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authorGravatar Brian Salomon <bsalomon@google.com>2018-05-29 15:33:06 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-30 18:11:48 +0000
commit70132d0c73431320d4e637868e98d8b36da05eff (patch)
tree19e3f536a0312a48e6acf80ec4e58024bec2a0df /tests
parent8f480d91eea1421c1f9d7251699b710fd0cf2197 (diff)
Make GrPrimitiveProcessor::Attribute a class, hide data members.
Change-Id: I008881d79c82fdde6bb68fe2218e62ccc9c538dd Reviewed-on: https://skia-review.googlesource.com/130600 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/GrMeshTest.cpp8
-rw-r--r--tests/GrPipelineDynamicStateTest.cpp2
-rw-r--r--tests/PrimitiveProcessorTest.cpp3
3 files changed, 7 insertions, 6 deletions
diff --git a/tests/GrMeshTest.cpp b/tests/GrMeshTest.cpp
index 5afe56291d..d9ffca5084 100644
--- a/tests/GrMeshTest.cpp
+++ b/tests/GrMeshTest.cpp
@@ -330,15 +330,15 @@ class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor {
GrGLSLVertexBuilder* v = args.fVertBuilder;
if (!mp.fInstanceLocation) {
- v->codeAppendf("float2 vertex = %s;", mp.fVertex->fName);
+ v->codeAppendf("float2 vertex = %s;", mp.fVertex->name());
} else {
if (mp.fVertex) {
- v->codeAppendf("float2 offset = %s;", mp.fVertex->fName);
+ v->codeAppendf("float2 offset = %s;", mp.fVertex->name());
} else {
v->codeAppend ("float2 offset = float2(sk_VertexID / 2, sk_VertexID % 2);");
}
- v->codeAppendf("float2 vertex = %s + offset * %i;",
- mp.fInstanceLocation->fName, kBoxSize);
+ v->codeAppendf("float2 vertex = %s + offset * %i;", mp.fInstanceLocation->name(),
+ kBoxSize);
}
gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
diff --git a/tests/GrPipelineDynamicStateTest.cpp b/tests/GrPipelineDynamicStateTest.cpp
index 7db0d9457d..4272957ae4 100644
--- a/tests/GrPipelineDynamicStateTest.cpp
+++ b/tests/GrPipelineDynamicStateTest.cpp
@@ -90,7 +90,7 @@ class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor);
GrGLSLVertexBuilder* v = args.fVertBuilder;
- v->codeAppendf("float2 vertex = %s;", mp.fVertex.fName);
+ v->codeAppendf("float2 vertex = %s;", mp.fVertex.name());
gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
diff --git a/tests/PrimitiveProcessorTest.cpp b/tests/PrimitiveProcessorTest.cpp
index 3a9ab8d461..95855e0401 100644
--- a/tests/PrimitiveProcessorTest.cpp
+++ b/tests/PrimitiveProcessorTest.cpp
@@ -73,7 +73,8 @@ private:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
const GP& gp = args.fGP.cast<GP>();
args.fVaryingHandler->emitAttributes(gp);
- this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
+ this->writeOutputPosition(args.fVertBuilder, gpArgs,
+ gp.getAttrib(0).name());
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor);
fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);