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authorGravatar Mike Klein <mtklein@chromium.org>2018-05-10 11:30:24 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-10 16:42:25 +0000
commitc66eaaf2fb62b7e351c2c40d327b06c370ddf2c4 (patch)
treef42cae5613d697b5c098ab22d503b808adb455c4 /tests
parentcbcfcf2871114b134d1fe622f07a84f302f6fd3b (diff)
rm SkColorSpace_New
We think we can evolve SkColorSpace_XYZ into the One True SkColorSpace. Change-Id: If93493145d78b388f3a0739cc7ccd6e232380733 Reviewed-on: https://skia-review.googlesource.com/127326 Auto-Submit: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/SkColorSpace_NewTest.cpp93
1 files changed, 0 insertions, 93 deletions
diff --git a/tests/SkColorSpace_NewTest.cpp b/tests/SkColorSpace_NewTest.cpp
deleted file mode 100644
index 31a5da6c50..0000000000
--- a/tests/SkColorSpace_NewTest.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "../src/jumper/SkJumper.h"
-#include "SkColorSpace_New.h"
-#include "SkRasterPipeline.h"
-#include "Test.h"
-#include <initializer_list>
-
-DEF_TEST(SkColorSpace_New_TransferFnBasics, r) {
- auto gamut = SkMatrix44::I();
- auto blending = SkColorSpace_New::Blending::AsEncoded;
-
- SkColorSpace_New linearA{SkColorSpace_New::TransferFn::MakeLinear(), gamut, blending},
- linearB{SkColorSpace_New::TransferFn::MakeGamma(1), gamut, blending},
- srgb{SkColorSpace_New::TransferFn::MakeSRGB(), gamut, blending},
- gamma{SkColorSpace_New::TransferFn::MakeGamma(2.2f), gamut, blending};
-
- REPORTER_ASSERT(r, linearA.gammaIsLinear());
- REPORTER_ASSERT(r, linearB.gammaIsLinear());
- REPORTER_ASSERT(r, ! srgb.gammaIsLinear());
- REPORTER_ASSERT(r, ! gamma.gammaIsLinear());
-
- REPORTER_ASSERT(r, !linearA.gammaCloseToSRGB());
- REPORTER_ASSERT(r, !linearB.gammaCloseToSRGB());
- REPORTER_ASSERT(r, srgb.gammaCloseToSRGB());
- REPORTER_ASSERT(r, ! gamma.gammaCloseToSRGB());
-
- REPORTER_ASSERT(r, linearA.transferFn().equals(linearB.transferFn()));
- REPORTER_ASSERT(r, !linearA.transferFn().equals( srgb.transferFn()));
- REPORTER_ASSERT(r, !linearA.transferFn().equals( gamma.transferFn()));
- REPORTER_ASSERT(r, !linearB.transferFn().equals( srgb.transferFn()));
- REPORTER_ASSERT(r, !linearB.transferFn().equals( gamma.transferFn()));
- REPORTER_ASSERT(r, ! srgb.transferFn().equals( gamma.transferFn()));
-}
-
-DEF_TEST(SkColorSpace_New_TransferFnStages, r) {
- // We'll create a little SkRasterPipelineBlitter-like scenario,
- // blending the same src color over the same dst color, but with
- // three different transfer functions, for simplicity the same for src and dst.
- SkColor src = 0x7f7f0000;
-
- SkColor dsts[3];
- for (SkColor& dst : dsts) {
- dst = 0xff007f00;
- }
-
- auto gamut = SkMatrix44::I();
- auto blending = SkColorSpace_New::Blending::Linear;
- SkColorSpace_New linear{SkColorSpace_New::TransferFn::MakeLinear(), gamut, blending},
- srgb{SkColorSpace_New::TransferFn::MakeSRGB(), gamut, blending},
- gamma{SkColorSpace_New::TransferFn::MakeGamma(3), gamut, blending};
- SkColor* dst = dsts;
- for (const SkColorSpace_New* cs : {&linear, &srgb, &gamma}) {
- SkJumper_MemoryCtx src_ctx = { &src, 0 },
- dst_ctx = { dst++, 0 };
-
- SkRasterPipeline_<256> p;
-
- p.append(SkRasterPipeline::load_8888, &src_ctx);
- cs->transferFn().linearizeSrc(&p);
- p.append(SkRasterPipeline::premul);
-
- p.append(SkRasterPipeline::load_8888_dst, &dst_ctx);
- cs->transferFn().linearizeDst(&p);
- p.append(SkRasterPipeline::premul_dst);
-
- p.append(SkRasterPipeline::srcover);
- p.append(SkRasterPipeline::unpremul);
- cs->transferFn().encodeSrc(&p);
- p.append(SkRasterPipeline::store_8888, &dst_ctx);
- p.run(0,0,1,1);
- }
-
- // Double check the uninteresting channels: alpha's opaque, no blue.
- REPORTER_ASSERT(r, SkColorGetA(dsts[0]) == 0xff && SkColorGetB(dsts[0]) == 0x00);
- REPORTER_ASSERT(r, SkColorGetA(dsts[1]) == 0xff && SkColorGetB(dsts[1]) == 0x00);
- REPORTER_ASSERT(r, SkColorGetA(dsts[2]) == 0xff && SkColorGetB(dsts[2]) == 0x00);
-
- // Because we're doing linear blending, a more-exponential transfer function will
- // brighten the encoded values more when linearizing. So we expect to see that
- // linear is darker than sRGB, and sRGB in turn is darker than gamma 3.
- REPORTER_ASSERT(r, SkColorGetR(dsts[0]) < SkColorGetR(dsts[1]));
- REPORTER_ASSERT(r, SkColorGetR(dsts[1]) < SkColorGetR(dsts[2]));
-
- REPORTER_ASSERT(r, SkColorGetG(dsts[0]) < SkColorGetG(dsts[1]));
- REPORTER_ASSERT(r, SkColorGetG(dsts[1]) < SkColorGetG(dsts[2]));
-
-}