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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-02 13:04:56 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-02 13:04:56 +0000
commit77af6805e5faea1e2a5c0220098aec9082f3a6e5 (patch)
treeda604c305177b007bb8a669ab753290143431ca8 /tests/PathOpsQuadIntersectionTestData.cpp
parent693a837082404d212fd9b2c3d2ab65dd269211c9 (diff)
Make GPU coord transforms automatic
Adds a GrCoordTransform class and updates the framework to handle coord transforms similar to how it handles textures with GrTextureAccess. Renames GrGLEffectMatrix to GrGLCoordTransform and slightly repurposes it to be used by the framework instead of effects. R=bsalomon@google.com, robertphillips@google.com Review URL: https://codereview.chromium.org/24853002 git-svn-id: http://skia.googlecode.com/svn/trunk@11569 2bbb7eff-a529-9590-31e7-b0007b416f81
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