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authorGravatar Mike Klein <mtklein@google.com>2014-08-18 18:35:16 -0400
committerGravatar Mike Klein <mtklein@google.com>2014-08-18 18:35:16 -0400
commit27dc17c2972421ce9c6331662fee6389b1e795a7 (patch)
tree2a1faac45bd4acc561303aa4f6a8b0ad74dc7f38 /tests/RecordTest.cpp
parentcaa80b9a46ea00a7b582d96d73302939aa21b5ee (diff)
Revert "Move the code over using the same template type approach previously used for willPlayBackBitmaps in http://skbug.com/2702."
Diffstat (limited to 'tests/RecordTest.cpp')
-rw-r--r--tests/RecordTest.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/tests/RecordTest.cpp b/tests/RecordTest.cpp
index 2240ae9858..2fcc1e9c53 100644
--- a/tests/RecordTest.cpp
+++ b/tests/RecordTest.cpp
@@ -11,6 +11,7 @@
#include "SkImageInfo.h"
#include "SkShader.h"
#include "SkRecord.h"
+#include "SkRecordAnalysis.h"
#include "SkRecords.h"
// Sums the area of any DrawRect command it sees.
@@ -76,5 +77,37 @@ DEF_TEST(Record, r) {
REPORTER_ASSERT(r, summer.area() == 500);
}
+DEF_TEST(RecordAnalysis, r) {
+ SkRecord record;
+
+ SkRect rect = SkRect::MakeWH(10, 10);
+ SkPaint paint;
+ APPEND(record, SkRecords::DrawRect, paint, rect);
+ REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record));
+
+ SkBitmap bitmap;
+ APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f);
+ REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record));
+
+ SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1),
+ SkRecords::DrawRect, (paint, rect));
+ REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record));
+
+ SkPaint paint2;
+ // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader
+ // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here.
+ SkBitmap bitmap2;
+ bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2));
+ bitmap2.eraseColor(SK_ColorBLUE);
+ *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN;
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode);
+ paint2.setShader(shader)->unref();
+ REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType);
+
+ APPEND(record, SkRecords::DrawRect, paint2, rect);
+ REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record));
+}
+
#undef APPEND