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author | brianosman <brianosman@google.com> | 2016-02-11 14:15:18 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-02-11 14:15:18 -0800 |
commit | bb2ff94e223014403f775c3532a25cc25b00c949 (patch) | |
tree | bbe0f8415c8a579e699a3ae56f4637330817c63e /tests/YUVTest.cpp | |
parent | d36f2c4bc047c2c531d73eee08daa5926e8cdaf2 (diff) |
Switch to vertex colors rather than uniforms for color in Ellipse/Circle/RRect/DRRect
[Notes:]
- Performance delta on desktop looked like noise. I'm curious what the results will be on low-end mobile GPUs. I'm still trying to figure out how I determine that with perf, etc...
- There appeared to be a single one-pixel image diff while running dm, if I'm understanding the results of skdiff correctly, so that's probably good news?
- Should I include anyone else on the review?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1675833002
Review URL: https://codereview.chromium.org/1675833002
Diffstat (limited to 'tests/YUVTest.cpp')
0 files changed, 0 insertions, 0 deletions