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authorGravatar Matt Sarett <msarett@google.com>2017-01-13 12:29:08 -0500
committerGravatar Matt Sarett <msarett@google.com>2017-01-13 18:48:00 +0000
commitcf5d6caff7a58f1c7ecc36d9a91ccdada5fc7b78 (patch)
tree918f47bdc667daab329de6ce01318e5cd6232dce /tests/SpecialImageTest.cpp
parent0497f088bb41338b1b1400556b9b690decc846fa (diff)
Add SkImageInfoValidConversion() and SkImageInfoIsValid
The idea is share these standards for the following: SkImage::readPixels() SkCanvas::readPixels() SkCanvas::writePixels() SkBitmap::readPixels() SkPixmap::readPixels() On the raster side, SkPixmap::readPixels() is the right place to check, because all raster calls go through there eventually. Then at lower levels (ex: SkPixelInfo), we can assert. There's not really a unifying location for gpu calls, so I've added this in multiple places. I haven't really dug into the gpu code to SkASSERT() on invalid cases that we will have already caught. Follow-up work: Similar refactor for SkReadPixelRec::trim(). Code cleanup in SkPixelInfo::CopyPixels() BUG=skia:6021 Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2 Reviewed-on: https://skia-review.googlesource.com/6887 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'tests/SpecialImageTest.cpp')
-rw-r--r--tests/SpecialImageTest.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/SpecialImageTest.cpp b/tests/SpecialImageTest.cpp
index b0915f073f..33f394811a 100644
--- a/tests/SpecialImageTest.cpp
+++ b/tests/SpecialImageTest.cpp
@@ -88,7 +88,7 @@ static void test_image(const sk_sp<SkSpecialImage>& img, skiatest::Reporter* rep
// Test that draw restricts itself to the subset
SkImageFilter::OutputProperties outProps(img->getColorSpace());
sk_sp<SkSpecialSurface> surf(img->makeSurface(outProps, SkISize::Make(kFullSize, kFullSize),
- kOpaque_SkAlphaType));
+ kPremul_SkAlphaType));
SkCanvas* canvas = surf->getCanvas();
@@ -96,7 +96,7 @@ static void test_image(const sk_sp<SkSpecialImage>& img, skiatest::Reporter* rep
img->draw(canvas, SkIntToScalar(kPad), SkIntToScalar(kPad), nullptr);
SkBitmap bm;
- bm.allocN32Pixels(kFullSize, kFullSize, true);
+ bm.allocN32Pixels(kFullSize, kFullSize, false);
bool result = canvas->readPixels(bm.info(), bm.getPixels(), bm.rowBytes(), 0, 0);
SkASSERT_RELEASE(result);