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authorGravatar bsalomon <bsalomon@google.com>2016-04-06 14:02:39 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-06 14:02:39 -0700
commit758586c7f11a6b3529bd4a1c9b4e982a0d0b0582 (patch)
tree6a325080ce7cd2b6b1396eade7eaa3ff804b44e6 /tests/RectangleTextureTest.cpp
parent9e65f9399ea9d50dca723ca23c10ec4145b54abe (diff)
Make existing unit tests only run on GL contexts
Diffstat (limited to 'tests/RectangleTextureTest.cpp')
-rw-r--r--tests/RectangleTextureTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/RectangleTextureTest.cpp b/tests/RectangleTextureTest.cpp
index a4a1cf7960..3c2a50d630 100644
--- a/tests/RectangleTextureTest.cpp
+++ b/tests/RectangleTextureTest.cpp
@@ -137,7 +137,7 @@ static void test_clear(skiatest::Reporter* reporter, GrContext* context,
}
}
-DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
+DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
sk_gpu_test::GLTestContext* glContext = ctxInfo.fGLContext;
static const int kWidth = 13;