diff options
author | Brian Salomon <bsalomon@google.com> | 2017-02-10 12:39:26 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-13 15:21:34 +0000 |
commit | d1a8bdfbb97647a2a46a5c179fc87fa3da1abd84 (patch) | |
tree | 6b49f3dc1df9251e438611889cc2cd40a3e309d7 /tests/ProcessorTest.cpp | |
parent | f6877090114c002d02bef3804dbcd6be52b23cfc (diff) |
Initialize test textures for ProcessorOptimizationValidationTest.
Ensure the data in the RGBA texture is premul.
Reenable the "modulation" optimization flag on GrAlphaThresholdFragmentProcessor.
Change-Id: I49ef215cee83ea74526c589bcee4bc215bc28ba4
Reviewed-on: https://skia-review.googlesource.com/8323
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tests/ProcessorTest.cpp')
-rw-r--r-- | tests/ProcessorTest.cpp | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/tests/ProcessorTest.cpp b/tests/ProcessorTest.cpp index 49938c6619..678fbaa245 100644 --- a/tests/ProcessorTest.cpp +++ b/tests/ProcessorTest.cpp @@ -271,21 +271,41 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, repor desc.fHeight = 256; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fConfig = kRGBA_8888_GrPixelConfig; - sk_sp<GrTexture> tex0(context->textureProvider()->createTexture(desc, SkBudgeted::kYes)); + + // Put premul data into the RGBA texture that the test FPs can optionally use. + std::unique_ptr<GrColor[]> rgbaData(new GrColor[256 * 256]); + for (int y = 0; y < 256; ++y) { + for (int x = 0; x < 256; ++x) { + rgbaData.get()[256 * y + x] = + texel_color(random.nextULessThan(256), random.nextULessThan(256)); + } + } + sk_sp<GrTexture> tex0(context->textureProvider()->createTexture( + desc, SkBudgeted::kYes, rgbaData.get(), 256 * sizeof(GrColor))); + + // Put random values into the alpha texture that the test FPs can optionally use. desc.fConfig = kAlpha_8_GrPixelConfig; - sk_sp<GrTexture> tex1(context->textureProvider()->createTexture(desc, SkBudgeted::kYes)); + std::unique_ptr<uint8_t[]> alphaData(new uint8_t[256 * 256]); + for (int y = 0; y < 256; ++y) { + for (int x = 0; x < 256; ++x) { + alphaData.get()[256 * y + x] = random.nextULessThan(256); + } + } + sk_sp<GrTexture> tex1(context->textureProvider()->createTexture(desc, SkBudgeted::kYes, + alphaData.get(), 256)); GrTexture* textures[] = {tex0.get(), tex1.get()}; GrProcessorTestData testData(&random, context, rtc.get(), textures); - std::unique_ptr<GrColor[]> data(new GrColor[256 * 256]); + // Use a different array of premul colors for the output of the fragment processor that preceeds + // the fragment processor under test. for (int y = 0; y < 256; ++y) { for (int x = 0; x < 256; ++x) { - data.get()[256 * y + x] = texel_color(x, y); + rgbaData.get()[256 * y + x] = texel_color(x, y); } } desc.fConfig = kRGBA_8888_GrPixelConfig; sk_sp<GrTexture> dataTexture(context->textureProvider()->createTexture( - desc, SkBudgeted::kYes, data.get(), 256 * sizeof(GrColor))); + desc, SkBudgeted::kYes, rgbaData.get(), 256 * sizeof(GrColor))); // Because processors factories configure themselves in random ways, this is not exhaustive. for (int i = 0; i < FPFactory::Count(); ++i) { @@ -305,10 +325,10 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, repor continue; } test_draw_op(rtc.get(), fp, dataTexture.get()); - memset(data.get(), 0x0, sizeof(GrColor) * 256 * 256); + memset(rgbaData.get(), 0x0, sizeof(GrColor) * 256 * 256); rtc->readPixels( SkImageInfo::Make(256, 256, kRGBA_8888_SkColorType, kPremul_SkAlphaType), - data.get(), 0, 0, 0); + rgbaData.get(), 0, 0, 0); bool passing = true; if (0) { // Useful to see what FPs are being tested. SkString children; @@ -324,7 +344,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, repor for (int y = 0; y < 256 && passing; ++y) { for (int x = 0; x < 256 && passing; ++x) { GrColor input = texel_color(x, y); - GrColor output = data.get()[y * 256 + x]; + GrColor output = rgbaData.get()[y * 256 + x]; if (fp->modulatesInput()) { // A modulating processor is allowed to modulate either the input color or // just the input alpha. |