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authorGravatar brianosman <brianosman@google.com>2016-09-09 11:30:55 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-09 11:30:55 -0700
commit8d914908d8ad37a73c39ba8f7ef298bfee457388 (patch)
tree9b66aef85a0bffc1c0cd0836f790ed4814125ef9 /tests/PDFDocumentTest.cpp
parentb37c034ac8ad590c70ceac9811ba42a0bf34642c (diff)
Fix color gamut xform matrices in GPU code
Now that we're not storing them transposed, we can plumb them to the shader column-major all the way, and then multiply colors on the right, as it should be. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2326093002 Review-Url: https://codereview.chromium.org/2326093002
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