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authorGravatar Brian Osman <brianosman@google.com>2017-09-11 13:38:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-11 17:58:00 +0000
commit5d034744ab749d37a0b4c889271160236ec8be4e (patch)
tree733dea50e748bbfe1f49b0da5bc330268890ad19 /tests
parent3b67faa561db3283def904d2458a5b5b12ee4ba6 (diff)
Do software clip mask generation with worker threads
Also refactor the prepare callback stuff to share logic between software path rendering and clip mask generation. Bug: skia: Change-Id: I0c56c6df8703eb59d2d49a4c3985bd4f5ef20f01 Reviewed-on: https://skia-review.googlesource.com/44421 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/ClipStackTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/ClipStackTest.cpp b/tests/ClipStackTest.cpp
index 03bc89bdf3..8984027664 100644
--- a/tests/ClipStackTest.cpp
+++ b/tests/ClipStackTest.cpp
@@ -1457,7 +1457,7 @@ DEF_TEST(ClipStack, reporter) {
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> GrClipStackClip::testingOnly_createClipMask(GrContext* context) const {
const GrReducedClip reducedClip(*fStack, SkRect::MakeWH(512, 512), 0);
- return this->createSoftwareClipMask(context, reducedClip);
+ return this->createSoftwareClipMask(context, reducedClip, nullptr);
}
// Verify that clip masks are freed up when the clip state that generated them goes away.