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authorGravatar robertphillips <robertphillips@google.com>2014-09-16 10:32:43 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-09-16 10:32:43 -0700
commit4815fe5a0a497b676677fb4e4a0f05c511855490 (patch)
tree2c7a2867039516613d8b4b4c32918e3f92041a09 /tests/GpuLayerCacheTest.cpp
parente1daac9b2671d723ee26c0fc6e7e54f42d423c6b (diff)
Fix bug in layer hoisting transition to SkRecord backend
Care must be taken when setting up the initial CTM matrix for partial SkRecord playbacks b.c. all the setMatrix calls will concatenate with the initial matrix (which may be different then the CTM that is required to draw correctly). R=mtklein@google.com, bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/549143003
Diffstat (limited to 'tests/GpuLayerCacheTest.cpp')
-rw-r--r--tests/GpuLayerCacheTest.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/tests/GpuLayerCacheTest.cpp b/tests/GpuLayerCacheTest.cpp
index 83f31f5f06..66117e6a36 100644
--- a/tests/GpuLayerCacheTest.cpp
+++ b/tests/GpuLayerCacheTest.cpp
@@ -33,9 +33,11 @@ static void create_layers(skiatest::Reporter* reporter,
for (int i = 0; i < numToAdd; ++i) {
GrCachedLayer* layer = cache->findLayerOrCreate(picture.uniqueID(),
idOffset+i+1, idOffset+i+2,
+ SkIPoint::Make(0, 0),
SkMatrix::I());
REPORTER_ASSERT(reporter, layer);
- GrCachedLayer* temp = cache->findLayer(picture.uniqueID(), idOffset+i+1, idOffset+i+2, SkMatrix::I());
+ GrCachedLayer* temp = cache->findLayer(picture.uniqueID(), idOffset+i+1, idOffset+i+2,
+ SkIPoint::Make(0, 0), SkMatrix::I());
REPORTER_ASSERT(reporter, temp == layer);
REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
@@ -99,7 +101,8 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) {
create_layers(reporter, &cache, *picture, kInitialNumLayers, 0);
for (int i = 0; i < kInitialNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2, SkMatrix::I());
+ GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2,
+ SkIPoint::Make(0, 0), SkMatrix::I());
REPORTER_ASSERT(reporter, layer);
lock_layer(reporter, &cache, layer);
@@ -116,14 +119,15 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) {
// Unlock the textures
for (int i = 0; i < kInitialNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2, SkMatrix::I());
+ GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2,
+ SkIPoint::Make(0, 0), SkMatrix::I());
REPORTER_ASSERT(reporter, layer);
-
cache.unlock(layer);
}
for (int i = 0; i < kInitialNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2, SkMatrix::I());
+ GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2,
+ SkIPoint::Make(0, 0), SkMatrix::I());
REPORTER_ASSERT(reporter, layer);
REPORTER_ASSERT(reporter, !layer->locked());
@@ -144,7 +148,7 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) {
create_layers(reporter, &cache, *picture, 1, kInitialNumLayers);
GrCachedLayer* layer = cache.findLayer(picture->uniqueID(),
kInitialNumLayers+1, kInitialNumLayers+2,
- SkMatrix::I());
+ SkIPoint::Make(0, 0), SkMatrix::I());
REPORTER_ASSERT(reporter, layer);
lock_layer(reporter, &cache, layer);
@@ -152,7 +156,8 @@ DEF_GPUTEST(GpuLayerCache, reporter, factory) {
}
for (int i = 0; i < kInitialNumLayers+1; ++i) {
- GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2, SkMatrix::I());
+ GrCachedLayer* layer = cache.findLayer(picture->uniqueID(), i+1, i+2,
+ SkIPoint::Make(0, 0), SkMatrix::I());
// 3 old layers plus the new one should be in the atlas.
if (1 == i || 2 == i || 3 == i || 5 == i) {
REPORTER_ASSERT(reporter, layer);