diff options
author | benjaminwagner <benjaminwagner@google.com> | 2016-10-27 09:08:06 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-10-27 09:08:06 -0700 |
commit | 56380524d903f27627a75e2e1189463999725008 (patch) | |
tree | 27c6865c15ecf99b96951221a59efa2cd089ecbb /tests | |
parent | 552889ea44baaa50368fc4aec5c304c83698040f (diff) |
Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://codereview.chromium.org/2442063002/ )
Reason for revert:
texelFetch removed, but is used in some shaders.
Original issue's description:
> Reduced skslc memory consumption
>
> The big change here is smarter generic type handling which allows us to
> keep far fewer entries in the core symboltable. This also comments out
> a number of OpenGL builtin functions which Skia does not use and is
> unlikely to in the future.
> BUG=655673
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002
>
> Committed: https://skia.googlesource.com/skia/+/cffaa70896fa5bc6c7bf98abbaafb1a755b49762
TBR=reed@google.com,ethannicholas@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=655673
Review-Url: https://codereview.chromium.org/2458723002
Diffstat (limited to 'tests')
-rw-r--r-- | tests/SkSLErrorTest.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/tests/SkSLErrorTest.cpp b/tests/SkSLErrorTest.cpp index 3afb64fe61..47e31e6ee4 100644 --- a/tests/SkSLErrorTest.cpp +++ b/tests/SkSLErrorTest.cpp @@ -43,12 +43,7 @@ DEF_TEST(SkSLUndefinedFunction, r) { DEF_TEST(SkSLGenericArgumentMismatch, r) { test_failure(r, "void main() { float x = sin(1, 2); }", - "error: 1: call to 'sin' expected 1 argument, but found 2\n1 error\n"); - test_failure(r, - "void main() { float x = sin(true); }", - "error: 1: no match for sin(bool)\n1 error\n"); - test_success(r, - "void main() { float x = sin(1); }"); + "error: 1: no match for sin(int, int)\n1 error\n"); } DEF_TEST(SkSLArgumentCountMismatch, r) { |