileresult(L, 0, NULL);
- if (!success) {
- lua_pop(L, 1); /* remove last result */
- lua_pushnil(L); /* push nil instead */
- }
- return n - first;
-}
-
-
-static int io_read (lua_State *L) {
- return g_read(L, getiofile(L, IO_INPUT), 1);
-}
-
-
-static int f_read (lua_State *L) {
- return g_read(L, tofile(L), 2);
-}
-
-
-static int io_readline (lua_State *L) {
- LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
- int i;
- int n = (int)lua_tointeger(L, lua_upvalueindex(2));
- if (isclosed(p)) /* file is already closed? */
- return luaL_error(L, "file is already closed");
- lua_settop(L , 1);
- for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
- lua_pushvalue(L, lua_upvalueindex(3 + i));
- n = g_read(L, p->f, 2); /* 'n' is number of results */
- lua_assert(n > 0); /* should return at least a nil */
- if (!lua_isnil(L, -n)) /* read at least one value? */
- return n; /* return them */
- else { /* first result is nil: EOF or error */
- if (n > 1) { /* is there error information? */
- /* 2nd result is error message */
- return luaL_error(L, "%s", lua_tostring(L, -n + 1));
- }
- if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
- lua_settop(L, 0);
- lua_pushvalue(L, lua_upvalueindex(1));
- aux_close(L); /* close it */
- }
- return 0;
- }
-}
-
-/* }====================================================== */
-
-
-static int g_write (lua_State *L, FILE *f, int arg) {
- int nargs = lua_gettop(L) - arg;
- int status = 1;
- for (; nargs--; arg++) {
- if (lua_type(L, arg) == LUA_TNUMBER) {
- /* optimization: could be done exactly as for strings */
- status = status &&
- fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
- }
- else {
- size_t l;
- const char *s = luaL_checklstring(L, arg, &l);
- status = status && (fwrite(s, sizeof(char), l, f) == l);
- }
- }
- if (status) return 1; /* file handle already on stack top */
- else return luaL_fileresult(L, status, NULL);
-}
-
-
-static int io_write (lua_State *L) {
- return g_write(L, getiofile(L, IO_OUTPUT), 1);
-}
-
-
-static int f_write (lua_State *L) {
- FILE *f = tofile(L);
- lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
- return g_write(L, f, 2);
-}
-
-
-static int f_seek (lua_State *L) {
- static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
- static const char *const modenames[] = {"set", "cur", "end", NULL};
- FILE *f = tofile(L);
- int op = luaL_checkoption(L, 2, "cur", modenames);
- lua_Number p3 = luaL_optnumber(L, 3, 0);
- l_seeknum offset = (l_seeknum)p3;
- luaL_argcheck(L, (lua_Number)offset == p3, 3,
- "not an integer in proper range");
- op = l_fseek(f, offset, mode[op]);
- if (op)
- return luaL_fileresult(L, 0, NULL); /* error */
- else {
- lua_pushnumber(L, (lua_Number)l_ftell(f));
- return 1;
- }
-}
-
-
-static int f_setvbuf (lua_State *L) {
- static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
- static const char *const modenames[] = {"no", "full", "line", NULL};
- FILE *f = tofile(L);
- int op = luaL_checkoption(L, 2, NULL, modenames);
- lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
- int res = setvbuf(f, NULL, mode[op], sz);
- return luaL_fileresult(L, res == 0, NULL);
-}
-
-
-
-static int io_flush (lua_State *L) {
- return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
-}
-
-
-static int f_flush (lua_State *L) {
- return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
-}
-
-
-/*
-** functions for 'io' library
-*/
-static const luaL_Reg iolib[] = {
- {"close", io_close},
- {"flush", io_flush},
- {"input", io_input},
- {"lines", io_lines},
- {"open", io_open},
- {"output", io_output},
- {"popen", io_popen},
- {"read", io_read},
- {"tmpfile", io_tmpfile},
- {"type", io_type},
- {"write", io_write},
- {NULL, NULL}
-};
-
-
-/*
-** methods for file handles
-*/
-static const luaL_Reg flib[] = {
- {"close", io_close},
- {"flush", f_flush},
- {"lines", f_lines},
- {"read", f_read},
- {"seek", f_seek},
- {"setvbuf", f_setvbuf},
- {"write", f_write},
- {"__gc", f_gc},
- {"__tostring", f_tostring},
- {NULL, NULL}
-};
-
-
-static void createmeta (lua_State *L) {
- luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
- lua_pushvalue(L, -1); /* push metatable */
- lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
- luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
- lua_pop(L, 1); /* pop new metatable */
-}
-
-
-/*
-** function to (not) close the standard files stdin, stdout, and stderr
-*/
-static int io_noclose (lua_State *L) {
- LStream *p = tolstream(L);
- p->closef = &io_noclose; /* keep file opened */
- lua_pushnil(L);
- lua_pushliteral(L, "cannot close standard file");
- return 2;
-}
-
-
-static void createstdfile (lua_State *L, FILE *f, const char *k,
- const char *fname) {
- LStream *p = newprefile(L);
- p->f = f;
- p->closef = &io_noclose;
- if (k != NULL) {
- lua_pushvalue(L, -1);
- lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
- }
- lua_setfield(L, -2, fname); /* add file to module */
-}
-
-
-LUAMOD_API int luaopen_io (lua_State *L) {
- luaL_newlib(L, iolib); /* new module */
- createmeta(L);
- /* create (and set) default files */
- createstdfile(L, stdin, IO_INPUT, "stdin");
- createstdfile(L, stdout, IO_OUTPUT, "stdout");
- createstdfile(L, stderr, NULL, "stderr");
- return 1;
-}
-
diff --git a/third_party/lua/src/llex.c b/third_party/lua/src/llex.c
deleted file mode 100644
index 1a32e348b0..0000000000
--- a/third_party/lua/src/llex.c
+++ /dev/null
@@ -1,527 +0,0 @@
-/*
-** $Id: llex.c,v 2.63 2013/03/16 21:10:18 roberto Exp $
-** Lexical Analyzer
-** See Copyright Notice in lua.h
-*/
-
-
-#include <locale.h>
-#include <string.h>
-
-#define llex_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lctype.h"
-#include "ldo.h"
-#include "llex.h"
-#include "lobject.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lzio.h"
-
-
-
-#define next(ls) (ls->current = zgetc(ls->z))
-
-
-
-#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
-
-
-/* ORDER RESERVED */
-static const char *const luaX_tokens [] = {
- "and", "break", "do", "else", "elseif",
- "end", "false", "for", "function", "goto", "if",
- "in", "local", "nil", "not", "or", "repeat",
- "return", "then", "true", "until", "while",
- "..", "...", "==", ">=", "<=", "~=", "::", "<eof>",
- "<number>", "<name>", "<string>"
-};
-
-
-#define save_and_next(ls) (save(ls, ls->current), next(ls))
-
-
-static l_noret lexerror (LexState *ls, const char *msg, int token);
-
-
-static void save (LexState *ls, int c) {
- Mbuffer *b = ls->buff;
- if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
- size_t newsize;
- if (luaZ_sizebuffer(b) >= MAX_SIZET/2)
- lexerror(ls, "lexical element too long", 0);
- newsize = luaZ_sizebuffer(b) * 2;
- luaZ_resizebuffer(ls->L, b, newsize);
- }
- b->buffer[luaZ_bufflen(b)++] = cast(char, c);
-}
-
-
-void luaX_init (lua_State *L) {
- int i;
- for (i=0; i<NUM_RESERVED; i++) {
- TString *ts = luaS_new(L, luaX_tokens[i]);
- luaS_fix(ts); /* reserved words are never collected */
- ts->tsv.extra = cast_byte(i+1); /* reserved word */
- }
-}
-
-
-const char *luaX_token2str (LexState *ls, int token) {
- if (token < FIRST_RESERVED) { /* single-byte symbols? */
- lua_assert(token == cast(unsigned char, token));
- return (lisprint(token)) ? luaO_pushfstring(ls->L, LUA_QL("%c"), token) :
- luaO_pushfstring(ls->L, "char(%d)", token);
- }
- else {
- const char *s = luaX_tokens[token - FIRST_RESERVED];
- if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
- return luaO_pushfstring(ls->L, LUA_QS, s);
- else /* names, strings, and numerals */
- return s;
- }
-}
-
-
-static const char *txtToken (LexState *ls, int token) {
- switch (token) {
- case TK_NAME:
- case TK_STRING:
- case TK_NUMBER:
- save(ls, '\0');
- return luaO_pushfstring(ls->L, LUA_QS, luaZ_buffer(ls->buff));
- default:
- return luaX_token2str(ls, token);
- }
-}
-
-
-static l_noret lexerror (LexState *ls, const char *msg, int token) {
- char buff[LUA_IDSIZE];
- luaO_chunkid(buff, getstr(ls->source), LUA_IDSIZE);
- msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
- if (token)
- luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
- luaD_throw(ls->L, LUA_ERRSYNTAX);
-}
-
-
-l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
- lexerror(ls, msg, ls->t.token);
-}
-
-
-/*
-** creates a new string and anchors it in function's table so that
-** it will not be collected until the end of the function's compilation
-** (by that time it should be anchored in function's prototype)
-*/
-TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
- lua_State *L = ls->L;
- TValue *o; /* entry for `str' */
- TString *ts = luaS_newlstr(L, str, l); /* create new string */
- setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
- o = luaH_set(L, ls->fs->h, L->top - 1);
- if (ttisnil(o)) { /* not in use yet? (see 'addK') */
- /* boolean value does not need GC barrier;
- table has no metatable, so it does not need to invalidate cache */
- setbvalue(o, 1); /* t[string] = true */
- luaC_checkGC(L);
- }
- L->top--; /* remove string from stack */
- return ts;
-}
-
-
-/*
-** increment line number and skips newline sequence (any of
-** \n, \r, \n\r, or \r\n)
-*/
-static void inclinenumber (LexState *ls) {
- int old = ls->current;
- lua_assert(currIsNewline(ls));
- next(ls); /* skip `\n' or `\r' */
- if (currIsNewline(ls) && ls->current != old)
- next(ls); /* skip `\n\r' or `\r\n' */
- if (++ls->linenumber >= MAX_INT)
- luaX_syntaxerror(ls, "chunk has too many lines");
-}
-
-
-void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
- int firstchar) {
- ls->decpoint = '.';
- ls->L = L;
- ls->current = firstchar;
- ls->lookahead.token = TK_EOS; /* no look-ahead token */
- ls->z = z;
- ls->fs = NULL;
- ls->linenumber = 1;
- ls->lastline = 1;
- ls->source = source;
- ls->envn = luaS_new(L, LUA_ENV); /* create env name */
- luaS_fix(ls->envn); /* never collect this name */
- luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
-}
-
-
-
-/*
-** =======================================================
-** LEXICAL ANALYZER
-** =======================================================
-*/
-
-
-
-static int check_next (LexState *ls, const char *set) {
- if (ls->current == '\0' || !strchr(set, ls->current))
- return 0;
- save_and_next(ls);
- return 1;
-}
-
-
-/*
-** change all characters 'from' in buffer to 'to'
-*/
-static void buffreplace (LexState *ls, char from, char to) {
- size_t n = luaZ_bufflen(ls->buff);
- char *p = luaZ_buffer(ls->buff);
- while (n--)
- if (p[n] == from) p[n] = to;
-}
-
-
-#if !defined(getlocaledecpoint)
-#define getlocaledecpoint() (localeconv()->decimal_point[0])
-#endif
-
-
-#define buff2d(b,e) luaO_str2d(luaZ_buffer(b), luaZ_bufflen(b) - 1, e)
-
-/*
-** in case of format error, try to change decimal point separator to
-** the one defined in the current locale and check again
-*/
-static void trydecpoint (LexState *ls, SemInfo *seminfo) {
- char old = ls->decpoint;
- ls->decpoint = getlocaledecpoint();
- buffreplace(ls, old, ls->decpoint); /* try new decimal separator */
- if (!buff2d(ls->buff, &seminfo->r)) {
- /* format error with correct decimal point: no more options */
- buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
- lexerror(ls, "malformed number", TK_NUMBER);
- }
-}
-
-
-/* LUA_NUMBER */
-/*
-** this function is quite liberal in what it accepts, as 'luaO_str2d'
-** will reject ill-formed numerals.
-*/
-static void read_numeral (LexState *ls, SemInfo *seminfo) {
- const char *expo = "Ee";
- int first = ls->current;
- lua_assert(lisdigit(ls->current));
- save_and_next(ls);
- if (first == '0' && check_next(ls, "Xx")) /* hexadecimal? */
- expo = "Pp";
- for (;;) {
- if (check_next(ls, expo)) /* exponent part? */
- check_next(ls, "+-"); /* optional exponent sign */
- if (lisxdigit(ls->current) || ls->current == '.')
- save_and_next(ls);
- else break;
- }
- save(ls, '\0');
- buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
- if (!buff2d(ls->buff, &seminfo->r)) /* format error? */
- trydecpoint(ls, seminfo); /* try to update decimal point separator */
-}
-
-
-/*
-** skip a sequence '[=*[' or ']=*]' and return its number of '='s or
-** -1 if sequence is malformed
-*/
-static int skip_sep (LexState *ls) {
- int count = 0;
- int s = ls->current;
- lua_assert(s == '[' || s == ']');
- save_and_next(ls);
- while (ls->current == '=') {
- save_and_next(ls);
- count++;
- }
- return (ls->current == s) ? count : (-count) - 1;
-}
-
-
-static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
- save_and_next(ls); /* skip 2nd `[' */
- if (currIsNewline(ls)) /* string starts with a newline? */
- inclinenumber(ls); /* skip it */
- for (;;) {
- switch (ls->current) {
- case EOZ:
- lexerror(ls, (seminfo) ? "unfinished long string" :
- "unfinished long comment", TK_EOS);
- break; /* to avoid warnings */
- case ']': {
- if (skip_sep(ls) == sep) {
- save_and_next(ls); /* skip 2nd `]' */
- goto endloop;
- }
- break;
- }
- case '\n': case '\r': {
- save(ls, '\n');
- inclinenumber(ls);
- if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
- break;
- }
- default: {
- if (seminfo) save_and_next(ls);
- else next(ls);
- }
- }
- } endloop:
- if (seminfo)
- seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
- luaZ_bufflen(ls->buff) - 2*(2 + sep));
-}
-
-
-static void escerror (LexState *ls, int *c, int n, const char *msg) {
- int i;
- luaZ_resetbuffer(ls->buff); /* prepare error message */
- save(ls, '\\');
- for (i = 0; i < n && c[i] != EOZ; i++)
- save(ls, c[i]);
- lexerror(ls, msg, TK_STRING);
-}
-
-
-static int readhexaesc (LexState *ls) {
- int c[3], i; /* keep input for error message */
- int r = 0; /* result accumulator */
- c[0] = 'x'; /* for error message */
- for (i = 1; i < 3; i++) { /* read two hexadecimal digits */
- c[i] = next(ls);
- if (!lisxdigit(c[i]))
- escerror(ls, c, i + 1, "hexadecimal digit expected");
- r = (r << 4) + luaO_hexavalue(c[i]);
- }
- return r;
-}
-
-
-static int readdecesc (LexState *ls) {
- int c[3], i;
- int r = 0; /* result accumulator */
- for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
- c[i] = ls->current;
- r = 10*r + c[i] - '0';
- next(ls);
- }
- if (r > UCHAR_MAX)
- escerror(ls, c, i, "decimal escape too large");
- return r;
-}
-
-
-static void read_string (LexState *ls, int del, SemInfo *seminfo) {
- save_and_next(ls); /* keep delimiter (for error messages) */
- while (ls->current != del) {
- switch (ls->current) {
- case EOZ:
- lexerror(ls, "unfinished string", TK_EOS);
- break; /* to avoid warnings */
- case '\n':
- case '\r':
- lexerror(ls, "unfinished string", TK_STRING);
- break; /* to avoid warnings */
- case '\\': { /* escape sequences */
- int c; /* final character to be saved */
- next(ls); /* do not save the `\' */
- switch (ls->current) {
- case 'a': c = '\a'; goto read_save;
- case 'b': c = '\b'; goto read_save;
- case 'f': c = '\f'; goto read_save;
- case 'n': c = '\n'; goto read_save;
- case 'r': c = '\r'; goto read_save;
- case 't': c = '\t'; goto read_save;
- case 'v': c = '\v'; goto read_save;
- case 'x': c = readhexaesc(ls); goto read_save;
- case '\n': case '\r':
- inclinenumber(ls); c = '\n'; goto only_save;
- case '\\': case '\"': case '\'':
- c = ls->current; goto read_save;
- case EOZ: goto no_save; /* will raise an error next loop */
- case 'z': { /* zap following span of spaces */
- next(ls); /* skip the 'z' */
- while (lisspace(ls->current)) {
- if (currIsNewline(ls)) inclinenumber(ls);
- else next(ls);
- }
- goto no_save;
- }
- default: {
- if (!lisdigit(ls->current))
- escerror(ls, &ls->current, 1, "invalid escape sequence");
- /* digital escape \ddd */
- c = readdecesc(ls);
- goto only_save;
- }
- }
- read_save: next(ls); /* read next character */
- only_save: save(ls, c); /* save 'c' */
- no_save: break;
- }
- default:
- save_and_next(ls);
- }
- }
- save_and_next(ls); /* skip delimiter */
- seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
- luaZ_bufflen(ls->buff) - 2);
-}
-
-
-static int llex (LexState *ls, SemInfo *seminfo) {
- luaZ_resetbuffer(ls->buff);
- for (;;) {
- switch (ls->current) {
- case '\n': case '\r': { /* line breaks */
- inclinenumber(ls);
- break;
- }
- case ' ': case '\f': case '\t': case '\v': { /* spaces */
- next(ls);
- break;
- }
- case '-': { /* '-' or '--' (comment) */
- next(ls);
- if (ls->current != '-') return '-';
- /* else is a comment */
- next(ls);
- if (ls->current == '[') { /* long comment? */
- int sep = skip_sep(ls);
- luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */
- if (sep >= 0) {
- read_long_string(ls, NULL, sep); /* skip long comment */
- luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
- break;
- }
- }
- /* else short comment */
- while (!currIsNewline(ls) && ls->current != EOZ)
- next(ls); /* skip until end of line (or end of file) */
- break;
- }
- case '[': { /* long string or simply '[' */
- int sep = skip_sep(ls);
- if (sep >= 0) {
- read_long_string(ls, seminfo, sep);
- return TK_STRING;
- }
- else if (sep == -1) return '[';
- else lexerror(ls, "invalid long string delimiter", TK_STRING);
- }
- case '=': {
- next(ls);
- if (ls->current != '=') return '=';
- else { next(ls); return TK_EQ; }
- }
- case '<': {
- next(ls);
- if (ls->current != '=') return '<';
- else { next(ls); return TK_LE; }
- }
- case '>': {
- next(ls);
- if (ls->current != '=') return '>';
- else { next(ls); return TK_GE; }
- }
- case '~': {
- next(ls);
- if (ls->current != '=') return '~';
- else { next(ls); return TK_NE; }
- }
- case ':': {
- next(ls);
- if (ls->current != ':') return ':';
- else { next(ls); return TK_DBCOLON; }
- }
- case '"': case '\'': { /* short literal strings */
- read_string(ls, ls->current, seminfo);
- return TK_STRING;
- }
- case '.': { /* '.', '..', '...', or number */
- save_and_next(ls);
- if (check_next(ls, ".")) {
- if (check_next(ls, "."))
- return TK_DOTS; /* '...' */
- else return TK_CONCAT; /* '..' */
- }
- else if (!lisdigit(ls->current)) return '.';
- /* else go through */
- }
- case '0': case '1': case '2': case '3': case '4':
- case '5': case '6': case '7': case '8': case '9': {
- read_numeral(ls, seminfo);
- return TK_NUMBER;
- }
- case EOZ: {
- return TK_EOS;
- }
- default: {
- if (lislalpha(ls->current)) { /* identifier or reserved word? */
- TString *ts;
- do {
- save_and_next(ls);
- } while (lislalnum(ls->current));
- ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
- luaZ_bufflen(ls->buff));
- seminfo->ts = ts;
- if (isreserved(ts)) /* reserved word? */
- return ts->tsv.extra - 1 + FIRST_RESERVED;
- else {
- return TK_NAME;
- }
- }
- else { /* single-char tokens (+ - / ...) */
- int c = ls->current;
- next(ls);
- return c;
- }
- }
- }
- }
-}
-
-
-void luaX_next (LexState *ls) {
- ls->lastline = ls->linenumber;
- if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
- ls->t = ls->lookahead; /* use this one */
- ls->lookahead.token = TK_EOS; /* and discharge it */
- }
- else
- ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
-}
-
-
-int luaX_lookahead (LexState *ls) {
- lua_assert(ls->lookahead.token == TK_EOS);
- ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
- return ls->lookahead.token;
-}
-
diff --git a/third_party/lua/src/llex.h b/third_party/lua/src/llex.h
deleted file mode 100644
index 9ca8a29948..0000000000
--- a/third_party/lua/src/llex.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
-** $Id: llex.h,v 1.72 2011/11/30 12:43:51 roberto Exp $
-** Lexical Analyzer
-** See Copyright Notice in lua.h
-*/
-
-#ifndef llex_h
-#define llex_h
-
-#include "lobject.h"
-#include "lzio.h"
-
-
-#define FIRST_RESERVED 257
-
-
-
-/*
-* WARNING: if you change the order of this enumeration,
-* grep "ORDER RESERVED"
-*/
-enum RESERVED {
- /* terminal symbols denoted by reserved words */
- TK_AND = FIRST_RESERVED, TK_BREAK,
- TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
- TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
- TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
- /* other terminal symbols */
- TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_DBCOLON, TK_EOS,
- TK_NUMBER, TK_NAME, TK_STRING
-};
-
-/* number of reserved words */
-#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
-
-
-typedef union {
- lua_Number r;
- TString *ts;
-} SemInfo; /* semantics information */
-
-
-typedef struct Token {
- int token;
- SemInfo seminfo;
-} Token;
-
-
-/* state of the lexer plus state of the parser when shared by all
- functions */
-typedef struct LexState {
- int current; /* current character (charint) */
- int linenumber; /* input line counter */
- int lastline; /* line of last token `consumed' */
- Token t; /* current token */
- Token lookahead; /* look ahead token */
- struct FuncState *fs; /* current function (parser) */
- struct lua_State *L;
- ZIO *z; /* input stream */
- Mbuffer *buff; /* buffer for tokens */
- struct Dyndata *dyd; /* dynamic structures used by the parser */
- TString *source; /* current source name */
- TString *envn; /* environment variable name */
- char decpoint; /* locale decimal point */
-} LexState;
-
-
-LUAI_FUNC void luaX_init (lua_State *L);
-LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
- TString *source, int firstchar);
-LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
-LUAI_FUNC void luaX_next (LexState *ls);
-LUAI_FUNC int luaX_lookahead (LexState *ls);
-LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
-LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
-
-
-#endif
diff --git a/third_party/lua/src/llimits.h b/third_party/lua/src/llimits.h
deleted file mode 100644
index 1b8c79bda2..0000000000
--- a/third_party/lua/src/llimits.h
+++ /dev/null
@@ -1,309 +0,0 @@
-/*
-** $Id: llimits.h,v 1.103 2013/02/20 14:08:56 roberto Exp $
-** Limits, basic types, and some other `installation-dependent' definitions
-** See Copyright Notice in lua.h
-*/
-
-#ifndef llimits_h
-#define llimits_h
-
-
-#include <limits.h>
-#include <stddef.h>
-
-
-#include "lua.h"
-
-
-typedef unsigned LUA_INT32 lu_int32;
-
-typedef LUAI_UMEM lu_mem;
-
-typedef LUAI_MEM l_mem;
-
-
-
-/* chars used as small naturals (so that `char' is reserved for characters) */
-typedef unsigned char lu_byte;
-
-
-#define MAX_SIZET ((size_t)(~(size_t)0)-2)
-
-#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
-
-#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2))
-
-
-#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
-
-/*
-** conversion of pointer to integer
-** this is for hashing only; there is no problem if the integer
-** cannot hold the whole pointer value
-*/
-#define IntPoint(p) ((unsigned int)(lu_mem)(p))
-
-
-
-/* type to ensure maximum alignment */
-#if !defined(LUAI_USER_ALIGNMENT_T)
-#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
-#endif
-
-typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
-
-
-/* result of a `usual argument conversion' over lua_Number */
-typedef LUAI_UACNUMBER l_uacNumber;
-
-
-/* internal assertions for in-house debugging */
-#if defined(lua_assert)
-#define check_exp(c,e) (lua_assert(c), (e))
-/* to avoid problems with conditions too long */
-#define lua_longassert(c) { if (!(c)) lua_assert(0); }
-#else
-#define lua_assert(c) ((void)0)
-#define check_exp(c,e) (e)
-#define lua_longassert(c) ((void)0)
-#endif
-
-/*
-** assertion for checking API calls
-*/
-#if !defined(luai_apicheck)
-
-#if defined(LUA_USE_APICHECK)
-#include <assert.h>
-#define luai_apicheck(L,e) assert(e)
-#else
-#define luai_apicheck(L,e) lua_assert(e)
-#endif
-
-#endif
-
-#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
-
-
-#if !defined(UNUSED)
-#define UNUSED(x) ((void)(x)) /* to avoid warnings */
-#endif
-
-
-#define cast(t, exp) ((t)(exp))
-
-#define cast_byte(i) cast(lu_byte, (i))
-#define cast_num(i) cast(lua_Number, (i))
-#define cast_int(i) cast(int, (i))
-#define cast_uchar(i) cast(unsigned char, (i))
-
-
-/*
-** non-return type
-*/
-#if defined(__GNUC__)
-#define l_noret void __attribute__((noreturn))
-#elif defined(_MSC_VER)
-#define l_noret void __declspec(noreturn)
-#else
-#define l_noret void
-#endif
-
-
-
-/*
-** maximum depth for nested C calls and syntactical nested non-terminals
-** in a program. (Value must fit in an unsigned short int.)
-*/
-#if !defined(LUAI_MAXCCALLS)
-#define LUAI_MAXCCALLS 200
-#endif
-
-/*
-** maximum number of upvalues in a closure (both C and Lua). (Value
-** must fit in an unsigned char.)
-*/
-#define MAXUPVAL UCHAR_MAX
-
-
-/*
-** type for virtual-machine instructions
-** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
-*/
-typedef lu_int32 Instruction;
-
-
-
-/* maximum stack for a Lua function */
-#define MAXSTACK 250
-
-
-
-/* minimum size for the string table (must be power of 2) */
-#if !defined(MINSTRTABSIZE)
-#define MINSTRTABSIZE 32
-#endif
-
-
-/* minimum size for string buffer */
-#if !defined(LUA_MINBUFFER)
-#define LUA_MINBUFFER 32
-#endif
-
-
-#if !defined(lua_lock)
-#define lua_lock(L) ((void) 0)
-#define lua_unlock(L) ((void) 0)
-#endif
-
-#if !defined(luai_threadyield)
-#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
-#endif
-
-
-/*
-** these macros allow user-specific actions on threads when you defined
-** LUAI_EXTRASPACE and need to do something extra when a thread is
-** created/deleted/resumed/yielded.
-*/
-#if !defined(luai_userstateopen)
-#define luai_userstateopen(L) ((void)L)
-#endif
-
-#if !defined(luai_userstateclose)
-#define luai_userstateclose(L) ((void)L)
-#endif
-
-#if !defined(luai_userstatethread)
-#define luai_userstatethread(L,L1) ((void)L)
-#endif
-
-#if !defined(luai_userstatefree)
-#define luai_userstatefree(L,L1) ((void)L)
-#endif
-
-#if !defined(luai_userstateresume)
-#define luai_userstateresume(L,n) ((void)L)
-#endif
-
-#if !defined(luai_userstateyield)
-#define luai_userstateyield(L,n) ((void)L)
-#endif
-
-/*
-** lua_number2int is a macro to convert lua_Number to int.
-** lua_number2integer is a macro to convert lua_Number to lua_Integer.
-** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.
-** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.
-** luai_hashnum is a macro to hash a lua_Number value into an integer.
-** The hash must be deterministic and give reasonable values for
-** both small and large values (outside the range of integers).
-*/
-
-#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */
-/* trick with Microsoft assembler for X86 */
-
-#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
-#define lua_number2integer(i,n) lua_number2int(i, n)
-#define lua_number2unsigned(i,n) \
- {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
-
-
-#elif defined(LUA_IEEE754TRICK) /* }{ */
-/* the next trick should work on any machine using IEEE754 with
- a 32-bit int type */
-
-union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
-
-#if !defined(LUA_IEEEENDIAN) /* { */
-#define LUAI_EXTRAIEEE \
- static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
-#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
-#else
-#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
-#define LUAI_EXTRAIEEE /* empty */
-#endif /* } */
-
-#define lua_number2int32(i,n,t) \
- { LUAI_EXTRAIEEE \
- volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
- (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
-
-#define luai_hashnum(i,n) \
- { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
- (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
-
-#define lua_number2int(i,n) lua_number2int32(i, n, int)
-#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
-
-/* the trick can be expanded to lua_Integer when it is a 32-bit value */
-#if defined(LUA_IEEELL)
-#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
-#endif
-
-#endif /* } */
-
-
-/* the following definitions always work, but may be slow */
-
-#if !defined(lua_number2int)
-#define lua_number2int(i,n) ((i)=(int)(n))
-#endif
-
-#if !defined(lua_number2integer)
-#define lua_number2integer(i,n) ((i)=(lua_Integer)(n))
-#endif
-
-#if !defined(lua_number2unsigned) /* { */
-/* the following definition assures proper modulo behavior */
-#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
-#include <math.h>
-#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)
-#define lua_number2unsigned(i,n) \
- ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))
-#else
-#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n))
-#endif
-#endif /* } */
-
-
-#if !defined(lua_unsigned2number)
-/* on several machines, coercion from unsigned to double is slow,
- so it may be worth to avoid */
-#define lua_unsigned2number(u) \
- (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
-#endif
-
-
-
-#if defined(ltable_c) && !defined(luai_hashnum)
-
-#include <float.h>
-#include <math.h>
-
-#define luai_hashnum(i,n) { int e; \
- n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
- lua_number2int(i, n); i += e; }
-
-#endif
-
-
-
-/*
-** macro to control inclusion of some hard tests on stack reallocation
-*/
-#if !defined(HARDSTACKTESTS)
-#define condmovestack(L) ((void)0)
-#else
-/* realloc stack keeping its size */
-#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
-#endif
-
-#if !defined(HARDMEMTESTS)
-#define condchangemem(L) condmovestack(L)
-#else
-#define condchangemem(L) \
- ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
-#endif
-
-#endif
diff --git a/third_party/lua/src/lmathlib.c b/third_party/lua/src/lmathlib.c
deleted file mode 100644
index a49f1fd25a..0000000000
--- a/third_party/lua/src/lmathlib.c
+++ /dev/null
@@ -1,279 +0,0 @@
-/*
-** $Id: lmathlib.c,v 1.83 2013/03/07 18:21:32 roberto Exp $
-** Standard mathematical library
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdlib.h>
-#include <math.h>
-
-#define lmathlib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#undef PI
-#define PI ((lua_Number)(3.1415926535897932384626433832795))
-#define RADIANS_PER_DEGREE ((lua_Number)(PI/180.0))
-
-
-
-static int math_abs (lua_State *L) {
- lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_sin (lua_State *L) {
- lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_sinh (lua_State *L) {
- lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_cos (lua_State *L) {
- lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_cosh (lua_State *L) {
- lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_tan (lua_State *L) {
- lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_tanh (lua_State *L) {
- lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_asin (lua_State *L) {
- lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_acos (lua_State *L) {
- lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_atan (lua_State *L) {
- lua_pushnumber(L, l_mathop(atan)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_atan2 (lua_State *L) {
- lua_pushnumber(L, l_mathop(atan2)(luaL_checknumber(L, 1),
- luaL_checknumber(L, 2)));
- return 1;
-}
-
-static int math_ceil (lua_State *L) {
- lua_pushnumber(L, l_mathop(ceil)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_floor (lua_State *L) {
- lua_pushnumber(L, l_mathop(floor)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_fmod (lua_State *L) {
- lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
- luaL_checknumber(L, 2)));
- return 1;
-}
-
-static int math_modf (lua_State *L) {
- lua_Number ip;
- lua_Number fp = l_mathop(modf)(luaL_checknumber(L, 1), &ip);
- lua_pushnumber(L, ip);
- lua_pushnumber(L, fp);
- return 2;
-}
-
-static int math_sqrt (lua_State *L) {
- lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_pow (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number y = luaL_checknumber(L, 2);
- lua_pushnumber(L, l_mathop(pow)(x, y));
- return 1;
-}
-
-static int math_log (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number res;
- if (lua_isnoneornil(L, 2))
- res = l_mathop(log)(x);
- else {
- lua_Number base = luaL_checknumber(L, 2);
- if (base == (lua_Number)10.0) res = l_mathop(log10)(x);
- else res = l_mathop(log)(x)/l_mathop(log)(base);
- }
- lua_pushnumber(L, res);
- return 1;
-}
-
-#if defined(LUA_COMPAT_LOG10)
-static int math_log10 (lua_State *L) {
- lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
- return 1;
-}
-#endif
-
-static int math_exp (lua_State *L) {
- lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_deg (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
- return 1;
-}
-
-static int math_rad (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
- return 1;
-}
-
-static int math_frexp (lua_State *L) {
- int e;
- lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
- lua_pushinteger(L, e);
- return 2;
-}
-
-static int math_ldexp (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- int ep = luaL_checkint(L, 2);
- lua_pushnumber(L, l_mathop(ldexp)(x, ep));
- return 1;
-}
-
-
-
-static int math_min (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- lua_Number dmin = luaL_checknumber(L, 1);
- int i;
- for (i=2; i<=n; i++) {
- lua_Number d = luaL_checknumber(L, i);
- if (d < dmin)
- dmin = d;
- }
- lua_pushnumber(L, dmin);
- return 1;
-}
-
-
-static int math_max (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- lua_Number dmax = luaL_checknumber(L, 1);
- int i;
- for (i=2; i<=n; i++) {
- lua_Number d = luaL_checknumber(L, i);
- if (d > dmax)
- dmax = d;
- }
- lua_pushnumber(L, dmax);
- return 1;
-}
-
-
-static int math_random (lua_State *L) {
- /* the `%' avoids the (rare) case of r==1, and is needed also because on
- some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
- lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
- switch (lua_gettop(L)) { /* check number of arguments */
- case 0: { /* no arguments */
- lua_pushnumber(L, r); /* Number between 0 and 1 */
- break;
- }
- case 1: { /* only upper limit */
- lua_Number u = luaL_checknumber(L, 1);
- luaL_argcheck(L, (lua_Number)1.0 <= u, 1, "interval is empty");
- lua_pushnumber(L, l_mathop(floor)(r*u) + (lua_Number)(1.0)); /* [1, u] */
- break;
- }
- case 2: { /* lower and upper limits */
- lua_Number l = luaL_checknumber(L, 1);
- lua_Number u = luaL_checknumber(L, 2);
- luaL_argcheck(L, l <= u, 2, "interval is empty");
- lua_pushnumber(L, l_mathop(floor)(r*(u-l+1)) + l); /* [l, u] */
- break;
- }
- default: return luaL_error(L, "wrong number of arguments");
- }
- return 1;
-}
-
-
-static int math_randomseed (lua_State *L) {
- srand(luaL_checkunsigned(L, 1));
- (void)rand(); /* discard first value to avoid undesirable correlations */
- return 0;
-}
-
-
-static const luaL_Reg mathlib[] = {
- {"abs", math_abs},
- {"acos", math_acos},
- {"asin", math_asin},
- {"atan2", math_atan2},
- {"atan", math_atan},
- {"ceil", math_ceil},
- {"cosh", math_cosh},
- {"cos", math_cos},
- {"deg", math_deg},
- {"exp", math_exp},
- {"floor", math_floor},
- {"fmod", math_fmod},
- {"frexp", math_frexp},
- {"ldexp", math_ldexp},
-#if defined(LUA_COMPAT_LOG10)
- {"log10", math_log10},
-#endif
- {"log", math_log},
- {"max", math_max},
- {"min", math_min},
- {"modf", math_modf},
- {"pow", math_pow},
- {"rad", math_rad},
- {"random", math_random},
- {"randomseed", math_randomseed},
- {"sinh", math_sinh},
- {"sin", math_sin},
- {"sqrt", math_sqrt},
- {"tanh", math_tanh},
- {"tan", math_tan},
- {NULL, NULL}
-};
-
-
-/*
-** Open math library
-*/
-LUAMOD_API int luaopen_math (lua_State *L) {
- luaL_newlib(L, mathlib);
- lua_pushnumber(L, PI);
- lua_setfield(L, -2, "pi");
- lua_pushnumber(L, HUGE_VAL);
- lua_setfield(L, -2, "huge");
- return 1;
-}
-
diff --git a/third_party/lua/src/lmem.c b/third_party/lua/src/lmem.c
deleted file mode 100644
index 3f88496e09..0000000000
--- a/third_party/lua/src/lmem.c
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
-** $Id: lmem.c,v 1.84 2012/05/23 15:41:53 roberto Exp $
-** Interface to Memory Manager
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stddef.h>
-
-#define lmem_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-
-/*
-** About the realloc function:
-** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
-** (`osize' is the old size, `nsize' is the new size)
-**
-** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no
-** matter 'x').
-**
-** * frealloc(ud, p, x, 0) frees the block `p'
-** (in this specific case, frealloc must return NULL);
-** particularly, frealloc(ud, NULL, 0, 0) does nothing
-** (which is equivalent to free(NULL) in ANSI C)
-**
-** frealloc returns NULL if it cannot create or reallocate the area
-** (any reallocation to an equal or smaller size cannot fail!)
-*/
-
-
-
-#define MINSIZEARRAY 4
-
-
-void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
- int limit, const char *what) {
- void *newblock;
- int newsize;
- if (*size >= limit/2) { /* cannot double it? */
- if (*size >= limit) /* cannot grow even a little? */
- luaG_runerror(L, "too many %s (limit is %d)", what, limit);
- newsize = limit; /* still have at least one free place */
- }
- else {
- newsize = (*size)*2;
- if (newsize < MINSIZEARRAY)
- newsize = MINSIZEARRAY; /* minimum size */
- }
- newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
- *size = newsize; /* update only when everything else is OK */
- return newblock;
-}
-
-
-l_noret luaM_toobig (lua_State *L) {
- luaG_runerror(L, "memory allocation error: block too big");
-}
-
-
-
-/*
-** generic allocation routine.
-*/
-void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
- void *newblock;
- global_State *g = G(L);
- size_t realosize = (block) ? osize : 0;
- lua_assert((realosize == 0) == (block == NULL));
-#if defined(HARDMEMTESTS)
- if (nsize > realosize && g->gcrunning)
- luaC_fullgc(L, 1); /* force a GC whenever possible */
-#endif
- newblock = (*g->frealloc)(g->ud, block, osize, nsize);
- if (newblock == NULL && nsize > 0) {
- api_check(L, nsize > realosize,
- "realloc cannot fail when shrinking a block");
- if (g->gcrunning) {
- luaC_fullgc(L, 1); /* try to free some memory... */
- newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
- }
- if (newblock == NULL)
- luaD_throw(L, LUA_ERRMEM);
- }
- lua_assert((nsize == 0) == (newblock == NULL));
- g->GCdebt = (g->GCdebt + nsize) - realosize;
- return newblock;
-}
-
diff --git a/third_party/lua/src/lmem.h b/third_party/lua/src/lmem.h
deleted file mode 100644
index 2ac8ac037d..0000000000
--- a/third_party/lua/src/lmem.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
-** $Id: lmem.h,v 1.40 2013/02/20 14:08:21 roberto Exp $
-** Interface to Memory Manager
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lmem_h
-#define lmem_h
-
-
-#include <stddef.h>
-
-#include "llimits.h"
-#include "lua.h"
-
-
-/*
-** This macro avoids the runtime division MAX_SIZET/(e), as 'e' is
-** always constant.
-** The macro is somewhat complex to avoid warnings:
-** +1 avoids warnings of "comparison has constant result";
-** cast to 'void' avoids warnings of "value unused".
-*/
-#define luaM_reallocv(L,b,on,n,e) \
- (cast(void, \
- (cast(size_t, (n)+1) > MAX_SIZET/(e)) ? (luaM_toobig(L), 0) : 0), \
- luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
-
-#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
-#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
-#define luaM_freearray(L, b, n) luaM_reallocv(L, (b), n, 0, sizeof((b)[0]))
-
-#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
-#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
-#define luaM_newvector(L,n,t) \
- cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
-
-#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
-
-#define luaM_growvector(L,v,nelems,size,t,limit,e) \
- if ((nelems)+1 > (size)) \
- ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
-
-#define luaM_reallocvector(L, v,oldn,n,t) \
- ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
-
-LUAI_FUNC l_noret luaM_toobig (lua_State *L);
-
-/* not to be called directly */
-LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
- size_t size);
-LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
- size_t size_elem, int limit,
- const char *what);
-
-#endif
diff --git a/third_party/lua/src/loadlib.c b/third_party/lua/src/loadlib.c
deleted file mode 100644
index a9959277bd..0000000000
--- a/third_party/lua/src/loadlib.c
+++ /dev/null
@@ -1,725 +0,0 @@
-/*
-** $Id: loadlib.c,v 1.111 2012/05/30 12:33:44 roberto Exp $
-** Dynamic library loader for Lua
-** See Copyright Notice in lua.h
-**
-** This module contains an implementation of loadlib for Unix systems
-** that have dlfcn, an implementation for Windows, and a stub for other
-** systems.
-*/
-
-
-/*
-** if needed, includes windows header before everything else
-*/
-#if defined(_WIN32)
-#include <windows.h>
-#endif
-
-
-#include <stdlib.h>
-#include <string.h>
-
-
-#define loadlib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** LUA_PATH and LUA_CPATH are the names of the environment
-** variables that Lua check to set its paths.
-*/
-#if !defined(LUA_PATH)
-#define LUA_PATH "LUA_PATH"
-#endif
-
-#if !defined(LUA_CPATH)
-#define LUA_CPATH "LUA_CPATH"
-#endif
-
-#define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
-
-#define LUA_PATHVERSION LUA_PATH LUA_PATHSUFFIX
-#define LUA_CPATHVERSION LUA_CPATH LUA_PATHSUFFIX
-
-/*
-** LUA_PATH_SEP is the character that separates templates in a path.
-** LUA_PATH_MARK is the string that marks the substitution points in a
-** template.
-** LUA_EXEC_DIR in a Windows path is replaced by the executable's
-** directory.
-** LUA_IGMARK is a mark to ignore all before it when building the
-** luaopen_ function name.
-*/
-#if !defined (LUA_PATH_SEP)
-#define LUA_PATH_SEP ";"
-#endif
-#if !defined (LUA_PATH_MARK)
-#define LUA_PATH_MARK "?"
-#endif
-#if !defined (LUA_EXEC_DIR)
-#define LUA_EXEC_DIR "!"
-#endif
-#if !defined (LUA_IGMARK)
-#define LUA_IGMARK "-"
-#endif
-
-
-/*
-** LUA_CSUBSEP is the character that replaces dots in submodule names
-** when searching for a C loader.
-** LUA_LSUBSEP is the character that replaces dots in submodule names
-** when searching for a Lua loader.
-*/
-#if !defined(LUA_CSUBSEP)
-#define LUA_CSUBSEP LUA_DIRSEP
-#endif
-
-#if !defined(LUA_LSUBSEP)
-#define LUA_LSUBSEP LUA_DIRSEP
-#endif
-
-
-/* prefix for open functions in C libraries */
-#define LUA_POF "luaopen_"
-
-/* separator for open functions in C libraries */
-#define LUA_OFSEP "_"
-
-
-/* table (in the registry) that keeps handles for all loaded C libraries */
-#define CLIBS "_CLIBS"
-
-#define LIB_FAIL "open"
-
-
-/* error codes for ll_loadfunc */
-#define ERRLIB 1
-#define ERRFUNC 2
-
-#define setprogdir(L) ((void)0)
-
-
-/*
-** system-dependent functions
-*/
-static void ll_unloadlib (void *lib);
-static void *ll_load (lua_State *L, const char *path, int seeglb);
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
-
-
-
-#if defined(LUA_USE_DLOPEN)
-/*
-** {========================================================================
-** This is an implementation of loadlib based on the dlfcn interface.
-** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
-** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
-** as an emulation layer on top of native functions.
-** =========================================================================
-*/
-
-#include <dlfcn.h>
-
-static void ll_unloadlib (void *lib) {
- dlclose(lib);
-}
-
-
-static void *ll_load (lua_State *L, const char *path, int seeglb) {
- void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
- if (lib == NULL) lua_pushstring(L, dlerror());
- return lib;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
- if (f == NULL) lua_pushstring(L, dlerror());
- return f;
-}
-
-/* }====================================================== */
-
-
-
-#elif defined(LUA_DL_DLL)
-/*
-** {======================================================================
-** This is an implementation of loadlib for Windows using native functions.
-** =======================================================================
-*/
-
-#undef setprogdir
-
-/*
-** optional flags for LoadLibraryEx
-*/
-#if !defined(LUA_LLE_FLAGS)
-#define LUA_LLE_FLAGS 0
-#endif
-
-
-static void setprogdir (lua_State *L) {
- char buff[MAX_PATH + 1];
- char *lb;
- DWORD nsize = sizeof(buff)/sizeof(char);
- DWORD n = GetModuleFileNameA(NULL, buff, nsize);
- if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
- luaL_error(L, "unable to get ModuleFileName");
- else {
- *lb = '\0';
- luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
- lua_remove(L, -2); /* remove original string */
- }
-}
-
-
-static void pusherror (lua_State *L) {
- int error = GetLastError();
- char buffer[128];
- if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
- lua_pushstring(L, buffer);
- else
- lua_pushfstring(L, "system error %d\n", error);
-}
-
-static void ll_unloadlib (void *lib) {
- FreeLibrary((HMODULE)lib);
-}
-
-
-static void *ll_load (lua_State *L, const char *path, int seeglb) {
- HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
- (void)(seeglb); /* not used: symbols are 'global' by default */
- if (lib == NULL) pusherror(L);
- return lib;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
- if (f == NULL) pusherror(L);
- return f;
-}
-
-/* }====================================================== */
-
-
-#else
-/*
-** {======================================================
-** Fallback for other systems
-** =======================================================
-*/
-
-#undef LIB_FAIL
-#define LIB_FAIL "absent"
-
-
-#define DLMSG "dynamic libraries not enabled; check your Lua installation"
-
-
-static void ll_unloadlib (void *lib) {
- (void)(lib); /* not used */
-}
-
-
-static void *ll_load (lua_State *L, const char *path, int seeglb) {
- (void)(path); (void)(seeglb); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- (void)(lib); (void)(sym); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
-}
-
-/* }====================================================== */
-#endif
-
-
-static void *ll_checkclib (lua_State *L, const char *path) {
- void *plib;
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_getfield(L, -1, path);
- plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
- lua_pop(L, 2); /* pop CLIBS table and 'plib' */
- return plib;
-}
-
-
-static void ll_addtoclib (lua_State *L, const char *path, void *plib) {
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_pushlightuserdata(L, plib);
- lua_pushvalue(L, -1);
- lua_setfield(L, -3, path); /* CLIBS[path] = plib */
- lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
- lua_pop(L, 1); /* pop CLIBS table */
-}
-
-
-/*
-** __gc tag method for CLIBS table: calls 'll_unloadlib' for all lib
-** handles in list CLIBS
-*/
-static int gctm (lua_State *L) {
- int n = luaL_len(L, 1);
- for (; n >= 1; n--) { /* for each handle, in reverse order */
- lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
- ll_unloadlib(lua_touserdata(L, -1));
- lua_pop(L, 1); /* pop handle */
- }
- return 0;
-}
-
-
-static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
- void *reg = ll_checkclib(L, path); /* check loaded C libraries */
- if (reg == NULL) { /* must load library? */
- reg = ll_load(L, path, *sym == '*');
- if (reg == NULL) return ERRLIB; /* unable to load library */
- ll_addtoclib(L, path, reg);
- }
- if (*sym == '*') { /* loading only library (no function)? */
- lua_pushboolean(L, 1); /* return 'true' */
- return 0; /* no errors */
- }
- else {
- lua_CFunction f = ll_sym(L, reg, sym);
- if (f == NULL)
- return ERRFUNC; /* unable to find function */
- lua_pushcfunction(L, f); /* else create new function */
- return 0; /* no errors */
- }
-}
-
-
-static int ll_loadlib (lua_State *L) {
- const char *path = luaL_checkstring(L, 1);
- const char *init = luaL_checkstring(L, 2);
- int stat = ll_loadfunc(L, path, init);
- if (stat == 0) /* no errors? */
- return 1; /* return the loaded function */
- else { /* error; error message is on stack top */
- lua_pushnil(L);
- lua_insert(L, -2);
- lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
- return 3; /* return nil, error message, and where */
- }
-}
-
-
-
-/*
-** {======================================================
-** 'require' function
-** =======================================================
-*/
-
-
-static int readable (const char *filename) {
- FILE *f = fopen(filename, "r"); /* try to open file */
- if (f == NULL) return 0; /* open failed */
- fclose(f);
- return 1;
-}
-
-
-static const char *pushnexttemplate (lua_State *L, const char *path) {
- const char *l;
- while (*path == *LUA_PATH_SEP) path++; /* skip separators */
- if (*path == '\0') return NULL; /* no more templates */
- l = strchr(path, *LUA_PATH_SEP); /* find next separator */
- if (l == NULL) l = path + strlen(path);
- lua_pushlstring(L, path, l - path); /* template */
- return l;
-}
-
-
-static const char *searchpath (lua_State *L, const char *name,
- const char *path,
- const char *sep,
- const char *dirsep) {
- luaL_Buffer msg; /* to build error message */
- luaL_buffinit(L, &msg);
- if (*sep != '\0') /* non-empty separator? */
- name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
- while ((path = pushnexttemplate(L, path)) != NULL) {
- const char *filename = luaL_gsub(L, lua_tostring(L, -1),
- LUA_PATH_MARK, name);
- lua_remove(L, -2); /* remove path template */
- if (readable(filename)) /* does file exist and is readable? */
- return filename; /* return that file name */
- lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
- lua_remove(L, -2); /* remove file name */
- luaL_addvalue(&msg); /* concatenate error msg. entry */
- }
- luaL_pushresult(&msg); /* create error message */
- return NULL; /* not found */
-}
-
-
-static int ll_searchpath (lua_State *L) {
- const char *f = searchpath(L, luaL_checkstring(L, 1),
- luaL_checkstring(L, 2),
- luaL_optstring(L, 3, "."),
- luaL_optstring(L, 4, LUA_DIRSEP));
- if (f != NULL) return 1;
- else { /* error message is on top of the stack */
- lua_pushnil(L);
- lua_insert(L, -2);
- return 2; /* return nil + error message */
- }
-}
-
-
-static const char *findfile (lua_State *L, const char *name,
- const char *pname,
- const char *dirsep) {
- const char *path;
- lua_getfield(L, lua_upvalueindex(1), pname);
- path = lua_tostring(L, -1);
- if (path == NULL)
- luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
- return searchpath(L, name, path, ".", dirsep);
-}
-
-
-static int checkload (lua_State *L, int stat, const char *filename) {
- if (stat) { /* module loaded successfully? */
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2; /* return open function and file name */
- }
- else
- return luaL_error(L, "error loading module " LUA_QS
- " from file " LUA_QS ":\n\t%s",
- lua_tostring(L, 1), filename, lua_tostring(L, -1));
-}
-
-
-static int searcher_Lua (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- filename = findfile(L, name, "path", LUA_LSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
-}
-
-
-static int loadfunc (lua_State *L, const char *filename, const char *modname) {
- const char *funcname;
- const char *mark;
- modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
- mark = strchr(modname, *LUA_IGMARK);
- if (mark) {
- int stat;
- funcname = lua_pushlstring(L, modname, mark - modname);
- funcname = lua_pushfstring(L, LUA_POF"%s", funcname);
- stat = ll_loadfunc(L, filename, funcname);
- if (stat != ERRFUNC) return stat;
- modname = mark + 1; /* else go ahead and try old-style name */
- }
- funcname = lua_pushfstring(L, LUA_POF"%s", modname);
- return ll_loadfunc(L, filename, funcname);
-}
-
-
-static int searcher_C (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (loadfunc(L, filename, name) == 0), filename);
-}
-
-
-static int searcher_Croot (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- const char *p = strchr(name, '.');
- int stat;
- if (p == NULL) return 0; /* is root */
- lua_pushlstring(L, name, p - name);
- filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* root not found */
- if ((stat = loadfunc(L, filename, name)) != 0) {
- if (stat != ERRFUNC)
- return checkload(L, 0, filename); /* real error */
- else { /* open function not found */
- lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
- name, filename);
- return 1;
- }
- }
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2;
-}
-
-
-static int searcher_preload (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD");
- lua_getfield(L, -1, name);
- if (lua_isnil(L, -1)) /* not found? */
- lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
- return 1;
-}
-
-
-static void findloader (lua_State *L, const char *name) {
- int i;
- luaL_Buffer msg; /* to build error message */
- luaL_buffinit(L, &msg);
- lua_getfield(L, lua_upvalueindex(1), "searchers"); /* will be at index 3 */
- if (!lua_istable(L, 3))
- luaL_error(L, LUA_QL("package.searchers") " must be a table");
- /* iterate over available searchers to find a loader */
- for (i = 1; ; i++) {
- lua_rawgeti(L, 3, i); /* get a searcher */
- if (lua_isnil(L, -1)) { /* no more searchers? */
- lua_pop(L, 1); /* remove nil */
- luaL_pushresult(&msg); /* create error message */
- luaL_error(L, "module " LUA_QS " not found:%s",
- name, lua_tostring(L, -1));
- }
- lua_pushstring(L, name);
- lua_call(L, 1, 2); /* call it */
- if (lua_isfunction(L, -2)) /* did it find a loader? */
- return; /* module loader found */
- else if (lua_isstring(L, -2)) { /* searcher returned error message? */
- lua_pop(L, 1); /* remove extra return */
- luaL_addvalue(&msg); /* concatenate error message */
- }
- else
- lua_pop(L, 2); /* remove both returns */
- }
-}
-
-
-static int ll_require (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_settop(L, 1); /* _LOADED table will be at index 2 */
- lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
- lua_getfield(L, 2, name); /* _LOADED[name] */
- if (lua_toboolean(L, -1)) /* is it there? */
- return 1; /* package is already loaded */
- /* else must load package */
- lua_pop(L, 1); /* remove 'getfield' result */
- findloader(L, name);
- lua_pushstring(L, name); /* pass name as argument to module loader */
- lua_insert(L, -2); /* name is 1st argument (before search data) */
- lua_call(L, 2, 1); /* run loader to load module */
- if (!lua_isnil(L, -1)) /* non-nil return? */
- lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
- lua_getfield(L, 2, name);
- if (lua_isnil(L, -1)) { /* module did not set a value? */
- lua_pushboolean(L, 1); /* use true as result */
- lua_pushvalue(L, -1); /* extra copy to be returned */
- lua_setfield(L, 2, name); /* _LOADED[name] = true */
- }
- return 1;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** 'module' function
-** =======================================================
-*/
-#if defined(LUA_COMPAT_MODULE)
-
-/*
-** changes the environment variable of calling function
-*/
-static void set_env (lua_State *L) {
- lua_Debug ar;
- if (lua_getstack(L, 1, &ar) == 0 ||
- lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
- lua_iscfunction(L, -1))
- luaL_error(L, LUA_QL("module") " not called from a Lua function");
- lua_pushvalue(L, -2); /* copy new environment table to top */
- lua_setupvalue(L, -2, 1);
- lua_pop(L, 1); /* remove function */
-}
-
-
-static void dooptions (lua_State *L, int n) {
- int i;
- for (i = 2; i <= n; i++) {
- if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
- lua_pushvalue(L, i); /* get option (a function) */
- lua_pushvalue(L, -2); /* module */
- lua_call(L, 1, 0);
- }
- }
-}
-
-
-static void modinit (lua_State *L, const char *modname) {
- const char *dot;
- lua_pushvalue(L, -1);
- lua_setfield(L, -2, "_M"); /* module._M = module */
- lua_pushstring(L, modname);
- lua_setfield(L, -2, "_NAME");
- dot = strrchr(modname, '.'); /* look for last dot in module name */
- if (dot == NULL) dot = modname;
- else dot++;
- /* set _PACKAGE as package name (full module name minus last part) */
- lua_pushlstring(L, modname, dot - modname);
- lua_setfield(L, -2, "_PACKAGE");
-}
-
-
-static int ll_module (lua_State *L) {
- const char *modname = luaL_checkstring(L, 1);
- int lastarg = lua_gettop(L); /* last parameter */
- luaL_pushmodule(L, modname, 1); /* get/create module table */
- /* check whether table already has a _NAME field */
- lua_getfield(L, -1, "_NAME");
- if (!lua_isnil(L, -1)) /* is table an initialized module? */
- lua_pop(L, 1);
- else { /* no; initialize it */
- lua_pop(L, 1);
- modinit(L, modname);
- }
- lua_pushvalue(L, -1);
- set_env(L);
- dooptions(L, lastarg);
- return 1;
-}
-
-
-static int ll_seeall (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- if (!lua_getmetatable(L, 1)) {
- lua_createtable(L, 0, 1); /* create new metatable */
- lua_pushvalue(L, -1);
- lua_setmetatable(L, 1);
- }
- lua_pushglobaltable(L);
- lua_setfield(L, -2, "__index"); /* mt.__index = _G */
- return 0;
-}
-
-#endif
-/* }====================================================== */
-
-
-
-/* auxiliary mark (for internal use) */
-#define AUXMARK "\1"
-
-
-/*
-** return registry.LUA_NOENV as a boolean
-*/
-static int noenv (lua_State *L) {
- int b;
- lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
- b = lua_toboolean(L, -1);
- lua_pop(L, 1); /* remove value */
- return b;
-}
-
-
-static void setpath (lua_State *L, const char *fieldname, const char *envname1,
- const char *envname2, const char *def) {
- const char *path = getenv(envname1);
- if (path == NULL) /* no environment variable? */
- path = getenv(envname2); /* try alternative name */
- if (path == NULL || noenv(L)) /* no environment variable? */
- lua_pushstring(L, def); /* use default */
- else {
- /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
- path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
- LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
- luaL_gsub(L, path, AUXMARK, def);
- lua_remove(L, -2);
- }
- setprogdir(L);
- lua_setfield(L, -2, fieldname);
-}
-
-
-static const luaL_Reg pk_funcs[] = {
- {"loadlib", ll_loadlib},
- {"searchpath", ll_searchpath},
-#if defined(LUA_COMPAT_MODULE)
- {"seeall", ll_seeall},
-#endif
- {NULL, NULL}
-};
-
-
-static const luaL_Reg ll_funcs[] = {
-#if defined(LUA_COMPAT_MODULE)
- {"module", ll_module},
-#endif
- {"require", ll_require},
- {NULL, NULL}
-};
-
-
-static void createsearcherstable (lua_State *L) {
- static const lua_CFunction searchers[] =
- {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
- int i;
- /* create 'searchers' table */
- lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
- /* fill it with pre-defined searchers */
- for (i=0; searchers[i] != NULL; i++) {
- lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
- lua_pushcclosure(L, searchers[i], 1);
- lua_rawseti(L, -2, i+1);
- }
-}
-
-
-LUAMOD_API int luaopen_package (lua_State *L) {
- /* create table CLIBS to keep track of loaded C libraries */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS);
- lua_createtable(L, 0, 1); /* metatable for CLIBS */
- lua_pushcfunction(L, gctm);
- lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
- lua_setmetatable(L, -2);
- /* create `package' table */
- luaL_newlib(L, pk_funcs);
- createsearcherstable(L);
-#if defined(LUA_COMPAT_LOADERS)
- lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
- lua_setfield(L, -3, "loaders"); /* put it in field `loaders' */
-#endif
- lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
- /* set field 'path' */
- setpath(L, "path", LUA_PATHVERSION, LUA_PATH, LUA_PATH_DEFAULT);
- /* set field 'cpath' */
- setpath(L, "cpath", LUA_CPATHVERSION, LUA_CPATH, LUA_CPATH_DEFAULT);
- /* store config information */
- lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
- LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
- lua_setfield(L, -2, "config");
- /* set field `loaded' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
- lua_setfield(L, -2, "loaded");
- /* set field `preload' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
- lua_setfield(L, -2, "preload");
- lua_pushglobaltable(L);
- lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
- luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
- lua_pop(L, 1); /* pop global table */
- return 1; /* return 'package' table */
-}
-
diff --git a/third_party/lua/src/lobject.c b/third_party/lua/src/lobject.c
deleted file mode 100644
index c152785a5a..0000000000
--- a/third_party/lua/src/lobject.c
+++ /dev/null
@@ -1,287 +0,0 @@
-/*
-** $Id: lobject.c,v 2.58 2013/02/20 14:08:56 roberto Exp $
-** Some generic functions over Lua objects
-** See Copyright Notice in lua.h
-*/
-
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define lobject_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lctype.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "lvm.h"
-
-
-
-LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
-
-
-/*
-** converts an integer to a "floating point byte", represented as
-** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
-** eeeee != 0 and (xxx) otherwise.
-*/
-int luaO_int2fb (unsigned int x) {
- int e = 0; /* exponent */
- if (x < 8) return x;
- while (x >= 0x10) {
- x = (x+1) >> 1;
- e++;
- }
- return ((e+1) << 3) | (cast_int(x) - 8);
-}
-
-
-/* converts back */
-int luaO_fb2int (int x) {
- int e = (x >> 3) & 0x1f;
- if (e == 0) return x;
- else return ((x & 7) + 8) << (e - 1);
-}
-
-
-int luaO_ceillog2 (unsigned int x) {
- static const lu_byte log_2[256] = {
- 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
- };
- int l = 0;
- x--;
- while (x >= 256) { l += 8; x >>= 8; }
- return l + log_2[x];
-}
-
-
-lua_Number luaO_arith (int op, lua_Number v1, lua_Number v2) {
- switch (op) {
- case LUA_OPADD: return luai_numadd(NULL, v1, v2);
- case LUA_OPSUB: return luai_numsub(NULL, v1, v2);
- case LUA_OPMUL: return luai_nummul(NULL, v1, v2);
- case LUA_OPDIV: return luai_numdiv(NULL, v1, v2);
- case LUA_OPMOD: return luai_nummod(NULL, v1, v2);
- case LUA_OPPOW: return luai_numpow(NULL, v1, v2);
- case LUA_OPUNM: return luai_numunm(NULL, v1);
- default: lua_assert(0); return 0;
- }
-}
-
-
-int luaO_hexavalue (int c) {
- if (lisdigit(c)) return c - '0';
- else return ltolower(c) - 'a' + 10;
-}
-
-
-#if !defined(lua_strx2number)
-
-#include <math.h>
-
-
-static int isneg (const char **s) {
- if (**s == '-') { (*s)++; return 1; }
- else if (**s == '+') (*s)++;
- return 0;
-}
-
-
-static lua_Number readhexa (const char **s, lua_Number r, int *count) {
- for (; lisxdigit(cast_uchar(**s)); (*s)++) { /* read integer part */
- r = (r * cast_num(16.0)) + cast_num(luaO_hexavalue(cast_uchar(**s)));
- (*count)++;
- }
- return r;
-}
-
-
-/*
-** convert an hexadecimal numeric string to a number, following
-** C99 specification for 'strtod'
-*/
-static lua_Number lua_strx2number (const char *s, char **endptr) {
- lua_Number r = 0.0;
- int e = 0, i = 0;
- int neg = 0; /* 1 if number is negative */
- *endptr = cast(char *, s); /* nothing is valid yet */
- while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
- neg = isneg(&s); /* check signal */
- if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
- return 0.0; /* invalid format (no '0x') */
- s += 2; /* skip '0x' */
- r = readhexa(&s, r, &i); /* read integer part */
- if (*s == '.') {
- s++; /* skip dot */
- r = readhexa(&s, r, &e); /* read fractional part */
- }
- if (i == 0 && e == 0)
- return 0.0; /* invalid format (no digit) */
- e *= -4; /* each fractional digit divides value by 2^-4 */
- *endptr = cast(char *, s); /* valid up to here */
- if (*s == 'p' || *s == 'P') { /* exponent part? */
- int exp1 = 0;
- int neg1;
- s++; /* skip 'p' */
- neg1 = isneg(&s); /* signal */
- if (!lisdigit(cast_uchar(*s)))
- goto ret; /* must have at least one digit */
- while (lisdigit(cast_uchar(*s))) /* read exponent */
- exp1 = exp1 * 10 + *(s++) - '0';
- if (neg1) exp1 = -exp1;
- e += exp1;
- }
- *endptr = cast(char *, s); /* valid up to here */
- ret:
- if (neg) r = -r;
- return l_mathop(ldexp)(r, e);
-}
-
-#endif
-
-
-int luaO_str2d (const char *s, size_t len, lua_Number *result) {
- char *endptr;
- if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
- return 0;
- else if (strpbrk(s, "xX")) /* hexa? */
- *result = lua_strx2number(s, &endptr);
- else
- *result = lua_str2number(s, &endptr);
- if (endptr == s) return 0; /* nothing recognized */
- while (lisspace(cast_uchar(*endptr))) endptr++;
- return (endptr == s + len); /* OK if no trailing characters */
-}
-
-
-
-static void pushstr (lua_State *L, const char *str, size_t l) {
- setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
-}
-
-
-/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
-const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
- int n = 0;
- for (;;) {
- const char *e = strchr(fmt, '%');
- if (e == NULL) break;
- luaD_checkstack(L, 2); /* fmt + item */
- pushstr(L, fmt, e - fmt);
- switch (*(e+1)) {
- case 's': {
- const char *s = va_arg(argp, char *);
- if (s == NULL) s = "(null)";
- pushstr(L, s, strlen(s));
- break;
- }
- case 'c': {
- char buff;
- buff = cast(char, va_arg(argp, int));
- pushstr(L, &buff, 1);
- break;
- }
- case 'd': {
- setnvalue(L->top++, cast_num(va_arg(argp, int)));
- break;
- }
- case 'f': {
- setnvalue(L->top++, cast_num(va_arg(argp, l_uacNumber)));
- break;
- }
- case 'p': {
- char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */
- int l = sprintf(buff, "%p", va_arg(argp, void *));
- pushstr(L, buff, l);
- break;
- }
- case '%': {
- pushstr(L, "%", 1);
- break;
- }
- default: {
- luaG_runerror(L,
- "invalid option " LUA_QL("%%%c") " to " LUA_QL("lua_pushfstring"),
- *(e + 1));
- }
- }
- n += 2;
- fmt = e+2;
- }
- luaD_checkstack(L, 1);
- pushstr(L, fmt, strlen(fmt));
- if (n > 0) luaV_concat(L, n + 1);
- return svalue(L->top - 1);
-}
-
-
-const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
- const char *msg;
- va_list argp;
- va_start(argp, fmt);
- msg = luaO_pushvfstring(L, fmt, argp);
- va_end(argp);
- return msg;
-}
-
-
-/* number of chars of a literal string without the ending \0 */
-#define LL(x) (sizeof(x)/sizeof(char) - 1)
-
-#define RETS "..."
-#define PRE "[string \""
-#define POS "\"]"
-
-#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
-
-void luaO_chunkid (char *out, const char *source, size_t bufflen) {
- size_t l = strlen(source);
- if (*source == '=') { /* 'literal' source */
- if (l <= bufflen) /* small enough? */
- memcpy(out, source + 1, l * sizeof(char));
- else { /* truncate it */
- addstr(out, source + 1, bufflen - 1);
- *out = '\0';
- }
- }
- else if (*source == '@') { /* file name */
- if (l <= bufflen) /* small enough? */
- memcpy(out, source + 1, l * sizeof(char));
- else { /* add '...' before rest of name */
- addstr(out, RETS, LL(RETS));
- bufflen -= LL(RETS);
- memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
- }
- }
- else { /* string; format as [string "source"] */
- const char *nl = strchr(source, '\n'); /* find first new line (if any) */
- addstr(out, PRE, LL(PRE)); /* add prefix */
- bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
- if (l < bufflen && nl == NULL) { /* small one-line source? */
- addstr(out, source, l); /* keep it */
- }
- else {
- if (nl != NULL) l = nl - source; /* stop at first newline */
- if (l > bufflen) l = bufflen;
- addstr(out, source, l);
- addstr(out, RETS, LL(RETS));
- }
- memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
- }
-}
-
diff --git a/third_party/lua/src/lobject.h b/third_party/lua/src/lobject.h
deleted file mode 100644
index d7fc86cc85..0000000000
--- a/third_party/lua/src/lobject.h
+++ /dev/null
@@ -1,606 +0,0 @@
-/*
-** $Id: lobject.h,v 2.71 2012/09/11 18:21:44 roberto Exp $
-** Type definitions for Lua objects
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lobject_h
-#define lobject_h
-
-
-#include <stdarg.h>
-
-
-#include "llimits.h"
-#include "lua.h"
-
-
-/*
-** Extra tags for non-values
-*/
-#define LUA_TPROTO LUA_NUMTAGS
-#define LUA_TUPVAL (LUA_NUMTAGS+1)
-#define LUA_TDEADKEY (LUA_NUMTAGS+2)
-
-/*
-** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
-*/
-#define LUA_TOTALTAGS (LUA_TUPVAL+2)
-
-
-/*
-** tags for Tagged Values have the following use of bits:
-** bits 0-3: actual tag (a LUA_T* value)
-** bits 4-5: variant bits
-** bit 6: whether value is collectable
-*/
-
-#define VARBITS (3 << 4)
-
-
-/*
-** LUA_TFUNCTION variants:
-** 0 - Lua function
-** 1 - light C function
-** 2 - regular C function (closure)
-*/
-
-/* Variant tags for functions */
-#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
-#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
-#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
-
-
-/* Variant tags for strings */
-#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
-#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
-
-
-/* Bit mark for collectable types */
-#define BIT_ISCOLLECTABLE (1 << 6)
-
-/* mark a tag as collectable */
-#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
-
-
-/*
-** Union of all collectable objects
-*/
-typedef union GCObject GCObject;
-
-
-/*
-** Common Header for all collectable objects (in macro form, to be
-** included in other objects)
-*/
-#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
-
-
-/*
-** Common header in struct form
-*/
-typedef struct GCheader {
- CommonHeader;
-} GCheader;
-
-
-
-/*
-** Union of all Lua values
-*/
-typedef union Value Value;
-
-
-#define numfield lua_Number n; /* numbers */
-
-
-
-/*
-** Tagged Values. This is the basic representation of values in Lua,
-** an actual value plus a tag with its type.
-*/
-
-#define TValuefields Value value_; int tt_
-
-typedef struct lua_TValue TValue;
-
-
-/* macro defining a nil value */
-#define NILCONSTANT {NULL}, LUA_TNIL
-
-
-#define val_(o) ((o)->value_)
-#define num_(o) (val_(o).n)
-
-
-/* raw type tag of a TValue */
-#define rttype(o) ((o)->tt_)
-
-/* tag with no variants (bits 0-3) */
-#define novariant(x) ((x) & 0x0F)
-
-/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
-#define ttype(o) (rttype(o) & 0x3F)
-
-/* type tag of a TValue with no variants (bits 0-3) */
-#define ttypenv(o) (novariant(rttype(o)))
-
-
-/* Macros to test type */
-#define checktag(o,t) (rttype(o) == (t))
-#define checktype(o,t) (ttypenv(o) == (t))
-#define ttisnumber(o) checktag((o), LUA_TNUMBER)
-#define ttisnil(o) checktag((o), LUA_TNIL)
-#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
-#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
-#define ttisstring(o) checktype((o), LUA_TSTRING)
-#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
-#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
-#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
-#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
-#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
-#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
-#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
-#define ttislcf(o) checktag((o), LUA_TLCF)
-#define ttisuserdata(o) checktag((o), ctb(LUA_TUSERDATA))
-#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
-#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
-
-#define ttisequal(o1,o2) (rttype(o1) == rttype(o2))
-
-/* Macros to access values */
-#define nvalue(o) check_exp(ttisnumber(o), num_(o))
-#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
-#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
-#define rawtsvalue(o) check_exp(ttisstring(o), &val_(o).gc->ts)
-#define tsvalue(o) (&rawtsvalue(o)->tsv)
-#define rawuvalue(o) check_exp(ttisuserdata(o), &val_(o).gc->u)
-#define uvalue(o) (&rawuvalue(o)->uv)
-#define clvalue(o) check_exp(ttisclosure(o), &val_(o).gc->cl)
-#define clLvalue(o) check_exp(ttisLclosure(o), &val_(o).gc->cl.l)
-#define clCvalue(o) check_exp(ttisCclosure(o), &val_(o).gc->cl.c)
-#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
-#define hvalue(o) check_exp(ttistable(o), &val_(o).gc->h)
-#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
-#define thvalue(o) check_exp(ttisthread(o), &val_(o).gc->th)
-/* a dead value may get the 'gc' field, but cannot access its contents */
-#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
-
-#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
-
-
-#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
-
-
-/* Macros for internal tests */
-#define righttt(obj) (ttype(obj) == gcvalue(obj)->gch.tt)
-
-#define checkliveness(g,obj) \
- lua_longassert(!iscollectable(obj) || \
- (righttt(obj) && !isdead(g,gcvalue(obj))))
-
-
-/* Macros to set values */
-#define settt_(o,t) ((o)->tt_=(t))
-
-#define setnvalue(obj,x) \
- { TValue *io=(obj); num_(io)=(x); settt_(io, LUA_TNUMBER); }
-
-#define setnilvalue(obj) settt_(obj, LUA_TNIL)
-
-#define setfvalue(obj,x) \
- { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
-
-#define setpvalue(obj,x) \
- { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
-
-#define setbvalue(obj,x) \
- { TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
-
-#define setgcovalue(L,obj,x) \
- { TValue *io=(obj); GCObject *i_g=(x); \
- val_(io).gc=i_g; settt_(io, ctb(gch(i_g)->tt)); }
-
-#define setsvalue(L,obj,x) \
- { TValue *io=(obj); \
- TString *x_ = (x); \
- val_(io).gc=cast(GCObject *, x_); settt_(io, ctb(x_->tsv.tt)); \
- checkliveness(G(L),io); }
-
-#define setuvalue(L,obj,x) \
- { TValue *io=(obj); \
- val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TUSERDATA)); \
- checkliveness(G(L),io); }
-
-#define setthvalue(L,obj,x) \
- { TValue *io=(obj); \
- val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTHREAD)); \
- checkliveness(G(L),io); }
-
-#define setclLvalue(L,obj,x) \
- { TValue *io=(obj); \
- val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TLCL)); \
- checkliveness(G(L),io); }
-
-#define setclCvalue(L,obj,x) \
- { TValue *io=(obj); \
- val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TCCL)); \
- checkliveness(G(L),io); }
-
-#define sethvalue(L,obj,x) \
- { TValue *io=(obj); \
- val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTABLE)); \
- checkliveness(G(L),io); }
-
-#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
-
-
-
-#define setobj(L,obj1,obj2) \
- { const TValue *io2=(obj2); TValue *io1=(obj1); \
- io1->value_ = io2->value_; io1->tt_ = io2->tt_; \
- checkliveness(G(L),io1); }
-
-
-/*
-** different types of assignments, according to destination
-*/
-
-/* from stack to (same) stack */
-#define setobjs2s setobj
-/* to stack (not from same stack) */
-#define setobj2s setobj
-#define setsvalue2s setsvalue
-#define sethvalue2s sethvalue
-#define setptvalue2s setptvalue
-/* from table to same table */
-#define setobjt2t setobj
-/* to table */
-#define setobj2t setobj
-/* to new object */
-#define setobj2n setobj
-#define setsvalue2n setsvalue
-
-
-/* check whether a number is valid (useful only for NaN trick) */
-#define luai_checknum(L,o,c) { /* empty */ }
-
-
-/*
-** {======================================================
-** NaN Trick
-** =======================================================
-*/
-#if defined(LUA_NANTRICK)
-
-/*
-** numbers are represented in the 'd_' field. All other values have the
-** value (NNMARK | tag) in 'tt__'. A number with such pattern would be
-** a "signaled NaN", which is never generated by regular operations by
-** the CPU (nor by 'strtod')
-*/
-
-/* allows for external implementation for part of the trick */
-#if !defined(NNMARK) /* { */
-
-
-#if !defined(LUA_IEEEENDIAN)
-#error option 'LUA_NANTRICK' needs 'LUA_IEEEENDIAN'
-#endif
-
-
-#define NNMARK 0x7FF7A500
-#define NNMASK 0x7FFFFF00
-
-#undef TValuefields
-#undef NILCONSTANT
-
-#if (LUA_IEEEENDIAN == 0) /* { */
-
-/* little endian */
-#define TValuefields \
- union { struct { Value v__; int tt__; } i; double d__; } u
-#define NILCONSTANT {{{NULL}, tag2tt(LUA_TNIL)}}
-/* field-access macros */
-#define v_(o) ((o)->u.i.v__)
-#define d_(o) ((o)->u.d__)
-#define tt_(o) ((o)->u.i.tt__)
-
-#else /* }{ */
-
-/* big endian */
-#define TValuefields \
- union { struct { int tt__; Value v__; } i; double d__; } u
-#define NILCONSTANT {{tag2tt(LUA_TNIL), {NULL}}}
-/* field-access macros */
-#define v_(o) ((o)->u.i.v__)
-#define d_(o) ((o)->u.d__)
-#define tt_(o) ((o)->u.i.tt__)
-
-#endif /* } */
-
-#endif /* } */
-
-
-/* correspondence with standard representation */
-#undef val_
-#define val_(o) v_(o)
-#undef num_
-#define num_(o) d_(o)
-
-
-#undef numfield
-#define numfield /* no such field; numbers are the entire struct */
-
-/* basic check to distinguish numbers from non-numbers */
-#undef ttisnumber
-#define ttisnumber(o) ((tt_(o) & NNMASK) != NNMARK)
-
-#define tag2tt(t) (NNMARK | (t))
-
-#undef rttype
-#define rttype(o) (ttisnumber(o) ? LUA_TNUMBER : tt_(o) & 0xff)
-
-#undef settt_
-#define settt_(o,t) (tt_(o) = tag2tt(t))
-
-#undef setnvalue
-#define setnvalue(obj,x) \
- { TValue *io_=(obj); num_(io_)=(x); lua_assert(ttisnumber(io_)); }
-
-#undef setobj
-#define setobj(L,obj1,obj2) \
- { const TValue *o2_=(obj2); TValue *o1_=(obj1); \
- o1_->u = o2_->u; \
- checkliveness(G(L),o1_); }
-
-
-/*
-** these redefinitions are not mandatory, but these forms are more efficient
-*/
-
-#undef checktag
-#undef checktype
-#define checktag(o,t) (tt_(o) == tag2tt(t))
-#define checktype(o,t) (ctb(tt_(o) | VARBITS) == ctb(tag2tt(t) | VARBITS))
-
-#undef ttisequal
-#define ttisequal(o1,o2) \
- (ttisnumber(o1) ? ttisnumber(o2) : (tt_(o1) == tt_(o2)))
-
-
-#undef luai_checknum
-#define luai_checknum(L,o,c) { if (!ttisnumber(o)) c; }
-
-#endif
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** types and prototypes
-** =======================================================
-*/
-
-
-union Value {
- GCObject *gc; /* collectable objects */
- void *p; /* light userdata */
- int b; /* booleans */
- lua_CFunction f; /* light C functions */
- numfield /* numbers */
-};
-
-
-struct lua_TValue {
- TValuefields;
-};
-
-
-typedef TValue *StkId; /* index to stack elements */
-
-
-
-
-/*
-** Header for string value; string bytes follow the end of this structure
-*/
-typedef union TString {
- L_Umaxalign dummy; /* ensures maximum alignment for strings */
- struct {
- CommonHeader;
- lu_byte extra; /* reserved words for short strings; "has hash" for longs */
- unsigned int hash;
- size_t len; /* number of characters in string */
- } tsv;
-} TString;
-
-
-/* get the actual string (array of bytes) from a TString */
-#define getstr(ts) cast(const char *, (ts) + 1)
-
-/* get the actual string (array of bytes) from a Lua value */
-#define svalue(o) getstr(rawtsvalue(o))
-
-
-/*
-** Header for userdata; memory area follows the end of this structure
-*/
-typedef union Udata {
- L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */
- struct {
- CommonHeader;
- struct Table *metatable;
- struct Table *env;
- size_t len; /* number of bytes */
- } uv;
-} Udata;
-
-
-
-/*
-** Description of an upvalue for function prototypes
-*/
-typedef struct Upvaldesc {
- TString *name; /* upvalue name (for debug information) */
- lu_byte instack; /* whether it is in stack */
- lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
-} Upvaldesc;
-
-
-/*
-** Description of a local variable for function prototypes
-** (used for debug information)
-*/
-typedef struct LocVar {
- TString *varname;
- int startpc; /* first point where variable is active */
- int endpc; /* first point where variable is dead */
-} LocVar;
-
-
-/*
-** Function Prototypes
-*/
-typedef struct Proto {
- CommonHeader;
- TValue *k; /* constants used by the function */
- Instruction *code;
- struct Proto **p; /* functions defined inside the function */
- int *lineinfo; /* map from opcodes to source lines (debug information) */
- LocVar *locvars; /* information about local variables (debug information) */
- Upvaldesc *upvalues; /* upvalue information */
- union Closure *cache; /* last created closure with this prototype */
- TString *source; /* used for debug information */
- int sizeupvalues; /* size of 'upvalues' */
- int sizek; /* size of `k' */
- int sizecode;
- int sizelineinfo;
- int sizep; /* size of `p' */
- int sizelocvars;
- int linedefined;
- int lastlinedefined;
- GCObject *gclist;
- lu_byte numparams; /* number of fixed parameters */
- lu_byte is_vararg;
- lu_byte maxstacksize; /* maximum stack used by this function */
-} Proto;
-
-
-
-/*
-** Lua Upvalues
-*/
-typedef struct UpVal {
- CommonHeader;
- TValue *v; /* points to stack or to its own value */
- union {
- TValue value; /* the value (when closed) */
- struct { /* double linked list (when open) */
- struct UpVal *prev;
- struct UpVal *next;
- } l;
- } u;
-} UpVal;
-
-
-/*
-** Closures
-*/
-
-#define ClosureHeader \
- CommonHeader; lu_byte nupvalues; GCObject *gclist
-
-typedef struct CClosure {
- ClosureHeader;
- lua_CFunction f;
- TValue upvalue[1]; /* list of upvalues */
-} CClosure;
-
-
-typedef struct LClosure {
- ClosureHeader;
- struct Proto *p;
- UpVal *upvals[1]; /* list of upvalues */
-} LClosure;
-
-
-typedef union Closure {
- CClosure c;
- LClosure l;
-} Closure;
-
-
-#define isLfunction(o) ttisLclosure(o)
-
-#define getproto(o) (clLvalue(o)->p)
-
-
-/*
-** Tables
-*/
-
-typedef union TKey {
- struct {
- TValuefields;
- struct Node *next; /* for chaining */
- } nk;
- TValue tvk;
-} TKey;
-
-
-typedef struct Node {
- TValue i_val;
- TKey i_key;
-} Node;
-
-
-typedef struct Table {
- CommonHeader;
- lu_byte flags; /* 1<<p means tagmethod(p) is not present */
- lu_byte lsizenode; /* log2 of size of `node' array */
- struct Table *metatable;
- TValue *array; /* array part */
- Node *node;
- Node *lastfree; /* any free position is before this position */
- GCObject *gclist;
- int sizearray; /* size of `array' array */
-} Table;
-
-
-
-/*
-** `module' operation for hashing (size is always a power of 2)
-*/
-#define lmod(s,size) \
- (check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
-
-
-#define twoto(x) (1<<(x))
-#define sizenode(t) (twoto((t)->lsizenode))
-
-
-/*
-** (address of) a fixed nil value
-*/
-#define luaO_nilobject (&luaO_nilobject_)
-
-
-LUAI_DDEC const TValue luaO_nilobject_;
-
-
-LUAI_FUNC int luaO_int2fb (unsigned int x);
-LUAI_FUNC int luaO_fb2int (int x);
-LUAI_FUNC int luaO_ceillog2 (unsigned int x);
-LUAI_FUNC lua_Number luaO_arith (int op, lua_Number v1, lua_Number v2);
-LUAI_FUNC int luaO_str2d (const char *s, size_t len, lua_Number *result);
-LUAI_FUNC int luaO_hexavalue (int c);
-LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
- va_list argp);
-LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
-LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
-
-
-#endif
diff --git a/third_party/lua/src/lopcodes.c b/third_party/lua/src/lopcodes.c
deleted file mode 100644
index ef73692754..0000000000
--- a/third_party/lua/src/lopcodes.c
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
-** $Id: lopcodes.c,v 1.49 2012/05/14 13:34:18 roberto Exp $
-** Opcodes for Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-
-#define lopcodes_c
-#define LUA_CORE
-
-
-#include "lopcodes.h"
-
-
-/* ORDER OP */
-
-LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
- "MOVE",
- "LOADK",
- "LOADKX",
- "LOADBOOL",
- "LOADNIL",
- "GETUPVAL",
- "GETTABUP",
- "GETTABLE",
- "SETTABUP",
- "SETUPVAL",
- "SETTABLE",
- "NEWTABLE",
- "SELF",
- "ADD",
- "SUB",
- "MUL",
- "DIV",
- "MOD",
- "POW",
- "UNM",
- "NOT",
- "LEN",
- "CONCAT",
- "JMP",
- "EQ",
- "LT",
- "LE",
- "TEST",
- "TESTSET",
- "CALL",
- "TAILCALL",
- "RETURN",
- "FORLOOP",
- "FORPREP",
- "TFORCALL",
- "TFORLOOP",
- "SETLIST",
- "CLOSURE",
- "VARARG",
- "EXTRAARG",
- NULL
-};
-
-
-#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
-
-LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
-/* T A B C mode opcode */
- opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
- ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
- ,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */
- ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
- ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */
- ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
- ,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */
- ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
- ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */
- ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
- ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
- ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
- ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
- ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
- ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
- ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
- ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
- ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
- ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */
- ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
- ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
- ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
- ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */
- ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
- ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
- ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
- ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
- ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
- ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
- ,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */
- ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */
- ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
- ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
- ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
- ,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */
-};
-
diff --git a/third_party/lua/src/lopcodes.h b/third_party/lua/src/lopcodes.h
deleted file mode 100644
index 07d2b3f39a..0000000000
--- a/third_party/lua/src/lopcodes.h
+++ /dev/null
@@ -1,288 +0,0 @@
-/*
-** $Id: lopcodes.h,v 1.142 2011/07/15 12:50:29 roberto Exp $
-** Opcodes for Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lopcodes_h
-#define lopcodes_h
-
-#include "llimits.h"
-
-
-/*===========================================================================
- We assume that instructions are unsigned numbers.
- All instructions have an opcode in the first 6 bits.
- Instructions can have the following fields:
- `A' : 8 bits
- `B' : 9 bits
- `C' : 9 bits
- 'Ax' : 26 bits ('A', 'B', and 'C' together)
- `Bx' : 18 bits (`B' and `C' together)
- `sBx' : signed Bx
-
- A signed argument is represented in excess K; that is, the number
- value is the unsigned value minus K. K is exactly the maximum value
- for that argument (so that -max is represented by 0, and +max is
- represented by 2*max), which is half the maximum for the corresponding
- unsigned argument.
-===========================================================================*/
-
-
-enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */
-
-
-/*
-** size and position of opcode arguments.
-*/
-#define SIZE_C 9
-#define SIZE_B 9
-#define SIZE_Bx (SIZE_C + SIZE_B)
-#define SIZE_A 8
-#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A)
-
-#define SIZE_OP 6
-
-#define POS_OP 0
-#define POS_A (POS_OP + SIZE_OP)
-#define POS_C (POS_A + SIZE_A)
-#define POS_B (POS_C + SIZE_C)
-#define POS_Bx POS_C
-#define POS_Ax POS_A
-
-
-/*
-** limits for opcode arguments.
-** we use (signed) int to manipulate most arguments,
-** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
-*/
-#if SIZE_Bx < LUAI_BITSINT-1
-#define MAXARG_Bx ((1<<SIZE_Bx)-1)
-#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */
-#else
-#define MAXARG_Bx MAX_INT
-#define MAXARG_sBx MAX_INT
-#endif
-
-#if SIZE_Ax < LUAI_BITSINT-1
-#define MAXARG_Ax ((1<<SIZE_Ax)-1)
-#else
-#define MAXARG_Ax MAX_INT
-#endif
-
-
-#define MAXARG_A ((1<<SIZE_A)-1)
-#define MAXARG_B ((1<<SIZE_B)-1)
-#define MAXARG_C ((1<<SIZE_C)-1)
-
-
-/* creates a mask with `n' 1 bits at position `p' */
-#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
-
-/* creates a mask with `n' 0 bits at position `p' */
-#define MASK0(n,p) (~MASK1(n,p))
-
-/*
-** the following macros help to manipulate instructions
-*/
-
-#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
-#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
- ((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
-
-#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0)))
-#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
- ((cast(Instruction, v)<<pos)&MASK1(size,pos))))
-
-#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
-#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
-
-#define GETARG_B(i) getarg(i, POS_B, SIZE_B)
-#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
-
-#define GETARG_C(i) getarg(i, POS_C, SIZE_C)
-#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
-
-#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx)
-#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
-
-#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax)
-#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
-
-#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
-#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
-
-
-#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \
- | (cast(Instruction, a)<<POS_A) \
- | (cast(Instruction, b)<<POS_B) \
- | (cast(Instruction, c)<<POS_C))
-
-#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
- | (cast(Instruction, a)<<POS_A) \
- | (cast(Instruction, bc)<<POS_Bx))
-
-#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
- | (cast(Instruction, a)<<POS_Ax))
-
-
-/*
-** Macros to operate RK indices
-*/
-
-/* this bit 1 means constant (0 means register) */
-#define BITRK (1 << (SIZE_B - 1))
-
-/* test whether value is a constant */
-#define ISK(x) ((x) & BITRK)
-
-/* gets the index of the constant */
-#define INDEXK(r) ((int)(r) & ~BITRK)
-
-#define MAXINDEXRK (BITRK - 1)
-
-/* code a constant index as a RK value */
-#define RKASK(x) ((x) | BITRK)
-
-
-/*
-** invalid register that fits in 8 bits
-*/
-#define NO_REG MAXARG_A
-
-
-/*
-** R(x) - register
-** Kst(x) - constant (in constant table)
-** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
-*/
-
-
-/*
-** grep "ORDER OP" if you change these enums
-*/
-
-typedef enum {
-/*----------------------------------------------------------------------
-name args description
-------------------------------------------------------------------------*/
-OP_MOVE,/* A B R(A) := R(B) */
-OP_LOADK,/* A Bx R(A) := Kst(Bx) */
-OP_LOADKX,/* A R(A) := Kst(extra arg) */
-OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
-OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */
-OP_GETUPVAL,/* A B R(A) := UpValue[B] */
-
-OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */
-OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
-
-OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */
-OP_SETUPVAL,/* A B UpValue[B] := R(A) */
-OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
-
-OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
-
-OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
-
-OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
-OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
-OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
-OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
-OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
-OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
-OP_UNM,/* A B R(A) := -R(B) */
-OP_NOT,/* A B R(A) := not R(B) */
-OP_LEN,/* A B R(A) := length of R(B) */
-
-OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
-
-OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A) + 1 */
-OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
-OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
-OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
-
-OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
-OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
-
-OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
-OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
-OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
-
-OP_FORLOOP,/* A sBx R(A)+=R(A+2);
- if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
-OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
-
-OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
-OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
-
-OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
-
-OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */
-
-OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */
-
-OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
-} OpCode;
-
-
-#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1)
-
-
-
-/*===========================================================================
- Notes:
- (*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then `top' is
- set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
- OP_SETLIST) may use `top'.
-
- (*) In OP_VARARG, if (B == 0) then use actual number of varargs and
- set top (like in OP_CALL with C == 0).
-
- (*) In OP_RETURN, if (B == 0) then return up to `top'.
-
- (*) In OP_SETLIST, if (B == 0) then B = `top'; if (C == 0) then next
- 'instruction' is EXTRAARG(real C).
-
- (*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
-
- (*) For comparisons, A specifies what condition the test should accept
- (true or false).
-
- (*) All `skips' (pc++) assume that next instruction is a jump.
-
-===========================================================================*/
-
-
-/*
-** masks for instruction properties. The format is:
-** bits 0-1: op mode
-** bits 2-3: C arg mode
-** bits 4-5: B arg mode
-** bit 6: instruction set register A
-** bit 7: operator is a test (next instruction must be a jump)
-*/
-
-enum OpArgMask {
- OpArgN, /* argument is not used */
- OpArgU, /* argument is used */
- OpArgR, /* argument is a register or a jump offset */
- OpArgK /* argument is a constant or register/constant */
-};
-
-LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
-
-#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
-#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
-#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
-#define testAMode(m) (luaP_opmodes[m] & (1 << 6))
-#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
-
-
-LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
-
-
-/* number of list items to accumulate before a SETLIST instruction */
-#define LFIELDS_PER_FLUSH 50
-
-
-#endif
diff --git a/third_party/lua/src/loslib.c b/third_party/lua/src/loslib.c
deleted file mode 100644
index 5170fd0d0f..0000000000
--- a/third_party/lua/src/loslib.c
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
-** $Id: loslib.c,v 1.40 2012/10/19 15:54:02 roberto Exp $
-** Standard Operating System library
-** See Copyright Notice in lua.h
-*/
-
-
-#include <errno.h>
-#include <locale.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#define loslib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** list of valid conversion specifiers for the 'strftime' function
-*/
-#if !defined(LUA_STRFTIMEOPTIONS)
-
-#if !defined(LUA_USE_POSIX)
-#define LUA_STRFTIMEOPTIONS { "aAbBcdHIjmMpSUwWxXyYz%", "" }
-#else
-#define LUA_STRFTIMEOPTIONS \
- { "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%", "" \
- "", "E", "cCxXyY", \
- "O", "deHImMSuUVwWy" }
-#endif
-
-#endif
-
-
-
-/*
-** By default, Lua uses tmpnam except when POSIX is available, where it
-** uses mkstemp.
-*/
-#if defined(LUA_USE_MKSTEMP)
-#include <unistd.h>
-#define LUA_TMPNAMBUFSIZE 32
-#define lua_tmpnam(b,e) { \
- strcpy(b, "/tmp/lua_XXXXXX"); \
- e = mkstemp(b); \
- if (e != -1) close(e); \
- e = (e == -1); }
-
-#elif !defined(lua_tmpnam)
-
-#define LUA_TMPNAMBUFSIZE L_tmpnam
-#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
-
-#endif
-
-
-/*
-** By default, Lua uses gmtime/localtime, except when POSIX is available,
-** where it uses gmtime_r/localtime_r
-*/
-#if defined(LUA_USE_GMTIME_R)
-
-#define l_gmtime(t,r) gmtime_r(t,r)
-#define l_localtime(t,r) localtime_r(t,r)
-
-#elif !defined(l_gmtime)
-
-#define l_gmtime(t,r) ((void)r, gmtime(t))
-#define l_localtime(t,r) ((void)r, localtime(t))
-
-#endif
-
-
-
-static int os_execute (lua_State *L) {
- const char *cmd = luaL_optstring(L, 1, NULL);
- int stat = system(cmd);
- if (cmd != NULL)
- return luaL_execresult(L, stat);
- else {
- lua_pushboolean(L, stat); /* true if there is a shell */
- return 1;
- }
-}
-
-
-static int os_remove (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- return luaL_fileresult(L, remove(filename) == 0, filename);
-}
-
-
-static int os_rename (lua_State *L) {
- const char *fromname = luaL_checkstring(L, 1);
- const char *toname = luaL_checkstring(L, 2);
- return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
-}
-
-
-static int os_tmpname (lua_State *L) {
- char buff[LUA_TMPNAMBUFSIZE];
- int err;
- lua_tmpnam(buff, err);
- if (err)
- return luaL_error(L, "unable to generate a unique filename");
- lua_pushstring(L, buff);
- return 1;
-}
-
-
-static int os_getenv (lua_State *L) {
- lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
- return 1;
-}
-
-
-static int os_clock (lua_State *L) {
- lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
- return 1;
-}
-
-
-/*
-** {======================================================
-** Time/Date operations
-** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
-** wday=%w+1, yday=%j, isdst=? }
-** =======================================================
-*/
-
-static void setfield (lua_State *L, const char *key, int value) {
- lua_pushinteger(L, value);
- lua_setfield(L, -2, key);
-}
-
-static void setboolfield (lua_State *L, const char *key, int value) {
- if (value < 0) /* undefined? */
- return; /* does not set field */
- lua_pushboolean(L, value);
- lua_setfield(L, -2, key);
-}
-
-static int getboolfield (lua_State *L, const char *key) {
- int res;
- lua_getfield(L, -1, key);
- res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
- lua_pop(L, 1);
- return res;
-}
-
-
-static int getfield (lua_State *L, const char *key, int d) {
- int res, isnum;
- lua_getfield(L, -1, key);
- res = (int)lua_tointegerx(L, -1, &isnum);
- if (!isnum) {
- if (d < 0)
- return luaL_error(L, "field " LUA_QS " missing in date table", key);
- res = d;
- }
- lua_pop(L, 1);
- return res;
-}
-
-
-static const char *checkoption (lua_State *L, const char *conv, char *buff) {
- static const char *const options[] = LUA_STRFTIMEOPTIONS;
- unsigned int i;
- for (i = 0; i < sizeof(options)/sizeof(options[0]); i += 2) {
- if (*conv != '\0' && strchr(options[i], *conv) != NULL) {
- buff[1] = *conv;
- if (*options[i + 1] == '\0') { /* one-char conversion specifier? */
- buff[2] = '\0'; /* end buffer */
- return conv + 1;
- }
- else if (*(conv + 1) != '\0' &&
- strchr(options[i + 1], *(conv + 1)) != NULL) {
- buff[2] = *(conv + 1); /* valid two-char conversion specifier */
- buff[3] = '\0'; /* end buffer */
- return conv + 2;
- }
- }
- }
- luaL_argerror(L, 1,
- lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
- return conv; /* to avoid warnings */
-}
-
-
-static int os_date (lua_State *L) {
- const char *s = luaL_optstring(L, 1, "%c");
- time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
- struct tm tmr, *stm;
- if (*s == '!') { /* UTC? */
- stm = l_gmtime(&t, &tmr);
- s++; /* skip `!' */
- }
- else
- stm = l_localtime(&t, &tmr);
- if (stm == NULL) /* invalid date? */
- lua_pushnil(L);
- else if (strcmp(s, "*t") == 0) {
- lua_createtable(L, 0, 9); /* 9 = number of fields */
- setfield(L, "sec", stm->tm_sec);
- setfield(L, "min", stm->tm_min);
- setfield(L, "hour", stm->tm_hour);
- setfield(L, "day", stm->tm_mday);
- setfield(L, "month", stm->tm_mon+1);
- setfield(L, "year", stm->tm_year+1900);
- setfield(L, "wday", stm->tm_wday+1);
- setfield(L, "yday", stm->tm_yday+1);
- setboolfield(L, "isdst", stm->tm_isdst);
- }
- else {
- char cc[4];
- luaL_Buffer b;
- cc[0] = '%';
- luaL_buffinit(L, &b);
- while (*s) {
- if (*s != '%') /* no conversion specifier? */
- luaL_addchar(&b, *s++);
- else {
- size_t reslen;
- char buff[200]; /* should be big enough for any conversion result */
- s = checkoption(L, s + 1, cc);
- reslen = strftime(buff, sizeof(buff), cc, stm);
- luaL_addlstring(&b, buff, reslen);
- }
- }
- luaL_pushresult(&b);
- }
- return 1;
-}
-
-
-static int os_time (lua_State *L) {
- time_t t;
- if (lua_isnoneornil(L, 1)) /* called without args? */
- t = time(NULL); /* get current time */
- else {
- struct tm ts;
- luaL_checktype(L, 1, LUA_TTABLE);
- lua_settop(L, 1); /* make sure table is at the top */
- ts.tm_sec = getfield(L, "sec", 0);
- ts.tm_min = getfield(L, "min", 0);
- ts.tm_hour = getfield(L, "hour", 12);
- ts.tm_mday = getfield(L, "day", -1);
- ts.tm_mon = getfield(L, "month", -1) - 1;
- ts.tm_year = getfield(L, "year", -1) - 1900;
- ts.tm_isdst = getboolfield(L, "isdst");
- t = mktime(&ts);
- }
- if (t == (time_t)(-1))
- lua_pushnil(L);
- else
- lua_pushnumber(L, (lua_Number)t);
- return 1;
-}
-
-
-static int os_difftime (lua_State *L) {
- lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
- (time_t)(luaL_optnumber(L, 2, 0))));
- return 1;
-}
-
-/* }====================================================== */
-
-
-static int os_setlocale (lua_State *L) {
- static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
- LC_NUMERIC, LC_TIME};
- static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
- "numeric", "time", NULL};
- const char *l = luaL_optstring(L, 1, NULL);
- int op = luaL_checkoption(L, 2, "all", catnames);
- lua_pushstring(L, setlocale(cat[op], l));
- return 1;
-}
-
-
-static int os_exit (lua_State *L) {
- int status;
- if (lua_isboolean(L, 1))
- status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
- else
- status = luaL_optint(L, 1, EXIT_SUCCESS);
- if (lua_toboolean(L, 2))
- lua_close(L);
- if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
- return 0;
-}
-
-
-static const luaL_Reg syslib[] = {
- {"clock", os_clock},
- {"date", os_date},
- {"difftime", os_difftime},
- {"execute", os_execute},
- {"exit", os_exit},
- {"getenv", os_getenv},
- {"remove", os_remove},
- {"rename", os_rename},
- {"setlocale", os_setlocale},
- {"time", os_time},
- {"tmpname", os_tmpname},
- {NULL, NULL}
-};
-
-/* }====================================================== */
-
-
-
-LUAMOD_API int luaopen_os (lua_State *L) {
- luaL_newlib(L, syslib);
- return 1;
-}
-
diff --git a/third_party/lua/src/lparser.c b/third_party/lua/src/lparser.c
deleted file mode 100644
index d8f5b4ffc5..0000000000
--- a/third_party/lua/src/lparser.c
+++ /dev/null
@@ -1,1638 +0,0 @@
-/*
-** $Id: lparser.c,v 2.130 2013/02/06 13:37:39 roberto Exp $
-** Lua Parser
-** See Copyright Notice in lua.h
-*/
-
-
-#include <string.h>
-
-#define lparser_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-
-
-
-/* maximum number of local variables per function (must be smaller
- than 250, due to the bytecode format) */
-#define MAXVARS 200
-
-
-#define hasmultret(k) ((k) == VCALL || (k) == VVARARG)
-
-
-
-/*
-** nodes for block list (list of active blocks)
-*/
-typedef struct BlockCnt {
- struct BlockCnt *previous; /* chain */
- short firstlabel; /* index of first label in this block */
- short firstgoto; /* index of first pending goto in this block */
- lu_byte nactvar; /* # active locals outside the block */
- lu_byte upval; /* true if some variable in the block is an upvalue */
- lu_byte isloop; /* true if `block' is a loop */
-} BlockCnt;
-
-
-
-/*
-** prototypes for recursive non-terminal functions
-*/
-static void statement (LexState *ls);
-static void expr (LexState *ls, expdesc *v);
-
-
-static void anchor_token (LexState *ls) {
- /* last token from outer function must be EOS */
- lua_assert(ls->fs != NULL || ls->t.token == TK_EOS);
- if (ls->t.token == TK_NAME || ls->t.token == TK_STRING) {
- TString *ts = ls->t.seminfo.ts;
- luaX_newstring(ls, getstr(ts), ts->tsv.len);
- }
-}
-
-
-/* semantic error */
-static l_noret semerror (LexState *ls, const char *msg) {
- ls->t.token = 0; /* remove 'near to' from final message */
- luaX_syntaxerror(ls, msg);
-}
-
-
-static l_noret error_expected (LexState *ls, int token) {
- luaX_syntaxerror(ls,
- luaO_pushfstring(ls->L, "%s expected", luaX_token2str(ls, token)));
-}
-
-
-static l_noret errorlimit (FuncState *fs, int limit, const char *what) {
- lua_State *L = fs->ls->L;
- const char *msg;
- int line = fs->f->linedefined;
- const char *where = (line == 0)
- ? "main function"
- : luaO_pushfstring(L, "function at line %d", line);
- msg = luaO_pushfstring(L, "too many %s (limit is %d) in %s",
- what, limit, where);
- luaX_syntaxerror(fs->ls, msg);
-}
-
-
-static void checklimit (FuncState *fs, int v, int l, const char *what) {
- if (v > l) errorlimit(fs, l, what);
-}
-
-
-static int testnext (LexState *ls, int c) {
- if (ls->t.token == c) {
- luaX_next(ls);
- return 1;
- }
- else return 0;
-}
-
-
-static void check (LexState *ls, int c) {
- if (ls->t.token != c)
- error_expected(ls, c);
-}
-
-
-static void checknext (LexState *ls, int c) {
- check(ls, c);
- luaX_next(ls);
-}
-
-
-#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); }
-
-
-
-static void check_match (LexState *ls, int what, int who, int where) {
- if (!testnext(ls, what)) {
- if (where == ls->linenumber)
- error_expected(ls, what);
- else {
- luaX_syntaxerror(ls, luaO_pushfstring(ls->L,
- "%s expected (to close %s at line %d)",
- luaX_token2str(ls, what), luaX_token2str(ls, who), where));
- }
- }
-}
-
-
-static TString *str_checkname (LexState *ls) {
- TString *ts;
- check(ls, TK_NAME);
- ts = ls->t.seminfo.ts;
- luaX_next(ls);
- return ts;
-}
-
-
-static void init_exp (expdesc *e, expkind k, int i) {
- e->f = e->t = NO_JUMP;
- e->k = k;
- e->u.info = i;
-}
-
-
-static void codestring (LexState *ls, expdesc *e, TString *s) {
- init_exp(e, VK, luaK_stringK(ls->fs, s));
-}
-
-
-static void checkname (LexState *ls, expdesc *e) {
- codestring(ls, e, str_checkname(ls));
-}
-
-
-static int registerlocalvar (LexState *ls, TString *varname) {
- FuncState *fs = ls->fs;
- Proto *f = fs->f;
- int oldsize = f->sizelocvars;
- luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars,
- LocVar, SHRT_MAX, "local variables");
- while (oldsize < f->sizelocvars) f->locvars[oldsize++].varname = NULL;
- f->locvars[fs->nlocvars].varname = varname;
- luaC_objbarrier(ls->L, f, varname);
- return fs->nlocvars++;
-}
-
-
-static void new_localvar (LexState *ls, TString *name) {
- FuncState *fs = ls->fs;
- Dyndata *dyd = ls->dyd;
- int reg = registerlocalvar(ls, name);
- checklimit(fs, dyd->actvar.n + 1 - fs->firstlocal,
- MAXVARS, "local variables");
- luaM_growvector(ls->L, dyd->actvar.arr, dyd->actvar.n + 1,
- dyd->actvar.size, Vardesc, MAX_INT, "local variables");
- dyd->actvar.arr[dyd->actvar.n++].idx = cast(short, reg);
-}
-
-
-static void new_localvarliteral_ (LexState *ls, const char *name, size_t sz) {
- new_localvar(ls, luaX_newstring(ls, name, sz));
-}
-
-#define new_localvarliteral(ls,v) \
- new_localvarliteral_(ls, "" v, (sizeof(v)/sizeof(char))-1)
-
-
-static LocVar *getlocvar (FuncState *fs, int i) {
- int idx = fs->ls->dyd->actvar.arr[fs->firstlocal + i].idx;
- lua_assert(idx < fs->nlocvars);
- return &fs->f->locvars[idx];
-}
-
-
-static void adjustlocalvars (LexState *ls, int nvars) {
- FuncState *fs = ls->fs;
- fs->nactvar = cast_byte(fs->nactvar + nvars);
- for (; nvars; nvars--) {
- getlocvar(fs, fs->nactvar - nvars)->startpc = fs->pc;
- }
-}
-
-
-static void removevars (FuncState *fs, int tolevel) {
- fs->ls->dyd->actvar.n -= (fs->nactvar - tolevel);
- while (fs->nactvar > tolevel)
- getlocvar(fs, --fs->nactvar)->endpc = fs->pc;
-}
-
-
-static int searchupvalue (FuncState *fs, TString *name) {
- int i;
- Upvaldesc *up = fs->f->upvalues;
- for (i = 0; i < fs->nups; i++) {
- if (luaS_eqstr(up[i].name, name)) return i;
- }
- return -1; /* not found */
-}
-
-
-static int newupvalue (FuncState *fs, TString *name, expdesc *v) {
- Proto *f = fs->f;
- int oldsize = f->sizeupvalues;
- checklimit(fs, fs->nups + 1, MAXUPVAL, "upvalues");
- luaM_growvector(fs->ls->L, f->upvalues, fs->nups, f->sizeupvalues,
- Upvaldesc, MAXUPVAL, "upvalues");
- while (oldsize < f->sizeupvalues) f->upvalues[oldsize++].name = NULL;
- f->upvalues[fs->nups].instack = (v->k == VLOCAL);
- f->upvalues[fs->nups].idx = cast_byte(v->u.info);
- f->upvalues[fs->nups].name = name;
- luaC_objbarrier(fs->ls->L, f, name);
- return fs->nups++;
-}
-
-
-static int searchvar (FuncState *fs, TString *n) {
- int i;
- for (i = cast_int(fs->nactvar) - 1; i >= 0; i--) {
- if (luaS_eqstr(n, getlocvar(fs, i)->varname))
- return i;
- }
- return -1; /* not found */
-}
-
-
-/*
- Mark block where variable at given level was defined
- (to emit close instructions later).
-*/
-static void markupval (FuncState *fs, int level) {
- BlockCnt *bl = fs->bl;
- while (bl->nactvar > level) bl = bl->previous;
- bl->upval = 1;
-}
-
-
-/*
- Find variable with given name 'n'. If it is an upvalue, add this
- upvalue into all intermediate functions.
-*/
-static int singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) {
- if (fs == NULL) /* no more levels? */
- return VVOID; /* default is global */
- else {
- int v = searchvar(fs, n); /* look up locals at current level */
- if (v >= 0) { /* found? */
- init_exp(var, VLOCAL, v); /* variable is local */
- if (!base)
- markupval(fs, v); /* local will be used as an upval */
- return VLOCAL;
- }
- else { /* not found as local at current level; try upvalues */
- int idx = searchupvalue(fs, n); /* try existing upvalues */
- if (idx < 0) { /* not found? */
- if (singlevaraux(fs->prev, n, var, 0) == VVOID) /* try upper levels */
- return VVOID; /* not found; is a global */
- /* else was LOCAL or UPVAL */
- idx = newupvalue(fs, n, var); /* will be a new upvalue */
- }
- init_exp(var, VUPVAL, idx);
- return VUPVAL;
- }
- }
-}
-
-
-static void singlevar (LexState *ls, expdesc *var) {
- TString *varname = str_checkname(ls);
- FuncState *fs = ls->fs;
- if (singlevaraux(fs, varname, var, 1) == VVOID) { /* global name? */
- expdesc key;
- singlevaraux(fs, ls->envn, var, 1); /* get environment variable */
- lua_assert(var->k == VLOCAL || var->k == VUPVAL);
- codestring(ls, &key, varname); /* key is variable name */
- luaK_indexed(fs, var, &key); /* env[varname] */
- }
-}
-
-
-static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) {
- FuncState *fs = ls->fs;
- int extra = nvars - nexps;
- if (hasmultret(e->k)) {
- extra++; /* includes call itself */
- if (extra < 0) extra = 0;
- luaK_setreturns(fs, e, extra); /* last exp. provides the difference */
- if (extra > 1) luaK_reserveregs(fs, extra-1);
- }
- else {
- if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */
- if (extra > 0) {
- int reg = fs->freereg;
- luaK_reserveregs(fs, extra);
- luaK_nil(fs, reg, extra);
- }
- }
-}
-
-
-static void enterlevel (LexState *ls) {
- lua_State *L = ls->L;
- ++L->nCcalls;
- checklimit(ls->fs, L->nCcalls, LUAI_MAXCCALLS, "C levels");
-}
-
-
-#define leavelevel(ls) ((ls)->L->nCcalls--)
-
-
-static void closegoto (LexState *ls, int g, Labeldesc *label) {
- int i;
- FuncState *fs = ls->fs;
- Labellist *gl = &ls->dyd->gt;
- Labeldesc *gt = &gl->arr[g];
- lua_assert(luaS_eqstr(gt->name, label->name));
- if (gt->nactvar < label->nactvar) {
- TString *vname = getlocvar(fs, gt->nactvar)->varname;
- const char *msg = luaO_pushfstring(ls->L,
- "<goto %s> at line %d jumps into the scope of local " LUA_QS,
- getstr(gt->name), gt->line, getstr(vname));
- semerror(ls, msg);
- }
- luaK_patchlist(fs, gt->pc, label->pc);
- /* remove goto from pending list */
- for (i = g; i < gl->n - 1; i++)
- gl->arr[i] = gl->arr[i + 1];
- gl->n--;
-}
-
-
-/*
-** try to close a goto with existing labels; this solves backward jumps
-*/
-static int findlabel (LexState *ls, int g) {
- int i;
- BlockCnt *bl = ls->fs->bl;
- Dyndata *dyd = ls->dyd;
- Labeldesc *gt = &dyd->gt.arr[g];
- /* check labels in current block for a match */
- for (i = bl->firstlabel; i < dyd->label.n; i++) {
- Labeldesc *lb = &dyd->label.arr[i];
- if (luaS_eqstr(lb->name, gt->name)) { /* correct label? */
- if (gt->nactvar > lb->nactvar &&
- (bl->upval || dyd->label.n > bl->firstlabel))
- luaK_patchclose(ls->fs, gt->pc, lb->nactvar);
- closegoto(ls, g, lb); /* close it */
- return 1;
- }
- }
- return 0; /* label not found; cannot close goto */
-}
-
-
-static int newlabelentry (LexState *ls, Labellist *l, TString *name,
- int line, int pc) {
- int n = l->n;
- luaM_growvector(ls->L, l->arr, n, l->size,
- Labeldesc, SHRT_MAX, "labels/gotos");
- l->arr[n].name = name;
- l->arr[n].line = line;
- l->arr[n].nactvar = ls->fs->nactvar;
- l->arr[n].pc = pc;
- l->n++;
- return n;
-}
-
-
-/*
-** check whether new label 'lb' matches any pending gotos in current
-** block; solves forward jumps
-*/
-static void findgotos (LexState *ls, Labeldesc *lb) {
- Labellist *gl = &ls->dyd->gt;
- int i = ls->fs->bl->firstgoto;
- while (i < gl->n) {
- if (luaS_eqstr(gl->arr[i].name, lb->name))
- closegoto(ls, i, lb);
- else
- i++;
- }
-}
-
-
-/*
-** "export" pending gotos to outer level, to check them against
-** outer labels; if the block being exited has upvalues, and
-** the goto exits the scope of any variable (which can be the
-** upvalue), close those variables being exited.
-*/
-static void movegotosout (FuncState *fs, BlockCnt *bl) {
- int i = bl->firstgoto;
- Labellist *gl = &fs->ls->dyd->gt;
- /* correct pending gotos to current block and try to close it
- with visible labels */
- while (i < gl->n) {
- Labeldesc *gt = &gl->arr[i];
- if (gt->nactvar > bl->nactvar) {
- if (bl->upval)
- luaK_patchclose(fs, gt->pc, bl->nactvar);
- gt->nactvar = bl->nactvar;
- }
- if (!findlabel(fs->ls, i))
- i++; /* move to next one */
- }
-}
-
-
-static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isloop) {
- bl->isloop = isloop;
- bl->nactvar = fs->nactvar;
- bl->firstlabel = fs->ls->dyd->label.n;
- bl->firstgoto = fs->ls->dyd->gt.n;
- bl->upval = 0;
- bl->previous = fs->bl;
- fs->bl = bl;
- lua_assert(fs->freereg == fs->nactvar);
-}
-
-
-/*
-** create a label named "break" to resolve break statements
-*/
-static void breaklabel (LexState *ls) {
- TString *n = luaS_new(ls->L, "break");
- int l = newlabelentry(ls, &ls->dyd->label, n, 0, ls->fs->pc);
- findgotos(ls, &ls->dyd->label.arr[l]);
-}
-
-/*
-** generates an error for an undefined 'goto'; choose appropriate
-** message when label name is a reserved word (which can only be 'break')
-*/
-static l_noret undefgoto (LexState *ls, Labeldesc *gt) {
- const char *msg = isreserved(gt->name)
- ? "<%s> at line %d not inside a loop"
- : "no visible label " LUA_QS " for <goto> at line %d";
- msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line);
- semerror(ls, msg);
-}
-
-
-static void leaveblock (FuncState *fs) {
- BlockCnt *bl = fs->bl;
- LexState *ls = fs->ls;
- if (bl->previous && bl->upval) {
- /* create a 'jump to here' to close upvalues */
- int j = luaK_jump(fs);
- luaK_patchclose(fs, j, bl->nactvar);
- luaK_patchtohere(fs, j);
- }
- if (bl->isloop)
- breaklabel(ls); /* close pending breaks */
- fs->bl = bl->previous;
- removevars(fs, bl->nactvar);
- lua_assert(bl->nactvar == fs->nactvar);
- fs->freereg = fs->nactvar; /* free registers */
- ls->dyd->label.n = bl->firstlabel; /* remove local labels */
- if (bl->previous) /* inner block? */
- movegotosout(fs, bl); /* update pending gotos to outer block */
- else if (bl->firstgoto < ls->dyd->gt.n) /* pending gotos in outer block? */
- undefgoto(ls, &ls->dyd->gt.arr[bl->firstgoto]); /* error */
-}
-
-
-/*
-** adds a new prototype into list of prototypes
-*/
-static Proto *addprototype (LexState *ls) {
- Proto *clp;
- lua_State *L = ls->L;
- FuncState *fs = ls->fs;
- Proto *f = fs->f; /* prototype of current function */
- if (fs->np >= f->sizep) {
- int oldsize = f->sizep;
- luaM_growvector(L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "functions");
- while (oldsize < f->sizep) f->p[oldsize++] = NULL;
- }
- f->p[fs->np++] = clp = luaF_newproto(L);
- luaC_objbarrier(L, f, clp);
- return clp;
-}
-
-
-/*
-** codes instruction to create new closure in parent function.
-** The OP_CLOSURE instruction must use the last available register,
-** so that, if it invokes the GC, the GC knows which registers
-** are in use at that time.
-*/
-static void codeclosure (LexState *ls, expdesc *v) {
- FuncState *fs = ls->fs->prev;
- init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np - 1));
- luaK_exp2nextreg(fs, v); /* fix it at the last register */
-}
-
-
-static void open_func (LexState *ls, FuncState *fs, BlockCnt *bl) {
- lua_State *L = ls->L;
- Proto *f;
- fs->prev = ls->fs; /* linked list of funcstates */
- fs->ls = ls;
- ls->fs = fs;
- fs->pc = 0;
- fs->lasttarget = 0;
- fs->jpc = NO_JUMP;
- fs->freereg = 0;
- fs->nk = 0;
- fs->np = 0;
- fs->nups = 0;
- fs->nlocvars = 0;
- fs->nactvar = 0;
- fs->firstlocal = ls->dyd->actvar.n;
- fs->bl = NULL;
- f = fs->f;
- f->source = ls->source;
- f->maxstacksize = 2; /* registers 0/1 are always valid */
- fs->h = luaH_new(L);
- /* anchor table of constants (to avoid being collected) */
- sethvalue2s(L, L->top, fs->h);
- incr_top(L);
- enterblock(fs, bl, 0);
-}
-
-
-static void close_func (LexState *ls) {
- lua_State *L = ls->L;
- FuncState *fs = ls->fs;
- Proto *f = fs->f;
- luaK_ret(fs, 0, 0); /* final return */
- leaveblock(fs);
- luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction);
- f->sizecode = fs->pc;
- luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int);
- f->sizelineinfo = fs->pc;
- luaM_reallocvector(L, f->k, f->sizek, fs->nk, TValue);
- f->sizek = fs->nk;
- luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *);
- f->sizep = fs->np;
- luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar);
- f->sizelocvars = fs->nlocvars;
- luaM_reallocvector(L, f->upvalues, f->sizeupvalues, fs->nups, Upvaldesc);
- f->sizeupvalues = fs->nups;
- lua_assert(fs->bl == NULL);
- ls->fs = fs->prev;
- /* last token read was anchored in defunct function; must re-anchor it */
- anchor_token(ls);
- L->top--; /* pop table of constants */
- luaC_checkGC(L);
-}
-
-
-
-/*============================================================*/
-/* GRAMMAR RULES */
-/*============================================================*/
-
-
-/*
-** check whether current token is in the follow set of a block.
-** 'until' closes syntactical blocks, but do not close scope,
-** so it handled in separate.
-*/
-static int block_follow (LexState *ls, int withuntil) {
- switch (ls->t.token) {
- case TK_ELSE: case TK_ELSEIF:
- case TK_END: case TK_EOS:
- return 1;
- case TK_UNTIL: return withuntil;
- default: return 0;
- }
-}
-
-
-static void statlist (LexState *ls) {
- /* statlist -> { stat [`;'] } */
- while (!block_follow(ls, 1)) {
- if (ls->t.token == TK_RETURN) {
- statement(ls);
- return; /* 'return' must be last statement */
- }
- statement(ls);
- }
-}
-
-
-static void fieldsel (LexState *ls, expdesc *v) {
- /* fieldsel -> ['.' | ':'] NAME */
- FuncState *fs = ls->fs;
- expdesc key;
- luaK_exp2anyregup(fs, v);
- luaX_next(ls); /* skip the dot or colon */
- checkname(ls, &key);
- luaK_indexed(fs, v, &key);
-}
-
-
-static void yindex (LexState *ls, expdesc *v) {
- /* index -> '[' expr ']' */
- luaX_next(ls); /* skip the '[' */
- expr(ls, v);
- luaK_exp2val(ls->fs, v);
- checknext(ls, ']');
-}
-
-
-/*
-** {======================================================================
-** Rules for Constructors
-** =======================================================================
-*/
-
-
-struct ConsControl {
- expdesc v; /* last list item read */
- expdesc *t; /* table descriptor */
- int nh; /* total number of `record' elements */
- int na; /* total number of array elements */
- int tostore; /* number of array elements pending to be stored */
-};
-
-
-static void recfield (LexState *ls, struct ConsControl *cc) {
- /* recfield -> (NAME | `['exp1`]') = exp1 */
- FuncState *fs = ls->fs;
- int reg = ls->fs->freereg;
- expdesc key, val;
- int rkkey;
- if (ls->t.token == TK_NAME) {
- checklimit(fs, cc->nh, MAX_INT, "items in a constructor");
- checkname(ls, &key);
- }
- else /* ls->t.token == '[' */
- yindex(ls, &key);
- cc->nh++;
- checknext(ls, '=');
- rkkey = luaK_exp2RK(fs, &key);
- expr(ls, &val);
- luaK_codeABC(fs, OP_SETTABLE, cc->t->u.info, rkkey, luaK_exp2RK(fs, &val));
- fs->freereg = reg; /* free registers */
-}
-
-
-static void closelistfield (FuncState *fs, struct ConsControl *cc) {
- if (cc->v.k == VVOID) return; /* there is no list item */
- luaK_exp2nextreg(fs, &cc->v);
- cc->v.k = VVOID;
- if (cc->tostore == LFIELDS_PER_FLUSH) {
- luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */
- cc->tostore = 0; /* no more items pending */
- }
-}
-
-
-static void lastlistfield (FuncState *fs, struct ConsControl *cc) {
- if (cc->tostore == 0) return;
- if (hasmultret(cc->v.k)) {
- luaK_setmultret(fs, &cc->v);
- luaK_setlist(fs, cc->t->u.info, cc->na, LUA_MULTRET);
- cc->na--; /* do not count last expression (unknown number of elements) */
- }
- else {
- if (cc->v.k != VVOID)
- luaK_exp2nextreg(fs, &cc->v);
- luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore);
- }
-}
-
-
-static void listfield (LexState *ls, struct ConsControl *cc) {
- /* listfield -> exp */
- expr(ls, &cc->v);
- checklimit(ls->fs, cc->na, MAX_INT, "items in a constructor");
- cc->na++;
- cc->tostore++;
-}
-
-
-static void field (LexState *ls, struct ConsControl *cc) {
- /* field -> listfield | recfield */
- switch(ls->t.token) {
- case TK_NAME: { /* may be 'listfield' or 'recfield' */
- if (luaX_lookahead(ls) != '=') /* expression? */
- listfield(ls, cc);
- else
- recfield(ls, cc);
- break;
- }
- case '[': {
- recfield(ls, cc);
- break;
- }
- default: {
- listfield(ls, cc);
- break;
- }
- }
-}
-
-
-static void constructor (LexState *ls, expdesc *t) {
- /* constructor -> '{' [ field { sep field } [sep] ] '}'
- sep -> ',' | ';' */
- FuncState *fs = ls->fs;
- int line = ls->linenumber;
- int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0);
- struct ConsControl cc;
- cc.na = cc.nh = cc.tostore = 0;
- cc.t = t;
- init_exp(t, VRELOCABLE, pc);
- init_exp(&cc.v, VVOID, 0); /* no value (yet) */
- luaK_exp2nextreg(ls->fs, t); /* fix it at stack top */
- checknext(ls, '{');
- do {
- lua_assert(cc.v.k == VVOID || cc.tostore > 0);
- if (ls->t.token == '}') break;
- closelistfield(fs, &cc);
- field(ls, &cc);
- } while (testnext(ls, ',') || testnext(ls, ';'));
- check_match(ls, '}', '{', line);
- lastlistfield(fs, &cc);
- SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */
- SETARG_C(fs->f->code[pc], luaO_int2fb(cc.nh)); /* set initial table size */
-}
-
-/* }====================================================================== */
-
-
-
-static void parlist (LexState *ls) {
- /* parlist -> [ param { `,' param } ] */
- FuncState *fs = ls->fs;
- Proto *f = fs->f;
- int nparams = 0;
- f->is_vararg = 0;
- if (ls->t.token != ')') { /* is `parlist' not empty? */
- do {
- switch (ls->t.token) {
- case TK_NAME: { /* param -> NAME */
- new_localvar(ls, str_checkname(ls));
- nparams++;
- break;
- }
- case TK_DOTS: { /* param -> `...' */
- luaX_next(ls);
- f->is_vararg = 1;
- break;
- }
- default: luaX_syntaxerror(ls, "<name> or " LUA_QL("...") " expected");
- }
- } while (!f->is_vararg && testnext(ls, ','));
- }
- adjustlocalvars(ls, nparams);
- f->numparams = cast_byte(fs->nactvar);
- luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */
-}
-
-
-static void body (LexState *ls, expdesc *e, int ismethod, int line) {
- /* body -> `(' parlist `)' block END */
- FuncState new_fs;
- BlockCnt bl;
- new_fs.f = addprototype(ls);
- new_fs.f->linedefined = line;
- open_func(ls, &new_fs, &bl);
- checknext(ls, '(');
- if (ismethod) {
- new_localvarliteral(ls, "self"); /* create 'self' parameter */
- adjustlocalvars(ls, 1);
- }
- parlist(ls);
- checknext(ls, ')');
- statlist(ls);
- new_fs.f->lastlinedefined = ls->linenumber;
- check_match(ls, TK_END, TK_FUNCTION, line);
- codeclosure(ls, e);
- close_func(ls);
-}
-
-
-static int explist (LexState *ls, expdesc *v) {
- /* explist -> expr { `,' expr } */
- int n = 1; /* at least one expression */
- expr(ls, v);
- while (testnext(ls, ',')) {
- luaK_exp2nextreg(ls->fs, v);
- expr(ls, v);
- n++;
- }
- return n;
-}
-
-
-static void funcargs (LexState *ls, expdesc *f, int line) {
- FuncState *fs = ls->fs;
- expdesc args;
- int base, nparams;
- switch (ls->t.token) {
- case '(': { /* funcargs -> `(' [ explist ] `)' */
- luaX_next(ls);
- if (ls->t.token == ')') /* arg list is empty? */
- args.k = VVOID;
- else {
- explist(ls, &args);
- luaK_setmultret(fs, &args);
- }
- check_match(ls, ')', '(', line);
- break;
- }
- case '{': { /* funcargs -> constructor */
- constructor(ls, &args);
- break;
- }
- case TK_STRING: { /* funcargs -> STRING */
- codestring(ls, &args, ls->t.seminfo.ts);
- luaX_next(ls); /* must use `seminfo' before `next' */
- break;
- }
- default: {
- luaX_syntaxerror(ls, "function arguments expected");
- }
- }
- lua_assert(f->k == VNONRELOC);
- base = f->u.info; /* base register for call */
- if (hasmultret(args.k))
- nparams = LUA_MULTRET; /* open call */
- else {
- if (args.k != VVOID)
- luaK_exp2nextreg(fs, &args); /* close last argument */
- nparams = fs->freereg - (base+1);
- }
- init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2));
- luaK_fixline(fs, line);
- fs->freereg = base+1; /* call remove function and arguments and leaves
- (unless changed) one result */
-}
-
-
-
-
-/*
-** {======================================================================
-** Expression parsing
-** =======================================================================
-*/
-
-
-static void primaryexp (LexState *ls, expdesc *v) {
- /* primaryexp -> NAME | '(' expr ')' */
- switch (ls->t.token) {
- case '(': {
- int line = ls->linenumber;
- luaX_next(ls);
- expr(ls, v);
- check_match(ls, ')', '(', line);
- luaK_dischargevars(ls->fs, v);
- return;
- }
- case TK_NAME: {
- singlevar(ls, v);
- return;
- }
- default: {
- luaX_syntaxerror(ls, "unexpected symbol");
- }
- }
-}
-
-
-static void suffixedexp (LexState *ls, expdesc *v) {
- /* suffixedexp ->
- primaryexp { '.' NAME | '[' exp ']' | ':' NAME funcargs | funcargs } */
- FuncState *fs = ls->fs;
- int line = ls->linenumber;
- primaryexp(ls, v);
- for (;;) {
- switch (ls->t.token) {
- case '.': { /* fieldsel */
- fieldsel(ls, v);
- break;
- }
- case '[': { /* `[' exp1 `]' */
- expdesc key;
- luaK_exp2anyregup(fs, v);
- yindex(ls, &key);
- luaK_indexed(fs, v, &key);
- break;
- }
- case ':': { /* `:' NAME funcargs */
- expdesc key;
- luaX_next(ls);
- checkname(ls, &key);
- luaK_self(fs, v, &key);
- funcargs(ls, v, line);
- break;
- }
- case '(': case TK_STRING: case '{': { /* funcargs */
- luaK_exp2nextreg(fs, v);
- funcargs(ls, v, line);
- break;
- }
- default: return;
- }
- }
-}
-
-
-static void simpleexp (LexState *ls, expdesc *v) {
- /* simpleexp -> NUMBER | STRING | NIL | TRUE | FALSE | ... |
- constructor | FUNCTION body | suffixedexp */
- switch (ls->t.token) {
- case TK_NUMBER: {
- init_exp(v, VKNUM, 0);
- v->u.nval = ls->t.seminfo.r;
- break;
- }
- case TK_STRING: {
- codestring(ls, v, ls->t.seminfo.ts);
- break;
- }
- case TK_NIL: {
- init_exp(v, VNIL, 0);
- break;
- }
- case TK_TRUE: {
- init_exp(v, VTRUE, 0);
- break;
- }
- case TK_FALSE: {
- init_exp(v, VFALSE, 0);
- break;
- }
- case TK_DOTS: { /* vararg */
- FuncState *fs = ls->fs;
- check_condition(ls, fs->f->is_vararg,
- "cannot use " LUA_QL("...") " outside a vararg function");
- init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 1, 0));
- break;
- }
- case '{': { /* constructor */
- constructor(ls, v);
- return;
- }
- case TK_FUNCTION: {
- luaX_next(ls);
- body(ls, v, 0, ls->linenumber);
- return;
- }
- default: {
- suffixedexp(ls, v);
- return;
- }
- }
- luaX_next(ls);
-}
-
-
-static UnOpr getunopr (int op) {
- switch (op) {
- case TK_NOT: return OPR_NOT;
- case '-': return OPR_MINUS;
- case '#': return OPR_LEN;
- default: return OPR_NOUNOPR;
- }
-}
-
-
-static BinOpr getbinopr (int op) {
- switch (op) {
- case '+': return OPR_ADD;
- case '-': return OPR_SUB;
- case '*': return OPR_MUL;
- case '/': return OPR_DIV;
- case '%': return OPR_MOD;
- case '^': return OPR_POW;
- case TK_CONCAT: return OPR_CONCAT;
- case TK_NE: return OPR_NE;
- case TK_EQ: return OPR_EQ;
- case '<': return OPR_LT;
- case TK_LE: return OPR_LE;
- case '>': return OPR_GT;
- case TK_GE: return OPR_GE;
- case TK_AND: return OPR_AND;
- case TK_OR: return OPR_OR;
- default: return OPR_NOBINOPR;
- }
-}
-
-
-static const struct {
- lu_byte left; /* left priority for each binary operator */
- lu_byte right; /* right priority */
-} priority[] = { /* ORDER OPR */
- {6, 6}, {6, 6}, {7, 7}, {7, 7}, {7, 7}, /* `+' `-' `*' `/' `%' */
- {10, 9}, {5, 4}, /* ^, .. (right associative) */
- {3, 3}, {3, 3}, {3, 3}, /* ==, <, <= */
- {3, 3}, {3, 3}, {3, 3}, /* ~=, >, >= */
- {2, 2}, {1, 1} /* and, or */
-};
-
-#define UNARY_PRIORITY 8 /* priority for unary operators */
-
-
-/*
-** subexpr -> (simpleexp | unop subexpr) { binop subexpr }
-** where `binop' is any binary operator with a priority higher than `limit'
-*/
-static BinOpr subexpr (LexState *ls, expdesc *v, int limit) {
- BinOpr op;
- UnOpr uop;
- enterlevel(ls);
- uop = getunopr(ls->t.token);
- if (uop != OPR_NOUNOPR) {
- int line = ls->linenumber;
- luaX_next(ls);
- subexpr(ls, v, UNARY_PRIORITY);
- luaK_prefix(ls->fs, uop, v, line);
- }
- else simpleexp(ls, v);
- /* expand while operators have priorities higher than `limit' */
- op = getbinopr(ls->t.token);
- while (op != OPR_NOBINOPR && priority[op].left > limit) {
- expdesc v2;
- BinOpr nextop;
- int line = ls->linenumber;
- luaX_next(ls);
- luaK_infix(ls->fs, op, v);
- /* read sub-expression with higher priority */
- nextop = subexpr(ls, &v2, priority[op].right);
- luaK_posfix(ls->fs, op, v, &v2, line);
- op = nextop;
- }
- leavelevel(ls);
- return op; /* return first untreated operator */
-}
-
-
-static void expr (LexState *ls, expdesc *v) {
- subexpr(ls, v, 0);
-}
-
-/* }==================================================================== */
-
-
-
-/*
-** {======================================================================
-** Rules for Statements
-** =======================================================================
-*/
-
-
-static void block (LexState *ls) {
- /* block -> statlist */
- FuncState *fs = ls->fs;
- BlockCnt bl;
- enterblock(fs, &bl, 0);
- statlist(ls);
- leaveblock(fs);
-}
-
-
-/*
-** structure to chain all variables in the left-hand side of an
-** assignment
-*/
-struct LHS_assign {
- struct LHS_assign *prev;
- expdesc v; /* variable (global, local, upvalue, or indexed) */
-};
-
-
-/*
-** check whether, in an assignment to an upvalue/local variable, the
-** upvalue/local variable is begin used in a previous assignment to a
-** table. If so, save original upvalue/local value in a safe place and
-** use this safe copy in the previous assignment.
-*/
-static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) {
- FuncState *fs = ls->fs;
- int extra = fs->freereg; /* eventual position to save local variable */
- int conflict = 0;
- for (; lh; lh = lh->prev) { /* check all previous assignments */
- if (lh->v.k == VINDEXED) { /* assigning to a table? */
- /* table is the upvalue/local being assigned now? */
- if (lh->v.u.ind.vt == v->k && lh->v.u.ind.t == v->u.info) {
- conflict = 1;
- lh->v.u.ind.vt = VLOCAL;
- lh->v.u.ind.t = extra; /* previous assignment will use safe copy */
- }
- /* index is the local being assigned? (index cannot be upvalue) */
- if (v->k == VLOCAL && lh->v.u.ind.idx == v->u.info) {
- conflict = 1;
- lh->v.u.ind.idx = extra; /* previous assignment will use safe copy */
- }
- }
- }
- if (conflict) {
- /* copy upvalue/local value to a temporary (in position 'extra') */
- OpCode op = (v->k == VLOCAL) ? OP_MOVE : OP_GETUPVAL;
- luaK_codeABC(fs, op, extra, v->u.info, 0);
- luaK_reserveregs(fs, 1);
- }
-}
-
-
-static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) {
- expdesc e;
- check_condition(ls, vkisvar(lh->v.k), "syntax error");
- if (testnext(ls, ',')) { /* assignment -> ',' suffixedexp assignment */
- struct LHS_assign nv;
- nv.prev = lh;
- suffixedexp(ls, &nv.v);
- if (nv.v.k != VINDEXED)
- check_conflict(ls, lh, &nv.v);
- checklimit(ls->fs, nvars + ls->L->nCcalls, LUAI_MAXCCALLS,
- "C levels");
- assignment(ls, &nv, nvars+1);
- }
- else { /* assignment -> `=' explist */
- int nexps;
- checknext(ls, '=');
- nexps = explist(ls, &e);
- if (nexps != nvars) {
- adjust_assign(ls, nvars, nexps, &e);
- if (nexps > nvars)
- ls->fs->freereg -= nexps - nvars; /* remove extra values */
- }
- else {
- luaK_setoneret(ls->fs, &e); /* close last expression */
- luaK_storevar(ls->fs, &lh->v, &e);
- return; /* avoid default */
- }
- }
- init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */
- luaK_storevar(ls->fs, &lh->v, &e);
-}
-
-
-static int cond (LexState *ls) {
- /* cond -> exp */
- expdesc v;
- expr(ls, &v); /* read condition */
- if (v.k == VNIL) v.k = VFALSE; /* `falses' are all equal here */
- luaK_goiftrue(ls->fs, &v);
- return v.f;
-}
-
-
-static void gotostat (LexState *ls, int pc) {
- int line = ls->linenumber;
- TString *label;
- int g;
- if (testnext(ls, TK_GOTO))
- label = str_checkname(ls);
- else {
- luaX_next(ls); /* skip break */
- label = luaS_new(ls->L, "break");
- }
- g = newlabelentry(ls, &ls->dyd->gt, label, line, pc);
- findlabel(ls, g); /* close it if label already defined */
-}
-
-
-/* check for repeated labels on the same block */
-static void checkrepeated (FuncState *fs, Labellist *ll, TString *label) {
- int i;
- for (i = fs->bl->firstlabel; i < ll->n; i++) {
- if (luaS_eqstr(label, ll->arr[i].name)) {
- const char *msg = luaO_pushfstring(fs->ls->L,
- "label " LUA_QS " already defined on line %d",
- getstr(label), ll->arr[i].line);
- semerror(fs->ls, msg);
- }
- }
-}
-
-
-/* skip no-op statements */
-static void skipnoopstat (LexState *ls) {
- while (ls->t.token == ';' || ls->t.token == TK_DBCOLON)
- statement(ls);
-}
-
-
-static void labelstat (LexState *ls, TString *label, int line) {
- /* label -> '::' NAME '::' */
- FuncState *fs = ls->fs;
- Labellist *ll = &ls->dyd->label;
- int l; /* index of new label being created */
- checkrepeated(fs, ll, label); /* check for repeated labels */
- checknext(ls, TK_DBCOLON); /* skip double colon */
- /* create new entry for this label */
- l = newlabelentry(ls, ll, label, line, fs->pc);
- skipnoopstat(ls); /* skip other no-op statements */
- if (block_follow(ls, 0)) { /* label is last no-op statement in the block? */
- /* assume that locals are already out of scope */
- ll->arr[l].nactvar = fs->bl->nactvar;
- }
- findgotos(ls, &ll->arr[l]);
-}
-
-
-static void whilestat (LexState *ls, int line) {
- /* whilestat -> WHILE cond DO block END */
- FuncState *fs = ls->fs;
- int whileinit;
- int condexit;
- BlockCnt bl;
- luaX_next(ls); /* skip WHILE */
- whileinit = luaK_getlabel(fs);
- condexit = cond(ls);
- enterblock(fs, &bl, 1);
- checknext(ls, TK_DO);
- block(ls);
- luaK_jumpto(fs, whileinit);
- check_match(ls, TK_END, TK_WHILE, line);
- leaveblock(fs);
- luaK_patchtohere(fs, condexit); /* false conditions finish the loop */
-}
-
-
-static void repeatstat (LexState *ls, int line) {
- /* repeatstat -> REPEAT block UNTIL cond */
- int condexit;
- FuncState *fs = ls->fs;
- int repeat_init = luaK_getlabel(fs);
- BlockCnt bl1, bl2;
- enterblock(fs, &bl1, 1); /* loop block */
- enterblock(fs, &bl2, 0); /* scope block */
- luaX_next(ls); /* skip REPEAT */
- statlist(ls);
- check_match(ls, TK_UNTIL, TK_REPEAT, line);
- condexit = cond(ls); /* read condition (inside scope block) */
- if (bl2.upval) /* upvalues? */
- luaK_patchclose(fs, condexit, bl2.nactvar);
- leaveblock(fs); /* finish scope */
- luaK_patchlist(fs, condexit, repeat_init); /* close the loop */
- leaveblock(fs); /* finish loop */
-}
-
-
-static int exp1 (LexState *ls) {
- expdesc e;
- int reg;
- expr(ls, &e);
- luaK_exp2nextreg(ls->fs, &e);
- lua_assert(e.k == VNONRELOC);
- reg = e.u.info;
- return reg;
-}
-
-
-static void forbody (LexState *ls, int base, int line, int nvars, int isnum) {
- /* forbody -> DO block */
- BlockCnt bl;
- FuncState *fs = ls->fs;
- int prep, endfor;
- adjustlocalvars(ls, 3); /* control variables */
- checknext(ls, TK_DO);
- prep = isnum ? luaK_codeAsBx(fs, OP_FORPREP, base, NO_JUMP) : luaK_jump(fs);
- enterblock(fs, &bl, 0); /* scope for declared variables */
- adjustlocalvars(ls, nvars);
- luaK_reserveregs(fs, nvars);
- block(ls);
- leaveblock(fs); /* end of scope for declared variables */
- luaK_patchtohere(fs, prep);
- if (isnum) /* numeric for? */
- endfor = luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP);
- else { /* generic for */
- luaK_codeABC(fs, OP_TFORCALL, base, 0, nvars);
- luaK_fixline(fs, line);
- endfor = luaK_codeAsBx(fs, OP_TFORLOOP, base + 2, NO_JUMP);
- }
- luaK_patchlist(fs, endfor, prep + 1);
- luaK_fixline(fs, line);
-}
-
-
-static void fornum (LexState *ls, TString *varname, int line) {
- /* fornum -> NAME = exp1,exp1[,exp1] forbody */
- FuncState *fs = ls->fs;
- int base = fs->freereg;
- new_localvarliteral(ls, "(for index)");
- new_localvarliteral(ls, "(for limit)");
- new_localvarliteral(ls, "(for step)");
- new_localvar(ls, varname);
- checknext(ls, '=');
- exp1(ls); /* initial value */
- checknext(ls, ',');
- exp1(ls); /* limit */
- if (testnext(ls, ','))
- exp1(ls); /* optional step */
- else { /* default step = 1 */
- luaK_codek(fs, fs->freereg, luaK_numberK(fs, 1));
- luaK_reserveregs(fs, 1);
- }
- forbody(ls, base, line, 1, 1);
-}
-
-
-static void forlist (LexState *ls, TString *indexname) {
- /* forlist -> NAME {,NAME} IN explist forbody */
- FuncState *fs = ls->fs;
- expdesc e;
- int nvars = 4; /* gen, state, control, plus at least one declared var */
- int line;
- int base = fs->freereg;
- /* create control variables */
- new_localvarliteral(ls, "(for generator)");
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for control)");
- /* create declared variables */
- new_localvar(ls, indexname);
- while (testnext(ls, ',')) {
- new_localvar(ls, str_checkname(ls));
- nvars++;
- }
- checknext(ls, TK_IN);
- line = ls->linenumber;
- adjust_assign(ls, 3, explist(ls, &e), &e);
- luaK_checkstack(fs, 3); /* extra space to call generator */
- forbody(ls, base, line, nvars - 3, 0);
-}
-
-
-static void forstat (LexState *ls, int line) {
- /* forstat -> FOR (fornum | forlist) END */
- FuncState *fs = ls->fs;
- TString *varname;
- BlockCnt bl;
- enterblock(fs, &bl, 1); /* scope for loop and control variables */
- luaX_next(ls); /* skip `for' */
- varname = str_checkname(ls); /* first variable name */
- switch (ls->t.token) {
- case '=': fornum(ls, varname, line); break;
- case ',': case TK_IN: forlist(ls, varname); break;
- default: luaX_syntaxerror(ls, LUA_QL("=") " or " LUA_QL("in") " expected");
- }
- check_match(ls, TK_END, TK_FOR, line);
- leaveblock(fs); /* loop scope (`break' jumps to this point) */
-}
-
-
-static void test_then_block (LexState *ls, int *escapelist) {
- /* test_then_block -> [IF | ELSEIF] cond THEN block */
- BlockCnt bl;
- FuncState *fs = ls->fs;
- expdesc v;
- int jf; /* instruction to skip 'then' code (if condition is false) */
- luaX_next(ls); /* skip IF or ELSEIF */
- expr(ls, &v); /* read condition */
- checknext(ls, TK_THEN);
- if (ls->t.token == TK_GOTO || ls->t.token == TK_BREAK) {
- luaK_goiffalse(ls->fs, &v); /* will jump to label if condition is true */
- enterblock(fs, &bl, 0); /* must enter block before 'goto' */
- gotostat(ls, v.t); /* handle goto/break */
- skipnoopstat(ls); /* skip other no-op statements */
- if (block_follow(ls, 0)) { /* 'goto' is the entire block? */
- leaveblock(fs);
- return; /* and that is it */
- }
- else /* must skip over 'then' part if condition is false */
- jf = luaK_jump(fs);
- }
- else { /* regular case (not goto/break) */
- luaK_goiftrue(ls->fs, &v); /* skip over block if condition is false */
- enterblock(fs, &bl, 0);
- jf = v.f;
- }
- statlist(ls); /* `then' part */
- leaveblock(fs);
- if (ls->t.token == TK_ELSE ||
- ls->t.token == TK_ELSEIF) /* followed by 'else'/'elseif'? */
- luaK_concat(fs, escapelist, luaK_jump(fs)); /* must jump over it */
- luaK_patchtohere(fs, jf);
-}
-
-
-static void ifstat (LexState *ls, int line) {
- /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */
- FuncState *fs = ls->fs;
- int escapelist = NO_JUMP; /* exit list for finished parts */
- test_then_block(ls, &escapelist); /* IF cond THEN block */
- while (ls->t.token == TK_ELSEIF)
- test_then_block(ls, &escapelist); /* ELSEIF cond THEN block */
- if (testnext(ls, TK_ELSE))
- block(ls); /* `else' part */
- check_match(ls, TK_END, TK_IF, line);
- luaK_patchtohere(fs, escapelist); /* patch escape list to 'if' end */
-}
-
-
-static void localfunc (LexState *ls) {
- expdesc b;
- FuncState *fs = ls->fs;
- new_localvar(ls, str_checkname(ls)); /* new local variable */
- adjustlocalvars(ls, 1); /* enter its scope */
- body(ls, &b, 0, ls->linenumber); /* function created in next register */
- /* debug information will only see the variable after this point! */
- getlocvar(fs, b.u.info)->startpc = fs->pc;
-}
-
-
-static void localstat (LexState *ls) {
- /* stat -> LOCAL NAME {`,' NAME} [`=' explist] */
- int nvars = 0;
- int nexps;
- expdesc e;
- do {
- new_localvar(ls, str_checkname(ls));
- nvars++;
- } while (testnext(ls, ','));
- if (testnext(ls, '='))
- nexps = explist(ls, &e);
- else {
- e.k = VVOID;
- nexps = 0;
- }
- adjust_assign(ls, nvars, nexps, &e);
- adjustlocalvars(ls, nvars);
-}
-
-
-static int funcname (LexState *ls, expdesc *v) {
- /* funcname -> NAME {fieldsel} [`:' NAME] */
- int ismethod = 0;
- singlevar(ls, v);
- while (ls->t.token == '.')
- fieldsel(ls, v);
- if (ls->t.token == ':') {
- ismethod = 1;
- fieldsel(ls, v);
- }
- return ismethod;
-}
-
-
-static void funcstat (LexState *ls, int line) {
- /* funcstat -> FUNCTION funcname body */
- int ismethod;
- expdesc v, b;
- luaX_next(ls); /* skip FUNCTION */
- ismethod = funcname(ls, &v);
- body(ls, &b, ismethod, line);
- luaK_storevar(ls->fs, &v, &b);
- luaK_fixline(ls->fs, line); /* definition `happens' in the first line */
-}
-
-
-static void exprstat (LexState *ls) {
- /* stat -> func | assignment */
- FuncState *fs = ls->fs;
- struct LHS_assign v;
- suffixedexp(ls, &v.v);
- if (ls->t.token == '=' || ls->t.token == ',') { /* stat -> assignment ? */
- v.prev = NULL;
- assignment(ls, &v, 1);
- }
- else { /* stat -> func */
- check_condition(ls, v.v.k == VCALL, "syntax error");
- SETARG_C(getcode(fs, &v.v), 1); /* call statement uses no results */
- }
-}
-
-
-static void retstat (LexState *ls) {
- /* stat -> RETURN [explist] [';'] */
- FuncState *fs = ls->fs;
- expdesc e;
- int first, nret; /* registers with returned values */
- if (block_follow(ls, 1) || ls->t.token == ';')
- first = nret = 0; /* return no values */
- else {
- nret = explist(ls, &e); /* optional return values */
- if (hasmultret(e.k)) {
- luaK_setmultret(fs, &e);
- if (e.k == VCALL && nret == 1) { /* tail call? */
- SET_OPCODE(getcode(fs,&e), OP_TAILCALL);
- lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar);
- }
- first = fs->nactvar;
- nret = LUA_MULTRET; /* return all values */
- }
- else {
- if (nret == 1) /* only one single value? */
- first = luaK_exp2anyreg(fs, &e);
- else {
- luaK_exp2nextreg(fs, &e); /* values must go to the `stack' */
- first = fs->nactvar; /* return all `active' values */
- lua_assert(nret == fs->freereg - first);
- }
- }
- }
- luaK_ret(fs, first, nret);
- testnext(ls, ';'); /* skip optional semicolon */
-}
-
-
-static void statement (LexState *ls) {
- int line = ls->linenumber; /* may be needed for error messages */
- enterlevel(ls);
- switch (ls->t.token) {
- case ';': { /* stat -> ';' (empty statement) */
- luaX_next(ls); /* skip ';' */
- break;
- }
- case TK_IF: { /* stat -> ifstat */
- ifstat(ls, line);
- break;
- }
- case TK_WHILE: { /* stat -> whilestat */
- whilestat(ls, line);
- break;
- }
- case TK_DO: { /* stat -> DO block END */
- luaX_next(ls); /* skip DO */
- block(ls);
- check_match(ls, TK_END, TK_DO, line);
- break;
- }
- case TK_FOR: { /* stat -> forstat */
- forstat(ls, line);
- break;
- }
- case TK_REPEAT: { /* stat -> repeatstat */
- repeatstat(ls, line);
- break;
- }
- case TK_FUNCTION: { /* stat -> funcstat */
- funcstat(ls, line);
- break;
- }
- case TK_LOCAL: { /* stat -> localstat */
- luaX_next(ls); /* skip LOCAL */
- if (testnext(ls, TK_FUNCTION)) /* local function? */
- localfunc(ls);
- else
- localstat(ls);
- break;
- }
- case TK_DBCOLON: { /* stat -> label */
- luaX_next(ls); /* skip double colon */
- labelstat(ls, str_checkname(ls), line);
- break;
- }
- case TK_RETURN: { /* stat -> retstat */
- luaX_next(ls); /* skip RETURN */
- retstat(ls);
- break;
- }
- case TK_BREAK: /* stat -> breakstat */
- case TK_GOTO: { /* stat -> 'goto' NAME */
- gotostat(ls, luaK_jump(ls->fs));
- break;
- }
- default: { /* stat -> func | assignment */
- exprstat(ls);
- break;
- }
- }
- lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg &&
- ls->fs->freereg >= ls->fs->nactvar);
- ls->fs->freereg = ls->fs->nactvar; /* free registers */
- leavelevel(ls);
-}
-
-/* }====================================================================== */
-
-
-/*
-** compiles the main function, which is a regular vararg function with an
-** upvalue named LUA_ENV
-*/
-static void mainfunc (LexState *ls, FuncState *fs) {
- BlockCnt bl;
- expdesc v;
- open_func(ls, fs, &bl);
- fs->f->is_vararg = 1; /* main function is always vararg */
- init_exp(&v, VLOCAL, 0); /* create and... */
- newupvalue(fs, ls->envn, &v); /* ...set environment upvalue */
- luaX_next(ls); /* read first token */
- statlist(ls); /* parse main body */
- check(ls, TK_EOS);
- close_func(ls);
-}
-
-
-Closure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
- Dyndata *dyd, const char *name, int firstchar) {
- LexState lexstate;
- FuncState funcstate;
- Closure *cl = luaF_newLclosure(L, 1); /* create main closure */
- /* anchor closure (to avoid being collected) */
- setclLvalue(L, L->top, cl);
- incr_top(L);
- funcstate.f = cl->l.p = luaF_newproto(L);
- funcstate.f->source = luaS_new(L, name); /* create and anchor TString */
- lexstate.buff = buff;
- lexstate.dyd = dyd;
- dyd->actvar.n = dyd->gt.n = dyd->label.n = 0;
- luaX_setinput(L, &lexstate, z, funcstate.f->source, firstchar);
- mainfunc(&lexstate, &funcstate);
- lua_assert(!funcstate.prev && funcstate.nups == 1 && !lexstate.fs);
- /* all scopes should be correctly finished */
- lua_assert(dyd->actvar.n == 0 && dyd->gt.n == 0 && dyd->label.n == 0);
- return cl; /* it's on the stack too */
-}
-
diff --git a/third_party/lua/src/lparser.h b/third_party/lua/src/lparser.h
deleted file mode 100644
index 301167d4f5..0000000000
--- a/third_party/lua/src/lparser.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
-** $Id: lparser.h,v 1.70 2012/05/08 13:53:33 roberto Exp $
-** Lua Parser
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lparser_h
-#define lparser_h
-
-#include "llimits.h"
-#include "lobject.h"
-#include "lzio.h"
-
-
-/*
-** Expression descriptor
-*/
-
-typedef enum {
- VVOID, /* no value */
- VNIL,
- VTRUE,
- VFALSE,
- VK, /* info = index of constant in `k' */
- VKNUM, /* nval = numerical value */
- VNONRELOC, /* info = result register */
- VLOCAL, /* info = local register */
- VUPVAL, /* info = index of upvalue in 'upvalues' */
- VINDEXED, /* t = table register/upvalue; idx = index R/K */
- VJMP, /* info = instruction pc */
- VRELOCABLE, /* info = instruction pc */
- VCALL, /* info = instruction pc */
- VVARARG /* info = instruction pc */
-} expkind;
-
-
-#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED)
-#define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL)
-
-typedef struct expdesc {
- expkind k;
- union {
- struct { /* for indexed variables (VINDEXED) */
- short idx; /* index (R/K) */
- lu_byte t; /* table (register or upvalue) */
- lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
- } ind;
- int info; /* for generic use */
- lua_Number nval; /* for VKNUM */
- } u;
- int t; /* patch list of `exit when true' */
- int f; /* patch list of `exit when false' */
-} expdesc;
-
-
-/* description of active local variable */
-typedef struct Vardesc {
- short idx; /* variable index in stack */
-} Vardesc;
-
-
-/* description of pending goto statements and label statements */
-typedef struct Labeldesc {
- TString *name; /* label identifier */
- int pc; /* position in code */
- int line; /* line where it appeared */
- lu_byte nactvar; /* local level where it appears in current block */
-} Labeldesc;
-
-
-/* list of labels or gotos */
-typedef struct Labellist {
- Labeldesc *arr; /* array */
- int n; /* number of entries in use */
- int size; /* array size */
-} Labellist;
-
-
-/* dynamic structures used by the parser */
-typedef struct Dyndata {
- struct { /* list of active local variables */
- Vardesc *arr;
- int n;
- int size;
- } actvar;
- Labellist gt; /* list of pending gotos */
- Labellist label; /* list of active labels */
-} Dyndata;
-
-
-/* control of blocks */
-struct BlockCnt; /* defined in lparser.c */
-
-
-/* state needed to generate code for a given function */
-typedef struct FuncState {
- Proto *f; /* current function header */
- Table *h; /* table to find (and reuse) elements in `k' */
- struct FuncState *prev; /* enclosing function */
- struct LexState *ls; /* lexical state */
- struct BlockCnt *bl; /* chain of current blocks */
- int pc; /* next position to code (equivalent to `ncode') */
- int lasttarget; /* 'label' of last 'jump label' */
- int jpc; /* list of pending jumps to `pc' */
- int nk; /* number of elements in `k' */
- int np; /* number of elements in `p' */
- int firstlocal; /* index of first local var (in Dyndata array) */
- short nlocvars; /* number of elements in 'f->locvars' */
- lu_byte nactvar; /* number of active local variables */
- lu_byte nups; /* number of upvalues */
- lu_byte freereg; /* first free register */
-} FuncState;
-
-
-LUAI_FUNC Closure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
- Dyndata *dyd, const char *name, int firstchar);
-
-
-#endif
diff --git a/third_party/lua/src/lstate.c b/third_party/lua/src/lstate.c
deleted file mode 100644
index 207a106d5b..0000000000
--- a/third_party/lua/src/lstate.c
+++ /dev/null
@@ -1,322 +0,0 @@
-/*
-** $Id: lstate.c,v 2.99 2012/10/02 17:40:53 roberto Exp $
-** Global State
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stddef.h>
-#include <string.h>
-
-#define lstate_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-
-
-#if !defined(LUAI_GCPAUSE)
-#define LUAI_GCPAUSE 200 /* 200% */
-#endif
-
-#if !defined(LUAI_GCMAJOR)
-#define LUAI_GCMAJOR 200 /* 200% */
-#endif
-
-#if !defined(LUAI_GCMUL)
-#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
-#endif
-
-
-#define MEMERRMSG "not enough memory"
-
-
-/*
-** a macro to help the creation of a unique random seed when a state is
-** created; the seed is used to randomize hashes.
-*/
-#if !defined(luai_makeseed)
-#include <time.h>
-#define luai_makeseed() cast(unsigned int, time(NULL))
-#endif
-
-
-
-/*
-** thread state + extra space
-*/
-typedef struct LX {
-#if defined(LUAI_EXTRASPACE)
- char buff[LUAI_EXTRASPACE];
-#endif
- lua_State l;
-} LX;
-
-
-/*
-** Main thread combines a thread state and the global state
-*/
-typedef struct LG {
- LX l;
- global_State g;
-} LG;
-
-
-
-#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
-
-
-/*
-** Compute an initial seed as random as possible. In ANSI, rely on
-** Address Space Layout Randomization (if present) to increase
-** randomness..
-*/
-#define addbuff(b,p,e) \
- { size_t t = cast(size_t, e); \
- memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
-
-static unsigned int makeseed (lua_State *L) {
- char buff[4 * sizeof(size_t)];
- unsigned int h = luai_makeseed();
- int p = 0;
- addbuff(buff, p, L); /* heap variable */
- addbuff(buff, p, &h); /* local variable */
- addbuff(buff, p, luaO_nilobject); /* global variable */
- addbuff(buff, p, &lua_newstate); /* public function */
- lua_assert(p == sizeof(buff));
- return luaS_hash(buff, p, h);
-}
-
-
-/*
-** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
-** invariant
-*/
-void luaE_setdebt (global_State *g, l_mem debt) {
- g->totalbytes -= (debt - g->GCdebt);
- g->GCdebt = debt;
-}
-
-
-CallInfo *luaE_extendCI (lua_State *L) {
- CallInfo *ci = luaM_new(L, CallInfo);
- lua_assert(L->ci->next == NULL);
- L->ci->next = ci;
- ci->previous = L->ci;
- ci->next = NULL;
- return ci;
-}
-
-
-void luaE_freeCI (lua_State *L) {
- CallInfo *ci = L->ci;
- CallInfo *next = ci->next;
- ci->next = NULL;
- while ((ci = next) != NULL) {
- next = ci->next;
- luaM_free(L, ci);
- }
-}
-
-
-static void stack_init (lua_State *L1, lua_State *L) {
- int i; CallInfo *ci;
- /* initialize stack array */
- L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
- L1->stacksize = BASIC_STACK_SIZE;
- for (i = 0; i < BASIC_STACK_SIZE; i++)
- setnilvalue(L1->stack + i); /* erase new stack */
- L1->top = L1->stack;
- L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
- /* initialize first ci */
- ci = &L1->base_ci;
- ci->next = ci->previous = NULL;
- ci->callstatus = 0;
- ci->func = L1->top;
- setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
- ci->top = L1->top + LUA_MINSTACK;
- L1->ci = ci;
-}
-
-
-static void freestack (lua_State *L) {
- if (L->stack == NULL)
- return; /* stack not completely built yet */
- L->ci = &L->base_ci; /* free the entire 'ci' list */
- luaE_freeCI(L);
- luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
-}
-
-
-/*
-** Create registry table and its predefined values
-*/
-static void init_registry (lua_State *L, global_State *g) {
- TValue mt;
- /* create registry */
- Table *registry = luaH_new(L);
- sethvalue(L, &g->l_registry, registry);
- luaH_resize(L, registry, LUA_RIDX_LAST, 0);
- /* registry[LUA_RIDX_MAINTHREAD] = L */
- setthvalue(L, &mt, L);
- luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt);
- /* registry[LUA_RIDX_GLOBALS] = table of globals */
- sethvalue(L, &mt, luaH_new(L));
- luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt);
-}
-
-
-/*
-** open parts of the state that may cause memory-allocation errors
-*/
-static void f_luaopen (lua_State *L, void *ud) {
- global_State *g = G(L);
- UNUSED(ud);
- stack_init(L, L); /* init stack */
- init_registry(L, g);
- luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
- luaT_init(L);
- luaX_init(L);
- /* pre-create memory-error message */
- g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
- luaS_fix(g->memerrmsg); /* it should never be collected */
- g->gcrunning = 1; /* allow gc */
-}
-
-
-/*
-** preinitialize a state with consistent values without allocating
-** any memory (to avoid errors)
-*/
-static void preinit_state (lua_State *L, global_State *g) {
- G(L) = g;
- L->stack = NULL;
- L->ci = NULL;
- L->stacksize = 0;
- L->errorJmp = NULL;
- L->nCcalls = 0;
- L->hook = NULL;
- L->hookmask = 0;
- L->basehookcount = 0;
- L->allowhook = 1;
- resethookcount(L);
- L->openupval = NULL;
- L->nny = 1;
- L->status = LUA_OK;
- L->errfunc = 0;
-}
-
-
-static void close_state (lua_State *L) {
- global_State *g = G(L);
- luaF_close(L, L->stack); /* close all upvalues for this thread */
- luaC_freeallobjects(L); /* collect all objects */
- luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
- luaZ_freebuffer(L, &g->buff);
- freestack(L);
- lua_assert(gettotalbytes(g) == sizeof(LG));
- (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
-}
-
-
-LUA_API lua_State *lua_newthread (lua_State *L) {
- lua_State *L1;
- lua_lock(L);
- luaC_checkGC(L);
- L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th;
- setthvalue(L, L->top, L1);
- api_incr_top(L);
- preinit_state(L1, G(L));
- L1->hookmask = L->hookmask;
- L1->basehookcount = L->basehookcount;
- L1->hook = L->hook;
- resethookcount(L1);
- luai_userstatethread(L, L1);
- stack_init(L1, L); /* init stack */
- lua_unlock(L);
- return L1;
-}
-
-
-void luaE_freethread (lua_State *L, lua_State *L1) {
- LX *l = fromstate(L1);
- luaF_close(L1, L1->stack); /* close all upvalues for this thread */
- lua_assert(L1->openupval == NULL);
- luai_userstatefree(L, L1);
- freestack(L1);
- luaM_free(L, l);
-}
-
-
-LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
- int i;
- lua_State *L;
- global_State *g;
- LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
- if (l == NULL) return NULL;
- L = &l->l.l;
- g = &l->g;
- L->next = NULL;
- L->tt = LUA_TTHREAD;
- g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
- L->marked = luaC_white(g);
- g->gckind = KGC_NORMAL;
- preinit_state(L, g);
- g->frealloc = f;
- g->ud = ud;
- g->mainthread = L;
- g->seed = makeseed(L);
- g->uvhead.u.l.prev = &g->uvhead;
- g->uvhead.u.l.next = &g->uvhead;
- g->gcrunning = 0; /* no GC while building state */
- g->GCestimate = 0;
- g->strt.size = 0;
- g->strt.nuse = 0;
- g->strt.hash = NULL;
- setnilvalue(&g->l_registry);
- luaZ_initbuffer(L, &g->buff);
- g->panic = NULL;
- g->version = lua_version(NULL);
- g->gcstate = GCSpause;
- g->allgc = NULL;
- g->finobj = NULL;
- g->tobefnz = NULL;
- g->sweepgc = g->sweepfin = NULL;
- g->gray = g->grayagain = NULL;
- g->weak = g->ephemeron = g->allweak = NULL;
- g->totalbytes = sizeof(LG);
- g->GCdebt = 0;
- g->gcpause = LUAI_GCPAUSE;
- g->gcmajorinc = LUAI_GCMAJOR;
- g->gcstepmul = LUAI_GCMUL;
- for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
- if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
- /* memory allocation error: free partial state */
- close_state(L);
- L = NULL;
- }
- else
- luai_userstateopen(L);
- return L;
-}
-
-
-LUA_API void lua_close (lua_State *L) {
- L = G(L)->mainthread; /* only the main thread can be closed */
- lua_lock(L);
- luai_userstateclose(L);
- close_state(L);
-}
-
-
diff --git a/third_party/lua/src/lstate.h b/third_party/lua/src/lstate.h
deleted file mode 100644
index 3b7b2a1081..0000000000
--- a/third_party/lua/src/lstate.h
+++ /dev/null
@@ -1,227 +0,0 @@
-/*
-** $Id: lstate.h,v 2.82 2012/07/02 13:37:04 roberto Exp $
-** Global State
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lstate_h
-#define lstate_h
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "ltm.h"
-#include "lzio.h"
-
-
-/*
-
-** Some notes about garbage-collected objects: All objects in Lua must
-** be kept somehow accessible until being freed.
-**
-** Lua keeps most objects linked in list g->allgc. The link uses field
-** 'next' of the CommonHeader.
-**
-** Strings are kept in several lists headed by the array g->strt.hash.
-**
-** Open upvalues are not subject to independent garbage collection. They
-** are collected together with their respective threads. Lua keeps a
-** double-linked list with all open upvalues (g->uvhead) so that it can
-** mark objects referred by them. (They are always gray, so they must
-** be remarked in the atomic step. Usually their contents would be marked
-** when traversing the respective threads, but the thread may already be
-** dead, while the upvalue is still accessible through closures.)
-**
-** Objects with finalizers are kept in the list g->finobj.
-**
-** The list g->tobefnz links all objects being finalized.
-
-*/
-
-
-struct lua_longjmp; /* defined in ldo.c */
-
-
-
-/* extra stack space to handle TM calls and some other extras */
-#define EXTRA_STACK 5
-
-
-#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
-
-
-/* kinds of Garbage Collection */
-#define KGC_NORMAL 0
-#define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */
-#define KGC_GEN 2 /* generational collection */
-
-
-typedef struct stringtable {
- GCObject **hash;
- lu_int32 nuse; /* number of elements */
- int size;
-} stringtable;
-
-
-/*
-** information about a call
-*/
-typedef struct CallInfo {
- StkId func; /* function index in the stack */
- StkId top; /* top for this function */
- struct CallInfo *previous, *next; /* dynamic call link */
- short nresults; /* expected number of results from this function */
- lu_byte callstatus;
- ptrdiff_t extra;
- union {
- struct { /* only for Lua functions */
- StkId base; /* base for this function */
- const Instruction *savedpc;
- } l;
- struct { /* only for C functions */
- int ctx; /* context info. in case of yields */
- lua_CFunction k; /* continuation in case of yields */
- ptrdiff_t old_errfunc;
- lu_byte old_allowhook;
- lu_byte status;
- } c;
- } u;
-} CallInfo;
-
-
-/*
-** Bits in CallInfo status
-*/
-#define CIST_LUA (1<<0) /* call is running a Lua function */
-#define CIST_HOOKED (1<<1) /* call is running a debug hook */
-#define CIST_REENTRY (1<<2) /* call is running on same invocation of
- luaV_execute of previous call */
-#define CIST_YIELDED (1<<3) /* call reentered after suspension */
-#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */
-#define CIST_STAT (1<<5) /* call has an error status (pcall) */
-#define CIST_TAIL (1<<6) /* call was tail called */
-#define CIST_HOOKYIELD (1<<7) /* last hook called yielded */
-
-
-#define isLua(ci) ((ci)->callstatus & CIST_LUA)
-
-
-/*
-** `global state', shared by all threads of this state
-*/
-typedef struct global_State {
- lua_Alloc frealloc; /* function to reallocate memory */
- void *ud; /* auxiliary data to `frealloc' */
- lu_mem totalbytes; /* number of bytes currently allocated - GCdebt */
- l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
- lu_mem GCmemtrav; /* memory traversed by the GC */
- lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
- stringtable strt; /* hash table for strings */
- TValue l_registry;
- unsigned int seed; /* randomized seed for hashes */
- lu_byte currentwhite;
- lu_byte gcstate; /* state of garbage collector */
- lu_byte gckind; /* kind of GC running */
- lu_byte gcrunning; /* true if GC is running */
- int sweepstrgc; /* position of sweep in `strt' */
- GCObject *allgc; /* list of all collectable objects */
- GCObject *finobj; /* list of collectable objects with finalizers */
- GCObject **sweepgc; /* current position of sweep in list 'allgc' */
- GCObject **sweepfin; /* current position of sweep in list 'finobj' */
- GCObject *gray; /* list of gray objects */
- GCObject *grayagain; /* list of objects to be traversed atomically */
- GCObject *weak; /* list of tables with weak values */
- GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
- GCObject *allweak; /* list of all-weak tables */
- GCObject *tobefnz; /* list of userdata to be GC */
- UpVal uvhead; /* head of double-linked list of all open upvalues */
- Mbuffer buff; /* temporary buffer for string concatenation */
- int gcpause; /* size of pause between successive GCs */
- int gcmajorinc; /* pause between major collections (only in gen. mode) */
- int gcstepmul; /* GC `granularity' */
- lua_CFunction panic; /* to be called in unprotected errors */
- struct lua_State *mainthread;
- const lua_Number *version; /* pointer to version number */
- TString *memerrmsg; /* memory-error message */
- TString *tmname[TM_N]; /* array with tag-method names */
- struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
-} global_State;
-
-
-/*
-** `per thread' state
-*/
-struct lua_State {
- CommonHeader;
- lu_byte status;
- StkId top; /* first free slot in the stack */
- global_State *l_G;
- CallInfo *ci; /* call info for current function */
- const Instruction *oldpc; /* last pc traced */
- StkId stack_last; /* last free slot in the stack */
- StkId stack; /* stack base */
- int stacksize;
- unsigned short nny; /* number of non-yieldable calls in stack */
- unsigned short nCcalls; /* number of nested C calls */
- lu_byte hookmask;
- lu_byte allowhook;
- int basehookcount;
- int hookcount;
- lua_Hook hook;
- GCObject *openupval; /* list of open upvalues in this stack */
- GCObject *gclist;
- struct lua_longjmp *errorJmp; /* current error recover point */
- ptrdiff_t errfunc; /* current error handling function (stack index) */
- CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
-};
-
-
-#define G(L) (L->l_G)
-
-
-/*
-** Union of all collectable objects
-*/
-union GCObject {
- GCheader gch; /* common header */
- union TString ts;
- union Udata u;
- union Closure cl;
- struct Table h;
- struct Proto p;
- struct UpVal uv;
- struct lua_State th; /* thread */
-};
-
-
-#define gch(o) (&(o)->gch)
-
-/* macros to convert a GCObject into a specific value */
-#define rawgco2ts(o) \
- check_exp(novariant((o)->gch.tt) == LUA_TSTRING, &((o)->ts))
-#define gco2ts(o) (&rawgco2ts(o)->tsv)
-#define rawgco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u))
-#define gco2u(o) (&rawgco2u(o)->uv)
-#define gco2lcl(o) check_exp((o)->gch.tt == LUA_TLCL, &((o)->cl.l))
-#define gco2ccl(o) check_exp((o)->gch.tt == LUA_TCCL, &((o)->cl.c))
-#define gco2cl(o) \
- check_exp(novariant((o)->gch.tt) == LUA_TFUNCTION, &((o)->cl))
-#define gco2t(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h))
-#define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p))
-#define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
-#define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th))
-
-/* macro to convert any Lua object into a GCObject */
-#define obj2gco(v) (cast(GCObject *, (v)))
-
-
-/* actual number of total bytes allocated */
-#define gettotalbytes(g) ((g)->totalbytes + (g)->GCdebt)
-
-LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
-LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
-LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
-LUAI_FUNC void luaE_freeCI (lua_State *L);
-
-
-#endif
diff --git a/third_party/lua/src/lstring.c b/third_party/lua/src/lstring.c
deleted file mode 100644
index 8b5af0b2e7..0000000000
--- a/third_party/lua/src/lstring.c
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
-** $Id: lstring.c,v 2.26 2013/01/08 13:50:10 roberto Exp $
-** String table (keeps all strings handled by Lua)
-** See Copyright Notice in lua.h
-*/
-
-
-#include <string.h>
-
-#define lstring_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-
-
-/*
-** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to
-** compute its hash
-*/
-#if !defined(LUAI_HASHLIMIT)
-#define LUAI_HASHLIMIT 5
-#endif
-
-
-/*
-** equality for long strings
-*/
-int luaS_eqlngstr (TString *a, TString *b) {
- size_t len = a->tsv.len;
- lua_assert(a->tsv.tt == LUA_TLNGSTR && b->tsv.tt == LUA_TLNGSTR);
- return (a == b) || /* same instance or... */
- ((len == b->tsv.len) && /* equal length and ... */
- (memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */
-}
-
-
-/*
-** equality for strings
-*/
-int luaS_eqstr (TString *a, TString *b) {
- return (a->tsv.tt == b->tsv.tt) &&
- (a->tsv.tt == LUA_TSHRSTR ? eqshrstr(a, b) : luaS_eqlngstr(a, b));
-}
-
-
-unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
- unsigned int h = seed ^ cast(unsigned int, l);
- size_t l1;
- size_t step = (l >> LUAI_HASHLIMIT) + 1;
- for (l1 = l; l1 >= step; l1 -= step)
- h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1 - 1]));
- return h;
-}
-
-
-/*
-** resizes the string table
-*/
-void luaS_resize (lua_State *L, int newsize) {
- int i;
- stringtable *tb = &G(L)->strt;
- /* cannot resize while GC is traversing strings */
- luaC_runtilstate(L, ~bitmask(GCSsweepstring));
- if (newsize > tb->size) {
- luaM_reallocvector(L, tb->hash, tb->size, newsize, GCObject *);
- for (i = tb->size; i < newsize; i++) tb->hash[i] = NULL;
- }
- /* rehash */
- for (i=0; i<tb->size; i++) {
- GCObject *p = tb->hash[i];
- tb->hash[i] = NULL;
- while (p) { /* for each node in the list */
- GCObject *next = gch(p)->next; /* save next */
- unsigned int h = lmod(gco2ts(p)->hash, newsize); /* new position */
- gch(p)->next = tb->hash[h]; /* chain it */
- tb->hash[h] = p;
- resetoldbit(p); /* see MOVE OLD rule */
- p = next;
- }
- }
- if (newsize < tb->size) {
- /* shrinking slice must be empty */
- lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL);
- luaM_reallocvector(L, tb->hash, tb->size, newsize, GCObject *);
- }
- tb->size = newsize;
-}
-
-
-/*
-** creates a new string object
-*/
-static TString *createstrobj (lua_State *L, const char *str, size_t l,
- int tag, unsigned int h, GCObject **list) {
- TString *ts;
- size_t totalsize; /* total size of TString object */
- totalsize = sizeof(TString) + ((l + 1) * sizeof(char));
- ts = &luaC_newobj(L, tag, totalsize, list, 0)->ts;
- ts->tsv.len = l;
- ts->tsv.hash = h;
- ts->tsv.extra = 0;
- memcpy(ts+1, str, l*sizeof(char));
- ((char *)(ts+1))[l] = '\0'; /* ending 0 */
- return ts;
-}
-
-
-/*
-** creates a new short string, inserting it into string table
-*/
-static TString *newshrstr (lua_State *L, const char *str, size_t l,
- unsigned int h) {
- GCObject **list; /* (pointer to) list where it will be inserted */
- stringtable *tb = &G(L)->strt;
- TString *s;
- if (tb->nuse >= cast(lu_int32, tb->size) && tb->size <= MAX_INT/2)
- luaS_resize(L, tb->size*2); /* too crowded */
- list = &tb->hash[lmod(h, tb->size)];
- s = createstrobj(L, str, l, LUA_TSHRSTR, h, list);
- tb->nuse++;
- return s;
-}
-
-
-/*
-** checks whether short string exists and reuses it or creates a new one
-*/
-static TString *internshrstr (lua_State *L, const char *str, size_t l) {
- GCObject *o;
- global_State *g = G(L);
- unsigned int h = luaS_hash(str, l, g->seed);
- for (o = g->strt.hash[lmod(h, g->strt.size)];
- o != NULL;
- o = gch(o)->next) {
- TString *ts = rawgco2ts(o);
- if (h == ts->tsv.hash &&
- l == ts->tsv.len &&
- (memcmp(str, getstr(ts), l * sizeof(char)) == 0)) {
- if (isdead(G(L), o)) /* string is dead (but was not collected yet)? */
- changewhite(o); /* resurrect it */
- return ts;
- }
- }
- return newshrstr(L, str, l, h); /* not found; create a new string */
-}
-
-
-/*
-** new string (with explicit length)
-*/
-TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
- if (l <= LUAI_MAXSHORTLEN) /* short string? */
- return internshrstr(L, str, l);
- else {
- if (l + 1 > (MAX_SIZET - sizeof(TString))/sizeof(char))
- luaM_toobig(L);
- return createstrobj(L, str, l, LUA_TLNGSTR, G(L)->seed, NULL);
- }
-}
-
-
-/*
-** new zero-terminated string
-*/
-TString *luaS_new (lua_State *L, const char *str) {
- return luaS_newlstr(L, str, strlen(str));
-}
-
-
-Udata *luaS_newudata (lua_State *L, size_t s, Table *e) {
- Udata *u;
- if (s > MAX_SIZET - sizeof(Udata))
- luaM_toobig(L);
- u = &luaC_newobj(L, LUA_TUSERDATA, sizeof(Udata) + s, NULL, 0)->u;
- u->uv.len = s;
- u->uv.metatable = NULL;
- u->uv.env = e;
- return u;
-}
-
diff --git a/third_party/lua/src/lstring.h b/third_party/lua/src/lstring.h
deleted file mode 100644
index d312ff3d2b..0000000000
--- a/third_party/lua/src/lstring.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
-** $Id: lstring.h,v 1.49 2012/02/01 21:57:15 roberto Exp $
-** String table (keep all strings handled by Lua)
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lstring_h
-#define lstring_h
-
-#include "lgc.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-#define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char))
-
-#define sizeudata(u) (sizeof(union Udata)+(u)->len)
-
-#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
- (sizeof(s)/sizeof(char))-1))
-
-#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)
-
-
-/*
-** test whether a string is a reserved word
-*/
-#define isreserved(s) ((s)->tsv.tt == LUA_TSHRSTR && (s)->tsv.extra > 0)
-
-
-/*
-** equality for short strings, which are always internalized
-*/
-#define eqshrstr(a,b) check_exp((a)->tsv.tt == LUA_TSHRSTR, (a) == (b))
-
-
-LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
-LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
-LUAI_FUNC int luaS_eqstr (TString *a, TString *b);
-LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
-LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);
-LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
-LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
-
-
-#endif
diff --git a/third_party/lua/src/lstrlib.c b/third_party/lua/src/lstrlib.c
deleted file mode 100644
index fcc61c9a62..0000000000
--- a/third_party/lua/src/lstrlib.c
+++ /dev/null
@@ -1,1019 +0,0 @@
-/*
-** $Id: lstrlib.c,v 1.178 2012/08/14 18:12:34 roberto Exp $
-** Standard library for string operations and pattern-matching
-** See Copyright Notice in lua.h
-*/
-
-
-#include <ctype.h>
-#include <stddef.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define lstrlib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** maximum number of captures that a pattern can do during
-** pattern-matching. This limit is arbitrary.
-*/
-#if !defined(LUA_MAXCAPTURES)
-#define LUA_MAXCAPTURES 32
-#endif
-
-
-/* macro to `unsign' a character */
-#define uchar(c) ((unsigned char)(c))
-
-
-
-static int str_len (lua_State *L) {
- size_t l;
- luaL_checklstring(L, 1, &l);
- lua_pushinteger(L, (lua_Integer)l);
- return 1;
-}
-
-
-/* translate a relative string position: negative means back from end */
-static size_t posrelat (ptrdiff_t pos, size_t len) {
- if (pos >= 0) return (size_t)pos;
- else if (0u - (size_t)pos > len) return 0;
- else return len - ((size_t)-pos) + 1;
-}
-
-
-static int str_sub (lua_State *L) {
- size_t l;
- const char *s = luaL_checklstring(L, 1, &l);
- size_t start = posrelat(luaL_checkinteger(L, 2), l);
- size_t end = posrelat(luaL_optinteger(L, 3, -1), l);
- if (start < 1) start = 1;
- if (end > l) end = l;
- if (start <= end)
- lua_pushlstring(L, s + start - 1, end - start + 1);
- else lua_pushliteral(L, "");
- return 1;
-}
-
-
-static int str_reverse (lua_State *L) {
- size_t l, i;
- luaL_Buffer b;
- const char *s = luaL_checklstring(L, 1, &l);
- char *p = luaL_buffinitsize(L, &b, l);
- for (i = 0; i < l; i++)
- p[i] = s[l - i - 1];
- luaL_pushresultsize(&b, l);
- return 1;
-}
-
-
-static int str_lower (lua_State *L) {
- size_t l;
- size_t i;
- luaL_Buffer b;
- const char *s = luaL_checklstring(L, 1, &l);
- char *p = luaL_buffinitsize(L, &b, l);
- for (i=0; i<l; i++)
- p[i] = tolower(uchar(s[i]));
- luaL_pushresultsize(&b, l);
- return 1;
-}
-
-
-static int str_upper (lua_State *L) {
- size_t l;
- size_t i;
- luaL_Buffer b;
- const char *s = luaL_checklstring(L, 1, &l);
- char *p = luaL_buffinitsize(L, &b, l);
- for (i=0; i<l; i++)
- p[i] = toupper(uchar(s[i]));
- luaL_pushresultsize(&b, l);
- return 1;
-}
-
-
-/* reasonable limit to avoid arithmetic overflow */
-#define MAXSIZE ((~(size_t)0) >> 1)
-
-static int str_rep (lua_State *L) {
- size_t l, lsep;
- const char *s = luaL_checklstring(L, 1, &l);
- int n = luaL_checkint(L, 2);
- const char *sep = luaL_optlstring(L, 3, "", &lsep);
- if (n <= 0) lua_pushliteral(L, "");
- else if (l + lsep < l || l + lsep >= MAXSIZE / n) /* may overflow? */
- return luaL_error(L, "resulting string too large");
- else {
- size_t totallen = n * l + (n - 1) * lsep;
- luaL_Buffer b;
- char *p = luaL_buffinitsize(L, &b, totallen);
- while (n-- > 1) { /* first n-1 copies (followed by separator) */
- memcpy(p, s, l * sizeof(char)); p += l;
- if (lsep > 0) { /* avoid empty 'memcpy' (may be expensive) */
- memcpy(p, sep, lsep * sizeof(char)); p += lsep;
- }
- }
- memcpy(p, s, l * sizeof(char)); /* last copy (not followed by separator) */
- luaL_pushresultsize(&b, totallen);
- }
- return 1;
-}
-
-
-static int str_byte (lua_State *L) {
- size_t l;
- const char *s = luaL_checklstring(L, 1, &l);
- size_t posi = posrelat(luaL_optinteger(L, 2, 1), l);
- size_t pose = posrelat(luaL_optinteger(L, 3, posi), l);
- int n, i;
- if (posi < 1) posi = 1;
- if (pose > l) pose = l;
- if (posi > pose) return 0; /* empty interval; return no values */
- n = (int)(pose - posi + 1);
- if (posi + n <= pose) /* (size_t -> int) overflow? */
- return luaL_error(L, "string slice too long");
- luaL_checkstack(L, n, "string slice too long");
- for (i=0; i<n; i++)
- lua_pushinteger(L, uchar(s[posi+i-1]));
- return n;
-}
-
-
-static int str_char (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int i;
- luaL_Buffer b;
- char *p = luaL_buffinitsize(L, &b, n);
- for (i=1; i<=n; i++) {
- int c = luaL_checkint(L, i);
- luaL_argcheck(L, uchar(c) == c, i, "value out of range");
- p[i - 1] = uchar(c);
- }
- luaL_pushresultsize(&b, n);
- return 1;
-}
-
-
-static int writer (lua_State *L, const void* b, size_t size, void* B) {
- (void)L;
- luaL_addlstring((luaL_Buffer*) B, (const char *)b, size);
- return 0;
-}
-
-
-static int str_dump (lua_State *L) {
- luaL_Buffer b;
- luaL_checktype(L, 1, LUA_TFUNCTION);
- lua_settop(L, 1);
- luaL_buffinit(L,&b);
- if (lua_dump(L, writer, &b) != 0)
- return luaL_error(L, "unable to dump given function");
- luaL_pushresult(&b);
- return 1;
-}
-
-
-
-/*
-** {======================================================
-** PATTERN MATCHING
-** =======================================================
-*/
-
-
-#define CAP_UNFINISHED (-1)
-#define CAP_POSITION (-2)
-
-
-typedef struct MatchState {
- int matchdepth; /* control for recursive depth (to avoid C stack overflow) */
- const char *src_init; /* init of source string */
- const char *src_end; /* end ('\0') of source string */
- const char *p_end; /* end ('\0') of pattern */
- lua_State *L;
- int level; /* total number of captures (finished or unfinished) */
- struct {
- const char *init;
- ptrdiff_t len;
- } capture[LUA_MAXCAPTURES];
-} MatchState;
-
-
-/* recursive function */
-static const char *match (MatchState *ms, const char *s, const char *p);
-
-
-/* maximum recursion depth for 'match' */
-#if !defined(MAXCCALLS)
-#define MAXCCALLS 200
-#endif
-
-
-#define L_ESC '%'
-#define SPECIALS "^$*+?.([%-"
-
-
-static int check_capture (MatchState *ms, int l) {
- l -= '1';
- if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED)
- return luaL_error(ms->L, "invalid capture index %%%d", l + 1);
- return l;
-}
-
-
-static int capture_to_close (MatchState *ms) {
- int level = ms->level;
- for (level--; level>=0; level--)
- if (ms->capture[level].len == CAP_UNFINISHED) return level;
- return luaL_error(ms->L, "invalid pattern capture");
-}
-
-
-static const char *classend (MatchState *ms, const char *p) {
- switch (*p++) {
- case L_ESC: {
- if (p == ms->p_end)
- luaL_error(ms->L, "malformed pattern (ends with " LUA_QL("%%") ")");
- return p+1;
- }
- case '[': {
- if (*p == '^') p++;
- do { /* look for a `]' */
- if (p == ms->p_end)
- luaL_error(ms->L, "malformed pattern (missing " LUA_QL("]") ")");
- if (*(p++) == L_ESC && p < ms->p_end)
- p++; /* skip escapes (e.g. `%]') */
- } while (*p != ']');
- return p+1;
- }
- default: {
- return p;
- }
- }
-}
-
-
-static int match_class (int c, int cl) {
- int res;
- switch (tolower(cl)) {
- case 'a' : res = isalpha(c); break;
- case 'c' : res = iscntrl(c); break;
- case 'd' : res = isdigit(c); break;
- case 'g' : res = isgraph(c); break;
- case 'l' : res = islower(c); break;
- case 'p' : res = ispunct(c); break;
- case 's' : res = isspace(c); break;
- case 'u' : res = isupper(c); break;
- case 'w' : res = isalnum(c); break;
- case 'x' : res = isxdigit(c); break;
- case 'z' : res = (c == 0); break; /* deprecated option */
- default: return (cl == c);
- }
- return (islower(cl) ? res : !res);
-}
-
-
-static int matchbracketclass (int c, const char *p, const char *ec) {
- int sig = 1;
- if (*(p+1) == '^') {
- sig = 0;
- p++; /* skip the `^' */
- }
- while (++p < ec) {
- if (*p == L_ESC) {
- p++;
- if (match_class(c, uchar(*p)))
- return sig;
- }
- else if ((*(p+1) == '-') && (p+2 < ec)) {
- p+=2;
- if (uchar(*(p-2)) <= c && c <= uchar(*p))
- return sig;
- }
- else if (uchar(*p) == c) return sig;
- }
- return !sig;
-}
-
-
-static int singlematch (MatchState *ms, const char *s, const char *p,
- const char *ep) {
- if (s >= ms->src_end)
- return 0;
- else {
- int c = uchar(*s);
- switch (*p) {
- case '.': return 1; /* matches any char */
- case L_ESC: return match_class(c, uchar(*(p+1)));
- case '[': return matchbracketclass(c, p, ep-1);
- default: return (uchar(*p) == c);
- }
- }
-}
-
-
-static const char *matchbalance (MatchState *ms, const char *s,
- const char *p) {
- if (p >= ms->p_end - 1)
- luaL_error(ms->L, "malformed pattern "
- "(missing arguments to " LUA_QL("%%b") ")");
- if (*s != *p) return NULL;
- else {
- int b = *p;
- int e = *(p+1);
- int cont = 1;
- while (++s < ms->src_end) {
- if (*s == e) {
- if (--cont == 0) return s+1;
- }
- else if (*s == b) cont++;
- }
- }
- return NULL; /* string ends out of balance */
-}
-
-
-static const char *max_expand (MatchState *ms, const char *s,
- const char *p, const char *ep) {
- ptrdiff_t i = 0; /* counts maximum expand for item */
- while (singlematch(ms, s + i, p, ep))
- i++;
- /* keeps trying to match with the maximum repetitions */
- while (i>=0) {
- const char *res = match(ms, (s+i), ep+1);
- if (res) return res;
- i--; /* else didn't match; reduce 1 repetition to try again */
- }
- return NULL;
-}
-
-
-static const char *min_expand (MatchState *ms, const char *s,
- const char *p, const char *ep) {
- for (;;) {
- const char *res = match(ms, s, ep+1);
- if (res != NULL)
- return res;
- else if (singlematch(ms, s, p, ep))
- s++; /* try with one more repetition */
- else return NULL;
- }
-}
-
-
-static const char *start_capture (MatchState *ms, const char *s,
- const char *p, int what) {
- const char *res;
- int level = ms->level;
- if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures");
- ms->capture[level].init = s;
- ms->capture[level].len = what;
- ms->level = level+1;
- if ((res=match(ms, s, p)) == NULL) /* match failed? */
- ms->level--; /* undo capture */
- return res;
-}
-
-
-static const char *end_capture (MatchState *ms, const char *s,
- const char *p) {
- int l = capture_to_close(ms);
- const char *res;
- ms->capture[l].len = s - ms->capture[l].init; /* close capture */
- if ((res = match(ms, s, p)) == NULL) /* match failed? */
- ms->capture[l].len = CAP_UNFINISHED; /* undo capture */
- return res;
-}
-
-
-static const char *match_capture (MatchState *ms, const char *s, int l) {
- size_t len;
- l = check_capture(ms, l);
- len = ms->capture[l].len;
- if ((size_t)(ms->src_end-s) >= len &&
- memcmp(ms->capture[l].init, s, len) == 0)
- return s+len;
- else return NULL;
-}
-
-
-static const char *match (MatchState *ms, const char *s, const char *p) {
- if (ms->matchdepth-- == 0)
- luaL_error(ms->L, "pattern too complex");
- init: /* using goto's to optimize tail recursion */
- if (p != ms->p_end) { /* end of pattern? */
- switch (*p) {
- case '(': { /* start capture */
- if (*(p + 1) == ')') /* position capture? */
- s = start_capture(ms, s, p + 2, CAP_POSITION);
- else
- s = start_capture(ms, s, p + 1, CAP_UNFINISHED);
- break;
- }
- case ')': { /* end capture */
- s = end_capture(ms, s, p + 1);
- break;
- }
- case '$': {
- if ((p + 1) != ms->p_end) /* is the `$' the last char in pattern? */
- goto dflt; /* no; go to default */
- s = (s == ms->src_end) ? s : NULL; /* check end of string */
- break;
- }
- case L_ESC: { /* escaped sequences not in the format class[*+?-]? */
- switch (*(p + 1)) {
- case 'b': { /* balanced string? */
- s = matchbalance(ms, s, p + 2);
- if (s != NULL) {
- p += 4; goto init; /* return match(ms, s, p + 4); */
- } /* else fail (s == NULL) */
- break;
- }
- case 'f': { /* frontier? */
- const char *ep; char previous;
- p += 2;
- if (*p != '[')
- luaL_error(ms->L, "missing " LUA_QL("[") " after "
- LUA_QL("%%f") " in pattern");
- ep = classend(ms, p); /* points to what is next */
- previous = (s == ms->src_init) ? '\0' : *(s - 1);
- if (!matchbracketclass(uchar(previous), p, ep - 1) &&
- matchbracketclass(uchar(*s), p, ep - 1)) {
- p = ep; goto init; /* return match(ms, s, ep); */
- }
- s = NULL; /* match failed */
- break;
- }
- case '0': case '1': case '2': case '3':
- case '4': case '5': case '6': case '7':
- case '8': case '9': { /* capture results (%0-%9)? */
- s = match_capture(ms, s, uchar(*(p + 1)));
- if (s != NULL) {
- p += 2; goto init; /* return match(ms, s, p + 2) */
- }
- break;
- }
- default: goto dflt;
- }
- break;
- }
- default: dflt: { /* pattern class plus optional suffix */
- const char *ep = classend(ms, p); /* points to optional suffix */
- /* does not match at least once? */
- if (!singlematch(ms, s, p, ep)) {
- if (*ep == '*' || *ep == '?' || *ep == '-') { /* accept empty? */
- p = ep + 1; goto init; /* return match(ms, s, ep + 1); */
- }
- else /* '+' or no suffix */
- s = NULL; /* fail */
- }
- else { /* matched once */
- switch (*ep) { /* handle optional suffix */
- case '?': { /* optional */
- const char *res;
- if ((res = match(ms, s + 1, ep + 1)) != NULL)
- s = res;
- else {
- p = ep + 1; goto init; /* else return match(ms, s, ep + 1); */
- }
- break;
- }
- case '+': /* 1 or more repetitions */
- s++; /* 1 match already done */
- /* go through */
- case '*': /* 0 or more repetitions */
- s = max_expand(ms, s, p, ep);
- break;
- case '-': /* 0 or more repetitions (minimum) */
- s = min_expand(ms, s, p, ep);
- break;
- default: /* no suffix */
- s++; p = ep; goto init; /* return match(ms, s + 1, ep); */
- }
- }
- break;
- }
- }
- }
- ms->matchdepth++;
- return s;
-}
-
-
-
-static const char *lmemfind (const char *s1, size_t l1,
- const char *s2, size_t l2) {
- if (l2 == 0) return s1; /* empty strings are everywhere */
- else if (l2 > l1) return NULL; /* avoids a negative `l1' */
- else {
- const char *init; /* to search for a `*s2' inside `s1' */
- l2--; /* 1st char will be checked by `memchr' */
- l1 = l1-l2; /* `s2' cannot be found after that */
- while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) {
- init++; /* 1st char is already checked */
- if (memcmp(init, s2+1, l2) == 0)
- return init-1;
- else { /* correct `l1' and `s1' to try again */
- l1 -= init-s1;
- s1 = init;
- }
- }
- return NULL; /* not found */
- }
-}
-
-
-static void push_onecapture (MatchState *ms, int i, const char *s,
- const char *e) {
- if (i >= ms->level) {
- if (i == 0) /* ms->level == 0, too */
- lua_pushlstring(ms->L, s, e - s); /* add whole match */
- else
- luaL_error(ms->L, "invalid capture index");
- }
- else {
- ptrdiff_t l = ms->capture[i].len;
- if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture");
- if (l == CAP_POSITION)
- lua_pushinteger(ms->L, ms->capture[i].init - ms->src_init + 1);
- else
- lua_pushlstring(ms->L, ms->capture[i].init, l);
- }
-}
-
-
-static int push_captures (MatchState *ms, const char *s, const char *e) {
- int i;
- int nlevels = (ms->level == 0 && s) ? 1 : ms->level;
- luaL_checkstack(ms->L, nlevels, "too many captures");
- for (i = 0; i < nlevels; i++)
- push_onecapture(ms, i, s, e);
- return nlevels; /* number of strings pushed */
-}
-
-
-/* check whether pattern has no special characters */
-static int nospecials (const char *p, size_t l) {
- size_t upto = 0;
- do {
- if (strpbrk(p + upto, SPECIALS))
- return 0; /* pattern has a special character */
- upto += strlen(p + upto) + 1; /* may have more after \0 */
- } while (upto <= l);
- return 1; /* no special chars found */
-}
-
-
-static int str_find_aux (lua_State *L, int find) {
- size_t ls, lp;
- const char *s = luaL_checklstring(L, 1, &ls);
- const char *p = luaL_checklstring(L, 2, &lp);
- size_t init = posrelat(luaL_optinteger(L, 3, 1), ls);
- if (init < 1) init = 1;
- else if (init > ls + 1) { /* start after string's end? */
- lua_pushnil(L); /* cannot find anything */
- return 1;
- }
- /* explicit request or no special characters? */
- if (find && (lua_toboolean(L, 4) || nospecials(p, lp))) {
- /* do a plain search */
- const char *s2 = lmemfind(s + init - 1, ls - init + 1, p, lp);
- if (s2) {
- lua_pushinteger(L, s2 - s + 1);
- lua_pushinteger(L, s2 - s + lp);
- return 2;
- }
- }
- else {
- MatchState ms;
- const char *s1 = s + init - 1;
- int anchor = (*p == '^');
- if (anchor) {
- p++; lp--; /* skip anchor character */
- }
- ms.L = L;
- ms.matchdepth = MAXCCALLS;
- ms.src_init = s;
- ms.src_end = s + ls;
- ms.p_end = p + lp;
- do {
- const char *res;
- ms.level = 0;
- lua_assert(ms.matchdepth == MAXCCALLS);
- if ((res=match(&ms, s1, p)) != NULL) {
- if (find) {
- lua_pushinteger(L, s1 - s + 1); /* start */
- lua_pushinteger(L, res - s); /* end */
- return push_captures(&ms, NULL, 0) + 2;
- }
- else
- return push_captures(&ms, s1, res);
- }
- } while (s1++ < ms.src_end && !anchor);
- }
- lua_pushnil(L); /* not found */
- return 1;
-}
-
-
-static int str_find (lua_State *L) {
- return str_find_aux(L, 1);
-}
-
-
-static int str_match (lua_State *L) {
- return str_find_aux(L, 0);
-}
-
-
-static int gmatch_aux (lua_State *L) {
- MatchState ms;
- size_t ls, lp;
- const char *s = lua_tolstring(L, lua_upvalueindex(1), &ls);
- const char *p = lua_tolstring(L, lua_upvalueindex(2), &lp);
- const char *src;
- ms.L = L;
- ms.matchdepth = MAXCCALLS;
- ms.src_init = s;
- ms.src_end = s+ls;
- ms.p_end = p + lp;
- for (src = s + (size_t)lua_tointeger(L, lua_upvalueindex(3));
- src <= ms.src_end;
- src++) {
- const char *e;
- ms.level = 0;
- lua_assert(ms.matchdepth == MAXCCALLS);
- if ((e = match(&ms, src, p)) != NULL) {
- lua_Integer newstart = e-s;
- if (e == src) newstart++; /* empty match? go at least one position */
- lua_pushinteger(L, newstart);
- lua_replace(L, lua_upvalueindex(3));
- return push_captures(&ms, src, e);
- }
- }
- return 0; /* not found */
-}
-
-
-static int gmatch (lua_State *L) {
- luaL_checkstring(L, 1);
- luaL_checkstring(L, 2);
- lua_settop(L, 2);
- lua_pushinteger(L, 0);
- lua_pushcclosure(L, gmatch_aux, 3);
- return 1;
-}
-
-
-static void add_s (MatchState *ms, luaL_Buffer *b, const char *s,
- const char *e) {
- size_t l, i;
- const char *news = lua_tolstring(ms->L, 3, &l);
- for (i = 0; i < l; i++) {
- if (news[i] != L_ESC)
- luaL_addchar(b, news[i]);
- else {
- i++; /* skip ESC */
- if (!isdigit(uchar(news[i]))) {
- if (news[i] != L_ESC)
- luaL_error(ms->L, "invalid use of " LUA_QL("%c")
- " in replacement string", L_ESC);
- luaL_addchar(b, news[i]);
- }
- else if (news[i] == '0')
- luaL_addlstring(b, s, e - s);
- else {
- push_onecapture(ms, news[i] - '1', s, e);
- luaL_addvalue(b); /* add capture to accumulated result */
- }
- }
- }
-}
-
-
-static void add_value (MatchState *ms, luaL_Buffer *b, const char *s,
- const char *e, int tr) {
- lua_State *L = ms->L;
- switch (tr) {
- case LUA_TFUNCTION: {
- int n;
- lua_pushvalue(L, 3);
- n = push_captures(ms, s, e);
- lua_call(L, n, 1);
- break;
- }
- case LUA_TTABLE: {
- push_onecapture(ms, 0, s, e);
- lua_gettable(L, 3);
- break;
- }
- default: { /* LUA_TNUMBER or LUA_TSTRING */
- add_s(ms, b, s, e);
- return;
- }
- }
- if (!lua_toboolean(L, -1)) { /* nil or false? */
- lua_pop(L, 1);
- lua_pushlstring(L, s, e - s); /* keep original text */
- }
- else if (!lua_isstring(L, -1))
- luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1));
- luaL_addvalue(b); /* add result to accumulator */
-}
-
-
-static int str_gsub (lua_State *L) {
- size_t srcl, lp;
- const char *src = luaL_checklstring(L, 1, &srcl);
- const char *p = luaL_checklstring(L, 2, &lp);
- int tr = lua_type(L, 3);
- size_t max_s = luaL_optinteger(L, 4, srcl+1);
- int anchor = (*p == '^');
- size_t n = 0;
- MatchState ms;
- luaL_Buffer b;
- luaL_argcheck(L, tr == LUA_TNUMBER || tr == LUA_TSTRING ||
- tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3,
- "string/function/table expected");
- luaL_buffinit(L, &b);
- if (anchor) {
- p++; lp--; /* skip anchor character */
- }
- ms.L = L;
- ms.matchdepth = MAXCCALLS;
- ms.src_init = src;
- ms.src_end = src+srcl;
- ms.p_end = p + lp;
- while (n < max_s) {
- const char *e;
- ms.level = 0;
- lua_assert(ms.matchdepth == MAXCCALLS);
- e = match(&ms, src, p);
- if (e) {
- n++;
- add_value(&ms, &b, src, e, tr);
- }
- if (e && e>src) /* non empty match? */
- src = e; /* skip it */
- else if (src < ms.src_end)
- luaL_addchar(&b, *src++);
- else break;
- if (anchor) break;
- }
- luaL_addlstring(&b, src, ms.src_end-src);
- luaL_pushresult(&b);
- lua_pushinteger(L, n); /* number of substitutions */
- return 2;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** STRING FORMAT
-** =======================================================
-*/
-
-/*
-** LUA_INTFRMLEN is the length modifier for integer conversions in
-** 'string.format'; LUA_INTFRM_T is the integer type corresponding to
-** the previous length
-*/
-#if !defined(LUA_INTFRMLEN) /* { */
-#if defined(LUA_USE_LONGLONG)
-
-#define LUA_INTFRMLEN "ll"
-#define LUA_INTFRM_T long long
-
-#else
-
-#define LUA_INTFRMLEN "l"
-#define LUA_INTFRM_T long
-
-#endif
-#endif /* } */
-
-
-/*
-** LUA_FLTFRMLEN is the length modifier for float conversions in
-** 'string.format'; LUA_FLTFRM_T is the float type corresponding to
-** the previous length
-*/
-#if !defined(LUA_FLTFRMLEN)
-
-#define LUA_FLTFRMLEN ""
-#define LUA_FLTFRM_T double
-
-#endif
-
-
-/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */
-#define MAX_ITEM 512
-/* valid flags in a format specification */
-#define FLAGS "-+ #0"
-/*
-** maximum size of each format specification (such as '%-099.99d')
-** (+10 accounts for %99.99x plus margin of error)
-*/
-#define MAX_FORMAT (sizeof(FLAGS) + sizeof(LUA_INTFRMLEN) + 10)
-
-
-static void addquoted (lua_State *L, luaL_Buffer *b, int arg) {
- size_t l;
- const char *s = luaL_checklstring(L, arg, &l);
- luaL_addchar(b, '"');
- while (l--) {
- if (*s == '"' || *s == '\\' || *s == '\n') {
- luaL_addchar(b, '\\');
- luaL_addchar(b, *s);
- }
- else if (*s == '\0' || iscntrl(uchar(*s))) {
- char buff[10];
- if (!isdigit(uchar(*(s+1))))
- sprintf(buff, "\\%d", (int)uchar(*s));
- else
- sprintf(buff, "\\%03d", (int)uchar(*s));
- luaL_addstring(b, buff);
- }
- else
- luaL_addchar(b, *s);
- s++;
- }
- luaL_addchar(b, '"');
-}
-
-static const char *scanformat (lua_State *L, const char *strfrmt, char *form) {
- const char *p = strfrmt;
- while (*p != '\0' && strchr(FLAGS, *p) != NULL) p++; /* skip flags */
- if ((size_t)(p - strfrmt) >= sizeof(FLAGS)/sizeof(char))
- luaL_error(L, "invalid format (repeated flags)");
- if (isdigit(uchar(*p))) p++; /* skip width */
- if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
- if (*p == '.') {
- p++;
- if (isdigit(uchar(*p))) p++; /* skip precision */
- if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
- }
- if (isdigit(uchar(*p)))
- luaL_error(L, "invalid format (width or precision too long)");
- *(form++) = '%';
- memcpy(form, strfrmt, (p - strfrmt + 1) * sizeof(char));
- form += p - strfrmt + 1;
- *form = '\0';
- return p;
-}
-
-
-/*
-** add length modifier into formats
-*/
-static void addlenmod (char *form, const char *lenmod) {
- size_t l = strlen(form);
- size_t lm = strlen(lenmod);
- char spec = form[l - 1];
- strcpy(form + l - 1, lenmod);
- form[l + lm - 1] = spec;
- form[l + lm] = '\0';
-}
-
-
-static int str_format (lua_State *L) {
- int top = lua_gettop(L);
- int arg = 1;
- size_t sfl;
- const char *strfrmt = luaL_checklstring(L, arg, &sfl);
- const char *strfrmt_end = strfrmt+sfl;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- while (strfrmt < strfrmt_end) {
- if (*strfrmt != L_ESC)
- luaL_addchar(&b, *strfrmt++);
- else if (*++strfrmt == L_ESC)
- luaL_addchar(&b, *strfrmt++); /* %% */
- else { /* format item */
- char form[MAX_FORMAT]; /* to store the format (`%...') */
- char *buff = luaL_prepbuffsize(&b, MAX_ITEM); /* to put formatted item */
- int nb = 0; /* number of bytes in added item */
- if (++arg > top)
- luaL_argerror(L, arg, "no value");
- strfrmt = scanformat(L, strfrmt, form);
- switch (*strfrmt++) {
- case 'c': {
- nb = sprintf(buff, form, luaL_checkint(L, arg));
- break;
- }
- case 'd': case 'i': {
- lua_Number n = luaL_checknumber(L, arg);
- LUA_INTFRM_T ni = (LUA_INTFRM_T)n;
- lua_Number diff = n - (lua_Number)ni;
- luaL_argcheck(L, -1 < diff && diff < 1, arg,
- "not a number in proper range");
- addlenmod(form, LUA_INTFRMLEN);
- nb = sprintf(buff, form, ni);
- break;
- }
- case 'o': case 'u': case 'x': case 'X': {
- lua_Number n = luaL_checknumber(L, arg);
- unsigned LUA_INTFRM_T ni = (unsigned LUA_INTFRM_T)n;
- lua_Number diff = n - (lua_Number)ni;
- luaL_argcheck(L, -1 < diff && diff < 1, arg,
- "not a non-negative number in proper range");
- addlenmod(form, LUA_INTFRMLEN);
- nb = sprintf(buff, form, ni);
- break;
- }
- case 'e': case 'E': case 'f':
-#if defined(LUA_USE_AFORMAT)
- case 'a': case 'A':
-#endif
- case 'g': case 'G': {
- addlenmod(form, LUA_FLTFRMLEN);
- nb = sprintf(buff, form, (LUA_FLTFRM_T)luaL_checknumber(L, arg));
- break;
- }
- case 'q': {
- addquoted(L, &b, arg);
- break;
- }
- case 's': {
- size_t l;
- const char *s = luaL_tolstring(L, arg, &l);
- if (!strchr(form, '.') && l >= 100) {
- /* no precision and string is too long to be formatted;
- keep original string */
- luaL_addvalue(&b);
- break;
- }
- else {
- nb = sprintf(buff, form, s);
- lua_pop(L, 1); /* remove result from 'luaL_tolstring' */
- break;
- }
- }
- default: { /* also treat cases `pnLlh' */
- return luaL_error(L, "invalid option " LUA_QL("%%%c") " to "
- LUA_QL("format"), *(strfrmt - 1));
- }
- }
- luaL_addsize(&b, nb);
- }
- }
- luaL_pushresult(&b);
- return 1;
-}
-
-/* }====================================================== */
-
-
-static const luaL_Reg strlib[] = {
- {"byte", str_byte},
- {"char", str_char},
- {"dump", str_dump},
- {"find", str_find},
- {"format", str_format},
- {"gmatch", gmatch},
- {"gsub", str_gsub},
- {"len", str_len},
- {"lower", str_lower},
- {"match", str_match},
- {"rep", str_rep},
- {"reverse", str_reverse},
- {"sub", str_sub},
- {"upper", str_upper},
- {NULL, NULL}
-};
-
-
-static void createmetatable (lua_State *L) {
- lua_createtable(L, 0, 1); /* table to be metatable for strings */
- lua_pushliteral(L, ""); /* dummy string */
- lua_pushvalue(L, -2); /* copy table */
- lua_setmetatable(L, -2); /* set table as metatable for strings */
- lua_pop(L, 1); /* pop dummy string */
- lua_pushvalue(L, -2); /* get string library */
- lua_setfield(L, -2, "__index"); /* metatable.__index = string */
- lua_pop(L, 1); /* pop metatable */
-}
-
-
-/*
-** Open string library
-*/
-LUAMOD_API int luaopen_string (lua_State *L) {
- luaL_newlib(L, strlib);
- createmetatable(L);
- return 1;
-}
-
diff --git a/third_party/lua/src/ltable.c b/third_party/lua/src/ltable.c
deleted file mode 100644
index 420391fc74..0000000000
--- a/third_party/lua/src/ltable.c
+++ /dev/null
@@ -1,588 +0,0 @@
-/*
-** $Id: ltable.c,v 2.72 2012/09/11 19:37:16 roberto Exp $
-** Lua tables (hash)
-** See Copyright Notice in lua.h
-*/
-
-
-/*
-** Implementation of tables (aka arrays, objects, or hash tables).
-** Tables keep its elements in two parts: an array part and a hash part.
-** Non-negative integer keys are all candidates to be kept in the array
-** part. The actual size of the array is the largest `n' such that at
-** least half the slots between 0 and n are in use.
-** Hash uses a mix of chained scatter table with Brent's variation.
-** A main invariant of these tables is that, if an element is not
-** in its main position (i.e. the `original' position that its hash gives
-** to it), then the colliding element is in its own main position.
-** Hence even when the load factor reaches 100%, performance remains good.
-*/
-
-#include <string.h>
-
-#define ltable_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lvm.h"
-
-
-/*
-** max size of array part is 2^MAXBITS
-*/
-#if LUAI_BITSINT >= 32
-#define MAXBITS 30
-#else
-#define MAXBITS (LUAI_BITSINT-2)
-#endif
-
-#define MAXASIZE (1 << MAXBITS)
-
-
-#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
-
-#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
-#define hashboolean(t,p) hashpow2(t, p)
-
-
-/*
-** for some types, it is better to avoid modulus by power of 2, as
-** they tend to have many 2 factors.
-*/
-#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
-
-
-#define hashpointer(t,p) hashmod(t, IntPoint(p))
-
-
-#define dummynode (&dummynode_)
-
-#define isdummy(n) ((n) == dummynode)
-
-static const Node dummynode_ = {
- {NILCONSTANT}, /* value */
- {{NILCONSTANT, NULL}} /* key */
-};
-
-
-/*
-** hash for lua_Numbers
-*/
-static Node *hashnum (const Table *t, lua_Number n) {
- int i;
- luai_hashnum(i, n);
- if (i < 0) {
- if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */
- i = 0; /* handle INT_MIN */
- i = -i; /* must be a positive value */
- }
- return hashmod(t, i);
-}
-
-
-
-/*
-** returns the `main' position of an element in a table (that is, the index
-** of its hash value)
-*/
-static Node *mainposition (const Table *t, const TValue *key) {
- switch (ttype(key)) {
- case LUA_TNUMBER:
- return hashnum(t, nvalue(key));
- case LUA_TLNGSTR: {
- TString *s = rawtsvalue(key);
- if (s->tsv.extra == 0) { /* no hash? */
- s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
- s->tsv.extra = 1; /* now it has its hash */
- }
- return hashstr(t, rawtsvalue(key));
- }
- case LUA_TSHRSTR:
- return hashstr(t, rawtsvalue(key));
- case LUA_TBOOLEAN:
- return hashboolean(t, bvalue(key));
- case LUA_TLIGHTUSERDATA:
- return hashpointer(t, pvalue(key));
- case LUA_TLCF:
- return hashpointer(t, fvalue(key));
- default:
- return hashpointer(t, gcvalue(key));
- }
-}
-
-
-/*
-** returns the index for `key' if `key' is an appropriate key to live in
-** the array part of the table, -1 otherwise.
-*/
-static int arrayindex (const TValue *key) {
- if (ttisnumber(key)) {
- lua_Number n = nvalue(key);
- int k;
- lua_number2int(k, n);
- if (luai_numeq(cast_num(k), n))
- return k;
- }
- return -1; /* `key' did not match some condition */
-}
-
-
-/*
-** returns the index of a `key' for table traversals. First goes all
-** elements in the array part, then elements in the hash part. The
-** beginning of a traversal is signaled by -1.
-*/
-static int findindex (lua_State *L, Table *t, StkId key) {
- int i;
- if (ttisnil(key)) return -1; /* first iteration */
- i = arrayindex(key);
- if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
- return i-1; /* yes; that's the index (corrected to C) */
- else {
- Node *n = mainposition(t, key);
- for (;;) { /* check whether `key' is somewhere in the chain */
- /* key may be dead already, but it is ok to use it in `next' */
- if (luaV_rawequalobj(gkey(n), key) ||
- (ttisdeadkey(gkey(n)) && iscollectable(key) &&
- deadvalue(gkey(n)) == gcvalue(key))) {
- i = cast_int(n - gnode(t, 0)); /* key index in hash table */
- /* hash elements are numbered after array ones */
- return i + t->sizearray;
- }
- else n = gnext(n);
- if (n == NULL)
- luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
- }
- }
-}
-
-
-int luaH_next (lua_State *L, Table *t, StkId key) {
- int i = findindex(L, t, key); /* find original element */
- for (i++; i < t->sizearray; i++) { /* try first array part */
- if (!ttisnil(&t->array[i])) { /* a non-nil value? */
- setnvalue(key, cast_num(i+1));
- setobj2s(L, key+1, &t->array[i]);
- return 1;
- }
- }
- for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
- if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
- setobj2s(L, key, gkey(gnode(t, i)));
- setobj2s(L, key+1, gval(gnode(t, i)));
- return 1;
- }
- }
- return 0; /* no more elements */
-}
-
-
-/*
-** {=============================================================
-** Rehash
-** ==============================================================
-*/
-
-
-static int computesizes (int nums[], int *narray) {
- int i;
- int twotoi; /* 2^i */
- int a = 0; /* number of elements smaller than 2^i */
- int na = 0; /* number of elements to go to array part */
- int n = 0; /* optimal size for array part */
- for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
- if (nums[i] > 0) {
- a += nums[i];
- if (a > twotoi/2) { /* more than half elements present? */
- n = twotoi; /* optimal size (till now) */
- na = a; /* all elements smaller than n will go to array part */
- }
- }
- if (a == *narray) break; /* all elements already counted */
- }
- *narray = n;
- lua_assert(*narray/2 <= na && na <= *narray);
- return na;
-}
-
-
-static int countint (const TValue *key, int *nums) {
- int k = arrayindex(key);
- if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
- nums[luaO_ceillog2(k)]++; /* count as such */
- return 1;
- }
- else
- return 0;
-}
-
-
-static int numusearray (const Table *t, int *nums) {
- int lg;
- int ttlg; /* 2^lg */
- int ause = 0; /* summation of `nums' */
- int i = 1; /* count to traverse all array keys */
- for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
- int lc = 0; /* counter */
- int lim = ttlg;
- if (lim > t->sizearray) {
- lim = t->sizearray; /* adjust upper limit */
- if (i > lim)
- break; /* no more elements to count */
- }
- /* count elements in range (2^(lg-1), 2^lg] */
- for (; i <= lim; i++) {
- if (!ttisnil(&t->array[i-1]))
- lc++;
- }
- nums[lg] += lc;
- ause += lc;
- }
- return ause;
-}
-
-
-static int numusehash (const Table *t, int *nums, int *pnasize) {
- int totaluse = 0; /* total number of elements */
- int ause = 0; /* summation of `nums' */
- int i = sizenode(t);
- while (i--) {
- Node *n = &t->node[i];
- if (!ttisnil(gval(n))) {
- ause += countint(gkey(n), nums);
- totaluse++;
- }
- }
- *pnasize += ause;
- return totaluse;
-}
-
-
-static void setarrayvector (lua_State *L, Table *t, int size) {
- int i;
- luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
- for (i=t->sizearray; i<size; i++)
- setnilvalue(&t->array[i]);
- t->sizearray = size;
-}
-
-
-static void setnodevector (lua_State *L, Table *t, int size) {
- int lsize;
- if (size == 0) { /* no elements to hash part? */
- t->node = cast(Node *, dummynode); /* use common `dummynode' */
- lsize = 0;
- }
- else {
- int i;
- lsize = luaO_ceillog2(size);
- if (lsize > MAXBITS)
- luaG_runerror(L, "table overflow");
- size = twoto(lsize);
- t->node = luaM_newvector(L, size, Node);
- for (i=0; i<size; i++) {
- Node *n = gnode(t, i);
- gnext(n) = NULL;
- setnilvalue(gkey(n));
- setnilvalue(gval(n));
- }
- }
- t->lsizenode = cast_byte(lsize);
- t->lastfree = gnode(t, size); /* all positions are free */
-}
-
-
-void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
- int i;
- int oldasize = t->sizearray;
- int oldhsize = t->lsizenode;
- Node *nold = t->node; /* save old hash ... */
- if (nasize > oldasize) /* array part must grow? */
- setarrayvector(L, t, nasize);
- /* create new hash part with appropriate size */
- setnodevector(L, t, nhsize);
- if (nasize < oldasize) { /* array part must shrink? */
- t->sizearray = nasize;
- /* re-insert elements from vanishing slice */
- for (i=nasize; i<oldasize; i++) {
- if (!ttisnil(&t->array[i]))
- luaH_setint(L, t, i + 1, &t->array[i]);
- }
- /* shrink array */
- luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
- }
- /* re-insert elements from hash part */
- for (i = twoto(oldhsize) - 1; i >= 0; i--) {
- Node *old = nold+i;
- if (!ttisnil(gval(old))) {
- /* doesn't need barrier/invalidate cache, as entry was
- already present in the table */
- setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
- }
- }
- if (!isdummy(nold))
- luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
-}
-
-
-void luaH_resizearray (lua_State *L, Table *t, int nasize) {
- int nsize = isdummy(t->node) ? 0 : sizenode(t);
- luaH_resize(L, t, nasize, nsize);
-}
-
-
-static void rehash (lua_State *L, Table *t, const TValue *ek) {
- int nasize, na;
- int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */
- int i;
- int totaluse;
- for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
- nasize = numusearray(t, nums); /* count keys in array part */
- totaluse = nasize; /* all those keys are integer keys */
- totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
- /* count extra key */
- nasize += countint(ek, nums);
- totaluse++;
- /* compute new size for array part */
- na = computesizes(nums, &nasize);
- /* resize the table to new computed sizes */
- luaH_resize(L, t, nasize, totaluse - na);
-}
-
-
-
-/*
-** }=============================================================
-*/
-
-
-Table *luaH_new (lua_State *L) {
- Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
- t->metatable = NULL;
- t->flags = cast_byte(~0);
- t->array = NULL;
- t->sizearray = 0;
- setnodevector(L, t, 0);
- return t;
-}
-
-
-void luaH_free (lua_State *L, Table *t) {
- if (!isdummy(t->node))
- luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
- luaM_freearray(L, t->array, t->sizearray);
- luaM_free(L, t);
-}
-
-
-static Node *getfreepos (Table *t) {
- while (t->lastfree > t->node) {
- t->lastfree--;
- if (ttisnil(gkey(t->lastfree)))
- return t->lastfree;
- }
- return NULL; /* could not find a free place */
-}
-
-
-
-/*
-** inserts a new key into a hash table; first, check whether key's main
-** position is free. If not, check whether colliding node is in its main
-** position or not: if it is not, move colliding node to an empty place and
-** put new key in its main position; otherwise (colliding node is in its main
-** position), new key goes to an empty position.
-*/
-TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
- Node *mp;
- if (ttisnil(key)) luaG_runerror(L, "table index is nil");
- else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
- luaG_runerror(L, "table index is NaN");
- mp = mainposition(t, key);
- if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
- Node *othern;
- Node *n = getfreepos(t); /* get a free place */
- if (n == NULL) { /* cannot find a free place? */
- rehash(L, t, key); /* grow table */
- /* whatever called 'newkey' take care of TM cache and GC barrier */
- return luaH_set(L, t, key); /* insert key into grown table */
- }
- lua_assert(!isdummy(n));
- othern = mainposition(t, gkey(mp));
- if (othern != mp) { /* is colliding node out of its main position? */
- /* yes; move colliding node into free position */
- while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
- gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
- *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
- gnext(mp) = NULL; /* now `mp' is free */
- setnilvalue(gval(mp));
- }
- else { /* colliding node is in its own main position */
- /* new node will go into free position */
- gnext(n) = gnext(mp); /* chain new position */
- gnext(mp) = n;
- mp = n;
- }
- }
- setobj2t(L, gkey(mp), key);
- luaC_barrierback(L, obj2gco(t), key);
- lua_assert(ttisnil(gval(mp)));
- return gval(mp);
-}
-
-
-/*
-** search function for integers
-*/
-const TValue *luaH_getint (Table *t, int key) {
- /* (1 <= key && key <= t->sizearray) */
- if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
- return &t->array[key-1];
- else {
- lua_Number nk = cast_num(key);
- Node *n = hashnum(t, nk);
- do { /* check whether `key' is somewhere in the chain */
- if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
- return gval(n); /* that's it */
- else n = gnext(n);
- } while (n);
- return luaO_nilobject;
- }
-}
-
-
-/*
-** search function for short strings
-*/
-const TValue *luaH_getstr (Table *t, TString *key) {
- Node *n = hashstr(t, key);
- lua_assert(key->tsv.tt == LUA_TSHRSTR);
- do { /* check whether `key' is somewhere in the chain */
- if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))
- return gval(n); /* that's it */
- else n = gnext(n);
- } while (n);
- return luaO_nilobject;
-}
-
-
-/*
-** main search function
-*/
-const TValue *luaH_get (Table *t, const TValue *key) {
- switch (ttype(key)) {
- case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));
- case LUA_TNIL: return luaO_nilobject;
- case LUA_TNUMBER: {
- int k;
- lua_Number n = nvalue(key);
- lua_number2int(k, n);
- if (luai_numeq(cast_num(k), n)) /* index is int? */
- return luaH_getint(t, k); /* use specialized version */
- /* else go through */
- }
- default: {
- Node *n = mainposition(t, key);
- do { /* check whether `key' is somewhere in the chain */
- if (luaV_rawequalobj(gkey(n), key))
- return gval(n); /* that's it */
- else n = gnext(n);
- } while (n);
- return luaO_nilobject;
- }
- }
-}
-
-
-/*
-** beware: when using this function you probably need to check a GC
-** barrier and invalidate the TM cache.
-*/
-TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
- const TValue *p = luaH_get(t, key);
- if (p != luaO_nilobject)
- return cast(TValue *, p);
- else return luaH_newkey(L, t, key);
-}
-
-
-void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
- const TValue *p = luaH_getint(t, key);
- TValue *cell;
- if (p != luaO_nilobject)
- cell = cast(TValue *, p);
- else {
- TValue k;
- setnvalue(&k, cast_num(key));
- cell = luaH_newkey(L, t, &k);
- }
- setobj2t(L, cell, value);
-}
-
-
-static int unbound_search (Table *t, unsigned int j) {
- unsigned int i = j; /* i is zero or a present index */
- j++;
- /* find `i' and `j' such that i is present and j is not */
- while (!ttisnil(luaH_getint(t, j))) {
- i = j;
- j *= 2;
- if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
- /* table was built with bad purposes: resort to linear search */
- i = 1;
- while (!ttisnil(luaH_getint(t, i))) i++;
- return i - 1;
- }
- }
- /* now do a binary search between them */
- while (j - i > 1) {
- unsigned int m = (i+j)/2;
- if (ttisnil(luaH_getint(t, m))) j = m;
- else i = m;
- }
- return i;
-}
-
-
-/*
-** Try to find a boundary in table `t'. A `boundary' is an integer index
-** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
-*/
-int luaH_getn (Table *t) {
- unsigned int j = t->sizearray;
- if (j > 0 && ttisnil(&t->array[j - 1])) {
- /* there is a boundary in the array part: (binary) search for it */
- unsigned int i = 0;
- while (j - i > 1) {
- unsigned int m = (i+j)/2;
- if (ttisnil(&t->array[m - 1])) j = m;
- else i = m;
- }
- return i;
- }
- /* else must find a boundary in hash part */
- else if (isdummy(t->node)) /* hash part is empty? */
- return j; /* that is easy... */
- else return unbound_search(t, j);
-}
-
-
-
-#if defined(LUA_DEBUG)
-
-Node *luaH_mainposition (const Table *t, const TValue *key) {
- return mainposition(t, key);
-}
-
-int luaH_isdummy (Node *n) { return isdummy(n); }
-
-#endif
diff --git a/third_party/lua/src/ltable.h b/third_party/lua/src/ltable.h
deleted file mode 100644
index 2f6f5c2dc8..0000000000
--- a/third_party/lua/src/ltable.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
-** $Id: ltable.h,v 2.16 2011/08/17 20:26:47 roberto Exp $
-** Lua tables (hash)
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ltable_h
-#define ltable_h
-
-#include "lobject.h"
-
-
-#define gnode(t,i) (&(t)->node[i])
-#define gkey(n) (&(n)->i_key.tvk)
-#define gval(n) (&(n)->i_val)
-#define gnext(n) ((n)->i_key.nk.next)
-
-#define invalidateTMcache(t) ((t)->flags = 0)
-
-
-LUAI_FUNC const TValue *luaH_getint (Table *t, int key);
-LUAI_FUNC void luaH_setint (lua_State *L, Table *t, int key, TValue *value);
-LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
-LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
-LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
-LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
-LUAI_FUNC Table *luaH_new (lua_State *L);
-LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize);
-LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
-LUAI_FUNC void luaH_free (lua_State *L, Table *t);
-LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
-LUAI_FUNC int luaH_getn (Table *t);
-
-
-#if defined(LUA_DEBUG)
-LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
-LUAI_FUNC int luaH_isdummy (Node *n);
-#endif
-
-
-#endif
diff --git a/third_party/lua/src/ltablib.c b/third_party/lua/src/ltablib.c
deleted file mode 100644
index ad798b4e2a..0000000000
--- a/third_party/lua/src/ltablib.c
+++ /dev/null
@@ -1,283 +0,0 @@
-/*
-** $Id: ltablib.c,v 1.65 2013/03/07 18:17:24 roberto Exp $
-** Library for Table Manipulation
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stddef.h>
-
-#define ltablib_c
-#define LUA_LIB
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_len(L, n))
-
-
-
-#if defined(LUA_COMPAT_MAXN)
-static int maxn (lua_State *L) {
- lua_Number max = 0;
- luaL_checktype(L, 1, LUA_TTABLE);
- lua_pushnil(L); /* first key */
- while (lua_next(L, 1)) {
- lua_pop(L, 1); /* remove value */
- if (lua_type(L, -1) == LUA_TNUMBER) {
- lua_Number v = lua_tonumber(L, -1);
- if (v > max) max = v;
- }
- }
- lua_pushnumber(L, max);
- return 1;
-}
-#endif
-
-
-static int tinsert (lua_State *L) {
- int e = aux_getn(L, 1) + 1; /* first empty element */
- int pos; /* where to insert new element */
- switch (lua_gettop(L)) {
- case 2: { /* called with only 2 arguments */
- pos = e; /* insert new element at the end */
- break;
- }
- case 3: {
- int i;
- pos = luaL_checkint(L, 2); /* 2nd argument is the position */
- luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
- for (i = e; i > pos; i--) { /* move up elements */
- lua_rawgeti(L, 1, i-1);
- lua_rawseti(L, 1, i); /* t[i] = t[i-1] */
- }
- break;
- }
- default: {
- return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
- }
- }
- lua_rawseti(L, 1, pos); /* t[pos] = v */
- return 0;
-}
-
-
-static int tremove (lua_State *L) {
- int size = aux_getn(L, 1);
- int pos = luaL_optint(L, 2, size);
- if (pos != size) /* validate 'pos' if given */
- luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
- lua_rawgeti(L, 1, pos); /* result = t[pos] */
- for ( ; pos < size; pos++) {
- lua_rawgeti(L, 1, pos+1);
- lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
- }
- lua_pushnil(L);
- lua_rawseti(L, 1, pos); /* t[pos] = nil */
- return 1;
-}
-
-
-static void addfield (lua_State *L, luaL_Buffer *b, int i) {
- lua_rawgeti(L, 1, i);
- if (!lua_isstring(L, -1))
- luaL_error(L, "invalid value (%s) at index %d in table for "
- LUA_QL("concat"), luaL_typename(L, -1), i);
- luaL_addvalue(b);
-}
-
-
-static int tconcat (lua_State *L) {
- luaL_Buffer b;
- size_t lsep;
- int i, last;
- const char *sep = luaL_optlstring(L, 2, "", &lsep);
- luaL_checktype(L, 1, LUA_TTABLE);
- i = luaL_optint(L, 3, 1);
- last = luaL_opt(L, luaL_checkint, 4, luaL_len(L, 1));
- luaL_buffinit(L, &b);
- for (; i < last; i++) {
- addfield(L, &b, i);
- luaL_addlstring(&b, sep, lsep);
- }
- if (i == last) /* add last value (if interval was not empty) */
- addfield(L, &b, i);
- luaL_pushresult(&b);
- return 1;
-}
-
-
-/*
-** {======================================================
-** Pack/unpack
-** =======================================================
-*/
-
-static int pack (lua_State *L) {
- int n = lua_gettop(L); /* number of elements to pack */
- lua_createtable(L, n, 1); /* create result table */
- lua_pushinteger(L, n);
- lua_setfield(L, -2, "n"); /* t.n = number of elements */
- if (n > 0) { /* at least one element? */
- int i;
- lua_pushvalue(L, 1);
- lua_rawseti(L, -2, 1); /* insert first element */
- lua_replace(L, 1); /* move table into index 1 */
- for (i = n; i >= 2; i--) /* assign other elements */
- lua_rawseti(L, 1, i);
- }
- return 1; /* return table */
-}
-
-
-static int unpack (lua_State *L) {
- int i, e, n;
- luaL_checktype(L, 1, LUA_TTABLE);
- i = luaL_optint(L, 2, 1);
- e = luaL_opt(L, luaL_checkint, 3, luaL_len(L, 1));
- if (i > e) return 0; /* empty range */
- n = e - i + 1; /* number of elements */
- if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
- return luaL_error(L, "too many results to unpack");
- lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
- while (i++ < e) /* push arg[i + 1...e] */
- lua_rawgeti(L, 1, i);
- return n;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** Quicksort
-** (based on `Algorithms in MODULA-3', Robert Sedgewick;
-** Addison-Wesley, 1993.)
-** =======================================================
-*/
-
-
-static void set2 (lua_State *L, int i, int j) {
- lua_rawseti(L, 1, i);
- lua_rawseti(L, 1, j);
-}
-
-static int sort_comp (lua_State *L, int a, int b) {
- if (!lua_isnil(L, 2)) { /* function? */
- int res;
- lua_pushvalue(L, 2);
- lua_pushvalue(L, a-1); /* -1 to compensate function */
- lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
- lua_call(L, 2, 1);
- res = lua_toboolean(L, -1);
- lua_pop(L, 1);
- return res;
- }
- else /* a < b? */
- return lua_compare(L, a, b, LUA_OPLT);
-}
-
-static void auxsort (lua_State *L, int l, int u) {
- while (l < u) { /* for tail recursion */
- int i, j;
- /* sort elements a[l], a[(l+u)/2] and a[u] */
- lua_rawgeti(L, 1, l);
- lua_rawgeti(L, 1, u);
- if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
- set2(L, l, u); /* swap a[l] - a[u] */
- else
- lua_pop(L, 2);
- if (u-l == 1) break; /* only 2 elements */
- i = (l+u)/2;
- lua_rawgeti(L, 1, i);
- lua_rawgeti(L, 1, l);
- if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
- set2(L, i, l);
- else {
- lua_pop(L, 1); /* remove a[l] */
- lua_rawgeti(L, 1, u);
- if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
- set2(L, i, u);
- else
- lua_pop(L, 2);
- }
- if (u-l == 2) break; /* only 3 elements */
- lua_rawgeti(L, 1, i); /* Pivot */
- lua_pushvalue(L, -1);
- lua_rawgeti(L, 1, u-1);
- set2(L, i, u-1);
- /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
- i = l; j = u-1;
- for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
- /* repeat ++i until a[i] >= P */
- while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
- if (i>=u) luaL_error(L, "invalid order function for sorting");
- lua_pop(L, 1); /* remove a[i] */
- }
- /* repeat --j until a[j] <= P */
- while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
- if (j<=l) luaL_error(L, "invalid order function for sorting");
- lua_pop(L, 1); /* remove a[j] */
- }
- if (j<i) {
- lua_pop(L, 3); /* pop pivot, a[i], a[j] */
- break;
- }
- set2(L, i, j);
- }
- lua_rawgeti(L, 1, u-1);
- lua_rawgeti(L, 1, i);
- set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
- /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
- /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
- if (i-l < u-i) {
- j=l; i=i-1; l=i+2;
- }
- else {
- j=i+1; i=u; u=j-2;
- }
- auxsort(L, j, i); /* call recursively the smaller one */
- } /* repeat the routine for the larger one */
-}
-
-static int sort (lua_State *L) {
- int n = aux_getn(L, 1);
- luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
- if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
- luaL_checktype(L, 2, LUA_TFUNCTION);
- lua_settop(L, 2); /* make sure there is two arguments */
- auxsort(L, 1, n);
- return 0;
-}
-
-/* }====================================================== */
-
-
-static const luaL_Reg tab_funcs[] = {
- {"concat", tconcat},
-#if defined(LUA_COMPAT_MAXN)
- {"maxn", maxn},
-#endif
- {"insert", tinsert},
- {"pack", pack},
- {"unpack", unpack},
- {"remove", tremove},
- {"sort", sort},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_table (lua_State *L) {
- luaL_newlib(L, tab_funcs);
-#if defined(LUA_COMPAT_UNPACK)
- /* _G.unpack = table.unpack */
- lua_getfield(L, -1, "unpack");
- lua_setglobal(L, "unpack");
-#endif
- return 1;
-}
-
diff --git a/third_party/lua/src/ltm.c b/third_party/lua/src/ltm.c
deleted file mode 100644
index e70006dd7f..0000000000
--- a/third_party/lua/src/ltm.c
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
-** $Id: ltm.c,v 2.14 2011/06/02 19:31:40 roberto Exp $
-** Tag methods
-** See Copyright Notice in lua.h
-*/
-
-
-#include <string.h>
-
-#define ltm_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-
-
-static const char udatatypename[] = "userdata";
-
-LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = {
- "no value",
- "nil", "boolean", udatatypename, "number",
- "string", "table", "function", udatatypename, "thread",
- "proto", "upval" /* these last two cases are used for tests only */
-};
-
-
-void luaT_init (lua_State *L) {
- static const char *const luaT_eventname[] = { /* ORDER TM */
- "__index", "__newindex",
- "__gc", "__mode", "__len", "__eq",
- "__add", "__sub", "__mul", "__div", "__mod",
- "__pow", "__unm", "__lt", "__le",
- "__concat", "__call"
- };
- int i;
- for (i=0; i<TM_N; i++) {
- G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
- luaS_fix(G(L)->tmname[i]); /* never collect these names */
- }
-}
-
-
-/*
-** function to be used with macro "fasttm": optimized for absence of
-** tag methods
-*/
-const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
- const TValue *tm = luaH_getstr(events, ename);
- lua_assert(event <= TM_EQ);
- if (ttisnil(tm)) { /* no tag method? */
- events->flags |= cast_byte(1u<<event); /* cache this fact */
- return NULL;
- }
- else return tm;
-}
-
-
-const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
- Table *mt;
- switch (ttypenv(o)) {
- case LUA_TTABLE:
- mt = hvalue(o)->metatable;
- break;
- case LUA_TUSERDATA:
- mt = uvalue(o)->metatable;
- break;
- default:
- mt = G(L)->mt[ttypenv(o)];
- }
- return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
-}
-
diff --git a/third_party/lua/src/ltm.h b/third_party/lua/src/ltm.h
deleted file mode 100644
index 89bdc19a1e..0000000000
--- a/third_party/lua/src/ltm.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-** $Id: ltm.h,v 2.11 2011/02/28 17:32:10 roberto Exp $
-** Tag methods
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ltm_h
-#define ltm_h
-
-
-#include "lobject.h"
-
-
-/*
-* WARNING: if you change the order of this enumeration,
-* grep "ORDER TM"
-*/
-typedef enum {
- TM_INDEX,
- TM_NEWINDEX,
- TM_GC,
- TM_MODE,
- TM_LEN,
- TM_EQ, /* last tag method with `fast' access */
- TM_ADD,
- TM_SUB,
- TM_MUL,
- TM_DIV,
- TM_MOD,
- TM_POW,
- TM_UNM,
- TM_LT,
- TM_LE,
- TM_CONCAT,
- TM_CALL,
- TM_N /* number of elements in the enum */
-} TMS;
-
-
-
-#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
- ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
-
-#define fasttm(l,et,e) gfasttm(G(l), et, e)
-
-#define ttypename(x) luaT_typenames_[(x) + 1]
-#define objtypename(x) ttypename(ttypenv(x))
-
-LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS];
-
-
-LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
-LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
- TMS event);
-LUAI_FUNC void luaT_init (lua_State *L);
-
-#endif
diff --git a/third_party/lua/src/lua.c b/third_party/lua/src/lua.c
deleted file mode 100644
index 6a00712920..0000000000
--- a/third_party/lua/src/lua.c
+++ /dev/null
@@ -1,497 +0,0 @@
-/*
-** $Id: lua.c,v 1.206 2012/09/29 20:07:06 roberto Exp $
-** Lua stand-alone interpreter
-** See Copyright Notice in lua.h
-*/
-
-
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define lua_c
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#if !defined(LUA_PROMPT)
-#define LUA_PROMPT "> "
-#define LUA_PROMPT2 ">> "
-#endif
-
-#if !defined(LUA_PROGNAME)
-#define LUA_PROGNAME "lua"
-#endif
-
-#if !defined(LUA_MAXINPUT)
-#define LUA_MAXINPUT 512
-#endif
-
-#if !defined(LUA_INIT)
-#define LUA_INIT "LUA_INIT"
-#endif
-
-#define LUA_INITVERSION \
- LUA_INIT "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
-
-
-/*
-** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
-** is, whether we're running lua interactively).
-*/
-#if defined(LUA_USE_ISATTY)
-#include <unistd.h>
-#define lua_stdin_is_tty() isatty(0)
-#elif defined(LUA_WIN)
-#include <io.h>
-#include <stdio.h>
-#define lua_stdin_is_tty() _isatty(_fileno(stdin))
-#else
-#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
-#endif
-
-
-/*
-** lua_readline defines how to show a prompt and then read a line from
-** the standard input.
-** lua_saveline defines how to "save" a read line in a "history".
-** lua_freeline defines how to free a line read by lua_readline.
-*/
-#if defined(LUA_USE_READLINE)
-
-#include <stdio.h>
-#include <readline/readline.h>
-#include <readline/history.h>
-#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
-#define lua_saveline(L,idx) \
- if (lua_rawlen(L,idx) > 0) /* non-empty line? */ \
- add_history(lua_tostring(L, idx)); /* add it to history */
-#define lua_freeline(L,b) ((void)L, free(b))
-
-#elif !defined(lua_readline)
-
-#define lua_readline(L,b,p) \
- ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
- fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
-#define lua_saveline(L,idx) { (void)L; (void)idx; }
-#define lua_freeline(L,b) { (void)L; (void)b; }
-
-#endif
-
-
-
-
-static lua_State *globalL = NULL;
-
-static const char *progname = LUA_PROGNAME;
-
-
-
-static void lstop (lua_State *L, lua_Debug *ar) {
- (void)ar; /* unused arg. */
- lua_sethook(L, NULL, 0, 0);
- luaL_error(L, "interrupted!");
-}
-
-
-static void laction (int i) {
- signal(i, SIG_DFL); /* if another SIGINT happens before lstop,
- terminate process (default action) */
- lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
-}
-
-
-static void print_usage (const char *badoption) {
- luai_writestringerror("%s: ", progname);
- if (badoption[1] == 'e' || badoption[1] == 'l')
- luai_writestringerror("'%s' needs argument\n", badoption);
- else
- luai_writestringerror("unrecognized option '%s'\n", badoption);
- luai_writestringerror(
- "usage: %s [options] [script [args]]\n"
- "Available options are:\n"
- " -e stat execute string " LUA_QL("stat") "\n"
- " -i enter interactive mode after executing " LUA_QL("script") "\n"
- " -l name require library " LUA_QL("name") "\n"
- " -v show version information\n"
- " -E ignore environment variables\n"
- " -- stop handling options\n"
- " - stop handling options and execute stdin\n"
- ,
- progname);
-}
-
-
-static void l_message (const char *pname, const char *msg) {
- if (pname) luai_writestringerror("%s: ", pname);
- luai_writestringerror("%s\n", msg);
-}
-
-
-static int report (lua_State *L, int status) {
- if (status != LUA_OK && !lua_isnil(L, -1)) {
- const char *msg = lua_tostring(L, -1);
- if (msg == NULL) msg = "(error object is not a string)";
- l_message(progname, msg);
- lua_pop(L, 1);
- /* force a complete garbage collection in case of errors */
- lua_gc(L, LUA_GCCOLLECT, 0);
- }
- return status;
-}
-
-
-/* the next function is called unprotected, so it must avoid errors */
-static void finalreport (lua_State *L, int status) {
- if (status != LUA_OK) {
- const char *msg = (lua_type(L, -1) == LUA_TSTRING) ? lua_tostring(L, -1)
- : NULL;
- if (msg == NULL) msg = "(error object is not a string)";
- l_message(progname, msg);
- lua_pop(L, 1);
- }
-}
-
-
-static int traceback (lua_State *L) {
- const char *msg = lua_tostring(L, 1);
- if (msg)
- luaL_traceback(L, L, msg, 1);
- else if (!lua_isnoneornil(L, 1)) { /* is there an error object? */
- if (!luaL_callmeta(L, 1, "__tostring")) /* try its 'tostring' metamethod */
- lua_pushliteral(L, "(no error message)");
- }
- return 1;
-}
-
-
-static int docall (lua_State *L, int narg, int nres) {
- int status;
- int base = lua_gettop(L) - narg; /* function index */
- lua_pushcfunction(L, traceback); /* push traceback function */
- lua_insert(L, base); /* put it under chunk and args */
- globalL = L; /* to be available to 'laction' */
- signal(SIGINT, laction);
- status = lua_pcall(L, narg, nres, base);
- signal(SIGINT, SIG_DFL);
- lua_remove(L, base); /* remove traceback function */
- return status;
-}
-
-
-static void print_version (void) {
- luai_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
- luai_writeline();
-}
-
-
-static int getargs (lua_State *L, char **argv, int n) {
- int narg;
- int i;
- int argc = 0;
- while (argv[argc]) argc++; /* count total number of arguments */
- narg = argc - (n + 1); /* number of arguments to the script */
- luaL_checkstack(L, narg + 3, "too many arguments to script");
- for (i=n+1; i < argc; i++)
- lua_pushstring(L, argv[i]);
- lua_createtable(L, narg, n + 1);
- for (i=0; i < argc; i++) {
- lua_pushstring(L, argv[i]);
- lua_rawseti(L, -2, i - n);
- }
- return narg;
-}
-
-
-static int dofile (lua_State *L, const char *name) {
- int status = luaL_loadfile(L, name);
- if (status == LUA_OK) status = docall(L, 0, 0);
- return report(L, status);
-}
-
-
-static int dostring (lua_State *L, const char *s, const char *name) {
- int status = luaL_loadbuffer(L, s, strlen(s), name);
- if (status == LUA_OK) status = docall(L, 0, 0);
- return report(L, status);
-}
-
-
-static int dolibrary (lua_State *L, const char *name) {
- int status;
- lua_getglobal(L, "require");
- lua_pushstring(L, name);
- status = docall(L, 1, 1); /* call 'require(name)' */
- if (status == LUA_OK)
- lua_setglobal(L, name); /* global[name] = require return */
- return report(L, status);
-}
-
-
-static const char *get_prompt (lua_State *L, int firstline) {
- const char *p;
- lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
- p = lua_tostring(L, -1);
- if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
- return p;
-}
-
-/* mark in error messages for incomplete statements */
-#define EOFMARK "<eof>"
-#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
-
-static int incomplete (lua_State *L, int status) {
- if (status == LUA_ERRSYNTAX) {
- size_t lmsg;
- const char *msg = lua_tolstring(L, -1, &lmsg);
- if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
- lua_pop(L, 1);
- return 1;
- }
- }
- return 0; /* else... */
-}
-
-
-static int pushline (lua_State *L, int firstline) {
- char buffer[LUA_MAXINPUT];
- char *b = buffer;
- size_t l;
- const char *prmt = get_prompt(L, firstline);
- int readstatus = lua_readline(L, b, prmt);
- lua_pop(L, 1); /* remove result from 'get_prompt' */
- if (readstatus == 0)
- return 0; /* no input */
- l = strlen(b);
- if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
- b[l-1] = '\0'; /* remove it */
- if (firstline && b[0] == '=') /* first line starts with `=' ? */
- lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
- else
- lua_pushstring(L, b);
- lua_freeline(L, b);
- return 1;
-}
-
-
-static int loadline (lua_State *L) {
- int status;
- lua_settop(L, 0);
- if (!pushline(L, 1))
- return -1; /* no input */
- for (;;) { /* repeat until gets a complete line */
- size_t l;
- const char *line = lua_tolstring(L, 1, &l);
- status = luaL_loadbuffer(L, line, l, "=stdin");
- if (!incomplete(L, status)) break; /* cannot try to add lines? */
- if (!pushline(L, 0)) /* no more input? */
- return -1;
- lua_pushliteral(L, "\n"); /* add a new line... */
- lua_insert(L, -2); /* ...between the two lines */
- lua_concat(L, 3); /* join them */
- }
- lua_saveline(L, 1);
- lua_remove(L, 1); /* remove line */
- return status;
-}
-
-
-static void dotty (lua_State *L) {
- int status;
- const char *oldprogname = progname;
- progname = NULL;
- while ((status = loadline(L)) != -1) {
- if (status == LUA_OK) status = docall(L, 0, LUA_MULTRET);
- report(L, status);
- if (status == LUA_OK && lua_gettop(L) > 0) { /* any result to print? */
- luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
- lua_getglobal(L, "print");
- lua_insert(L, 1);
- if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != LUA_OK)
- l_message(progname, lua_pushfstring(L,
- "error calling " LUA_QL("print") " (%s)",
- lua_tostring(L, -1)));
- }
- }
- lua_settop(L, 0); /* clear stack */
- luai_writeline();
- progname = oldprogname;
-}
-
-
-static int handle_script (lua_State *L, char **argv, int n) {
- int status;
- const char *fname;
- int narg = getargs(L, argv, n); /* collect arguments */
- lua_setglobal(L, "arg");
- fname = argv[n];
- if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
- fname = NULL; /* stdin */
- status = luaL_loadfile(L, fname);
- lua_insert(L, -(narg+1));
- if (status == LUA_OK)
- status = docall(L, narg, LUA_MULTRET);
- else
- lua_pop(L, narg);
- return report(L, status);
-}
-
-
-/* check that argument has no extra characters at the end */
-#define noextrachars(x) {if ((x)[2] != '\0') return -1;}
-
-
-/* indices of various argument indicators in array args */
-#define has_i 0 /* -i */
-#define has_v 1 /* -v */
-#define has_e 2 /* -e */
-#define has_E 3 /* -E */
-
-#define num_has 4 /* number of 'has_*' */
-
-
-static int collectargs (char **argv, int *args) {
- int i;
- for (i = 1; argv[i] != NULL; i++) {
- if (argv[i][0] != '-') /* not an option? */
- return i;
- switch (argv[i][1]) { /* option */
- case '-':
- noextrachars(argv[i]);
- return (argv[i+1] != NULL ? i+1 : 0);
- case '\0':
- return i;
- case 'E':
- args[has_E] = 1;
- break;
- case 'i':
- noextrachars(argv[i]);
- args[has_i] = 1; /* go through */
- case 'v':
- noextrachars(argv[i]);
- args[has_v] = 1;
- break;
- case 'e':
- args[has_e] = 1; /* go through */
- case 'l': /* both options need an argument */
- if (argv[i][2] == '\0') { /* no concatenated argument? */
- i++; /* try next 'argv' */
- if (argv[i] == NULL || argv[i][0] == '-')
- return -(i - 1); /* no next argument or it is another option */
- }
- break;
- default: /* invalid option; return its index... */
- return -i; /* ...as a negative value */
- }
- }
- return 0;
-}
-
-
-static int runargs (lua_State *L, char **argv, int n) {
- int i;
- for (i = 1; i < n; i++) {
- lua_assert(argv[i][0] == '-');
- switch (argv[i][1]) { /* option */
- case 'e': {
- const char *chunk = argv[i] + 2;
- if (*chunk == '\0') chunk = argv[++i];
- lua_assert(chunk != NULL);
- if (dostring(L, chunk, "=(command line)") != LUA_OK)
- return 0;
- break;
- }
- case 'l': {
- const char *filename = argv[i] + 2;
- if (*filename == '\0') filename = argv[++i];
- lua_assert(filename != NULL);
- if (dolibrary(L, filename) != LUA_OK)
- return 0; /* stop if file fails */
- break;
- }
- default: break;
- }
- }
- return 1;
-}
-
-
-static int handle_luainit (lua_State *L) {
- const char *name = "=" LUA_INITVERSION;
- const char *init = getenv(name + 1);
- if (init == NULL) {
- name = "=" LUA_INIT;
- init = getenv(name + 1); /* try alternative name */
- }
- if (init == NULL) return LUA_OK;
- else if (init[0] == '@')
- return dofile(L, init+1);
- else
- return dostring(L, init, name);
-}
-
-
-static int pmain (lua_State *L) {
- int argc = (int)lua_tointeger(L, 1);
- char **argv = (char **)lua_touserdata(L, 2);
- int script;
- int args[num_has];
- args[has_i] = args[has_v] = args[has_e] = args[has_E] = 0;
- if (argv[0] && argv[0][0]) progname = argv[0];
- script = collectargs(argv, args);
- if (script < 0) { /* invalid arg? */
- print_usage(argv[-script]);
- return 0;
- }
- if (args[has_v]) print_version();
- if (args[has_E]) { /* option '-E'? */
- lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
- lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
- }
- /* open standard libraries */
- luaL_checkversion(L);
- lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */
- luaL_openlibs(L); /* open libraries */
- lua_gc(L, LUA_GCRESTART, 0);
- if (!args[has_E] && handle_luainit(L) != LUA_OK)
- return 0; /* error running LUA_INIT */
- /* execute arguments -e and -l */
- if (!runargs(L, argv, (script > 0) ? script : argc)) return 0;
- /* execute main script (if there is one) */
- if (script && handle_script(L, argv, script) != LUA_OK) return 0;
- if (args[has_i]) /* -i option? */
- dotty(L);
- else if (script == 0 && !args[has_e] && !args[has_v]) { /* no arguments? */
- if (lua_stdin_is_tty()) {
- print_version();
- dotty(L);
- }
- else dofile(L, NULL); /* executes stdin as a file */
- }
- lua_pushboolean(L, 1); /* signal no errors */
- return 1;
-}
-
-
-int main (int argc, char **argv) {
- int status, result;
- lua_State *L = luaL_newstate(); /* create state */
- if (L == NULL) {
- l_message(argv[0], "cannot create state: not enough memory");
- return EXIT_FAILURE;
- }
- /* call 'pmain' in protected mode */
- lua_pushcfunction(L, &pmain);
- lua_pushinteger(L, argc); /* 1st argument */
- lua_pushlightuserdata(L, argv); /* 2nd argument */
- status = lua_pcall(L, 2, 1, 0);
- result = lua_toboolean(L, -1); /* get result */
- finalreport(L, status);
- lua_close(L);
- return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
-}
-
diff --git a/third_party/lua/src/lua.h b/third_party/lua/src/lua.h
deleted file mode 100644
index eb0482b8f4..0000000000
--- a/third_party/lua/src/lua.h
+++ /dev/null
@@ -1,444 +0,0 @@
-/*
-** $Id: lua.h,v 1.285 2013/03/15 13:04:22 roberto Exp $
-** Lua - A Scripting Language
-** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
-** See Copyright Notice at the end of this file
-*/
-
-
-#ifndef lua_h
-#define lua_h
-
-#include <stdarg.h>
-#include <stddef.h>
-
-
-#include "luaconf.h"
-
-
-#define LUA_VERSION_MAJOR "5"
-#define LUA_VERSION_MINOR "2"
-#define LUA_VERSION_NUM 502
-#define LUA_VERSION_RELEASE "2"
-
-#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
-#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2013 Lua.org, PUC-Rio"
-#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
-
-
-/* mark for precompiled code ('<esc>Lua') */
-#define LUA_SIGNATURE "\033Lua"
-
-/* option for multiple returns in 'lua_pcall' and 'lua_call' */
-#define LUA_MULTRET (-1)
-
-
-/*
-** pseudo-indices
-*/
-#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
-#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
-
-
-/* thread status */
-#define LUA_OK 0
-#define LUA_YIELD 1
-#define LUA_ERRRUN 2
-#define LUA_ERRSYNTAX 3
-#define LUA_ERRMEM 4
-#define LUA_ERRGCMM 5
-#define LUA_ERRERR 6
-
-
-typedef struct lua_State lua_State;
-
-typedef int (*lua_CFunction) (lua_State *L);
-
-
-/*
-** functions that read/write blocks when loading/dumping Lua chunks
-*/
-typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
-
-typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
-
-
-/*
-** prototype for memory-allocation functions
-*/
-typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
-
-
-/*
-** basic types
-*/
-#define LUA_TNONE (-1)
-
-#define LUA_TNIL 0
-#define LUA_TBOOLEAN 1
-#define LUA_TLIGHTUSERDATA 2
-#define LUA_TNUMBER 3
-#define LUA_TSTRING 4
-#define LUA_TTABLE 5
-#define LUA_TFUNCTION 6
-#define LUA_TUSERDATA 7
-#define LUA_TTHREAD 8
-
-#define LUA_NUMTAGS 9
-
-
-
-/* minimum Lua stack available to a C function */
-#define LUA_MINSTACK 20
-
-
-/* predefined values in the registry */
-#define LUA_RIDX_MAINTHREAD 1
-#define LUA_RIDX_GLOBALS 2
-#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
-
-
-/* type of numbers in Lua */
-typedef LUA_NUMBER lua_Number;
-
-
-/* type for integer functions */
-typedef LUA_INTEGER lua_Integer;
-
-/* unsigned integer type */
-typedef LUA_UNSIGNED lua_Unsigned;
-
-
-
-/*
-** generic extra include file
-*/
-#if defined(LUA_USER_H)
-#include LUA_USER_H
-#endif
-
-
-/*
-** RCS ident string
-*/
-extern const char lua_ident[];
-
-
-/*
-** state manipulation
-*/
-LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
-LUA_API void (lua_close) (lua_State *L);
-LUA_API lua_State *(lua_newthread) (lua_State *L);
-
-LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
-
-
-LUA_API const lua_Number *(lua_version) (lua_State *L);
-
-
-/*
-** basic stack manipulation
-*/
-LUA_API int (lua_absindex) (lua_State *L, int idx);
-LUA_API int (lua_gettop) (lua_State *L);
-LUA_API void (lua_settop) (lua_State *L, int idx);
-LUA_API void (lua_pushvalue) (lua_State *L, int idx);
-LUA_API void (lua_remove) (lua_State *L, int idx);
-LUA_API void (lua_insert) (lua_State *L, int idx);
-LUA_API void (lua_replace) (lua_State *L, int idx);
-LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
-LUA_API int (lua_checkstack) (lua_State *L, int sz);
-
-LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
-
-
-/*
-** access functions (stack -> C)
-*/
-
-LUA_API int (lua_isnumber) (lua_State *L, int idx);
-LUA_API int (lua_isstring) (lua_State *L, int idx);
-LUA_API int (lua_iscfunction) (lua_State *L, int idx);
-LUA_API int (lua_isuserdata) (lua_State *L, int idx);
-LUA_API int (lua_type) (lua_State *L, int idx);
-LUA_API const char *(lua_typename) (lua_State *L, int tp);
-
-LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
-LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
-LUA_API lua_Unsigned (lua_tounsignedx) (lua_State *L, int idx, int *isnum);
-LUA_API int (lua_toboolean) (lua_State *L, int idx);
-LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
-LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
-LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
-LUA_API void *(lua_touserdata) (lua_State *L, int idx);
-LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
-LUA_API const void *(lua_topointer) (lua_State *L, int idx);
-
-
-/*
-** Comparison and arithmetic functions
-*/
-
-#define LUA_OPADD 0 /* ORDER TM */
-#define LUA_OPSUB 1
-#define LUA_OPMUL 2
-#define LUA_OPDIV 3
-#define LUA_OPMOD 4
-#define LUA_OPPOW 5
-#define LUA_OPUNM 6
-
-LUA_API void (lua_arith) (lua_State *L, int op);
-
-#define LUA_OPEQ 0
-#define LUA_OPLT 1
-#define LUA_OPLE 2
-
-LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
-LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
-
-
-/*
-** push functions (C -> stack)
-*/
-LUA_API void (lua_pushnil) (lua_State *L);
-LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
-LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
-LUA_API void (lua_pushunsigned) (lua_State *L, lua_Unsigned n);
-LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t l);
-LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
-LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
- va_list argp);
-LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
-LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
-LUA_API void (lua_pushboolean) (lua_State *L, int b);
-LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
-LUA_API int (lua_pushthread) (lua_State *L);
-
-
-/*
-** get functions (Lua -> stack)
-*/
-LUA_API void (lua_getglobal) (lua_State *L, const char *var);
-LUA_API void (lua_gettable) (lua_State *L, int idx);
-LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
-LUA_API void (lua_rawget) (lua_State *L, int idx);
-LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
-LUA_API void (lua_rawgetp) (lua_State *L, int idx, const void *p);
-LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
-LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
-LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
-LUA_API void (lua_getuservalue) (lua_State *L, int idx);
-
-
-/*
-** set functions (stack -> Lua)
-*/
-LUA_API void (lua_setglobal) (lua_State *L, const char *var);
-LUA_API void (lua_settable) (lua_State *L, int idx);
-LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
-LUA_API void (lua_rawset) (lua_State *L, int idx);
-LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
-LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
-LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
-LUA_API void (lua_setuservalue) (lua_State *L, int idx);
-
-
-/*
-** 'load' and 'call' functions (load and run Lua code)
-*/
-LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, int ctx,
- lua_CFunction k);
-#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
-
-LUA_API int (lua_getctx) (lua_State *L, int *ctx);
-
-LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
- int ctx, lua_CFunction k);
-#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
-
-LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
- const char *chunkname,
- const char *mode);
-
-LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
-
-
-/*
-** coroutine functions
-*/
-LUA_API int (lua_yieldk) (lua_State *L, int nresults, int ctx,
- lua_CFunction k);
-#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
-LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
-LUA_API int (lua_status) (lua_State *L);
-
-/*
-** garbage-collection function and options
-*/
-
-#define LUA_GCSTOP 0
-#define LUA_GCRESTART 1
-#define LUA_GCCOLLECT 2
-#define LUA_GCCOUNT 3
-#define LUA_GCCOUNTB 4
-#define LUA_GCSTEP 5
-#define LUA_GCSETPAUSE 6
-#define LUA_GCSETSTEPMUL 7
-#define LUA_GCSETMAJORINC 8
-#define LUA_GCISRUNNING 9
-#define LUA_GCGEN 10
-#define LUA_GCINC 11
-
-LUA_API int (lua_gc) (lua_State *L, int what, int data);
-
-
-/*
-** miscellaneous functions
-*/
-
-LUA_API int (lua_error) (lua_State *L);
-
-LUA_API int (lua_next) (lua_State *L, int idx);
-
-LUA_API void (lua_concat) (lua_State *L, int n);
-LUA_API void (lua_len) (lua_State *L, int idx);
-
-LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
-LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
-
-
-
-/*
-** ===============================================================
-** some useful macros
-** ===============================================================
-*/
-
-#define lua_tonumber(L,i) lua_tonumberx(L,i,NULL)
-#define lua_tointeger(L,i) lua_tointegerx(L,i,NULL)
-#define lua_tounsigned(L,i) lua_tounsignedx(L,i,NULL)
-
-#define lua_pop(L,n) lua_settop(L, -(n)-1)
-
-#define lua_newtable(L) lua_createtable(L, 0, 0)
-
-#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
-
-#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
-
-#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
-#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
-#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
-#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
-#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
-#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
-#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
-#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
-
-#define lua_pushliteral(L, s) \
- lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
-
-#define lua_pushglobaltable(L) \
- lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
-
-#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
-
-
-
-/*
-** {======================================================================
-** Debug API
-** =======================================================================
-*/
-
-
-/*
-** Event codes
-*/
-#define LUA_HOOKCALL 0
-#define LUA_HOOKRET 1
-#define LUA_HOOKLINE 2
-#define LUA_HOOKCOUNT 3
-#define LUA_HOOKTAILCALL 4
-
-
-/*
-** Event masks
-*/
-#define LUA_MASKCALL (1 << LUA_HOOKCALL)
-#define LUA_MASKRET (1 << LUA_HOOKRET)
-#define LUA_MASKLINE (1 << LUA_HOOKLINE)
-#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
-
-typedef struct lua_Debug lua_Debug; /* activation record */
-
-
-/* Functions to be called by the debugger in specific events */
-typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
-
-
-LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
-LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
-LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
-LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
-
-LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
-LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
- int fidx2, int n2);
-
-LUA_API int (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
-LUA_API lua_Hook (lua_gethook) (lua_State *L);
-LUA_API int (lua_gethookmask) (lua_State *L);
-LUA_API int (lua_gethookcount) (lua_State *L);
-
-
-struct lua_Debug {
- int event;
- const char *name; /* (n) */
- const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
- const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
- const char *source; /* (S) */
- int currentline; /* (l) */
- int linedefined; /* (S) */
- int lastlinedefined; /* (S) */
- unsigned char nups; /* (u) number of upvalues */
- unsigned char nparams;/* (u) number of parameters */
- char isvararg; /* (u) */
- char istailcall; /* (t) */
- char short_src[LUA_IDSIZE]; /* (S) */
- /* private part */
- struct CallInfo *i_ci; /* active function */
-};
-
-/* }====================================================================== */
-
-
-/******************************************************************************
-* Copyright (C) 1994-2013 Lua.org, PUC-Rio.
-*
-* Permission is hereby granted, free of charge, to any person obtaining
-* a copy of this software and associated documentation files (the
-* "Software"), to deal in the Software without restriction, including
-* without limitation the rights to use, copy, modify, merge, publish,
-* distribute, sublicense, and/or sell copies of the Software, and to
-* permit persons to whom the Software is furnished to do so, subject to
-* the following conditions:
-*
-* The above copyright notice and this permission notice shall be
-* included in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-******************************************************************************/
-
-
-#endif
diff --git a/third_party/lua/src/lua.hpp b/third_party/lua/src/lua.hpp
deleted file mode 100644
index ec417f5946..0000000000
--- a/third_party/lua/src/lua.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-// lua.hpp
-// Lua header files for C++
-// <<extern "C">> not supplied automatically because Lua also compiles as C++
-
-extern "C" {
-#include "lua.h"
-#include "lualib.h"
-#include "lauxlib.h"
-}
diff --git a/third_party/lua/src/luac.c b/third_party/lua/src/luac.c
deleted file mode 100644
index 5081836d4c..0000000000
--- a/third_party/lua/src/luac.c
+++ /dev/null
@@ -1,432 +0,0 @@
-/*
-** $Id: luac.c,v 1.69 2011/11/29 17:46:33 lhf Exp $
-** Lua compiler (saves bytecodes to files; also list bytecodes)
-** See Copyright Notice in lua.h
-*/
-
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define luac_c
-#define LUA_CORE
-
-#include "lua.h"
-#include "lauxlib.h"
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lundump.h"
-
-static void PrintFunction(const Proto* f, int full);
-#define luaU_print PrintFunction
-
-#define PROGNAME "luac" /* default program name */
-#define OUTPUT PROGNAME ".out" /* default output file */
-
-static int listing=0; /* list bytecodes? */
-static int dumping=1; /* dump bytecodes? */
-static int stripping=0; /* strip debug information? */
-static char Output[]={ OUTPUT }; /* default output file name */
-static const char* output=Output; /* actual output file name */
-static const char* progname=PROGNAME; /* actual program name */
-
-static void fatal(const char* message)
-{
- fprintf(stderr,"%s: %s\n",progname,message);
- exit(EXIT_FAILURE);
-}
-
-static void cannot(const char* what)
-{
- fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
- exit(EXIT_FAILURE);
-}
-
-static void usage(const char* message)
-{
- if (*message=='-')
- fprintf(stderr,"%s: unrecognized option " LUA_QS "\n",progname,message);
- else
- fprintf(stderr,"%s: %s\n",progname,message);
- fprintf(stderr,
- "usage: %s [options] [filenames]\n"
- "Available options are:\n"
- " -l list (use -l -l for full listing)\n"
- " -o name output to file " LUA_QL("name") " (default is \"%s\")\n"
- " -p parse only\n"
- " -s strip debug information\n"
- " -v show version information\n"
- " -- stop handling options\n"
- " - stop handling options and process stdin\n"
- ,progname,Output);
- exit(EXIT_FAILURE);
-}
-
-#define IS(s) (strcmp(argv[i],s)==0)
-
-static int doargs(int argc, char* argv[])
-{
- int i;
- int version=0;
- if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
- for (i=1; i<argc; i++)
- {
- if (*argv[i]!='-') /* end of options; keep it */
- break;
- else if (IS("--")) /* end of options; skip it */
- {
- ++i;
- if (version) ++version;
- break;
- }
- else if (IS("-")) /* end of options; use stdin */
- break;
- else if (IS("-l")) /* list */
- ++listing;
- else if (IS("-o")) /* output file */
- {
- output=argv[++i];
- if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
- usage(LUA_QL("-o") " needs argument");
- if (IS("-")) output=NULL;
- }
- else if (IS("-p")) /* parse only */
- dumping=0;
- else if (IS("-s")) /* strip debug information */
- stripping=1;
- else if (IS("-v")) /* show version */
- ++version;
- else /* unknown option */
- usage(argv[i]);
- }
- if (i==argc && (listing || !dumping))
- {
- dumping=0;
- argv[--i]=Output;
- }
- if (version)
- {
- printf("%s\n",LUA_COPYRIGHT);
- if (version==argc-1) exit(EXIT_SUCCESS);
- }
- return i;
-}
-
-#define FUNCTION "(function()end)();"
-
-static const char* reader(lua_State *L, void *ud, size_t *size)
-{
- UNUSED(L);
- if ((*(int*)ud)--)
- {
- *size=sizeof(FUNCTION)-1;
- return FUNCTION;
- }
- else
- {
- *size=0;
- return NULL;
- }
-}
-
-#define toproto(L,i) getproto(L->top+(i))
-
-static const Proto* combine(lua_State* L, int n)
-{
- if (n==1)
- return toproto(L,-1);
- else
- {
- Proto* f;
- int i=n;
- if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
- f=toproto(L,-1);
- for (i=0; i<n; i++)
- {
- f->p[i]=toproto(L,i-n-1);
- if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
- }
- f->sizelineinfo=0;
- return f;
- }
-}
-
-static int writer(lua_State* L, const void* p, size_t size, void* u)
-{
- UNUSED(L);
- return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
-}
-
-static int pmain(lua_State* L)
-{
- int argc=(int)lua_tointeger(L,1);
- char** argv=(char**)lua_touserdata(L,2);
- const Proto* f;
- int i;
- if (!lua_checkstack(L,argc)) fatal("too many input files");
- for (i=0; i<argc; i++)
- {
- const char* filename=IS("-") ? NULL : argv[i];
- if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
- }
- f=combine(L,argc);
- if (listing) luaU_print(f,listing>1);
- if (dumping)
- {
- FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
- if (D==NULL) cannot("open");
- lua_lock(L);
- luaU_dump(L,f,writer,D,stripping);
- lua_unlock(L);
- if (ferror(D)) cannot("write");
- if (fclose(D)) cannot("close");
- }
- return 0;
-}
-
-int main(int argc, char* argv[])
-{
- lua_State* L;
- int i=doargs(argc,argv);
- argc-=i; argv+=i;
- if (argc<=0) usage("no input files given");
- L=luaL_newstate();
- if (L==NULL) fatal("cannot create state: not enough memory");
- lua_pushcfunction(L,&pmain);
- lua_pushinteger(L,argc);
- lua_pushlightuserdata(L,argv);
- if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
- lua_close(L);
- return EXIT_SUCCESS;
-}
-
-/*
-** $Id: print.c,v 1.68 2011/09/30 10:21:20 lhf Exp $
-** print bytecodes
-** See Copyright Notice in lua.h
-*/
-
-#include <ctype.h>
-#include <stdio.h>
-
-#define luac_c
-#define LUA_CORE
-
-#include "ldebug.h"
-#include "lobject.h"
-#include "lopcodes.h"
-
-#define VOID(p) ((const void*)(p))
-
-static void PrintString(const TString* ts)
-{
- const char* s=getstr(ts);
- size_t i,n=ts->tsv.len;
- printf("%c",'"');
- for (i=0; i<n; i++)
- {
- int c=(int)(unsigned char)s[i];
- switch (c)
- {
- case '"': printf("\\\""); break;
- case '\\': printf("\\\\"); break;
- case '\a': printf("\\a"); break;
- case '\b': printf("\\b"); break;
- case '\f': printf("\\f"); break;
- case '\n': printf("\\n"); break;
- case '\r': printf("\\r"); break;
- case '\t': printf("\\t"); break;
- case '\v': printf("\\v"); break;
- default: if (isprint(c))
- printf("%c",c);
- else
- printf("\\%03d",c);
- }
- }
- printf("%c",'"');
-}
-
-static void PrintConstant(const Proto* f, int i)
-{
- const TValue* o=&f->k[i];
- switch (ttype(o))
- {
- case LUA_TNIL:
- printf("nil");
- break;
- case LUA_TBOOLEAN:
- printf(bvalue(o) ? "true" : "false");
- break;
- case LUA_TNUMBER:
- printf(LUA_NUMBER_FMT,nvalue(o));
- break;
- case LUA_TSTRING:
- PrintString(rawtsvalue(o));
- break;
- default: /* cannot happen */
- printf("? type=%d",ttype(o));
- break;
- }
-}
-
-#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
-#define MYK(x) (-1-(x))
-
-static void PrintCode(const Proto* f)
-{
- const Instruction* code=f->code;
- int pc,n=f->sizecode;
- for (pc=0; pc<n; pc++)
- {
- Instruction i=code[pc];
- OpCode o=GET_OPCODE(i);
- int a=GETARG_A(i);
- int b=GETARG_B(i);
- int c=GETARG_C(i);
- int ax=GETARG_Ax(i);
- int bx=GETARG_Bx(i);
- int sbx=GETARG_sBx(i);
- int line=getfuncline(f,pc);
- printf("\t%d\t",pc+1);
- if (line>0) printf("[%d]\t",line); else printf("[-]\t");
- printf("%-9s\t",luaP_opnames[o]);
- switch (getOpMode(o))
- {
- case iABC:
- printf("%d",a);
- if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (MYK(INDEXK(b))) : b);
- if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (MYK(INDEXK(c))) : c);
- break;
- case iABx:
- printf("%d",a);
- if (getBMode(o)==OpArgK) printf(" %d",MYK(bx));
- if (getBMode(o)==OpArgU) printf(" %d",bx);
- break;
- case iAsBx:
- printf("%d %d",a,sbx);
- break;
- case iAx:
- printf("%d",MYK(ax));
- break;
- }
- switch (o)
- {
- case OP_LOADK:
- printf("\t; "); PrintConstant(f,bx);
- break;
- case OP_GETUPVAL:
- case OP_SETUPVAL:
- printf("\t; %s",UPVALNAME(b));
- break;
- case OP_GETTABUP:
- printf("\t; %s",UPVALNAME(b));
- if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
- break;
- case OP_SETTABUP:
- printf("\t; %s",UPVALNAME(a));
- if (ISK(b)) { printf(" "); PrintConstant(f,INDEXK(b)); }
- if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
- break;
- case OP_GETTABLE:
- case OP_SELF:
- if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
- break;
- case OP_SETTABLE:
- case OP_ADD:
- case OP_SUB:
- case OP_MUL:
- case OP_DIV:
- case OP_POW:
- case OP_EQ:
- case OP_LT:
- case OP_LE:
- if (ISK(b) || ISK(c))
- {
- printf("\t; ");
- if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
- printf(" ");
- if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
- }
- break;
- case OP_JMP:
- case OP_FORLOOP:
- case OP_FORPREP:
- case OP_TFORLOOP:
- printf("\t; to %d",sbx+pc+2);
- break;
- case OP_CLOSURE:
- printf("\t; %p",VOID(f->p[bx]));
- break;
- case OP_SETLIST:
- if (c==0) printf("\t; %d",(int)code[++pc]); else printf("\t; %d",c);
- break;
- case OP_EXTRAARG:
- printf("\t; "); PrintConstant(f,ax);
- break;
- default:
- break;
- }
- printf("\n");
- }
-}
-
-#define SS(x) ((x==1)?"":"s")
-#define S(x) (int)(x),SS(x)
-
-static void PrintHeader(const Proto* f)
-{
- const char* s=f->source ? getstr(f->source) : "=?";
- if (*s=='@' || *s=='=')
- s++;
- else if (*s==LUA_SIGNATURE[0])
- s="(bstring)";
- else
- s="(string)";
- printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
- (f->linedefined==0)?"main":"function",s,
- f->linedefined,f->lastlinedefined,
- S(f->sizecode),VOID(f));
- printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
- (int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
- S(f->maxstacksize),S(f->sizeupvalues));
- printf("%d local%s, %d constant%s, %d function%s\n",
- S(f->sizelocvars),S(f->sizek),S(f->sizep));
-}
-
-static void PrintDebug(const Proto* f)
-{
- int i,n;
- n=f->sizek;
- printf("constants (%d) for %p:\n",n,VOID(f));
- for (i=0; i<n; i++)
- {
- printf("\t%d\t",i+1);
- PrintConstant(f,i);
- printf("\n");
- }
- n=f->sizelocvars;
- printf("locals (%d) for %p:\n",n,VOID(f));
- for (i=0; i<n; i++)
- {
- printf("\t%d\t%s\t%d\t%d\n",
- i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
- }
- n=f->sizeupvalues;
- printf("upvalues (%d) for %p:\n",n,VOID(f));
- for (i=0; i<n; i++)
- {
- printf("\t%d\t%s\t%d\t%d\n",
- i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
- }
-}
-
-static void PrintFunction(const Proto* f, int full)
-{
- int i,n=f->sizep;
- PrintHeader(f);
- PrintCode(f);
- if (full) PrintDebug(f);
- for (i=0; i<n; i++) PrintFunction(f->p[i],full);
-}
diff --git a/third_party/lua/src/luaconf.h b/third_party/lua/src/luaconf.h
deleted file mode 100644
index 4568d87ce4..0000000000
--- a/third_party/lua/src/luaconf.h
+++ /dev/null
@@ -1,550 +0,0 @@
-/*
-** $Id: luaconf.h,v 1.176 2013/03/16 21:10:18 roberto Exp $
-** Configuration file for Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lconfig_h
-#define lconfig_h
-
-#include <limits.h>
-#include <stddef.h>
-
-
-/*
-** ==================================================================
-** Search for "@@" to find all configurable definitions.
-** ===================================================================
-*/
-
-
-/*
-@@ LUA_ANSI controls the use of non-ansi features.
-** CHANGE it (define it) if you want Lua to avoid the use of any
-** non-ansi feature or library.
-*/
-#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
-#define LUA_ANSI
-#endif
-
-
-#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
-#define LUA_WIN /* enable goodies for regular Windows platforms */
-#endif
-
-#if defined(LUA_WIN)
-#define LUA_DL_DLL
-#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
-#endif
-
-
-
-#if defined(LUA_USE_LINUX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
-#define LUA_USE_READLINE /* needs some extra libraries */
-#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
-#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
-#define LUA_USE_LONGLONG /* assume support for long long */
-#endif
-
-#if defined(LUA_USE_MACOSX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* does not need -ldl */
-#define LUA_USE_READLINE /* needs an extra library: -lreadline */
-#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
-#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
-#define LUA_USE_LONGLONG /* assume support for long long */
-#endif
-
-
-
-/*
-@@ LUA_USE_POSIX includes all functionality listed as X/Open System
-@* Interfaces Extension (XSI).
-** CHANGE it (define it) if your system is XSI compatible.
-*/
-#if defined(LUA_USE_POSIX)
-#define LUA_USE_MKSTEMP
-#define LUA_USE_ISATTY
-#define LUA_USE_POPEN
-#define LUA_USE_ULONGJMP
-#define LUA_USE_GMTIME_R
-#endif
-
-
-
-/*
-@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
-@* Lua libraries.
-@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
-@* C libraries.
-** CHANGE them if your machine has a non-conventional directory
-** hierarchy or if you want to install your libraries in
-** non-conventional directories.
-*/
-#if defined(_WIN32) /* { */
-/*
-** In Windows, any exclamation mark ('!') in the path is replaced by the
-** path of the directory of the executable file of the current process.
-*/
-#define LUA_LDIR "!\\lua\\"
-#define LUA_CDIR "!\\"
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
-
-#else /* }{ */
-
-#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
-#define LUA_ROOT "/usr/local/"
-#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
-#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
-#endif /* } */
-
-
-/*
-@@ LUA_DIRSEP is the directory separator (for submodules).
-** CHANGE it if your machine does not use "/" as the directory separator
-** and is not Windows. (On Windows Lua automatically uses "\".)
-*/
-#if defined(_WIN32)
-#define LUA_DIRSEP "\\"
-#else
-#define LUA_DIRSEP "/"
-#endif
-
-
-/*
-@@ LUA_ENV is the name of the variable that holds the current
-@@ environment, used to access global names.
-** CHANGE it if you do not like this name.
-*/
-#define LUA_ENV "_ENV"
-
-
-/*
-@@ LUA_API is a mark for all core API functions.
-@@ LUALIB_API is a mark for all auxiliary library functions.
-@@ LUAMOD_API is a mark for all standard library opening functions.
-** CHANGE them if you need to define those functions in some special way.
-** For instance, if you want to create one Windows DLL with the core and
-** the libraries, you may want to use the following definition (define
-** LUA_BUILD_AS_DLL to get it).
-*/
-#if defined(LUA_BUILD_AS_DLL) /* { */
-
-#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
-#define LUA_API __declspec(dllexport)
-#else /* }{ */
-#define LUA_API __declspec(dllimport)
-#endif /* } */
-
-#else /* }{ */
-
-#define LUA_API extern
-
-#endif /* } */
-
-
-/* more often than not the libs go together with the core */
-#define LUALIB_API LUA_API
-#define LUAMOD_API LUALIB_API
-
-
-/*
-@@ LUAI_FUNC is a mark for all extern functions that are not to be
-@* exported to outside modules.
-@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
-@* that are not to be exported to outside modules (LUAI_DDEF for
-@* definitions and LUAI_DDEC for declarations).
-** CHANGE them if you need to mark them in some special way. Elf/gcc
-** (versions 3.2 and later) mark them as "hidden" to optimize access
-** when Lua is compiled as a shared library. Not all elf targets support
-** this attribute. Unfortunately, gcc does not offer a way to check
-** whether the target offers that support, and those without support
-** give a warning about it. To avoid these warnings, change to the
-** default definition.
-*/
-#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
- defined(__ELF__) /* { */
-#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
-#define LUAI_DDEC LUAI_FUNC
-#define LUAI_DDEF /* empty */
-
-#else /* }{ */
-#define LUAI_FUNC extern
-#define LUAI_DDEC extern
-#define LUAI_DDEF /* empty */
-#endif /* } */
-
-
-
-/*
-@@ LUA_QL describes how error messages quote program elements.
-** CHANGE it if you want a different appearance.
-*/
-#define LUA_QL(x) "'" x "'"
-#define LUA_QS LUA_QL("%s")
-
-
-/*
-@@ LUA_IDSIZE gives the maximum size for the description of the source
-@* of a function in debug information.
-** CHANGE it if you want a different size.
-*/
-#define LUA_IDSIZE 60
-
-
-/*
-@@ luai_writestring/luai_writeline define how 'print' prints its results.
-** They are only used in libraries and the stand-alone program. (The #if
-** avoids including 'stdio.h' everywhere.)
-*/
-#if defined(LUA_LIB) || defined(lua_c)
-#include <stdio.h>
-#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
-#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
-#endif
-
-/*
-@@ luai_writestringerror defines how to print error messages.
-** (A format string with one argument is enough for Lua...)
-*/
-#define luai_writestringerror(s,p) \
- (fprintf(stderr, (s), (p)), fflush(stderr))
-
-
-/*
-@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
-** strings that are internalized. (Cannot be smaller than reserved words
-** or tags for metamethods, as these strings must be internalized;
-** #("function") = 8, #("__newindex") = 10.)
-*/
-#define LUAI_MAXSHORTLEN 40
-
-
-
-/*
-** {==================================================================
-** Compatibility with previous versions
-** ===================================================================
-*/
-
-/*
-@@ LUA_COMPAT_ALL controls all compatibility options.
-** You can define it to get all options, or change specific options
-** to fit your specific needs.
-*/
-#if defined(LUA_COMPAT_ALL) /* { */
-
-/*
-@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
-** You can replace it with 'table.unpack'.
-*/
-#define LUA_COMPAT_UNPACK
-
-/*
-@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
-** You can replace it with 'package.searchers'.
-*/
-#define LUA_COMPAT_LOADERS
-
-/*
-@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
-** You can call your C function directly (with light C functions).
-*/
-#define lua_cpcall(L,f,u) \
- (lua_pushcfunction(L, (f)), \
- lua_pushlightuserdata(L,(u)), \
- lua_pcall(L,1,0,0))
-
-
-/*
-@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
-** You can rewrite 'log10(x)' as 'log(x, 10)'.
-*/
-#define LUA_COMPAT_LOG10
-
-/*
-@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
-** library. You can rewrite 'loadstring(s)' as 'load(s)'.
-*/
-#define LUA_COMPAT_LOADSTRING
-
-/*
-@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
-*/
-#define LUA_COMPAT_MAXN
-
-/*
-@@ The following macros supply trivial compatibility for some
-** changes in the API. The macros themselves document how to
-** change your code to avoid using them.
-*/
-#define lua_strlen(L,i) lua_rawlen(L, (i))
-
-#define lua_objlen(L,i) lua_rawlen(L, (i))
-
-#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
-#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
-
-/*
-@@ LUA_COMPAT_MODULE controls compatibility with previous
-** module functions 'module' (Lua) and 'luaL_register' (C).
-*/
-#define LUA_COMPAT_MODULE
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-
-/*
-@@ LUAI_BITSINT defines the number of bits in an int.
-** CHANGE here if Lua cannot automatically detect the number of bits of
-** your machine. Probably you do not need to change this.
-*/
-/* avoid overflows in comparison */
-#if INT_MAX-20 < 32760 /* { */
-#define LUAI_BITSINT 16
-#elif INT_MAX > 2147483640L /* }{ */
-/* int has at least 32 bits */
-#define LUAI_BITSINT 32
-#else /* }{ */
-#error "you must define LUA_BITSINT with number of bits in an integer"
-#endif /* } */
-
-
-/*
-@@ LUA_INT32 is an signed integer with exactly 32 bits.
-@@ LUAI_UMEM is an unsigned integer big enough to count the total
-@* memory used by Lua.
-@@ LUAI_MEM is a signed integer big enough to count the total memory
-@* used by Lua.
-** CHANGE here if for some weird reason the default definitions are not
-** good enough for your machine. Probably you do not need to change
-** this.
-*/
-#if LUAI_BITSINT >= 32 /* { */
-#define LUA_INT32 int
-#define LUAI_UMEM size_t
-#define LUAI_MEM ptrdiff_t
-#else /* }{ */
-/* 16-bit ints */
-#define LUA_INT32 long
-#define LUAI_UMEM unsigned long
-#define LUAI_MEM long
-#endif /* } */
-
-
-/*
-@@ LUAI_MAXSTACK limits the size of the Lua stack.
-** CHANGE it if you need a different limit. This limit is arbitrary;
-** its only purpose is to stop Lua to consume unlimited stack
-** space (and to reserve some numbers for pseudo-indices).
-*/
-#if LUAI_BITSINT >= 32
-#define LUAI_MAXSTACK 1000000
-#else
-#define LUAI_MAXSTACK 15000
-#endif
-
-/* reserve some space for error handling */
-#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
-
-
-
-
-/*
-@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
-** CHANGE it if it uses too much C-stack space.
-*/
-#define LUAL_BUFFERSIZE BUFSIZ
-
-
-
-
-/*
-** {==================================================================
-@@ LUA_NUMBER is the type of numbers in Lua.
-** CHANGE the following definitions only if you want to build Lua
-** with a number type different from double. You may also need to
-** change lua_number2int & lua_number2integer.
-** ===================================================================
-*/
-
-#define LUA_NUMBER_DOUBLE
-#define LUA_NUMBER double
-
-/*
-@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
-@* over a number.
-*/
-#define LUAI_UACNUMBER double
-
-
-/*
-@@ LUA_NUMBER_SCAN is the format for reading numbers.
-@@ LUA_NUMBER_FMT is the format for writing numbers.
-@@ lua_number2str converts a number to a string.
-@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
-*/
-#define LUA_NUMBER_SCAN "%lf"
-#define LUA_NUMBER_FMT "%.14g"
-#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
-#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
-
-
-/*
-@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
-*/
-#define l_mathop(x) (x)
-
-
-/*
-@@ lua_str2number converts a decimal numeric string to a number.
-@@ lua_strx2number converts an hexadecimal numeric string to a number.
-** In C99, 'strtod' does both conversions. C89, however, has no function
-** to convert floating hexadecimal strings to numbers. For these
-** systems, you can leave 'lua_strx2number' undefined and Lua will
-** provide its own implementation.
-*/
-#define lua_str2number(s,p) strtod((s), (p))
-
-#if defined(LUA_USE_STRTODHEX)
-#define lua_strx2number(s,p) strtod((s), (p))
-#endif
-
-
-/*
-@@ The luai_num* macros define the primitive operations over numbers.
-*/
-
-/* the following operations need the math library */
-#if defined(lobject_c) || defined(lvm_c)
-#include <math.h>
-#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
-#define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
-#endif
-
-/* these are quite standard operations */
-#if defined(LUA_CORE)
-#define luai_numadd(L,a,b) ((a)+(b))
-#define luai_numsub(L,a,b) ((a)-(b))
-#define luai_nummul(L,a,b) ((a)*(b))
-#define luai_numdiv(L,a,b) ((a)/(b))
-#define luai_numunm(L,a) (-(a))
-#define luai_numeq(a,b) ((a)==(b))
-#define luai_numlt(L,a,b) ((a)<(b))
-#define luai_numle(L,a,b) ((a)<=(b))
-#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
-#endif
-
-
-
-/*
-@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
-** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
-** machines, ptrdiff_t gives a good choice between int or long.)
-*/
-#define LUA_INTEGER ptrdiff_t
-
-/*
-@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
-** It must have at least 32 bits.
-*/
-#define LUA_UNSIGNED unsigned LUA_INT32
-
-
-
-/*
-** Some tricks with doubles
-*/
-
-#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
-/*
-** The next definitions activate some tricks to speed up the
-** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
-**
-@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
-** DirectX idiosyncrasy.
-**
-@@ LUA_IEEE754TRICK uses a trick that should work on any machine
-** using IEEE754 with a 32-bit integer type.
-**
-@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
-** defined when LUA_INTEGER is a 32-bit integer.
-**
-@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
-** (0 for little endian, 1 for big endian); if not defined, Lua will
-** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
-**
-@@ LUA_NANTRICK controls the use of a trick to pack all types into
-** a single double value, using NaN values to represent non-number
-** values. The trick only works on 32-bit machines (ints and pointers
-** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
-** with conventional endianess (12345678 or 87654321), in CPUs that do
-** not produce signaling NaN values (all NaNs are quiet).
-*/
-
-/* Microsoft compiler on a Pentium (32 bit) ? */
-#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
-
-#define LUA_MSASMTRICK
-#define LUA_IEEEENDIAN 0
-#define LUA_NANTRICK
-
-
-/* pentium 32 bits? */
-#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
-
-#define LUA_IEEE754TRICK
-#define LUA_IEEELL
-#define LUA_IEEEENDIAN 0
-#define LUA_NANTRICK
-
-/* pentium 64 bits? */
-#elif defined(__x86_64) /* }{ */
-
-#define LUA_IEEE754TRICK
-#define LUA_IEEEENDIAN 0
-
-#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
-
-#define LUA_IEEE754TRICK
-#define LUA_IEEEENDIAN 1
-
-#else /* }{ */
-
-/* assume IEEE754 and a 32-bit integer type */
-#define LUA_IEEE754TRICK
-
-#endif /* } */
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-
-
-/* =================================================================== */
-
-/*
-** Local configuration. You can use this space to add your redefinitions
-** without modifying the main part of the file.
-*/
-
-
-
-#endif
diff --git a/third_party/lua/src/lualib.h b/third_party/lua/src/lualib.h
deleted file mode 100644
index 9fd126bf78..0000000000
--- a/third_party/lua/src/lualib.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
-** $Id: lualib.h,v 1.43 2011/12/08 12:11:37 roberto Exp $
-** Lua standard libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lualib_h
-#define lualib_h
-
-#include "lua.h"
-
-
-
-LUAMOD_API int (luaopen_base) (lua_State *L);
-
-#define LUA_COLIBNAME "coroutine"
-LUAMOD_API int (luaopen_coroutine) (lua_State *L);
-
-#define LUA_TABLIBNAME "table"
-LUAMOD_API int (luaopen_table) (lua_State *L);
-
-#define LUA_IOLIBNAME "io"
-LUAMOD_API int (luaopen_io) (lua_State *L);
-
-#define LUA_OSLIBNAME "os"
-LUAMOD_API int (luaopen_os) (lua_State *L);
-
-#define LUA_STRLIBNAME "string"
-LUAMOD_API int (luaopen_string) (lua_State *L);
-
-#define LUA_BITLIBNAME "bit32"
-LUAMOD_API int (luaopen_bit32) (lua_State *L);
-
-#define LUA_MATHLIBNAME "math"
-LUAMOD_API int (luaopen_math) (lua_State *L);
-
-#define LUA_DBLIBNAME "debug"
-LUAMOD_API int (luaopen_debug) (lua_State *L);
-
-#define LUA_LOADLIBNAME "package"
-LUAMOD_API int (luaopen_package) (lua_State *L);
-
-
-/* open all previous libraries */
-LUALIB_API void (luaL_openlibs) (lua_State *L);
-
-
-
-#if !defined(lua_assert)
-#define lua_assert(x) ((void)0)
-#endif
-
-
-#endif
diff --git a/third_party/lua/src/lundump.c b/third_party/lua/src/lundump.c
deleted file mode 100644
index 54de011a45..0000000000
--- a/third_party/lua/src/lundump.c
+++ /dev/null
@@ -1,258 +0,0 @@
-/*
-** $Id: lundump.c,v 2.22 2012/05/08 13:53:33 roberto Exp $
-** load precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#include <string.h>
-
-#define lundump_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstring.h"
-#include "lundump.h"
-#include "lzio.h"
-
-typedef struct {
- lua_State* L;
- ZIO* Z;
- Mbuffer* b;
- const char* name;
-} LoadState;
-
-static l_noret error(LoadState* S, const char* why)
-{
- luaO_pushfstring(S->L,"%s: %s precompiled chunk",S->name,why);
- luaD_throw(S->L,LUA_ERRSYNTAX);
-}
-
-#define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size))
-#define LoadByte(S) (lu_byte)LoadChar(S)
-#define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x))
-#define LoadVector(S,b,n,size) LoadMem(S,b,n,size)
-
-#if !defined(luai_verifycode)
-#define luai_verifycode(L,b,f) /* empty */
-#endif
-
-static void LoadBlock(LoadState* S, void* b, size_t size)
-{
- if (luaZ_read(S->Z,b,size)!=0) error(S,"truncated");
-}
-
-static int LoadChar(LoadState* S)
-{
- char x;
- LoadVar(S,x);
- return x;
-}
-
-static int LoadInt(LoadState* S)
-{
- int x;
- LoadVar(S,x);
- if (x<0) error(S,"corrupted");
- return x;
-}
-
-static lua_Number LoadNumber(LoadState* S)
-{
- lua_Number x;
- LoadVar(S,x);
- return x;
-}
-
-static TString* LoadString(LoadState* S)
-{
- size_t size;
- LoadVar(S,size);
- if (size==0)
- return NULL;
- else
- {
- char* s=luaZ_openspace(S->L,S->b,size);
- LoadBlock(S,s,size*sizeof(char));
- return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */
- }
-}
-
-static void LoadCode(LoadState* S, Proto* f)
-{
- int n=LoadInt(S);
- f->code=luaM_newvector(S->L,n,Instruction);
- f->sizecode=n;
- LoadVector(S,f->code,n,sizeof(Instruction));
-}
-
-static void LoadFunction(LoadState* S, Proto* f);
-
-static void LoadConstants(LoadState* S, Proto* f)
-{
- int i,n;
- n=LoadInt(S);
- f->k=luaM_newvector(S->L,n,TValue);
- f->sizek=n;
- for (i=0; i<n; i++) setnilvalue(&f->k[i]);
- for (i=0; i<n; i++)
- {
- TValue* o=&f->k[i];
- int t=LoadChar(S);
- switch (t)
- {
- case LUA_TNIL:
- setnilvalue(o);
- break;
- case LUA_TBOOLEAN:
- setbvalue(o,LoadChar(S));
- break;
- case LUA_TNUMBER:
- setnvalue(o,LoadNumber(S));
- break;
- case LUA_TSTRING:
- setsvalue2n(S->L,o,LoadString(S));
- break;
- default: lua_assert(0);
- }
- }
- n=LoadInt(S);
- f->p=luaM_newvector(S->L,n,Proto*);
- f->sizep=n;
- for (i=0; i<n; i++) f->p[i]=NULL;
- for (i=0; i<n; i++)
- {
- f->p[i]=luaF_newproto(S->L);
- LoadFunction(S,f->p[i]);
- }
-}
-
-static void LoadUpvalues(LoadState* S, Proto* f)
-{
- int i,n;
- n=LoadInt(S);
- f->upvalues=luaM_newvector(S->L,n,Upvaldesc);
- f->sizeupvalues=n;
- for (i=0; i<n; i++) f->upvalues[i].name=NULL;
- for (i=0; i<n; i++)
- {
- f->upvalues[i].instack=LoadByte(S);
- f->upvalues[i].idx=LoadByte(S);
- }
-}
-
-static void LoadDebug(LoadState* S, Proto* f)
-{
- int i,n;
- f->source=LoadString(S);
- n=LoadInt(S);
- f->lineinfo=luaM_newvector(S->L,n,int);
- f->sizelineinfo=n;
- LoadVector(S,f->lineinfo,n,sizeof(int));
- n=LoadInt(S);
- f->locvars=luaM_newvector(S->L,n,LocVar);
- f->sizelocvars=n;
- for (i=0; i<n; i++) f->locvars[i].varname=NULL;
- for (i=0; i<n; i++)
- {
- f->locvars[i].varname=LoadString(S);
- f->locvars[i].startpc=LoadInt(S);
- f->locvars[i].endpc=LoadInt(S);
- }
- n=LoadInt(S);
- for (i=0; i<n; i++) f->upvalues[i].name=LoadString(S);
-}
-
-static void LoadFunction(LoadState* S, Proto* f)
-{
- f->linedefined=LoadInt(S);
- f->lastlinedefined=LoadInt(S);
- f->numparams=LoadByte(S);
- f->is_vararg=LoadByte(S);
- f->maxstacksize=LoadByte(S);
- LoadCode(S,f);
- LoadConstants(S,f);
- LoadUpvalues(S,f);
- LoadDebug(S,f);
-}
-
-/* the code below must be consistent with the code in luaU_header */
-#define N0 LUAC_HEADERSIZE
-#define N1 (sizeof(LUA_SIGNATURE)-sizeof(char))
-#define N2 N1+2
-#define N3 N2+6
-
-static void LoadHeader(LoadState* S)
-{
- lu_byte h[LUAC_HEADERSIZE];
- lu_byte s[LUAC_HEADERSIZE];
- luaU_header(h);
- memcpy(s,h,sizeof(char)); /* first char already read */
- LoadBlock(S,s+sizeof(char),LUAC_HEADERSIZE-sizeof(char));
- if (memcmp(h,s,N0)==0) return;
- if (memcmp(h,s,N1)!=0) error(S,"not a");
- if (memcmp(h,s,N2)!=0) error(S,"version mismatch in");
- if (memcmp(h,s,N3)!=0) error(S,"incompatible"); else error(S,"corrupted");
-}
-
-/*
-** load precompiled chunk
-*/
-Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
-{
- LoadState S;
- Closure* cl;
- if (*name=='@' || *name=='=')
- S.name=name+1;
- else if (*name==LUA_SIGNATURE[0])
- S.name="binary string";
- else
- S.name=name;
- S.L=L;
- S.Z=Z;
- S.b=buff;
- LoadHeader(&S);
- cl=luaF_newLclosure(L,1);
- setclLvalue(L,L->top,cl); incr_top(L);
- cl->l.p=luaF_newproto(L);
- LoadFunction(&S,cl->l.p);
- if (cl->l.p->sizeupvalues != 1)
- {
- Proto* p=cl->l.p;
- cl=luaF_newLclosure(L,cl->l.p->sizeupvalues);
- cl->l.p=p;
- setclLvalue(L,L->top-1,cl);
- }
- luai_verifycode(L,buff,cl->l.p);
- return cl;
-}
-
-#define MYINT(s) (s[0]-'0')
-#define VERSION MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)
-#define FORMAT 0 /* this is the official format */
-
-/*
-* make header for precompiled chunks
-* if you change the code below be sure to update LoadHeader and FORMAT above
-* and LUAC_HEADERSIZE in lundump.h
-*/
-void luaU_header (lu_byte* h)
-{
- int x=1;
- memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-sizeof(char));
- h+=sizeof(LUA_SIGNATURE)-sizeof(char);
- *h++=cast_byte(VERSION);
- *h++=cast_byte(FORMAT);
- *h++=cast_byte(*(char*)&x); /* endianness */
- *h++=cast_byte(sizeof(int));
- *h++=cast_byte(sizeof(size_t));
- *h++=cast_byte(sizeof(Instruction));
- *h++=cast_byte(sizeof(lua_Number));
- *h++=cast_byte(((lua_Number)0.5)==0); /* is lua_Number integral? */
- memcpy(h,LUAC_TAIL,sizeof(LUAC_TAIL)-sizeof(char));
-}
diff --git a/third_party/lua/src/lundump.h b/third_party/lua/src/lundump.h
deleted file mode 100644
index 2b8accecb8..0000000000
--- a/third_party/lua/src/lundump.h
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
-** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $
-** load precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lundump_h
-#define lundump_h
-
-#include "lobject.h"
-#include "lzio.h"
-
-/* load one chunk; from lundump.c */
-LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
-
-/* make header; from lundump.c */
-LUAI_FUNC void luaU_header (lu_byte* h);
-
-/* dump one chunk; from ldump.c */
-LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
-
-/* data to catch conversion errors */
-#define LUAC_TAIL "\x19\x93\r\n\x1a\n"
-
-/* size in bytes of header of binary files */
-#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
-
-#endif
diff --git a/third_party/lua/src/lvm.c b/third_party/lua/src/lvm.c
deleted file mode 100644
index 657d5c456a..0000000000
--- a/third_party/lua/src/lvm.c
+++ /dev/null
@@ -1,867 +0,0 @@
-/*
-** $Id: lvm.c,v 2.155 2013/03/16 21:10:18 roberto Exp $
-** Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define lvm_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lvm.h"
-
-
-
-/* limit for table tag-method chains (to avoid loops) */
-#define MAXTAGLOOP 100
-
-
-const TValue *luaV_tonumber (const TValue *obj, TValue *n) {
- lua_Number num;
- if (ttisnumber(obj)) return obj;
- if (ttisstring(obj) && luaO_str2d(svalue(obj), tsvalue(obj)->len, &num)) {
- setnvalue(n, num);
- return n;
- }
- else
- return NULL;
-}
-
-
-int luaV_tostring (lua_State *L, StkId obj) {
- if (!ttisnumber(obj))
- return 0;
- else {
- char s[LUAI_MAXNUMBER2STR];
- lua_Number n = nvalue(obj);
- int l = lua_number2str(s, n);
- setsvalue2s(L, obj, luaS_newlstr(L, s, l));
- return 1;
- }
-}
-
-
-static void traceexec (lua_State *L) {
- CallInfo *ci = L->ci;
- lu_byte mask = L->hookmask;
- int counthook = ((mask & LUA_MASKCOUNT) && L->hookcount == 0);
- if (counthook)
- resethookcount(L); /* reset count */
- if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
- ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
- return; /* do not call hook again (VM yielded, so it did not move) */
- }
- if (counthook)
- luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
- if (mask & LUA_MASKLINE) {
- Proto *p = ci_func(ci)->p;
- int npc = pcRel(ci->u.l.savedpc, p);
- int newline = getfuncline(p, npc);
- if (npc == 0 || /* call linehook when enter a new function, */
- ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
- newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
- luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
- }
- L->oldpc = ci->u.l.savedpc;
- if (L->status == LUA_YIELD) { /* did hook yield? */
- if (counthook)
- L->hookcount = 1; /* undo decrement to zero */
- ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
- ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
- ci->func = L->top - 1; /* protect stack below results */
- luaD_throw(L, LUA_YIELD);
- }
-}
-
-
-static void callTM (lua_State *L, const TValue *f, const TValue *p1,
- const TValue *p2, TValue *p3, int hasres) {
- ptrdiff_t result = savestack(L, p3);
- setobj2s(L, L->top++, f); /* push function */
- setobj2s(L, L->top++, p1); /* 1st argument */
- setobj2s(L, L->top++, p2); /* 2nd argument */
- if (!hasres) /* no result? 'p3' is third argument */
- setobj2s(L, L->top++, p3); /* 3rd argument */
- /* metamethod may yield only when called from Lua code */
- luaD_call(L, L->top - (4 - hasres), hasres, isLua(L->ci));
- if (hasres) { /* if has result, move it to its place */
- p3 = restorestack(L, result);
- setobjs2s(L, p3, --L->top);
- }
-}
-
-
-void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) {
- int loop;
- for (loop = 0; loop < MAXTAGLOOP; loop++) {
- const TValue *tm;
- if (ttistable(t)) { /* `t' is a table? */
- Table *h = hvalue(t);
- const TValue *res = luaH_get(h, key); /* do a primitive get */
- if (!ttisnil(res) || /* result is not nil? */
- (tm = fasttm(L, h->metatable, TM_INDEX)) == NULL) { /* or no TM? */
- setobj2s(L, val, res);
- return;
- }
- /* else will try the tag method */
- }
- else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_INDEX)))
- luaG_typeerror(L, t, "index");
- if (ttisfunction(tm)) {
- callTM(L, tm, t, key, val, 1);
- return;
- }
- t = tm; /* else repeat with 'tm' */
- }
- luaG_runerror(L, "loop in gettable");
-}
-
-
-void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val) {
- int loop;
- for (loop = 0; loop < MAXTAGLOOP; loop++) {
- const TValue *tm;
- if (ttistable(t)) { /* `t' is a table? */
- Table *h = hvalue(t);
- TValue *oldval = cast(TValue *, luaH_get(h, key));
- /* if previous value is not nil, there must be a previous entry
- in the table; moreover, a metamethod has no relevance */
- if (!ttisnil(oldval) ||
- /* previous value is nil; must check the metamethod */
- ((tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL &&
- /* no metamethod; is there a previous entry in the table? */
- (oldval != luaO_nilobject ||
- /* no previous entry; must create one. (The next test is
- always true; we only need the assignment.) */
- (oldval = luaH_newkey(L, h, key), 1)))) {
- /* no metamethod and (now) there is an entry with given key */
- setobj2t(L, oldval, val); /* assign new value to that entry */
- invalidateTMcache(h);
- luaC_barrierback(L, obj2gco(h), val);
- return;
- }
- /* else will try the metamethod */
- }
- else /* not a table; check metamethod */
- if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX)))
- luaG_typeerror(L, t, "index");
- /* there is a metamethod */
- if (ttisfunction(tm)) {
- callTM(L, tm, t, key, val, 0);
- return;
- }
- t = tm; /* else repeat with 'tm' */
- }
- luaG_runerror(L, "loop in settable");
-}
-
-
-static int call_binTM (lua_State *L, const TValue *p1, const TValue *p2,
- StkId res, TMS event) {
- const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
- if (ttisnil(tm))
- tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
- if (ttisnil(tm)) return 0;
- callTM(L, tm, p1, p2, res, 1);
- return 1;
-}
-
-
-static const TValue *get_equalTM (lua_State *L, Table *mt1, Table *mt2,
- TMS event) {
- const TValue *tm1 = fasttm(L, mt1, event);
- const TValue *tm2;
- if (tm1 == NULL) return NULL; /* no metamethod */
- if (mt1 == mt2) return tm1; /* same metatables => same metamethods */
- tm2 = fasttm(L, mt2, event);
- if (tm2 == NULL) return NULL; /* no metamethod */
- if (luaV_rawequalobj(tm1, tm2)) /* same metamethods? */
- return tm1;
- return NULL;
-}
-
-
-static int call_orderTM (lua_State *L, const TValue *p1, const TValue *p2,
- TMS event) {
- if (!call_binTM(L, p1, p2, L->top, event))
- return -1; /* no metamethod */
- else
- return !l_isfalse(L->top);
-}
-
-
-static int l_strcmp (const TString *ls, const TString *rs) {
- const char *l = getstr(ls);
- size_t ll = ls->tsv.len;
- const char *r = getstr(rs);
- size_t lr = rs->tsv.len;
- for (;;) {
- int temp = strcoll(l, r);
- if (temp != 0) return temp;
- else { /* strings are equal up to a `\0' */
- size_t len = strlen(l); /* index of first `\0' in both strings */
- if (len == lr) /* r is finished? */
- return (len == ll) ? 0 : 1;
- else if (len == ll) /* l is finished? */
- return -1; /* l is smaller than r (because r is not finished) */
- /* both strings longer than `len'; go on comparing (after the `\0') */
- len++;
- l += len; ll -= len; r += len; lr -= len;
- }
- }
-}
-
-
-int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) {
- int res;
- if (ttisnumber(l) && ttisnumber(r))
- return luai_numlt(L, nvalue(l), nvalue(r));
- else if (ttisstring(l) && ttisstring(r))
- return l_strcmp(rawtsvalue(l), rawtsvalue(r)) < 0;
- else if ((res = call_orderTM(L, l, r, TM_LT)) < 0)
- luaG_ordererror(L, l, r);
- return res;
-}
-
-
-int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r) {
- int res;
- if (ttisnumber(l) && ttisnumber(r))
- return luai_numle(L, nvalue(l), nvalue(r));
- else if (ttisstring(l) && ttisstring(r))
- return l_strcmp(rawtsvalue(l), rawtsvalue(r)) <= 0;
- else if ((res = call_orderTM(L, l, r, TM_LE)) >= 0) /* first try `le' */
- return res;
- else if ((res = call_orderTM(L, r, l, TM_LT)) < 0) /* else try `lt' */
- luaG_ordererror(L, l, r);
- return !res;
-}
-
-
-/*
-** equality of Lua values. L == NULL means raw equality (no metamethods)
-*/
-int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2) {
- const TValue *tm;
- lua_assert(ttisequal(t1, t2));
- switch (ttype(t1)) {
- case LUA_TNIL: return 1;
- case LUA_TNUMBER: return luai_numeq(nvalue(t1), nvalue(t2));
- case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */
- case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2);
- case LUA_TLCF: return fvalue(t1) == fvalue(t2);
- case LUA_TSHRSTR: return eqshrstr(rawtsvalue(t1), rawtsvalue(t2));
- case LUA_TLNGSTR: return luaS_eqlngstr(rawtsvalue(t1), rawtsvalue(t2));
- case LUA_TUSERDATA: {
- if (uvalue(t1) == uvalue(t2)) return 1;
- else if (L == NULL) return 0;
- tm = get_equalTM(L, uvalue(t1)->metatable, uvalue(t2)->metatable, TM_EQ);
- break; /* will try TM */
- }
- case LUA_TTABLE: {
- if (hvalue(t1) == hvalue(t2)) return 1;
- else if (L == NULL) return 0;
- tm = get_equalTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ);
- break; /* will try TM */
- }
- default:
- lua_assert(iscollectable(t1));
- return gcvalue(t1) == gcvalue(t2);
- }
- if (tm == NULL) return 0; /* no TM? */
- callTM(L, tm, t1, t2, L->top, 1); /* call TM */
- return !l_isfalse(L->top);
-}
-
-
-void luaV_concat (lua_State *L, int total) {
- lua_assert(total >= 2);
- do {
- StkId top = L->top;
- int n = 2; /* number of elements handled in this pass (at least 2) */
- if (!(ttisstring(top-2) || ttisnumber(top-2)) || !tostring(L, top-1)) {
- if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT))
- luaG_concaterror(L, top-2, top-1);
- }
- else if (tsvalue(top-1)->len == 0) /* second operand is empty? */
- (void)tostring(L, top - 2); /* result is first operand */
- else if (ttisstring(top-2) && tsvalue(top-2)->len == 0) {
- setobjs2s(L, top - 2, top - 1); /* result is second op. */
- }
- else {
- /* at least two non-empty string values; get as many as possible */
- size_t tl = tsvalue(top-1)->len;
- char *buffer;
- int i;
- /* collect total length */
- for (i = 1; i < total && tostring(L, top-i-1); i++) {
- size_t l = tsvalue(top-i-1)->len;
- if (l >= (MAX_SIZET/sizeof(char)) - tl)
- luaG_runerror(L, "string length overflow");
- tl += l;
- }
- buffer = luaZ_openspace(L, &G(L)->buff, tl);
- tl = 0;
- n = i;
- do { /* concat all strings */
- size_t l = tsvalue(top-i)->len;
- memcpy(buffer+tl, svalue(top-i), l * sizeof(char));
- tl += l;
- } while (--i > 0);
- setsvalue2s(L, top-n, luaS_newlstr(L, buffer, tl));
- }
- total -= n-1; /* got 'n' strings to create 1 new */
- L->top -= n-1; /* popped 'n' strings and pushed one */
- } while (total > 1); /* repeat until only 1 result left */
-}
-
-
-void luaV_objlen (lua_State *L, StkId ra, const TValue *rb) {
- const TValue *tm;
- switch (ttypenv(rb)) {
- case LUA_TTABLE: {
- Table *h = hvalue(rb);
- tm = fasttm(L, h->metatable, TM_LEN);
- if (tm) break; /* metamethod? break switch to call it */
- setnvalue(ra, cast_num(luaH_getn(h))); /* else primitive len */
- return;
- }
- case LUA_TSTRING: {
- setnvalue(ra, cast_num(tsvalue(rb)->len));
- return;
- }
- default: { /* try metamethod */
- tm = luaT_gettmbyobj(L, rb, TM_LEN);
- if (ttisnil(tm)) /* no metamethod? */
- luaG_typeerror(L, rb, "get length of");
- break;
- }
- }
- callTM(L, tm, rb, rb, ra, 1);
-}
-
-
-void luaV_arith (lua_State *L, StkId ra, const TValue *rb,
- const TValue *rc, TMS op) {
- TValue tempb, tempc;
- const TValue *b, *c;
- if ((b = luaV_tonumber(rb, &tempb)) != NULL &&
- (c = luaV_tonumber(rc, &tempc)) != NULL) {
- lua_Number res = luaO_arith(op - TM_ADD + LUA_OPADD, nvalue(b), nvalue(c));
- setnvalue(ra, res);
- }
- else if (!call_binTM(L, rb, rc, ra, op))
- luaG_aritherror(L, rb, rc);
-}
-
-
-/*
-** check whether cached closure in prototype 'p' may be reused, that is,
-** whether there is a cached closure with the same upvalues needed by
-** new closure to be created.
-*/
-static Closure *getcached (Proto *p, UpVal **encup, StkId base) {
- Closure *c = p->cache;
- if (c != NULL) { /* is there a cached closure? */
- int nup = p->sizeupvalues;
- Upvaldesc *uv = p->upvalues;
- int i;
- for (i = 0; i < nup; i++) { /* check whether it has right upvalues */
- TValue *v = uv[i].instack ? base + uv[i].idx : encup[uv[i].idx]->v;
- if (c->l.upvals[i]->v != v)
- return NULL; /* wrong upvalue; cannot reuse closure */
- }
- }
- return c; /* return cached closure (or NULL if no cached closure) */
-}
-
-
-/*
-** create a new Lua closure, push it in the stack, and initialize
-** its upvalues. Note that the call to 'luaC_barrierproto' must come
-** before the assignment to 'p->cache', as the function needs the
-** original value of that field.
-*/
-static void pushclosure (lua_State *L, Proto *p, UpVal **encup, StkId base,
- StkId ra) {
- int nup = p->sizeupvalues;
- Upvaldesc *uv = p->upvalues;
- int i;
- Closure *ncl = luaF_newLclosure(L, nup);
- ncl->l.p = p;
- setclLvalue(L, ra, ncl); /* anchor new closure in stack */
- for (i = 0; i < nup; i++) { /* fill in its upvalues */
- if (uv[i].instack) /* upvalue refers to local variable? */
- ncl->l.upvals[i] = luaF_findupval(L, base + uv[i].idx);
- else /* get upvalue from enclosing function */
- ncl->l.upvals[i] = encup[uv[i].idx];
- }
- luaC_barrierproto(L, p, ncl);
- p->cache = ncl; /* save it on cache for reuse */
-}
-
-
-/*
-** finish execution of an opcode interrupted by an yield
-*/
-void luaV_finishOp (lua_State *L) {
- CallInfo *ci = L->ci;
- StkId base = ci->u.l.base;
- Instruction inst = *(ci->u.l.savedpc - 1); /* interrupted instruction */
- OpCode op = GET_OPCODE(inst);
- switch (op) { /* finish its execution */
- case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV:
- case OP_MOD: case OP_POW: case OP_UNM: case OP_LEN:
- case OP_GETTABUP: case OP_GETTABLE: case OP_SELF: {
- setobjs2s(L, base + GETARG_A(inst), --L->top);
- break;
- }
- case OP_LE: case OP_LT: case OP_EQ: {
- int res = !l_isfalse(L->top - 1);
- L->top--;
- /* metamethod should not be called when operand is K */
- lua_assert(!ISK(GETARG_B(inst)));
- if (op == OP_LE && /* "<=" using "<" instead? */
- ttisnil(luaT_gettmbyobj(L, base + GETARG_B(inst), TM_LE)))
- res = !res; /* invert result */
- lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_JMP);
- if (res != GETARG_A(inst)) /* condition failed? */
- ci->u.l.savedpc++; /* skip jump instruction */
- break;
- }
- case OP_CONCAT: {
- StkId top = L->top - 1; /* top when 'call_binTM' was called */
- int b = GETARG_B(inst); /* first element to concatenate */
- int total = cast_int(top - 1 - (base + b)); /* yet to concatenate */
- setobj2s(L, top - 2, top); /* put TM result in proper position */
- if (total > 1) { /* are there elements to concat? */
- L->top = top - 1; /* top is one after last element (at top-2) */
- luaV_concat(L, total); /* concat them (may yield again) */
- }
- /* move final result to final position */
- setobj2s(L, ci->u.l.base + GETARG_A(inst), L->top - 1);
- L->top = ci->top; /* restore top */
- break;
- }
- case OP_TFORCALL: {
- lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_TFORLOOP);
- L->top = ci->top; /* correct top */
- break;
- }
- case OP_CALL: {
- if (GETARG_C(inst) - 1 >= 0) /* nresults >= 0? */
- L->top = ci->top; /* adjust results */
- break;
- }
- case OP_TAILCALL: case OP_SETTABUP: case OP_SETTABLE:
- break;
- default: lua_assert(0);
- }
-}
-
-
-
-/*
-** some macros for common tasks in `luaV_execute'
-*/
-
-#if !defined luai_runtimecheck
-#define luai_runtimecheck(L, c) /* void */
-#endif
-
-
-#define RA(i) (base+GETARG_A(i))
-/* to be used after possible stack reallocation */
-#define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i))
-#define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i))
-#define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \
- ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i))
-#define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \
- ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i))
-#define KBx(i) \
- (k + (GETARG_Bx(i) != 0 ? GETARG_Bx(i) - 1 : GETARG_Ax(*ci->u.l.savedpc++)))
-
-
-/* execute a jump instruction */
-#define dojump(ci,i,e) \
- { int a = GETARG_A(i); \
- if (a > 0) luaF_close(L, ci->u.l.base + a - 1); \
- ci->u.l.savedpc += GETARG_sBx(i) + e; }
-
-/* for test instructions, execute the jump instruction that follows it */
-#define donextjump(ci) { i = *ci->u.l.savedpc; dojump(ci, i, 1); }
-
-
-#define Protect(x) { {x;}; base = ci->u.l.base; }
-
-#define checkGC(L,c) \
- Protect( luaC_condGC(L,{L->top = (c); /* limit of live values */ \
- luaC_step(L); \
- L->top = ci->top;}) /* restore top */ \
- luai_threadyield(L); )
-
-
-#define arith_op(op,tm) { \
- TValue *rb = RKB(i); \
- TValue *rc = RKC(i); \
- if (ttisnumber(rb) && ttisnumber(rc)) { \
- lua_Number nb = nvalue(rb), nc = nvalue(rc); \
- setnvalue(ra, op(L, nb, nc)); \
- } \
- else { Protect(luaV_arith(L, ra, rb, rc, tm)); } }
-
-
-#define vmdispatch(o) switch(o)
-#define vmcase(l,b) case l: {b} break;
-#define vmcasenb(l,b) case l: {b} /* nb = no break */
-
-void luaV_execute (lua_State *L) {
- CallInfo *ci = L->ci;
- LClosure *cl;
- TValue *k;
- StkId base;
- newframe: /* reentry point when frame changes (call/return) */
- lua_assert(ci == L->ci);
- cl = clLvalue(ci->func);
- k = cl->p->k;
- base = ci->u.l.base;
- /* main loop of interpreter */
- for (;;) {
- Instruction i = *(ci->u.l.savedpc++);
- StkId ra;
- if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) &&
- (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) {
- Protect(traceexec(L));
- }
- /* WARNING: several calls may realloc the stack and invalidate `ra' */
- ra = RA(i);
- lua_assert(base == ci->u.l.base);
- lua_assert(base <= L->top && L->top < L->stack + L->stacksize);
- vmdispatch (GET_OPCODE(i)) {
- vmcase(OP_MOVE,
- setobjs2s(L, ra, RB(i));
- )
- vmcase(OP_LOADK,
- TValue *rb = k + GETARG_Bx(i);
- setobj2s(L, ra, rb);
- )
- vmcase(OP_LOADKX,
- TValue *rb;
- lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG);
- rb = k + GETARG_Ax(*ci->u.l.savedpc++);
- setobj2s(L, ra, rb);
- )
- vmcase(OP_LOADBOOL,
- setbvalue(ra, GETARG_B(i));
- if (GETARG_C(i)) ci->u.l.savedpc++; /* skip next instruction (if C) */
- )
- vmcase(OP_LOADNIL,
- int b = GETARG_B(i);
- do {
- setnilvalue(ra++);
- } while (b--);
- )
- vmcase(OP_GETUPVAL,
- int b = GETARG_B(i);
- setobj2s(L, ra, cl->upvals[b]->v);
- )
- vmcase(OP_GETTABUP,
- int b = GETARG_B(i);
- Protect(luaV_gettable(L, cl->upvals[b]->v, RKC(i), ra));
- )
- vmcase(OP_GETTABLE,
- Protect(luaV_gettable(L, RB(i), RKC(i), ra));
- )
- vmcase(OP_SETTABUP,
- int a = GETARG_A(i);
- Protect(luaV_settable(L, cl->upvals[a]->v, RKB(i), RKC(i)));
- )
- vmcase(OP_SETUPVAL,
- UpVal *uv = cl->upvals[GETARG_B(i)];
- setobj(L, uv->v, ra);
- luaC_barrier(L, uv, ra);
- )
- vmcase(OP_SETTABLE,
- Protect(luaV_settable(L, ra, RKB(i), RKC(i)));
- )
- vmcase(OP_NEWTABLE,
- int b = GETARG_B(i);
- int c = GETARG_C(i);
- Table *t = luaH_new(L);
- sethvalue(L, ra, t);
- if (b != 0 || c != 0)
- luaH_resize(L, t, luaO_fb2int(b), luaO_fb2int(c));
- checkGC(L, ra + 1);
- )
- vmcase(OP_SELF,
- StkId rb = RB(i);
- setobjs2s(L, ra+1, rb);
- Protect(luaV_gettable(L, rb, RKC(i), ra));
- )
- vmcase(OP_ADD,
- arith_op(luai_numadd, TM_ADD);
- )
- vmcase(OP_SUB,
- arith_op(luai_numsub, TM_SUB);
- )
- vmcase(OP_MUL,
- arith_op(luai_nummul, TM_MUL);
- )
- vmcase(OP_DIV,
- arith_op(luai_numdiv, TM_DIV);
- )
- vmcase(OP_MOD,
- arith_op(luai_nummod, TM_MOD);
- )
- vmcase(OP_POW,
- arith_op(luai_numpow, TM_POW);
- )
- vmcase(OP_UNM,
- TValue *rb = RB(i);
- if (ttisnumber(rb)) {
- lua_Number nb = nvalue(rb);
- setnvalue(ra, luai_numunm(L, nb));
- }
- else {
- Protect(luaV_arith(L, ra, rb, rb, TM_UNM));
- }
- )
- vmcase(OP_NOT,
- TValue *rb = RB(i);
- int res = l_isfalse(rb); /* next assignment may change this value */
- setbvalue(ra, res);
- )
- vmcase(OP_LEN,
- Protect(luaV_objlen(L, ra, RB(i)));
- )
- vmcase(OP_CONCAT,
- int b = GETARG_B(i);
- int c = GETARG_C(i);
- StkId rb;
- L->top = base + c + 1; /* mark the end of concat operands */
- Protect(luaV_concat(L, c - b + 1));
- ra = RA(i); /* 'luav_concat' may invoke TMs and move the stack */
- rb = b + base;
- setobjs2s(L, ra, rb);
- checkGC(L, (ra >= rb ? ra + 1 : rb));
- L->top = ci->top; /* restore top */
- )
- vmcase(OP_JMP,
- dojump(ci, i, 0);
- )
- vmcase(OP_EQ,
- TValue *rb = RKB(i);
- TValue *rc = RKC(i);
- Protect(
- if (cast_int(equalobj(L, rb, rc)) != GETARG_A(i))
- ci->u.l.savedpc++;
- else
- donextjump(ci);
- )
- )
- vmcase(OP_LT,
- Protect(
- if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i))
- ci->u.l.savedpc++;
- else
- donextjump(ci);
- )
- )
- vmcase(OP_LE,
- Protect(
- if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i))
- ci->u.l.savedpc++;
- else
- donextjump(ci);
- )
- )
- vmcase(OP_TEST,
- if (GETARG_C(i) ? l_isfalse(ra) : !l_isfalse(ra))
- ci->u.l.savedpc++;
- else
- donextjump(ci);
- )
- vmcase(OP_TESTSET,
- TValue *rb = RB(i);
- if (GETARG_C(i) ? l_isfalse(rb) : !l_isfalse(rb))
- ci->u.l.savedpc++;
- else {
- setobjs2s(L, ra, rb);
- donextjump(ci);
- }
- )
- vmcase(OP_CALL,
- int b = GETARG_B(i);
- int nresults = GETARG_C(i) - 1;
- if (b != 0) L->top = ra+b; /* else previous instruction set top */
- if (luaD_precall(L, ra, nresults)) { /* C function? */
- if (nresults >= 0) L->top = ci->top; /* adjust results */
- base = ci->u.l.base;
- }
- else { /* Lua function */
- ci = L->ci;
- ci->callstatus |= CIST_REENTRY;
- goto newframe; /* restart luaV_execute over new Lua function */
- }
- )
- vmcase(OP_TAILCALL,
- int b = GETARG_B(i);
- if (b != 0) L->top = ra+b; /* else previous instruction set top */
- lua_assert(GETARG_C(i) - 1 == LUA_MULTRET);
- if (luaD_precall(L, ra, LUA_MULTRET)) /* C function? */
- base = ci->u.l.base;
- else {
- /* tail call: put called frame (n) in place of caller one (o) */
- CallInfo *nci = L->ci; /* called frame */
- CallInfo *oci = nci->previous; /* caller frame */
- StkId nfunc = nci->func; /* called function */
- StkId ofunc = oci->func; /* caller function */
- /* last stack slot filled by 'precall' */
- StkId lim = nci->u.l.base + getproto(nfunc)->numparams;
- int aux;
- /* close all upvalues from previous call */
- if (cl->p->sizep > 0) luaF_close(L, oci->u.l.base);
- /* move new frame into old one */
- for (aux = 0; nfunc + aux < lim; aux++)
- setobjs2s(L, ofunc + aux, nfunc + aux);
- oci->u.l.base = ofunc + (nci->u.l.base - nfunc); /* correct base */
- oci->top = L->top = ofunc + (L->top - nfunc); /* correct top */
- oci->u.l.savedpc = nci->u.l.savedpc;
- oci->callstatus |= CIST_TAIL; /* function was tail called */
- ci = L->ci = oci; /* remove new frame */
- lua_assert(L->top == oci->u.l.base + getproto(ofunc)->maxstacksize);
- goto newframe; /* restart luaV_execute over new Lua function */
- }
- )
- vmcasenb(OP_RETURN,
- int b = GETARG_B(i);
- if (b != 0) L->top = ra+b-1;
- if (cl->p->sizep > 0) luaF_close(L, base);
- b = luaD_poscall(L, ra);
- if (!(ci->callstatus & CIST_REENTRY)) /* 'ci' still the called one */
- return; /* external invocation: return */
- else { /* invocation via reentry: continue execution */
- ci = L->ci;
- if (b) L->top = ci->top;
- lua_assert(isLua(ci));
- lua_assert(GET_OPCODE(*((ci)->u.l.savedpc - 1)) == OP_CALL);
- goto newframe; /* restart luaV_execute over new Lua function */
- }
- )
- vmcase(OP_FORLOOP,
- lua_Number step = nvalue(ra+2);
- lua_Number idx = luai_numadd(L, nvalue(ra), step); /* increment index */
- lua_Number limit = nvalue(ra+1);
- if (luai_numlt(L, 0, step) ? luai_numle(L, idx, limit)
- : luai_numle(L, limit, idx)) {
- ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
- setnvalue(ra, idx); /* update internal index... */
- setnvalue(ra+3, idx); /* ...and external index */
- }
- )
- vmcase(OP_FORPREP,
- const TValue *init = ra;
- const TValue *plimit = ra+1;
- const TValue *pstep = ra+2;
- if (!tonumber(init, ra))
- luaG_runerror(L, LUA_QL("for") " initial value must be a number");
- else if (!tonumber(plimit, ra+1))
- luaG_runerror(L, LUA_QL("for") " limit must be a number");
- else if (!tonumber(pstep, ra+2))
- luaG_runerror(L, LUA_QL("for") " step must be a number");
- setnvalue(ra, luai_numsub(L, nvalue(ra), nvalue(pstep)));
- ci->u.l.savedpc += GETARG_sBx(i);
- )
- vmcasenb(OP_TFORCALL,
- StkId cb = ra + 3; /* call base */
- setobjs2s(L, cb+2, ra+2);
- setobjs2s(L, cb+1, ra+1);
- setobjs2s(L, cb, ra);
- L->top = cb + 3; /* func. + 2 args (state and index) */
- Protect(luaD_call(L, cb, GETARG_C(i), 1));
- L->top = ci->top;
- i = *(ci->u.l.savedpc++); /* go to next instruction */
- ra = RA(i);
- lua_assert(GET_OPCODE(i) == OP_TFORLOOP);
- goto l_tforloop;
- )
- vmcase(OP_TFORLOOP,
- l_tforloop:
- if (!ttisnil(ra + 1)) { /* continue loop? */
- setobjs2s(L, ra, ra + 1); /* save control variable */
- ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
- }
- )
- vmcase(OP_SETLIST,
- int n = GETARG_B(i);
- int c = GETARG_C(i);
- int last;
- Table *h;
- if (n == 0) n = cast_int(L->top - ra) - 1;
- if (c == 0) {
- lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG);
- c = GETARG_Ax(*ci->u.l.savedpc++);
- }
- luai_runtimecheck(L, ttistable(ra));
- h = hvalue(ra);
- last = ((c-1)*LFIELDS_PER_FLUSH) + n;
- if (last > h->sizearray) /* needs more space? */
- luaH_resizearray(L, h, last); /* pre-allocate it at once */
- for (; n > 0; n--) {
- TValue *val = ra+n;
- luaH_setint(L, h, last--, val);
- luaC_barrierback(L, obj2gco(h), val);
- }
- L->top = ci->top; /* correct top (in case of previous open call) */
- )
- vmcase(OP_CLOSURE,
- Proto *p = cl->p->p[GETARG_Bx(i)];
- Closure *ncl = getcached(p, cl->upvals, base); /* cached closure */
- if (ncl == NULL) /* no match? */
- pushclosure(L, p, cl->upvals, base, ra); /* create a new one */
- else
- setclLvalue(L, ra, ncl); /* push cashed closure */
- checkGC(L, ra + 1);
- )
- vmcase(OP_VARARG,
- int b = GETARG_B(i) - 1;
- int j;
- int n = cast_int(base - ci->func) - cl->p->numparams - 1;
- if (b < 0) { /* B == 0? */
- b = n; /* get all var. arguments */
- Protect(luaD_checkstack(L, n));
- ra = RA(i); /* previous call may change the stack */
- L->top = ra + n;
- }
- for (j = 0; j < b; j++) {
- if (j < n) {
- setobjs2s(L, ra + j, base - n + j);
- }
- else {
- setnilvalue(ra + j);
- }
- }
- )
- vmcase(OP_EXTRAARG,
- lua_assert(0);
- )
- }
- }
-}
-
diff --git a/third_party/lua/src/lvm.h b/third_party/lua/src/lvm.h
deleted file mode 100644
index 07e25f9c64..0000000000
--- a/third_party/lua/src/lvm.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
-** $Id: lvm.h,v 2.18 2013/01/08 14:06:55 roberto Exp $
-** Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lvm_h
-#define lvm_h
-
-
-#include "ldo.h"
-#include "lobject.h"
-#include "ltm.h"
-
-
-#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
-
-#define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
-
-#define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
-
-#define luaV_rawequalobj(o1,o2) equalobj(NULL,o1,o2)
-
-
-/* not to called directly */
-LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2);
-
-
-LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
-LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
-LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
-LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
-LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
-LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
-LUAI_FUNC void luaV_finishOp (lua_State *L);
-LUAI_FUNC void luaV_execute (lua_State *L);
-LUAI_FUNC void luaV_concat (lua_State *L, int total);
-LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb,
- const TValue *rc, TMS op);
-LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
-
-#endif
diff --git a/third_party/lua/src/lzio.c b/third_party/lua/src/lzio.c
deleted file mode 100644
index 8b77054e0b..0000000000
--- a/third_party/lua/src/lzio.c
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
-** $Id: lzio.c,v 1.35 2012/05/14 13:34:18 roberto Exp $
-** Buffered streams
-** See Copyright Notice in lua.h
-*/
-
-
-#include <string.h>
-
-#define lzio_c
-#define LUA_CORE
-
-#include "lua.h"
-
-#include "llimits.h"
-#include "lmem.h"
-#include "lstate.h"
-#include "lzio.h"
-
-
-int luaZ_fill (ZIO *z) {
- size_t size;
- lua_State *L = z->L;
- const char *buff;
- lua_unlock(L);
- buff = z->reader(L, z->data, &size);
- lua_lock(L);
- if (buff == NULL || size == 0)
- return EOZ;
- z->n = size - 1; /* discount char being returned */
- z->p = buff;
- return cast_uchar(*(z->p++));
-}
-
-
-void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
- z->L = L;
- z->reader = reader;
- z->data = data;
- z->n = 0;
- z->p = NULL;
-}
-
-
-/* --------------------------------------------------------------- read --- */
-size_t luaZ_read (ZIO *z, void *b, size_t n) {
- while (n) {
- size_t m;
- if (z->n == 0) { /* no bytes in buffer? */
- if (luaZ_fill(z) == EOZ) /* try to read more */
- return n; /* no more input; return number of missing bytes */
- else {
- z->n++; /* luaZ_fill consumed first byte; put it back */
- z->p--;
- }
- }
- m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
- memcpy(b, z->p, m);
- z->n -= m;
- z->p += m;
- b = (char *)b + m;
- n -= m;
- }
- return 0;
-}
-
-/* ------------------------------------------------------------------------ */
-char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
- if (n > buff->buffsize) {
- if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
- luaZ_resizebuffer(L, buff, n);
- }
- return buff->buffer;
-}
-
-
diff --git a/third_party/lua/src/lzio.h b/third_party/lua/src/lzio.h
deleted file mode 100644
index 08682301e8..0000000000
--- a/third_party/lua/src/lzio.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
-** $Id: lzio.h,v 1.26 2011/07/15 12:48:03 roberto Exp $
-** Buffered streams
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lzio_h
-#define lzio_h
-
-#include "lua.h"
-
-#include "lmem.h"
-
-
-#define EOZ (-1) /* end of stream */
-
-typedef struct Zio ZIO;
-
-#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
-
-
-typedef struct Mbuffer {
- char *buffer;
- size_t n;
- size_t buffsize;
-} Mbuffer;
-
-#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
-
-#define luaZ_buffer(buff) ((buff)->buffer)
-#define luaZ_sizebuffer(buff) ((buff)->buffsize)
-#define luaZ_bufflen(buff) ((buff)->n)
-
-#define luaZ_resetbuffer(buff) ((buff)->n = 0)
-
-
-#define luaZ_resizebuffer(L, buff, size) \
- (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
- (buff)->buffsize = size)
-
-#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
-
-
-LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
-LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
- void *data);
-LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */
-
-
-
-/* --------- Private Part ------------------ */
-
-struct Zio {
- size_t n; /* bytes still unread */
- const char *p; /* current position in buffer */
- lua_Reader reader; /* reader function */
- void* data; /* additional data */
- lua_State *L; /* Lua state (for reader) */
-};
-
-
-LUAI_FUNC int luaZ_fill (ZIO *z);
-
-#endif