diff options
author | robertphillips <robertphillips@google.com> | 2015-11-06 04:14:55 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-11-06 04:14:55 -0800 |
commit | 42597bc99f00553825843b5ed41e81b121773368 (patch) | |
tree | b7fa413e12a322ade42a8e5b18fd6ed6004112d1 /tests | |
parent | fcff08c8301b1ca08eee20911d0df5fb9db41156 (diff) |
Update Layer Hoisting to store its atlas texture in the resource cache
BUG=skia:4346
Review URL: https://codereview.chromium.org/1406013006
Diffstat (limited to 'tests')
-rw-r--r-- | tests/GpuLayerCacheTest.cpp | 190 | ||||
-rw-r--r-- | tests/RecordReplaceDrawTest.cpp | 2 |
2 files changed, 161 insertions, 31 deletions
diff --git a/tests/GpuLayerCacheTest.cpp b/tests/GpuLayerCacheTest.cpp index 95ac7b641d..b91c5b01b0 100644 --- a/tests/GpuLayerCacheTest.cpp +++ b/tests/GpuLayerCacheTest.cpp @@ -10,11 +10,24 @@ #include "GrContext.h" #include "GrContextFactory.h" #include "GrLayerCache.h" +#include "GrResourceCache.h" #include "SkPictureRecorder.h" #include "Test.h" class TestingAccess { public: + static int NumPlots() { + return GrLayerCache::kNumPlotsX * GrLayerCache::kNumPlotsY; + } + static SkISize PlotSize() { + return SkISize::Make(GrLayerCache::kAtlasTextureWidth / GrLayerCache::kNumPlotsX, + GrLayerCache::kAtlasTextureHeight / GrLayerCache::kNumPlotsY); + } + + static GrTexture* GetBackingTexture(GrLayerCache* cache) { + return cache->fAtlas->getTextureOrNull(); + } + static int NumLayers(GrLayerCache* cache) { return cache->numLayers(); } @@ -39,17 +52,17 @@ static void create_layers(skiatest::Reporter* reporter, int idOffset) { for (int i = 0; i < numToAdd; ++i) { - int indices[1] = { idOffset+i+1 }; + int key[1] = { idOffset+i+1 }; GrCachedLayer* layer = cache->findLayerOrCreate(picture.uniqueID(), idOffset+i+1, idOffset+i+2, SkIRect::MakeEmpty(), SkIRect::MakeEmpty(), SkMatrix::I(), - indices, 1, + key, 1, nullptr); REPORTER_ASSERT(reporter, layer); GrCachedLayer* temp = TestingAccess::Find(cache, picture.uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); REPORTER_ASSERT(reporter, temp == layer); REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1); @@ -66,10 +79,10 @@ static void create_layers(skiatest::Reporter* reporter, static void lock_layer(skiatest::Reporter* reporter, GrLayerCache* cache, GrCachedLayer* layer) { - // Make the layer 512x512 (so it can be atlased) + // Make each layer big enough to consume one whole plot in the atlas GrSurfaceDesc desc; - desc.fWidth = 512; - desc.fHeight = 512; + desc.fWidth = TestingAccess::PlotSize().fWidth; + desc.fHeight = TestingAccess::PlotSize().fHeight; desc.fConfig = kSkia8888_GrPixelConfig; bool needsRerendering; @@ -95,9 +108,14 @@ static void lock_layer(skiatest::Reporter* reporter, // locking & unlocking textures). // TODO: need to add checks on VRAM usage! DEF_GPUTEST(GpuLayerCache, reporter, factory) { - static const int kInitialNumLayers = 5; + // Add one more layer than can fit in the atlas + static const int kInitialNumLayers = TestingAccess::NumPlots() + 1; + +#if GR_CACHE_STATS + GrResourceCache::Stats stats; +#endif - for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { + for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { @@ -110,50 +128,73 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { continue; } - SkPictureRecorder recorder; - SkCanvas* c = recorder.beginRecording(1, 1); - // Draw something, anything, to prevent an empty-picture optimization, - // which is a singleton and never purged. - c->drawRect(SkRect::MakeWH(1,1), SkPaint()); - SkAutoTUnref<const SkPicture> picture(recorder.endRecording()); + SkAutoTUnref<const SkPicture> picture; + + { + SkPictureRecorder recorder; + SkCanvas* c = recorder.beginRecording(1, 1); + // Draw something, anything, to prevent an empty-picture optimization, + // which is a singleton and never purged. + c->drawRect(SkRect::MakeWH(1,1), SkPaint()); + picture.reset(recorder.endRecording()); + } + + GrResourceCache* resourceCache = context->getResourceCache(); GrLayerCache cache(context); create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); for (int i = 0; i < kInitialNumLayers; ++i) { - int indices[1] = { i + 1 }; + int key[1] = { i + 1 }; GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); REPORTER_ASSERT(reporter, layer); lock_layer(reporter, &cache, layer); - // The first 4 layers should be in the atlas (and thus have non-empty - // rects) - if (i < 4) { +#if GR_CACHE_STATS + resourceCache->getStats(&stats); +#endif + + // The first 4 layers should be in the atlas (and thus have non-empty rects) + if (i < TestingAccess::NumPlots()) { REPORTER_ASSERT(reporter, layer->isAtlased()); +#if GR_CACHE_STATS + REPORTER_ASSERT(reporter, 1 == stats.fTotal); +#endif } else { // The 5th layer couldn't fit in the atlas REPORTER_ASSERT(reporter, !layer->isAtlased()); +#if GR_CACHE_STATS + REPORTER_ASSERT(reporter, 2 == stats.fTotal); +#endif } } // Unlock the textures for (int i = 0; i < kInitialNumLayers; ++i) { - int indices[1] = { i+1 }; + int key[1] = { i+1 }; GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); REPORTER_ASSERT(reporter, layer); cache.removeUse(layer); } +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // The floating layer is purgeable the cache is not + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); +#endif + for (int i = 0; i < kInitialNumLayers; ++i) { - int indices[1] = { i+1 }; + int key[1] = { i+1 }; GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); REPORTER_ASSERT(reporter, layer); // All the layers should be unlocked @@ -176,14 +217,37 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { #endif } + // Let go of the backing texture + cache.end(); + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // Now both the floater and the atlas are purgeable + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); +#endif + + // re-attach to the backing texture + cache.begin(); + REPORTER_ASSERT(reporter, TestingAccess::GetBackingTexture(&cache)); + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // The atlas is restored to being non-purgeable + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); +#endif + { - int indices[1] = { kInitialNumLayers+1 }; + int key[1] = { kInitialNumLayers+1 }; // Add an additional layer. Since all the layers are unlocked this // will force out the first atlased layer create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); REPORTER_ASSERT(reporter, layer); lock_layer(reporter, &cache, layer); @@ -191,10 +255,10 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { } for (int i = 0; i < kInitialNumLayers+1; ++i) { - int indices[1] = { i+1 }; + int key[1] = { i+1 }; GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), - indices, 1); + key, 1); #if GR_CACHE_HOISTED_LAYERS // 3 old layers plus the new one should be in the atlas. if (1 == i || 2 == i || 3 == i || 5 == i) { @@ -223,7 +287,14 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { TestingAccess::Purge(&cache, picture->uniqueID()); REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); - // TODO: add VRAM/resource cache check here + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + // Atlas isn't purgeable + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); +#endif //-------------------------------------------------------------------- // Test out the GrContext-style purge. This should remove all the layers @@ -235,18 +306,77 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) { cache.freeAll(); REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); - // TODO: add VRAM/resource cache check here + + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); +#endif + + // Purge the resource cache ... + resourceCache->purgeAllUnlocked(); + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 0 == stats.fTotal); +#endif + + // and try to re-attach to the backing texture. This should fail + cache.begin(); + REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache)); //-------------------------------------------------------------------- // Test out the MessageBus-style purge. This will not free the atlas // but should eliminate the free-floating layers. create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); + // Allocate/use the layers + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i + 1 }; + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); + + lock_layer(reporter, &cache, layer); + } + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumNonPurgeable); +#endif + + // Unlock the textures + for (int i = 0; i < kInitialNumLayers; ++i) { + int key[1] = { i+1 }; + + GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(), + key, 1); + REPORTER_ASSERT(reporter, layer); + cache.removeUse(layer); + } + picture.reset(nullptr); cache.processDeletedPictures(); REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); - // TODO: add VRAM/resource cache check here + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable); + REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable); +#endif + + cache.end(); + +#if GR_CACHE_STATS + resourceCache->getStats(&stats); + REPORTER_ASSERT(reporter, 2 == stats.fTotal); + REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable); +#endif } } diff --git a/tests/RecordReplaceDrawTest.cpp b/tests/RecordReplaceDrawTest.cpp index 225185ddd3..46f6af3c13 100644 --- a/tests/RecordReplaceDrawTest.cpp +++ b/tests/RecordReplaceDrawTest.cpp @@ -125,7 +125,7 @@ void test_replacements(skiatest::Reporter* r, GrContext* context, bool doReplace desc.fSampleCnt = 0; texture.reset(context->textureProvider()->createTexture(desc, false, nullptr, 0)); - layer->setTexture(texture, SkIRect::MakeWH(kWidth, kHeight)); + layer->setTexture(texture, SkIRect::MakeWH(kWidth, kHeight), false); } SkRecord rerecord; |