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authorGravatar mtklein <mtklein@chromium.org>2015-11-12 15:44:09 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-12 15:44:09 -0800
commit1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac (patch)
tree8ae77daf61c105dc68e53a4aa18b2984be2aeb2e /tests/ChecksumTest.cpp
parentc94cd7cc01b655b7f4289537962c36a4ee8dd63e (diff)
Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function. This replaces all remaining uses with Murmur3. The only interesting stuff is in src/gpu. BUG=skia: Review URL: https://codereview.chromium.org/1436973003
Diffstat (limited to 'tests/ChecksumTest.cpp')
-rw-r--r--tests/ChecksumTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/ChecksumTest.cpp b/tests/ChecksumTest.cpp
index c095a5ac11..cf9d65c59e 100644
--- a/tests/ChecksumTest.cpp
+++ b/tests/ChecksumTest.cpp
@@ -18,7 +18,7 @@ static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::
DEF_TEST(Checksum, r) {
// Algorithms to test. They're currently all uint32_t(const uint32_t*, size_t).
typedef uint32_t(*algorithmProc)(const uint32_t*, size_t);
- const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed };
+ const algorithmProc kAlgorithms[] = { &murmur_noseed };
// Put 128 random bytes into two identical buffers. Any multiple of 4 will do.
const size_t kBytes = SkAlign4(128);