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author | bsalomon <bsalomon@google.com> | 2016-04-06 14:02:39 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-04-06 14:02:39 -0700 |
commit | 758586c7f11a6b3529bd4a1c9b4e982a0d0b0582 (patch) | |
tree | 6a325080ce7cd2b6b1396eade7eaa3ff804b44e6 /tests/GpuLayerCacheTest.cpp | |
parent | 9e65f9399ea9d50dca723ca23c10ec4145b54abe (diff) |
Make existing unit tests only run on GL contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869503002
Review URL: https://codereview.chromium.org/1869503002
Diffstat (limited to 'tests/GpuLayerCacheTest.cpp')
-rw-r--r-- | tests/GpuLayerCacheTest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/GpuLayerCacheTest.cpp b/tests/GpuLayerCacheTest.cpp index 2249eba904..cdfa75d036 100644 --- a/tests/GpuLayerCacheTest.cpp +++ b/tests/GpuLayerCacheTest.cpp @@ -107,7 +107,7 @@ static void lock_layer(skiatest::Reporter* reporter, // In particular it checks its interaction with the resource cache (w.r.t. // locking & unlocking textures). // TODO: need to add checks on VRAM usage! -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, ctxInfo) { +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(GpuLayerCache, reporter, ctxInfo) { // Add one more layer than can fit in the atlas static const int kInitialNumLayers = TestingAccess::NumPlots() + 1; |