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authorGravatar mtklein <mtklein@chromium.org>2014-11-11 10:39:27 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-11-11 10:39:27 -0800
commitbf5dd4170ffe2b3858280c233caf2053ee47c2c7 (patch)
tree877cd0e3f16471ca0096a2526852a205107bc379 /tests/PaintTest.cpp
parent909b04b630882c8a97ab221b6e362deb593f8a7f (diff)
Add benchmark to compare different BBH query patterns.
On my laptop: maxrss loops min median mean max stddev samples config bench 37M 1 14ms 14.2ms 14.6ms 18.2ms 9% ▁█▁▁▁▁▂▂▂▁ gpu tiled_playback_tilegrid_tiled 40M 1 17ms 17.2ms 17.2ms 17.6ms 1% ▆▃▁█▄▇▂▁▁▁ gpu tiled_playback_tilegrid_random 40M 1 14.6ms 14.9ms 15.8ms 19.1ms 11% ▂▁▁▁▁▁▁█▅█ gpu tiled_playback_rtree_tiled 43M 1 16.5ms 16.7ms 16.8ms 17.4ms 1% ▂▃▅█▃▂▁▃▃▂ gpu tiled_playback_rtree_random 43M 1 15.9ms 16.1ms 16.5ms 18.7ms 6% ▁▁█▇▁▁▁▂▁▁ gpu tiled_playback_none_tiled 44M 1 17.9ms 17.9ms 18ms 18.1ms 1% ▂▁▅▁▇▃▁▂█▇ gpu tiled_playback_none_random TileGrid and RTree perform pretty much the same, both beating no BBH. BUG=skia:3085 Review URL: https://codereview.chromium.org/699313006
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