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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-03-26 14:45:27 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-03-26 14:45:27 +0000
commit4647f9059825c062169d4d454c12640d82ae16c0 (patch)
tree9f7f237472cecc53d47400d3a718a2d1a7d6aad3 /tests
parent36ee020fc7da44465382eb7771935385093e5f33 (diff)
Replace edge types with GrEdgeEffect.
This strips out last of the edge types and the fixed function edge attribute and replaces them with using GrEdgeEffect. Also fixes a minor bug when checking attribute counts -- it was using kAttribIndexCount instead of kVertexAttribCnt. Original Author: jvanverth@google.com Review URL: https://codereview.chromium.org/13069003 git-svn-id: http://skia.googlecode.com/svn/trunk@8392 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'tests')
-rw-r--r--tests/GLProgramsTest.cpp19
1 files changed, 4 insertions, 15 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 1270b9305f..50ba9c3dce 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -39,17 +39,10 @@ void GrGLProgram::Desc::setRandom(SkMWCRandom* random,
fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool();
#endif
- bool edgeAA = random->nextBool();
- if (edgeAA) {
- fAttribBindings |= GrDrawState::kEdge_AttribBindingsBit;
- if (gpu->caps()->shaderDerivativeSupport()) {
- fVertexEdgeType = (GrDrawState::VertexEdgeType)
- random->nextULessThan(GrDrawState::kVertexEdgeTypeCnt);
- fDiscardIfOutsideEdge = random->nextBool();
- } else {
- fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
- fDiscardIfOutsideEdge = false;
- }
+ if (gpu->caps()->shaderDerivativeSupport()) {
+ fDiscardIfOutsideEdge = random->nextBool();
+ } else {
+ fDiscardIfOutsideEdge = false;
}
if (gpu->caps()->dualSourceBlendingSupport()) {
@@ -84,10 +77,6 @@ void GrGLProgram::Desc::setRandom(SkMWCRandom* random,
fCoverageAttributeIndex = attributeIndex;
++attributeIndex;
}
- if (fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
- fEdgeAttributeIndex = attributeIndex;
- ++attributeIndex;
- }
if (fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
fLocalCoordsAttributeIndex = attributeIndex;
++attributeIndex;