aboutsummaryrefslogtreecommitdiffhomepage
path: root/tests
diff options
context:
space:
mode:
authorGravatar robertphillips <robertphillips@google.com>2016-04-28 14:32:04 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-28 14:32:04 -0700
commit175dd9b5e3d7d749738dac743d2ac360b5340187 (patch)
treeff0ab4b2fb12c714a1723775d031220a68225d6d /tests
parent801b44c45348144a483793e7b24f4d4092a4f74d (diff)
Clean up test drawContext usage
The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003 Review-Url: https://codereview.chromium.org/1930623003
Diffstat (limited to 'tests')
-rw-r--r--tests/SurfaceTest.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp
index ba66a2b3bb..878adeda3d 100644
--- a/tests/SurfaceTest.cpp
+++ b/tests/SurfaceTest.cpp
@@ -18,6 +18,7 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
+#include "GrDrawContext.h"
#include "GrGpu.h"
#endif
@@ -413,8 +414,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(UniqueImageSnapshot_Gpu, reporter, ctxInfo) {
};
auto surfaceBackingStore = [reporter](SkSurface* surface) {
- GrRenderTarget* rt =
- surface->getCanvas()->internal_private_accessTopLayerRenderTarget();
+ GrDrawContext* dc = surface->getCanvas()->internal_private_accessTopLayerDrawContext();
+ GrRenderTarget* rt = dc->accessRenderTarget();
if (!rt) {
ERRORF(reporter, "Not render target backed.");
return static_cast<intptr_t>(0);
@@ -861,7 +862,9 @@ void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
std::function<GrSurface*(SkSurface*)> grSurfaceGetters[] = {
- [] (SkSurface* s){ return s->getCanvas()->internal_private_accessTopLayerRenderTarget(); },
+ [] (SkSurface* s){
+ GrDrawContext* dc = s->getCanvas()->internal_private_accessTopLayerDrawContext();
+ return dc->accessRenderTarget(); },
[] (SkSurface* s){
SkBaseDevice* d =
s->getCanvas()->getDevice_just_for_deprecated_compatibility_testing();