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authorGravatar bsalomon <bsalomon@google.com>2016-04-06 14:02:39 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-06 14:02:39 -0700
commit758586c7f11a6b3529bd4a1c9b4e982a0d0b0582 (patch)
tree6a325080ce7cd2b6b1396eade7eaa3ff804b44e6 /tests/BlurTest.cpp
parent9e65f9399ea9d50dca723ca23c10ec4145b54abe (diff)
Make existing unit tests only run on GL contexts
Diffstat (limited to 'tests/BlurTest.cpp')
-rw-r--r--tests/BlurTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/BlurTest.cpp b/tests/BlurTest.cpp
index 9b4bf4ebb2..2f5407c2eb 100644
--- a/tests/BlurTest.cpp
+++ b/tests/BlurTest.cpp
@@ -556,7 +556,7 @@ DEF_TEST(BlurAsABlur, reporter) {
// This exercises the problem discovered in crbug.com/570232. The return value from
// SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create
-DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) {
+DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) {
SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
auto surface(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info));