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author | 2017-05-02 15:37:57 -0400 | |
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committer | 2017-05-02 20:05:56 +0000 | |
commit | 93f20f5629e52eed732d2b9d6dbbb351cc30b2cd (patch) | |
tree | 70ba3a46eb5d55fb05cc24a790b883684143f92f /tests | |
parent | 37f16551f45919a1a039f081b5c8ea275e58427d (diff) |
eliminated GrGLSLExpr
Now that skslc performs all of the optimizations (and then some) that
GrGLSLExpr is responsible for, it's just extra work for no benefit.
Bug: skia:
Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
Reviewed-on: https://skia-review.googlesource.com/14560
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/GLProgramsTest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index 25cd3125b9..6e9bef9fc8 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -113,7 +113,7 @@ private: class GLFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { - this->emitChild(0, nullptr, args); + this->emitChild(0, args); } private: |