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author | cwallez <cwallez@google.com> | 2015-01-26 07:45:53 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-01-26 07:45:53 -0800 |
commit | c12b74dc413ef024b13e0ed478491c4b1bafe6b1 (patch) | |
tree | 706b76c6b014f84ca982a58686720bb47f8cdeb2 /tests/PathOpsQuadIntersectionTestData.h | |
parent | 9ec0ffb77dfb2c7337daadd4d88736c3e1ebe28b (diff) |
Collapse consecutive SkTableColorFilters
BUG=skia:1366
For the added bench, the collapsing makes the bench take:
- 70% of the time for CPU rendering of 3 consecutive matrix filters
- almost no change in the GPU rendering of the matrix filters
- 50% of the time for CPU and GPU rendering of 3 consecutive table filters
Review URL: https://codereview.chromium.org/776673002
Diffstat (limited to 'tests/PathOpsQuadIntersectionTestData.h')
0 files changed, 0 insertions, 0 deletions