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authorGravatar rmistry <rmistry@google.com>2015-12-22 10:22:26 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-12-22 10:22:26 -0800
commit0f515bd4284ee6e88cd04c62cb6c67e1f23db616 (patch)
tree196ebc461d291ace6bef93f32980f8189db291b5 /tests/GrContextFactoryTest.cpp
parentc53b82ec0ec496bed8060f73d605347ee65f2543 (diff)
Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert: The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL. Links to specific builds: http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689 http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690 http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691 Original issue's description: > Add config options to run different GPU APIs to dm and nanobench > > Add extended config specification form that can be used to run different > gpu backend with different APIs. > > The configs can be specified with the form: > gpu(api=string,dit=bool,nvpr=bool,samples=int) > > This replaces and removes the --gpuAPI flag. > > All existing configs should still work. > > Adds following documentation: > > out/Debug/dm --help config > > Flags: > --config: type: string default: 565 8888 gpu nonrendering > Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 > nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg > xps or use extended form 'backend(option=value,...)'. > > Extended form: 'backend(option=value,...)' > > Possible backends and options: > > gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend > api type: string default: native. > Select graphics API to use with gpu backend. > Options: > native Use platform default OpenGL or OpenGL ES backend. > gl Use OpenGL. > gles Use OpenGL ES. > debug Use debug OpenGL. > null Use null OpenGL. > dit type: bool default: false. > Use device independent text. > nvpr type: bool default: false. > Use NV_path_rendering OpenGL and OpenGL ES extension. > samples type: int default: 0. > Use multisampling with N samples. > > Predefined configs: > > gpu = gpu() > msaa4 = gpu(samples=4) > msaa16 = gpu(samples=16) > nvprmsaa4 = gpu(nvpr=true,samples=4) > nvprmsaa16 = gpu(nvpr=true,samples=16) > gpudft = gpu(dit=true) > gpudebug = gpu(api=debug) > gpunull = gpu(api=null) > debug = gpu(api=debug) > nullgpu = gpu(api=null) > > BUG=skia:2992 > > Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 > > Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b > > Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:2992 Review URL: https://codereview.chromium.org/1548683002
Diffstat (limited to 'tests/GrContextFactoryTest.cpp')
-rw-r--r--tests/GrContextFactoryTest.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/tests/GrContextFactoryTest.cpp b/tests/GrContextFactoryTest.cpp
index 1b19ac68e3..50bdedff9e 100644
--- a/tests/GrContextFactoryTest.cpp
+++ b/tests/GrContextFactoryTest.cpp
@@ -17,14 +17,10 @@ DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter,
// Test that if NVPR is requested, the context always has path rendering
// or the context creation fails.
GrContextFactory testFactory;
- // Test that if NVPR is possible, caps are in sync.
- for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
- GrContextFactory::GLContextType glCtxType = static_cast<GrContextFactory::GLContextType>(i);
- GrContext* context = testFactory.get(glCtxType,
- GrContextFactory::kEnableNVPR_GLContextOptions);
- if (!context) {
- continue;
- }
+ GrContext* context = testFactory.get(GrContextFactory::kNative_GLContextType,
+ kNone_GrGLStandard,
+ GrContextFactory::kEnableNVPR_GLContextOptions);
+ if (context) {
REPORTER_ASSERT(
reporter,
context->caps()->shaderCaps()->pathRenderingSupport());