diff options
author | Brian Salomon <bsalomon@google.com> | 2018-02-01 12:54:30 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-01 18:16:58 +0000 |
commit | 48825b11ad25c98b9a4884d5cc0edd4e290c4409 (patch) | |
tree | 4278b01107ad8da03453c879ee50ce1a471d2ee2 /tests/SurfaceTest.cpp | |
parent | f8393c861975350c4ca9d4f6c95b186c081dbbcf (diff) |
Redefine the meaning of sample counts in GPU backend.
Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tests/SurfaceTest.cpp')
-rw-r--r-- | tests/SurfaceTest.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp index 471953b373..af73473fad 100644 --- a/tests/SurfaceTest.cpp +++ b/tests/SurfaceTest.cpp @@ -704,7 +704,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { for (auto& surfaceFunc : {&create_gpu_surface_backend_texture, &create_gpu_surface_backend_texture_as_render_target}) { GrBackendTexture backendTex; - auto surface = surfaceFunc(context, 0, kOrigColor, &backendTex); + auto surface = surfaceFunc(context, 1, kOrigColor, &backendTex); test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor); surface.reset(); gpu->deleteTestingOnlyBackendTexture(&backendTex); @@ -767,7 +767,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacePartialDraw_Gpu, reporter, ctxInfo) { // preserved in pixels that aren't rendered to via the surface. // This works only for non-multisampled case. GrBackendTexture backendTex; - auto surface = surfaceFunc(ctxInfo.grContext(), 0, kOrigColor, &backendTex); + auto surface = surfaceFunc(ctxInfo.grContext(), 1, kOrigColor, &backendTex); if (surface) { test_surface_draw_partially(reporter, surface, kOrigColor); surface.reset(); @@ -791,11 +791,11 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInf for (auto& surfaceFunc : {&create_gpu_surface_backend_texture, &create_gpu_surface_backend_texture_as_render_target}) { - for (int sampleCnt : {0, 4, 8}) { + for (int sampleCnt : {1, 4, 8}) { GrBackendTexture backendTex; auto surface = surfaceFunc(ctxInfo.grContext(), sampleCnt, kOrigColor, &backendTex); - if (!surface && sampleCnt > 0) { + if (!surface && sampleCnt > 1) { // Certain platforms don't support MSAA, skip these. continue; } |