diff options
author | 2017-05-26 15:56:32 -0400 | |
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committer | 2017-05-26 20:01:31 +0000 | |
commit | 4e1868c7f7878123c52cade16741010bcfeb7c73 (patch) | |
tree | 71a4aa29108d1e41448c3584cab8f6e300aee30f /tests | |
parent | 2048c3ed3e3a5fb3438b0f46d98deaff1c5f5263 (diff) |
Really work around iOS varying limit in GLPrograms test
Bug: skia:6627
Change-Id: I80142f5288e1c6f59f6add3a5a71ab90da90d3cc
Reviewed-on: https://skia-review.googlesource.com/18069
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/GLProgramsTest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index db65c9bfac..26df90e8e0 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -352,7 +352,7 @@ static int get_glprograms_max_stages(GrContext* context) { } #endif // On iOS we can exceed the maximum number of varyings. http://skbug.com/6627. -#ifdef SK_BUILDF_FOR_IOS +#ifdef SK_BUILD_FOR_IOS maxStages = 3; #endif } |