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authorGravatar bsalomon <bsalomon@google.com>2016-04-01 11:54:31 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-01 11:54:31 -0700
commit6e2aad4e9f6280aa2b710e7324458fdc6d699ec5 (patch)
tree77bf09c049b5afe4aaccd66b7926050c53bbebff /tests/GrContextAbandonTest.cpp
parent895f3f0544ce38d35999771754cbb1d876c14b5a (diff)
Add GrContext::releaseAndAbandonContext()
Like abandonContext() this disconnects the GrContext from the underlying 3D API. However, unlike abandonContext it first frees all allocated GPU resources. BUG=skia:5142 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852733002 Review URL: https://codereview.chromium.org/1852733002
Diffstat (limited to 'tests/GrContextAbandonTest.cpp')
-rw-r--r--tests/GrContextAbandonTest.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/tests/GrContextAbandonTest.cpp b/tests/GrContextAbandonTest.cpp
new file mode 100644
index 0000000000..c62973f4da
--- /dev/null
+++ b/tests/GrContextAbandonTest.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkTypes.h"
+
+#if SK_SUPPORT_GPU
+
+#include "GrContextFactory.h"
+#include "Test.h"
+
+using sk_gpu_test::GrContextFactory;
+
+DEF_GPUTEST(GrContext_abandonContext, reporter, /*factory*/) {
+ for (int testType = 0; testType < 6; ++testType) {
+ for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
+ GrContextFactory testFactory;
+ GrContextFactory::GLContextType ctxType = (GrContextFactory::GLContextType) i;
+ GrContextFactory::ContextInfo info = testFactory.getContextInfo(ctxType);
+ if (GrContext* context = info.fGrContext) {
+ switch (testType) {
+ case 0:
+ context->abandonContext();
+ break;
+ case 1:
+ context->releaseResourcesAndAbandonContext();
+ break;
+ case 2:
+ context->abandonContext();
+ context->abandonContext();
+ break;
+ case 3:
+ context->abandonContext();
+ context->releaseResourcesAndAbandonContext();
+ break;
+ case 4:
+ context->releaseResourcesAndAbandonContext();
+ context->abandonContext();
+ break;
+ case 5:
+ context->releaseResourcesAndAbandonContext();
+ context->releaseResourcesAndAbandonContext();
+ break;
+ }
+ }
+ }
+ }
+}
+
+#endif