diff options
author | Brian Salomon <bsalomon@google.com> | 2018-02-01 18:34:32 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-01 18:34:40 +0000 |
commit | c1ce2f7966babaae0deb150f93f1227ee5af9285 (patch) | |
tree | ab4caf4bd03f6e642f618739e4283eb9ef62ebaf /tests/SurfaceTest.cpp | |
parent | 130fb3f7aac19e40eddfc8fa85a9b39e7c99a7e8 (diff) |
Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tests/SurfaceTest.cpp')
-rw-r--r-- | tests/SurfaceTest.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp index af73473fad..471953b373 100644 --- a/tests/SurfaceTest.cpp +++ b/tests/SurfaceTest.cpp @@ -704,7 +704,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { for (auto& surfaceFunc : {&create_gpu_surface_backend_texture, &create_gpu_surface_backend_texture_as_render_target}) { GrBackendTexture backendTex; - auto surface = surfaceFunc(context, 1, kOrigColor, &backendTex); + auto surface = surfaceFunc(context, 0, kOrigColor, &backendTex); test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor); surface.reset(); gpu->deleteTestingOnlyBackendTexture(&backendTex); @@ -767,7 +767,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacePartialDraw_Gpu, reporter, ctxInfo) { // preserved in pixels that aren't rendered to via the surface. // This works only for non-multisampled case. GrBackendTexture backendTex; - auto surface = surfaceFunc(ctxInfo.grContext(), 1, kOrigColor, &backendTex); + auto surface = surfaceFunc(ctxInfo.grContext(), 0, kOrigColor, &backendTex); if (surface) { test_surface_draw_partially(reporter, surface, kOrigColor); surface.reset(); @@ -791,11 +791,11 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInf for (auto& surfaceFunc : {&create_gpu_surface_backend_texture, &create_gpu_surface_backend_texture_as_render_target}) { - for (int sampleCnt : {1, 4, 8}) { + for (int sampleCnt : {0, 4, 8}) { GrBackendTexture backendTex; auto surface = surfaceFunc(ctxInfo.grContext(), sampleCnt, kOrigColor, &backendTex); - if (!surface && sampleCnt > 1) { + if (!surface && sampleCnt > 0) { // Certain platforms don't support MSAA, skip these. continue; } |