aboutsummaryrefslogtreecommitdiffhomepage
path: root/tests/ChecksumTest.cpp
diff options
context:
space:
mode:
authorGravatar mtklein <mtklein@chromium.org>2015-11-16 09:08:21 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-16 09:08:21 -0800
commit540e95483d285b555e9b1a73d18c16e7d7c0deba (patch)
treeed0b5c3e816c1016913ff0773887d970afb42d0c /tests/ChecksumTest.cpp
parente004bfc0a5e28cc083158f1a75e981ffd58a8134 (diff)
Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function. This replaces all remaining uses with Murmur3. The only interesting stuff is in src/gpu. BUG=skia: Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac Review URL: https://codereview.chromium.org/1436973003
Diffstat (limited to 'tests/ChecksumTest.cpp')
-rw-r--r--tests/ChecksumTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/ChecksumTest.cpp b/tests/ChecksumTest.cpp
index c095a5ac11..cf9d65c59e 100644
--- a/tests/ChecksumTest.cpp
+++ b/tests/ChecksumTest.cpp
@@ -18,7 +18,7 @@ static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::
DEF_TEST(Checksum, r) {
// Algorithms to test. They're currently all uint32_t(const uint32_t*, size_t).
typedef uint32_t(*algorithmProc)(const uint32_t*, size_t);
- const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed };
+ const algorithmProc kAlgorithms[] = { &murmur_noseed };
// Put 128 random bytes into two identical buffers. Any multiple of 4 will do.
const size_t kBytes = SkAlign4(128);