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authorGravatar joshualitt <joshualitt@chromium.org>2014-10-09 13:12:35 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-09 13:12:35 -0700
commit9e87fa7c0e52a79ad85bf32eeb71570938e357bd (patch)
tree7ca929398b8daefee061b056530f6a66eca88d69 /tests
parent00878a1f36a28082fe2370e9f05ea931c7d5fed4 (diff)
Force linking of static member variables for GLPrograms
Diffstat (limited to 'tests')
-rw-r--r--tests/GLProgramsTest.cpp42
1 files changed, 16 insertions, 26 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 4d1c59734b..331ea78f8a 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -506,7 +506,22 @@ DEF_GPUTEST(GLPrograms, reporter, factory) {
GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(type));
if (context) {
GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu());
- int maxStages = 6;
+
+ /*
+ * For the time being, we only support the test with desktop GL or for android on
+ * ARM platforms
+ * TODO When we run ES 3.00 GLSL in more places, test again
+ */
+ int maxStages;
+ if (kGL_GrGLStandard == gpu->glStandard() ||
+ kARM_GrGLVendor == gpu->ctxInfo().vendor()) {
+ maxStages = 6;
+ } else if (kTegra3_GrGLRenderer == gpu->ctxInfo().renderer() ||
+ kOther_GrGLRenderer == gpu->ctxInfo().renderer()) {
+ maxStages = 1;
+ } else {
+ return;
+ }
#if SK_ANGLE
// Some long shaders run out of temporary registers in the D3D compiler on ANGLE.
if (type == GrContextFactory::kANGLE_GLContextType) {
@@ -518,29 +533,4 @@ DEF_GPUTEST(GLPrograms, reporter, factory) {
}
}
-// This is evil evil evil. The linker may throw away whole translation units as dead code if it
-// thinks none of the functions are called. It will do this even if there are static initializers
-// in the unit that could pass pointers to functions from the unit out to other translation units!
-// We force some of the effects that would otherwise be discarded to link here.
-
-#include "SkAlphaThresholdFilter.h"
-#include "SkColorMatrixFilter.h"
-#include "SkLightingImageFilter.h"
-#include "SkMagnifierImageFilter.h"
-
-void forceLinking();
-
-void forceLinking() {
- SkLightingImageFilter::CreateDistantLitDiffuse(SkPoint3(0,0,0), 0, 0, 0);
- SkAlphaThresholdFilter::Create(SkRegion(), .5f, .5f);
- SkAutoTUnref<SkImageFilter> mag(SkMagnifierImageFilter::Create(
- SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1));
- GrConfigConversionEffect::Create(NULL,
- false,
- GrConfigConversionEffect::kNone_PMConversion,
- SkMatrix::I());
- SkScalar matrix[20];
- SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix));
-}
-
#endif