diff options
author | bsalomon <bsalomon@google.com> | 2015-05-29 10:26:19 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-05-29 10:26:19 -0700 |
commit | 4061b1262e931be19e1176cbd0e93b8c268eb131 (patch) | |
tree | 8131578271720292be12fee08df3195433e11b73 /tests | |
parent | edd77a112dedd82dae78ccdd7177531569c4e6f7 (diff) |
Remove GrContext from GrDrawTarget
Still exists on clip target (for now).
Review URL: https://codereview.chromium.org/1166553002
Diffstat (limited to 'tests')
-rw-r--r-- | tests/GLProgramsTest.cpp | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index ca801f9bd0..d329124a07 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -18,6 +18,7 @@ #include "GrContextFactory.h" #include "GrInvariantOutput.h" #include "GrPipeline.h" +#include "GrResourceProvider.h" #include "GrTest.h" #include "GrXferProcessor.h" #include "SkChecksum.h" @@ -105,7 +106,7 @@ GrFragmentProcessor* BigKeyProcessor::TestCreate(SkRandom*, static const int kRenderTargetHeight = 1; static const int kRenderTargetWidth = 1; -static GrRenderTarget* random_render_target(GrContext* context, SkRandom* random, +static GrRenderTarget* random_render_target(GrTextureProvider* textureProvider, SkRandom* random, const GrCaps* caps) { // setup render target GrTextureParams params; @@ -125,11 +126,11 @@ static GrRenderTarget* random_render_target(GrContext* context, SkRandom* random builder[1] = texDesc.fSampleCnt; builder.finish(); - GrTexture* texture = context->textureProvider()->findAndRefTextureByUniqueKey(key); + GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key); if (!texture) { - texture = context->textureProvider()->createTexture(texDesc, true); + texture = textureProvider->createTexture(texDesc, true); if (texture) { - context->textureProvider()->assignUniqueKeyToTexture(key, texture); + textureProvider->assignUniqueKeyToTexture(key, texture); } } return texture ? texture->asRenderTarget() : NULL; @@ -144,7 +145,7 @@ static void set_random_xpf(GrContext* context, const GrCaps& caps, pipelineBuilder->setXPFactory(xpf.get()); } -static void set_random_color_coverage_stages(GrGLGpu* gpu, +static void set_random_color_coverage_stages(GrGpu* gpu, GrPipelineBuilder* pipelineBuilder, int maxStages, SkRandom* random, @@ -208,20 +209,21 @@ static void set_random_stencil(GrPipelineBuilder* pipelineBuilder, SkRandom* ran } } -bool GrDrawTarget::programUnitTest(int maxStages) { - GrGLGpu* gpu = static_cast<GrGLGpu*>(fContext->getGpu()); +bool GrDrawTarget::programUnitTest(GrContext* context, int maxStages) { // setup dummy textures GrSurfaceDesc dummyDesc; dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag; dummyDesc.fConfig = kSkia8888_GrPixelConfig; dummyDesc.fWidth = 34; dummyDesc.fHeight = 18; - SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, false, NULL, 0)); + SkAutoTUnref<GrTexture> dummyTexture1( + fResourceProvider->createTexture(dummyDesc, false, NULL, 0)); dummyDesc.fFlags = kNone_GrSurfaceFlags; dummyDesc.fConfig = kAlpha_8_GrPixelConfig; dummyDesc.fWidth = 16; dummyDesc.fHeight = 22; - SkAutoTUnref<GrTexture> dummyTexture2(gpu->createTexture(dummyDesc, false, NULL, 0)); + SkAutoTUnref<GrTexture> dummyTexture2( + fResourceProvider->createTexture(dummyDesc, false, NULL, 0)); if (!dummyTexture1 || ! dummyTexture2) { SkDebugf("Could not allocate dummy textures"); @@ -240,7 +242,8 @@ bool GrDrawTarget::programUnitTest(int maxStages) { static const int NUM_TESTS = 2048; for (int t = 0; t < NUM_TESTS; t++) { // setup random render target(can fail) - SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, &random, this->caps())); + SkAutoTUnref<GrRenderTarget> rt(random_render_target( + fResourceProvider, &random, this->caps())); if (!rt.get()) { SkDebugf("Could not allocate render target"); return false; @@ -250,17 +253,17 @@ bool GrDrawTarget::programUnitTest(int maxStages) { pipelineBuilder.setRenderTarget(rt.get()); pipelineBuilder.setClip(clip); - SkAutoTUnref<GrBatch> batch(GrRandomBatch(&random, fContext)); + SkAutoTUnref<GrBatch> batch(GrRandomBatch(&random, context)); SkASSERT(batch); - set_random_color_coverage_stages(gpu, + set_random_color_coverage_stages(fGpu, &pipelineBuilder, maxStages, &random, dummyTextures); // creates a random xfer processor factory on the draw state - set_random_xpf(fContext, gpu->glCaps(), &pipelineBuilder, &random, dummyTextures); + set_random_xpf(context, *fGpu->caps(), &pipelineBuilder, &random, dummyTextures); set_random_state(&pipelineBuilder, &random); set_random_stencil(&pipelineBuilder, &random); @@ -314,7 +317,7 @@ DEF_GPUTEST(GLPrograms, reporter, factory) { #endif GrTestTarget target; context->getTestTarget(&target); - REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages)); + REPORTER_ASSERT(reporter, target.target()->programUnitTest(context, maxStages)); } } } |