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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-29 17:27:37 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-29 17:27:37 +0000
commit83a853aa65c9f380dbaa9637d9be1d676d1991ed (patch)
tree43a08fb2e92bc5348091d344d3944f06f7d025e2 /tests/Test.cpp
parent91f489a65d436d36c7fe580af2775cd0cd13c8d2 (diff)
Fix the gr/gl destruction order in Test.cpp
R=djsollen@google.com Review URL: https://codereview.appspot.com/6851126 git-svn-id: http://skia.googlecode.com/svn/trunk@6602 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'tests/Test.cpp')
-rw-r--r--tests/Test.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/Test.cpp b/tests/Test.cpp
index bebb351253..6953d9435d 100644
--- a/tests/Test.cpp
+++ b/tests/Test.cpp
@@ -90,9 +90,9 @@ bool Test::run() {
void GpuTest::DestroyContext() {
#if SK_SUPPORT_GPU
- // preserve this order, we want gGrContext destroyed after gEGLContext
- gGLContext.reset(NULL);
+ // preserve this order, we want gGrContext destroyed before gGLContext
gGrContext.reset(NULL);
+ gGLContext.reset(NULL);
#endif
}