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author | mtklein <mtklein@chromium.org> | 2014-11-11 10:39:27 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-11-11 10:39:27 -0800 |
commit | bf5dd4170ffe2b3858280c233caf2053ee47c2c7 (patch) | |
tree | 877cd0e3f16471ca0096a2526852a205107bc379 /tests/PaintTest.cpp | |
parent | 909b04b630882c8a97ab221b6e362deb593f8a7f (diff) |
Add benchmark to compare different BBH query patterns.
On my laptop:
maxrss loops min median mean max stddev samples config bench
37M 1 14ms 14.2ms 14.6ms 18.2ms 9% ▁█▁▁▁▁▂▂▂▁ gpu tiled_playback_tilegrid_tiled
40M 1 17ms 17.2ms 17.2ms 17.6ms 1% ▆▃▁█▄▇▂▁▁▁ gpu tiled_playback_tilegrid_random
40M 1 14.6ms 14.9ms 15.8ms 19.1ms 11% ▂▁▁▁▁▁▁█▅█ gpu tiled_playback_rtree_tiled
43M 1 16.5ms 16.7ms 16.8ms 17.4ms 1% ▂▃▅█▃▂▁▃▃▂ gpu tiled_playback_rtree_random
43M 1 15.9ms 16.1ms 16.5ms 18.7ms 6% ▁▁█▇▁▁▁▂▁▁ gpu tiled_playback_none_tiled
44M 1 17.9ms 17.9ms 18ms 18.1ms 1% ▂▁▅▁▇▃▁▂█▇ gpu tiled_playback_none_random
TileGrid and RTree perform pretty much the same, both beating no BBH.
BUG=skia:3085
Review URL: https://codereview.chromium.org/699313006
Diffstat (limited to 'tests/PaintTest.cpp')
0 files changed, 0 insertions, 0 deletions