diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-04 16:13:32 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-04 16:13:32 +0000 |
commit | 67b915de99e6b89d476907930ac8c27afb64d10e (patch) | |
tree | 75e0c17ae09477f51ebd8561af40b5c0931433ad /tests/ReadWriteAlphaTest.cpp | |
parent | 7de18e5c7b4e4a8ad8910b1016688ded902f185b (diff) |
Make GPU unit tests use GrContexts of different GL types.
Review URL: https://codereview.appspot.com/7281046
git-svn-id: http://skia.googlecode.com/svn/trunk@7540 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'tests/ReadWriteAlphaTest.cpp')
-rw-r--r-- | tests/ReadWriteAlphaTest.cpp | 124 |
1 files changed, 65 insertions, 59 deletions
diff --git a/tests/ReadWriteAlphaTest.cpp b/tests/ReadWriteAlphaTest.cpp index eea78ce6c0..a3bf5dee98 100644 --- a/tests/ReadWriteAlphaTest.cpp +++ b/tests/ReadWriteAlphaTest.cpp @@ -11,97 +11,103 @@ #include "Test.h" #include "SkGpuDevice.h" +#include "GrContextFactory.h" static const int X_SIZE = 12; static const int Y_SIZE = 12; -static void ReadWriteAlphaTest(skiatest::Reporter* reporter, GrContext* context) { - -#if SK_SCALAR_IS_FIXED - // GPU device known not to work in the fixed pt build. - return; -#endif +static void ReadWriteAlphaTest(skiatest::Reporter* reporter, GrContextFactory* factory) { + for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { + GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); + if (!GrContextFactory::IsRenderingGLContext(glType)) { + continue; + } + GrContext* context = factory->get(glType); + if (NULL == context) { + continue; + } - unsigned char textureData[X_SIZE][Y_SIZE]; + unsigned char textureData[X_SIZE][Y_SIZE]; - memset(textureData, 0, X_SIZE * Y_SIZE); + memset(textureData, 0, X_SIZE * Y_SIZE); - GrTextureDesc desc; + GrTextureDesc desc; - // let Skia know we will be using this texture as a render target - desc.fFlags = kRenderTarget_GrTextureFlagBit; - // it is a single channel texture - desc.fConfig = kAlpha_8_GrPixelConfig; - desc.fWidth = X_SIZE; - desc.fHeight = Y_SIZE; + // let Skia know we will be using this texture as a render target + desc.fFlags = kRenderTarget_GrTextureFlagBit; + // it is a single channel texture + desc.fConfig = kAlpha_8_GrPixelConfig; + desc.fWidth = X_SIZE; + desc.fHeight = Y_SIZE; - // We are initializing the texture with zeros here - GrTexture* texture = context->createUncachedTexture(desc, textureData, 0); - if (!texture) { - return; - } + // We are initializing the texture with zeros here + GrTexture* texture = context->createUncachedTexture(desc, textureData, 0); + if (!texture) { + return; + } - GrAutoUnref au(texture); + GrAutoUnref au(texture); - // create a distinctive texture - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - textureData[x][y] = x*Y_SIZE+y; + // create a distinctive texture + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + textureData[x][y] = x*Y_SIZE+y; + } } - } - // upload the texture - texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - textureData, 0); + // upload the texture + texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + textureData, 0); - unsigned char readback[X_SIZE][Y_SIZE]; + unsigned char readback[X_SIZE][Y_SIZE]; - // clear readback to something non-zero so we can detect readback failures - memset(readback, 0x1, X_SIZE * Y_SIZE); + // clear readback to something non-zero so we can detect readback failures + memset(readback, 0x1, X_SIZE * Y_SIZE); - // read the texture back - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + // read the texture back + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - // make sure the original & read back versions match - bool match = true; + // make sure the original & read back versions match + bool match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (textureData[x][y] != readback[x][y]) { - match = false; + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (textureData[x][y] != readback[x][y]) { + match = false; + } } } - } - REPORTER_ASSERT(reporter, match); + REPORTER_ASSERT(reporter, match); - // Now try writing on the single channel texture - SkAutoTUnref<SkDevice> device(new SkGpuDevice(context, texture->asRenderTarget())); - SkCanvas canvas(device); + // Now try writing on the single channel texture + SkAutoTUnref<SkDevice> device(new SkGpuDevice(context, texture->asRenderTarget())); + SkCanvas canvas(device); - SkPaint paint; + SkPaint paint; - const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); + const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10); - paint.setColor(SK_ColorWHITE); + paint.setColor(SK_ColorWHITE); - canvas.drawRect(rect, paint); + canvas.drawRect(rect, paint); - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, - readback, 0); + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, + readback, 0); - match = true; + match = true; - for (int y = 0; y < Y_SIZE; ++y) { - for (int x = 0; x < X_SIZE; ++x) { - if (0xFF != readback[x][y]) { - match = false; + for (int y = 0; y < Y_SIZE; ++y) { + for (int x = 0; x < X_SIZE; ++x) { + if (0xFF != readback[x][y]) { + match = false; + } } } - } - REPORTER_ASSERT(reporter, match); + REPORTER_ASSERT(reporter, match); + } } #ifndef SK_BUILD_FOR_ANDROID |