diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-05-10 15:06:17 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-10 19:31:34 +0000 |
commit | 5ac13c23628c6ee8c3f6056f38527706b403e502 (patch) | |
tree | c8a96588eed9009037bd368bb155a0f990cd4cc3 /tests | |
parent | 37c5a96bbdeac2000c8b31d40f4786b31c39f2dd (diff) |
sksl support for static ifs & switches
Bug: skia:
Change-Id: Ic9e01a3a18efddb19bab26e92bfb473cad294fc1
Reviewed-on: https://skia-review.googlesource.com/16144
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/SkSLErrorTest.cpp | 57 | ||||
-rw-r--r-- | tests/SkSLGLSLTest.cpp | 118 | ||||
-rw-r--r-- | tests/SkSLSPIRVTest.cpp | 42 |
3 files changed, 193 insertions, 24 deletions
diff --git a/tests/SkSLErrorTest.cpp b/tests/SkSLErrorTest.cpp index d443b1844f..453a8f84c9 100644 --- a/tests/SkSLErrorTest.cpp +++ b/tests/SkSLErrorTest.cpp @@ -16,12 +16,7 @@ static void test_failure(skiatest::Reporter* r, const char* src, const char* err SkSL::Program::Settings settings; sk_sp<GrShaderCaps> caps = SkSL::ShaderCapsFactory::Default(); settings.fCaps = caps.get(); - std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::Program::kFragment_Kind, - SkString(src), settings); - if (program) { - SkSL::String ignored; - compiler.toSPIRV(*program, &ignored); - } + compiler.convertProgram(SkSL::Program::kFragment_Kind, SkString(src), settings); SkSL::String skError(error); if (compiler.errorText() != skError) { SkDebugf("SKSL ERROR:\n source: %s\n expected: %s received: %s", src, error, @@ -38,8 +33,6 @@ static void test_success(skiatest::Reporter* r, const char* src) { std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::Program::kFragment_Kind, SkString(src), settings); REPORTER_ASSERT(r, program); - SkSL::String ignored; - REPORTER_ASSERT(r, compiler.toSPIRV(*program, &ignored)); } DEF_TEST(SkSLUndefinedSymbol, r) { @@ -405,15 +398,6 @@ DEF_TEST(SkSLBadCap, r) { "error: 1: unknown capability flag 'bugFreeDriver'\n1 error\n"); } -DEF_TEST(SkSLBadOffset, r) { - test_failure(r, - "struct Bad { layout (offset = 5) int x; } bad; void main() { bad.x = 5; }", - "error: 1: offset of field 'x' must be a multiple of 4\n1 error\n"); - test_failure(r, - "struct Bad { int x; layout (offset = 0) int y; } bad; void main() { bad.x = 5; }", - "error: 1: offset of field 'y' must be at least 4\n1 error\n"); -} - DEF_TEST(SkSLDivByZero, r) { test_failure(r, "int x = 1 / 0;", @@ -466,4 +450,43 @@ DEF_TEST(SkSLFieldAfterRuntimeArray, r) { "array\n1 error\n"); } +DEF_TEST(SkSLStaticIf, r) { + test_success(r, + "void main() { float x = 5; float y = 10;" + "@if (x < y) { sk_FragColor = vec4(1); } }"); + test_failure(r, + "void main() { float x = sqrt(25); float y = 10;" + "@if (x < y) { sk_FragColor = vec4(1); } }", + "error: 1: static if has non-static test\n1 error\n"); +} + +DEF_TEST(SkSLStaticSwitch, r) { + test_success(r, + "void main() {" + "int x = 1;" + "@switch (x) {" + "case 1: sk_FragColor = vec4(1); break;" + "default: sk_FragColor = vec4(0);" + "}" + "}"); + test_failure(r, + "void main() {" + "int x = int(sqrt(1));" + "@switch (x) {" + "case 1: sk_FragColor = vec4(1); break;" + "default: sk_FragColor = vec4(0);" + "}" + "}", + "error: 1: static switch has non-static test\n1 error\n"); + test_failure(r, + "void main() {" + "int x = 1;" + "@switch (x) {" + "case 1: sk_FragColor = vec4(1); if (sqrt(0) < sqrt(1)) break;" + "default: sk_FragColor = vec4(0);" + "}" + "}", + "error: 1: static switch contains non-static conditional break\n1 error\n"); +} + #endif diff --git a/tests/SkSLGLSLTest.cpp b/tests/SkSLGLSLTest.cpp index 32fd668dda..ff1d5f5972 100644 --- a/tests/SkSLGLSLTest.cpp +++ b/tests/SkSLGLSLTest.cpp @@ -831,7 +831,7 @@ DEF_TEST(SkSLMatFolding, r) { "}\n"); } -DEF_TEST(SkSLStaticIf, r) { +DEF_TEST(SkSLConstantIf, r) { test(r, "void main() {" "int x;" @@ -1067,10 +1067,11 @@ DEF_TEST(SkSLGeometry, r) { } DEF_TEST(SkSLSwitch, r) { + // basic "does a switch even work" test test(r, "void main() {" " float x;" - " switch (1) {" + " switch (int(sqrt(1))) {" " case 0:" " x = 0.0;" " break;" @@ -1087,7 +1088,7 @@ DEF_TEST(SkSLSwitch, r) { "out vec4 sk_FragColor;\n" "void main() {\n" " float x;\n" - " switch (1) {\n" + " switch (int(sqrt(1.0))) {\n" " case 0:\n" " x = 0.0;\n" " break;\n" @@ -1099,10 +1100,11 @@ DEF_TEST(SkSLSwitch, r) { " }\n" " sk_FragColor = vec4(x);\n" "}\n"); + // dead code inside of switch test(r, "void main() {" " float x;" - " switch (2) {" + " switch (int(sqrt(2))) {" " case 0:" " x = 0.0;" " case 1:" @@ -1116,7 +1118,7 @@ DEF_TEST(SkSLSwitch, r) { "#version 400\n" "out vec4 sk_FragColor;\n" "void main() {\n" - " switch (2) {\n" + " switch (int(sqrt(2.0))) {\n" " case 0:\n" " ;\n" " case 1:\n" @@ -1126,12 +1128,113 @@ DEF_TEST(SkSLSwitch, r) { " }\n" " sk_FragColor = vec4(2.0);\n" "}\n"); + // non-static test w/ fallthrough + test(r, + "void main() {" + " float x = 0.0;" + " switch (int(sqrt(3))) {" + " case 0:" + " x = 0.0;" + " case 1:" + " x = 1.0;" + " }" + " sk_FragColor = vec4(x);" + "}", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " float x = 0.0;\n" + " switch (int(sqrt(3.0))) {\n" + " case 0:\n" + " x = 0.0;\n" + " case 1:\n" + " x = 1.0;\n" + " }\n" + " sk_FragColor = vec4(x);\n" + "}\n"); + // static test w/ fallthrough + test(r, + "void main() {" + " float x = 0.0;" + " switch (0) {" + " case 0:" + " x = 0.0;" + " case 1:" + " x = 1.0;" + " }" + " sk_FragColor = vec4(x);" + "}", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " sk_FragColor = vec4(1.0);\n" + "}\n"); + // static test w/ fallthrough, different entry point + test(r, + "void main() {" + " float x = 0.0;" + " switch (1) {" + " case 0:" + " x = 0.0;" + " case 1:" + " x = 1.0;" + " }" + " sk_FragColor = vec4(x);" + "}", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " sk_FragColor = vec4(1.0);\n" + "}\n"); + // static test w/ break + test(r, + "void main() {" + " float x = 0.0;" + " switch (0) {" + " case 0:" + " x = 0.0;" + " break;" + " case 1:" + " x = 1.0;" + " }" + " sk_FragColor = vec4(x);" + "}", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " sk_FragColor = vec4(0.0);\n" + "}\n"); + // static test w/ static conditional break + test(r, + "void main() {" + " float x = 0.0;" + " switch (0) {" + " case 0:" + " x = 0.0;" + " if (x < 1) break;" + " case 1:" + " x = 1.0;" + " }" + " sk_FragColor = vec4(x);" + "}", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " sk_FragColor = vec4(0.0);\n" + "}\n"); + // static test w/ non-static conditional break test(r, "void main() {" " float x = 0.0;" - " switch (3) {" + " switch (0) {" " case 0:" " x = 0.0;" + " if (x < sqrt(1)) break;" " case 1:" " x = 1.0;" " }" @@ -1142,9 +1245,10 @@ DEF_TEST(SkSLSwitch, r) { "out vec4 sk_FragColor;\n" "void main() {\n" " float x = 0.0;\n" - " switch (3) {\n" + " switch (0) {\n" " case 0:\n" " x = 0.0;\n" + " if (0.0 < sqrt(1.0)) break;\n" " case 1:\n" " x = 1.0;\n" " }\n" diff --git a/tests/SkSLSPIRVTest.cpp b/tests/SkSLSPIRVTest.cpp new file mode 100644 index 0000000000..4d5457f339 --- /dev/null +++ b/tests/SkSLSPIRVTest.cpp @@ -0,0 +1,42 @@ +/* + * Copyright 2016 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkSLCompiler.h" + +#include "Test.h" + +#if SK_SUPPORT_GPU + +static void test_failure(skiatest::Reporter* r, const char* src, const char* error) { + SkSL::Compiler compiler; + SkSL::Program::Settings settings; + sk_sp<GrShaderCaps> caps = SkSL::ShaderCapsFactory::Default(); + settings.fCaps = caps.get(); + std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::Program::kFragment_Kind, + SkString(src), settings); + if (program) { + SkSL::String ignored; + compiler.toSPIRV(*program, &ignored); + } + SkSL::String skError(error); + if (compiler.errorText() != skError) { + SkDebugf("SKSL ERROR:\n source: %s\n expected: %s received: %s", src, error, + compiler.errorText().c_str()); + } + REPORTER_ASSERT(r, compiler.errorText() == skError); +} + +DEF_TEST(SkSLBadOffset, r) { + test_failure(r, + "struct Bad { layout (offset = 5) int x; } bad; void main() { bad.x = 5; }", + "error: 1: offset of field 'x' must be a multiple of 4\n1 error\n"); + test_failure(r, + "struct Bad { int x; layout (offset = 0) int y; } bad; void main() { bad.x = 5; }", + "error: 1: offset of field 'y' must be at least 4\n1 error\n"); +} + +#endif |