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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-16 15:16:18 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-16 15:16:18 +0000
commit0ac6af49975c54c2debf41e9200af416ecd2d973 (patch)
tree79ee2038a2b5c994f688f30f9770310555dcc6bf /tests
parent6f54724c11ab739fa0d6deff1d4b564596fe3970 (diff)
Wrap GrEffects in GrEffectPtr.
This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts. R=robertphillips@google.com Review URL: https://codereview.appspot.com/7092061 git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'tests')
-rw-r--r--tests/GLProgramsTest.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 46d0820079..aafde3552c 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -31,13 +31,13 @@ bool random_bool(SkRandom* r) {
return r->nextF() > .5f;
}
-const GrEffect* create_random_effect(SkRandom* random,
- GrContext* context,
- GrTexture* dummyTextures[]) {
+const GrEffectRef* create_random_effect(SkRandom* random,
+ GrContext* context,
+ GrTexture* dummyTextures[]) {
SkRandom sk_random;
sk_random.setSeed(random->nextU());
- GrEffect* effect = GrEffectTestFactory::CreateStage(&sk_random, context, dummyTextures);
+ GrEffectRef* effect = GrEffectTestFactory::CreateStage(&sk_random, context, dummyTextures);
GrAssert(effect);
return effect;
}
@@ -122,7 +122,7 @@ bool GrGpuGL::programUnitTest() {
}
GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()};
- SkAutoTUnref<const GrEffect> effect(create_random_effect(&random,
+ SkAutoTUnref<const GrEffectRef> effect(create_random_effect(&random,
getContext(),
dummyTextures));
stages[s].setEffect(effect.get());